Search Results

Search found 8291 results on 332 pages for 'map directions'.

Page 98/332 | < Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >

  • Java Generics Type Safety warning with recursive Hashmap

    - by GC
    Hi, I'm using a recursive tree of hashmaps, specifically Hashmap map where Object is a reference to another Hashmap and so on. This will be passed around a recursive algorithm: foo(String filename, Hashmap<String, Object> map) { //some stuff here for (Entry<String, Object> entry : map.entrySet()) { //type warning that must be suppressed foo(entry.getKey(), (HashMap<String, Object>)entry.getValue()); } } I know for sure Object is of type Hashmap<String, Object> but am irritated that I have to suppress the warning using @SuppressWarnings("unchecked"). I'll be satisfied with a solution that does either a assert(/*entry.getValue() is of type HashMap<String, Object>*/) or throws an exception when it isn't. I went down the Generics route for compile type safety and if I suppress the warning then it defeats the purpose. Thank you for your comments, ksb

    Read the article

  • iPhone OpenGL ES freezes for no reason

    - by KJ
    Hi, I'm quite new to iPhone OpenGL ES, and I'm really stuck. I was trying to implement shadow mapping on iPhone, and I allocated two 512*1024*32bit textures for the shadow map and the diffuse map respectively. The problem is that my application started to freeze and reboot the device after I added the shadow map allocation part to the code (so I guess the shadow map allocation is causing all this mess). It happens randomly, but mostly within 10 minutes. (sometimes within a few secs) And it only happens on the real iPhone device, not on the virtual device. I backtracked the problem by removing irrelevant code lines by lines and now my code is really simple, but it's still crashing (I mean, freezing). Could anybody please download my xcode project linked below and see what on earth is wrong? The code is really simple: http://www.tempfiles.net/download/201004/95922/CrashTest.html I would really appreciate if someone can help me. My iPhone is a 3GS and running on the OS version 3.1. Again, run the code and it'll take about 5 mins in average for the device to freeze and reboot. (Don't worry, it does no harm) It'll just display cyan screen before it freezes, but you'll be able to notice when it happens because the device will reboot soon, so please be patient. Just in case you can't reproduce the problem, please let me know. (That could possibly mean it's specifically my device that something's wrong with) Observation: The problem goes away when I change the size of the shadow map to 512*512. (but with the diffuse map still 512*1024) I'm desperate for help, thanks in advance! Just for the people's information who can't download the link, here is the OpenGL code: #import "GLView.h" #import <OpenGLES/ES2/glext.h> #import <QuartzCore/QuartzCore.h> @implementation GLView + (Class)layerClass { return [CAEAGLLayer class]; } - (id)initWithCoder: (NSCoder*)coder { if ((self = [super initWithCoder:coder])) { CAEAGLLayer* layer = (CAEAGLLayer*)self.layer; layer.opaque = YES; layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool: NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; displayLink_ = nil; context_ = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; if (!context_ || ![EAGLContext setCurrentContext: context_]) { [self release]; return nil; } glGenFramebuffers(1, &framebuffer_); glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_); glViewport(0, 0, self.bounds.size.width, self.bounds.size.height); glGenRenderbuffers(1, &defaultColorBuffer_); glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ renderbufferStorage: GL_RENDERBUFFER fromDrawable: layer]; glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glGenTextures(1, &shadowColorBuffer_); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, shadowColorBuffer_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenTextures(1, &texture_); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } return self; } - (void)startAnimation { displayLink_ = [CADisplayLink displayLinkWithTarget: self selector: @selector(drawView:)]; [displayLink_ setFrameInterval: 1]; [displayLink_ addToRunLoop: [NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void)useDefaultBuffers { glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glClearColor(0.0, 0.8, 0.8, 1); glClear(GL_COLOR_BUFFER_BIT); } - (void)useShadowBuffers { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, shadowColorBuffer_, 0); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); } - (void)drawView: (id)sender { NSTimeInterval startTime = [NSDate timeIntervalSinceReferenceDate]; [EAGLContext setCurrentContext: context_]; [self useShadowBuffers]; [self useDefaultBuffers]; glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ presentRenderbuffer: GL_RENDERBUFFER]; NSTimeInterval endTime = [NSDate timeIntervalSinceReferenceDate]; NSLog(@"FPS : %.1f", 1 / (endTime - startTime)); } - (void)stopAnimation { [displayLink_ invalidate]; displayLink_ = nil; } - (void)dealloc { if (framebuffer_) glDeleteFramebuffers(1, &framebuffer_); if (defaultColorBuffer_) glDeleteRenderbuffers(1, &defaultColorBuffer_); if (shadowColorBuffer_) glDeleteTextures(1, &shadowColorBuffer_); glDeleteTextures(1, &texture_); if ([EAGLContext currentContext] == context_) [EAGLContext setCurrentContext: nil]; [context_ release]; context_ = nil; [super dealloc]; } @end

    Read the article

  • Add functions in gdb at runtime

    - by Michael Anderson
    I'm trying to debug some STL based C++ code in gdb. The code has something like int myfunc() { std::map<int,int> m; ... } Now in gdb, inside myfunc using "print m" gives something very ugly. What I've seen recommended is compiling something like void printmap( std::map<int,int> m ) { for( std::map<int,int>::iterator it = ... ) { printf("%d : %d", it->first, it->second ); } } Then in gdb doing (gdb) call printmap( m ) This seems like a good way to handle the issue... but can I put printmap into a seperate object file (or even dynamic library) that I then load into gdb at runtime rather than compiling it into my binary - as recompiling the binary every time I want to look at another STL variable is not fun .. while compiling and loading a single .o file for the print routine may be acceptable.

    Read the article

  • Recursion Issue

    - by vishwanath katharki
    I am not able to populate the Map with the following recursive code. Can anybody help ?` public Map<String,JasperReport> getCompiledSubReports(JasperDesign jasperDesign, Map<String,JasperReport> hm) throws JRException{ if(hasSubReports(jasperDesign) && !allSubreportsProcessed(jasperDesign,hm)){ HashMap hashSet = getJasperDesignsForSubReports(jasperDesign); Set keySet = (Set) hashSet.keySet(); for(String s: keySet){ System.out.println(" Calling getCompiledSubReports " ); JasperDesign jsDesign = (JasperDesign) hashSet.get(s); if(hasSubReports(jsDesign) && !allSubreportsProcessed(jsDesign,hm)){ hm.putAll(getCompiledSubReports(jsDesign,hm)); } else{ JasperReport jasperReport = JasperCompileManager.compileReport(jasperDesign); String nameParameter = getParameterByName(jasperDesign); if(nameParameter == null){ System.out.println(" No Name parameter! Cannot proceed !!!"); } hm.put(nameParameter,jasperReport); return hm; } } } return hm; }

    Read the article

  • Android Maps Back Button

    - by aaronr
    I'm developing an application that shows a path on a map, determined by a KML file. Specifically, in the MapActivity that is starting the map: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); MapView mapView = (MapView) findViewById(R.id.mapview); mapView.setBuiltInZoomControls(true); Uri uri = Uri.parse("geo:0,0?q=http://urltokml"); Intent mapIntent = new Intent(Intent.ACTION_VIEW, uri); mapIntent.setData(uri); startActivity(Intent.createChooser(mapIntent, kmlFile)); finish(); } The map loads fine and after a few seconds the path described by the KML shows up. The problem is, when I press the "Back" button, it does not return to the previous screen but instead just hides the KML overlay. If the "Back" button is pressed again, it will return to the previous screen. Any ideas of how to solve this?

    Read the article

  • Java List use through use of JSTL <c:forEach>

    - by Mark Lewis
    Hello If I have a JSF backing bean return an object of type ArrayList, I should be able to use to iterate over the elements in the list. Each element contains a map and although the question of how to access the map content through JSTL has been answered here, if I pass an array of such maps, I can't find how to iterate over them and still access the map content using JSTL. There's documentation which refers to simple iterators but not to those whose items are themselves maps. BalusC, I'm not trying to force the issue, just that I've been looking at this all day, and still cannot seem to be able to output the contents of my data structure through jsp (only on the console). This as a separate question still has merit. If anyone can give me a simple example of how a java List is iterated over in JSP I'd be massively appreciative. Mark

    Read the article

  • How to detect segmentation fault details using Valgrind?

    - by Davit Siradeghyan
    Hi all I have a std::map< std::string, std::string which initialized with some API call. When I'm trying to use this map I'm getting segmentation fault. How can I detect invalid code or what is invalid or any detail which can help me to fix problem? Code looks like this: std::map< std::string, std::string> cont; some_func( cont ); // getting parameter by reference and initialize it std::cout << cont[ "some_key" ] << '\n'; // getting segmentation fault here

    Read the article

  • Where do I subclass SC.Record?

    - by Jake
    I'm using SproutCore and going through the Todos tutorial on http://wiki.sproutcore.com/Todos+06-Building+with+Rails. SproutCore and Rails use different names for the primary key on a model (Sproutcore = 'guid', Rails = 'id'). The tutorial gives directions to Adjust Rails JSON output, but in my app that I'm planning on building, I cannot do this because sproutcore is only one of a couple interfaces used to interact with the Rails app. As an alternate option, the tutorial gives the following directions: Option 2: Set primaryKey in your Sproutcore model class You can subclass SC.Record and set the primaryKey of your sublcass to "id". Your Todo- Object then needs to extend from e.g. App.Rails.Record. App.Rails.Record = SC.Record.extend({ primaryKey : "id" // Extend your records from App.Rails.Record instead of SC.Record. }); Where should I subclass SC.Record (i.e. in what file) such that it is properly read and included?

    Read the article

  • Virtual Earth Shape Rendering Performance

    - by Mike
    I am overlaying a transparent image on my VEMap control by rendering it as a single VEShape. The shape changes sizes dynamically depeding on the zoom level of my map and can be as large as 4000*4000px. In older browsers such as IE6 and early versions of Firefox 2.x, map control performance degrades rapidly when my shape gets larger than 1500*1500px. The mouse pointer moves slowly and the map responds very slowly to events. I don't see this issue at all in newer browsers (IE7+). Are there any workarounds to boost performance of rendering a large shape for IE6 users?

    Read the article

  • How to use NSObject to URLs with three20 properly

    - by Frank
    Basically i map my controllers to accept the address class to be passed into the listingpage controller. Which is done here: [map from:@"tt://listingPage/(initWithResult:)" toViewController:[ListingPageController class]]; [map from:[Address class] name:@"result" toURL:@"tt://listingPage/(initWithResult:)"]; This url is being used in my table item which I am has been invoked here: for (Address *result in [(id<SearchResultsModel>)self.model results]) { NSString* url = [result URLValueWithName:@"result"]; TTTableImageItem* tii = [TTTableMessageItem itemWithTitle:[result addressText] caption:[result addressText] text:[result subText] imageURL:[result image] URL:url]; [self.items addObject:tii]; } My app crashes, I am not sure why, seems to be getting an invalidate view. any help would be much appreciated.

    Read the article

  • Continual crashing in MKMapView annotationContainer:viewForAnnotation

    - by Oscar Goldman
    I've looked at other reports on this, and none seems to apply. Our app is being crippled by frequent (but not reliably reproducible) crashes like this: Reports of this turn up a lot on the Web, but many seem to go unsolved. I'm not doing anything crazy, just showing the user position and one marker on the map. I followed the examples I could find, and I've looked at the code for goofs but can't find any. Here's how my MapView delegate handles viewForAnnotation: The crash appears to be associated with a change in the user's location, but once the user-location marker is added, I don't mess with it. When I need to refresh the one other map marker, I skip the user marker when removing the other one: The delegate is the controller for the whole screen, so it's not being deallocated; the crash occurs while the screen is up. Not that it matters, but the map display looks like this: Any guesses or insight would be much appreciated! This is on iOS 5.0.1.

    Read the article

  • how do i add two delegates to a ui element at run time?

    - by Michael Xu
    Hi everyone, im trying to implement some behaviors when a mapview element scrolls... by coding a delegate for the scrollview inside of a mapview. so, right now, i got a pointer to the scroll view used by the map view in my code. however, i wish to set the delegate of this scroll view inside the map view, but the issue is that the mapview already sets up a default delegate for this scroll view inside the map view. can i make my delegate implement all of the messages of the protocol, explicitly sending them to the mapview's default delegate while also implementing my own behaviors? how else can i go about adding my own delegate behavior, to an already existing default delegate....? thanks everyone, michael

    Read the article

  • Does anyone know how to create a message bubble with 2 buttons appears on top of an overlayitem for

    - by Zap
    I currently have implemented an overlayitem that shows an icon for geopoint on a map application in Android. When the icon is clicked, it brings up an AlertDialog from the onTap method below. I have the following questions: Does anyone know how to display a map message bubble directly above the icon overlayitem with 2 callout buttons one to the left of the title and one to the right of the bubble? Does anyone know how to make the overlayitem draggable so I can press and hold it and drag it across the map. I am trying to duplicate the draggable icon behavior that's available on the iPhone. If so, please share some sample code. Thanks protected boolean onTap(int index) { OverlayItem item = mOverlays.get(index); AlertDialog.Builder dialog = new AlertDialog.Builder(mContext); dialog.setTitle(item.getTitle()); dialog.setMessage(item.getSnippet()); dialog.show(); return true; }

    Read the article

  • Google maps cluster manager

    - by Prashant
    Hello all I am using google maps in my application. I have to show 100 markers on map. First I prepared a markers array from these markers. When markers are added using addOverlay from markers array, it takes some time and they are being added in some animated way (in sequence). I want all of them to get added to map in a single shot, so no flickering effect. I tried MarkerClusterer but it shows a cluster of markers where the need be. Instead I want all the markers to appear, not a cluster. Only they should be added faster. var point = new GLatLng(latArr[i],lonArr[i]); var marker = new GMarker(point,markerOptions); markers[i] = marker; var markerCluster = new MarkerClusterer(map, markers); Any suggestions please? Thank you.

    Read the article

  • How to analyze dump file from delphi dll?

    - by Yann
    I'm an escalation engineer on a product which use both c# and delphi 2006 code. In most cases c# issues are debugged with windbg and delphi 2006 issues with eurekalog. But when the issue is a delphi memory usage, eurekalog doesn't give enough information to fix the issue and the only thing i have to debug it is a full memory dump file. I cannot (or i don't know how to) load symbol file in windbg because it is a .map file and not a .pdb file. So my questions are: Does anyone know how to load symbol from .map file in windbg? (Converting .map to .pdb or other) Does anyone know a tool to analyze dump file for delphi application?

    Read the article

  • Mapping a boolean[] PostgreSql column with Hibernate

    - by teabot
    I have a column in a PostgreSql database that is defined with type boolean[]. I wish to map this to a Java entity property using Hibernate 3.3.x. However, I cannot find a suitable Java type that Hibernate is happy to map to. I thought that the java.lang.Boolean[] would be the obvious choice, but Hibernate complains: Caused by: org.hibernate.HibernateException: Wrong column type in schema.table for column mycolumn. Found: _bool, expected: bytea at org.hibernate.mapping.Table.validateColumns(Table.java:284) at org.hibernate.cfg.Configuration.validateSchema(Configuration.java:1130) I have also tried the following property types without success: java.lang.String java.lang.boolean[] java.lang.Byte[] How can I map this column?

    Read the article

  • [Android] ProgressBar inside SimpleAdapter

    - by lemon
    I'm trying to add a ProgressBar to my row.xml view but I can't seem to make it work I keep getting 06-09 12:44:44.802: ERROR/AndroidRuntime(1012): java.lang.IllegalStateException: android.widget.ProgressBar is not a view that can be bounds by this SimpleAdapter ArrayList arr = new ArrayList(); HashMap map = new HashMap(); map.put("progress", 10); arr.add(map); String [] fieldNames = {"progress"}; int [] fieldIds = {R.id.progress}; SimpleAdapter adapter = new SimpleAdapter(this, arr, R.layout.row, fieldNames, fieldIds); list = (ListView) findViewById(R.id.list); list.setAdapter(adapter); <ProgressBar android:id="@+id/progress" style="?android:attr/progressBarStyleHorizontal" android:max="100" android:progress="5" android:layout_width="fill_parent" android:layout_height="fill_parent" /> Does anyone have any idea what I'm missing?

    Read the article

  • Auto mapping a IDictionary<string, myclass> with fluent nhibernate

    - by Marcus
    I have a simple class that looks like this: public class Item { // some properties public virtual IDictionary<string, Detail> Details { get; private set; } } and then I have a map that looks like this: map.HasMany(x => x.Details).AsMap<string>("Name").AsIndexedCollection<string>("Name", c => c.GetIndexMapping()).Cascade.All().KeyColumn("Item_Id")) with this map I get the following error and I don't know how to solve it? The type or method has 2 generic parameter(s), but 1 generic argument(s) were provided. A generic argument must be provided for each generic parameter.

    Read the article

  • How to get all visible markers on current zoom level

    - by nefo_x
    Here are some points: 1) I have some markers on the map and records associated with it on the right panel besides the map. They are connected via numeric id, which is stored as a property of marker. 2) All the markers are stored in an array. 3) When the user zooms in the map, records, associated to only visible markers should be shown on the right panel. So, how to get the list of all visible markers on the current zoom level? I've searched over the internet and didn't find something useful. Some kind of what I'm trying to achieve could be found here

    Read the article

  • Entity Framework v4 examples and tutorials of conceptual model mapping

    - by Rody van Sambeek
    In an application I'm writing I have a fairly complicated Database model. I'd like to use EF4 to map this to a whole lot nicer conceptual model. However all the tutorials I've read are with samples of 2 or 3 tables which all map 1 on 1 to the conceptual model. I'd like to learn how to correctly map the database model to a different conceptual model using VS 2010. However I can't find any good tutorials or (preferabally) instruction video's. Somebody got any tips, links or even books?

    Read the article

  • AJAX Beginner: If then statement

    - by dassouki
    In menu.html, I have my menu items(a href links), let's call them, menu_1, menu_2, .... In map.js displays the contents of a map, it calls an API to display some layers and maps. I have a lot of maps to show but i only want to call the api once. Using AJAX, I was wondering if it's possible to have an if/then or select/case in my js, so that if menu_1 is clicked, then implement map_1 etc. without having the page to reload. The only way I thought I could do this is using Post/get .. so when you click on menu_1 it takes you to page.php?page_id=1 . JS will read that and display the map. I'm new to JS and AJAX so please feel free to butcher me

    Read the article

  • Page zoom slows down page rendering

    - by Alex
    I'm building a map viewer much like Google maps and i've run into an interesting performance problem when a page is zoomed (i.e ctrl + OR ctrl -). It seems to affect all major browsers but Firefox has the worst problems as far as I can tell. The problem is that when the page is zoomed panning by dragging the mouse seems really sluggish. This can even be seen on Google maps. Pan the map left and right and note how smooth it is. Now press ctrl+ (3 or 4 times). Now pan the map left and right in the same way. Notice the difference? Does anyone know how I can minimize this problem?

    Read the article

  • MKMapView not calling delegate methods

    - by criscokid
    In a UIViewController I add a MKMapView to the view controlled by the controller. - (void)viewDidLoad { [super viewDidLoad]; CGRect rect = CGRectMake(0, 0, 460, 320); map = [[MKMapView alloc] initWithFrame:rect]; map.delegate = self; [self.view addSubview:map]; } Later in the controller I have - (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView { NSLog(@"done."); } Done never gets printed. None of the other delegate methods get called either like mapView:viewForAnnotation: I use a MKMapView in an another app, but this seems to happen on any new application I make. Has anyone else seen this behavior? EDIT: The problem seems to be when UIViewController is made the delegate of the MKMapView, a direct subclass of NSObject seems to work okay. I can work around like this, still seems very odd since I've done it before.

    Read the article

  • Custom Attributes on Class Members

    - by ccook
    I am using a Custom Attribute to define how a class's members are mapped to properties for posting as a form post (Payment Gateway). I have the custom attribute working just fine, and am able to get the attribute by "name", but would like to get the attribute by the member itself. For example: getFieldName("name"); vs getFieldName(obj.Name); The plan is to write a method to serialize the class with members into a postable string. Here's the test code I have at this point, where ret is a string and PropertyMapping is the custom attribute: foreach (MemberInfo i in (typeof(CustomClass)).GetMember("Name")) { foreach (object at in i.GetCustomAttributes(true)) { PropertyMapping map = at as PropertyMapping; if (map != null) { ret += map.FieldName; } } } Thanks in advance!

    Read the article

  • iOS6 MKMapView using a ton of memory, to the point of crashing the app, anyone else notice this?

    - by Jeremy Fox
    Has anyone else, who's using maps in their iOS 6 apps, noticing extremely high memory use to the point of receiving memory warnings over and over to the point of crashing the app? I've ran the app through instruments and I'm not seeing any leaks and until the map view is created the app consistently runs at around ~3mb Live Bytes. Once the map is created and the tiles are downloaded the Live Bytes jumps up to ~13mb Live Bytes. Then as I move the map around and zoom in and out the Live Bytes continuos to climb until the app crashes at around ~40mb Live Bytes. This is on an iPhone 4 by the way. On an iPod touch it crashes even earlier. I am reusing annotation views properly and nothing is leaking. Is anyone else seeing this same high memory usage with the new iOS 6 maps? Also, does anyone have a solution?

    Read the article

< Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >