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  • Allowing interaction with a UIView under another UIView

    - by delany
    Is there a simple way of allowing interaction with a button in a UIView that lies under another UIView - where there are no actual objects from the top UIView on top of the button? For instance, at the moment I have a UIView (A) with an object at the top and an object at the bottom of the screen and nothing in the middle. This sits on top of another UIView that has buttons in the middle (B). However, I cannot seem to interact with the buttons in the middle of B. I can see the buttons in B - I've set the background of A to clearColor - but the buttons in B do not seem to receive touches despite the fact that there are no objects from A actually on top of those buttons. EDIT - I still want to be able to interact with the objects in the top UIView Surely there is a simple way of doing this? Many thanks, D

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  • Wandering CGAffineTransformMakeRotation

    - by Joe
    Okay this is about to make me insane -- any help would be appreciated. I have two images which are part of a timer application. One is the needle/hand and the other is a little hub which is styled to look like the needle base. I'm using a CGAffineTransformMakeRotation to rotate the needle and the base stays stationary. The problem: there is like a 1-2px 'wander' to the needle's rotation which makes it look like it's moving off center in relation to the base. I have worked the base and needle image over in PS extensively, and both are dead center pixel wise -- seriously. My method to rotate the hand: -(IBAction) rotateSteamArrow{ CGAffineTransform rotate = CGAffineTransformMakeRotation( degreesSteam / 180.0 * 3.14159265); degreesSteam = degreesSteam + 1.5; if (degreesSteam <= 180) { [steamNeedle setTransform:rotate]; } else { [self handleSteamTimer]; [self toggleButton:(id)timerButton]; [self switchSound]; } }

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  • Advance way of using UIView convertRect method to detect CGRectIntersectsRect multiple times

    - by Chris
    I recently asked a question regarding collision detection within subviews, with a perfect answer. I've come to the last point in implementing the collision on my application but I've come across a new issue. Using convertRect was fine getting the CGRect from the subView. I needed it to be a little more complex as it wasn't exactly rectangles that needed to be detected. on XCode I created an abstract class called TileViewController. Amongst other properties it has a IBOutlet UIView *detectionView; I now have multiple classes that inherit from TileViewController, and each class there are multiple views nested inside the detectionView which I have created using Interface Builder. The idea is an object could be a certain shape or size, I've programatically placed these 'tiled' detection points bottom center of each object. A user can select an item and interactive with it, in this circumstance move it around. Here is my touchesMoved method -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; interactiveItem.center = location; // The ViewController the user has chosen to interact with interactiveView.view.center = location; // checks if the user has selected an item to interact with if (interactiveItem) { // First get check there is more then 1 item in the collection NSUInteger assetCount = [itemViewCollection count]; //NSMutableArray that holds the ViewControllers int detectionCount = 0; // To count how many times a CGRectIntersectsRect occured UIView *parentView = self.view; // if there is more then 1 item begin collision detection if (assetCount > 1) { for (TileViewController *viewController in itemViewCollection) { if (viewController.view.tag != interactiveView.view.tag) { if (viewController.detectionView.subviews) { for (UIView *detectView in viewController.detectionView.subviews) { CGRect viewRect; viewRect = [detectView convertRect:[detectView frame] toView:parentView]; // I could have checked to see if the below has subViews but didn't - In my current implementation it does anyway for (UIView *detectInteractView in interactiveView.detectionView.subviews) { CGRect interactRect; interactRect = [detectInteractView convertRect:[detectInteractView frame] toView:parentView]; if (CGRectIntersectsRect(viewRect, interactRect) == 1) { NSLog(@"collision detected"); [detectView setBackgroundColor:[UIColor blueColor]]; [detectInteractView setBackgroundColor:[UIColor blueColor]]; detectionCount++; } else { [detectView setBackgroundColor:[UIColor yellowColor]]; [detectInteractView setBackgroundColor:[UIColor yellowColor]]; } } } } } } // Logic if no items collided if (detectionCount == 0) { NSLog(@"Do something"); } } } } Now the method itself works to an extent but I don't think it's working with the nested values properly as the detection is off. A simplified version of this method works - Using CGRectIntersectsRect on the detectionView itself so I'm wondering if I'm looping through and checking the views correctly? I wasn't sure whether it was comparing in the same view but I suspect it is, I did modify the code slightly at one point, rather then comparing the values in self.view I took the viewController.detectView's UIViews into the interactiveView.detectView but the outcome was the same. It's rigged so the subviews change colour, but they change colour when they are not even touching, and when they do touch the wrong UIviews are changing colour Many thanks in advance

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  • Twitter integration and iOS5: semantic and parsing issues

    - by Tyler
    I was using some of Apple's example code to write the Twitter integration for my app. However, I get a whopping amount of errors (mostly being Semantic and parse errors). How can this be solved? -(IBAction)TWButton:(id)sender { ACAccountStore *accountstore = [[ACAccountStore alloc] init]; //Make sure to retrive twitter accounts ACAccountType *accountType = [accountstore accountTypeWithAccountTypeIdentifier:ACAccountTypeIdentifierTwitter]; [accountstore requestAccessToAccountsWithType:accountType withCompletionHandler:^(BOOL granted, NSError *error) { if (granted) [{ NSArray *accountsArray = [accountstore accountsWithAccountType:accountType]; if ([accountsArray count] > 0) { ACAccount *twitterAccount = [accountsArray objectAtIndex:0]; TWRequest *postRequest = [[TWRequest alloc] initWithURL:[NSURL URLWithString:@"http://api.twitter.com/1/statuses/update.json"] parameters:[NSDictionary dictionaryWithObject:[@"Tweeted from iBrowser" forKey:@"status"] requestMethod:TWRequestMethodPOST]; [postRequest setAccount:twitterAccount]; [postRequest preformRequestWithHandeler:^(NSData *responseData, NSHTTPURLResponse *urlResponse, NSError *error) { NSString *output = [NSString stringWithFormat:@"HTTP response status: %i", [urlResponse statusCode]]; [self preformSelectorOnMainThread:@selector(displaytext:) withObject:output waitUntilDone:NO]; }]; } }]; } //Now lets see if we can actually tweet -(void)canTweetStatus { if ([TWTweetComposeViewController canSendTweet]) { self.TWButton.enabled = YES self.TWButton.alpha = 1.0f; }else{ self.TWButton.enabled = NO self.TWButton.alpha = 0.5f; } }

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  • Building and versioning on Iphone

    - by ludo
    Hi, I created an app long time ago using the last SDK on Mac Leopard, I upgrade to Snow Leopard and so now I use the new SDK and can build app for Iphone 3.1.3, I've got a problem now because I can't build my app on my OS Iphone device 3.1 or 3.1.2 How can I change it and allow my app to aso build in older version beginning to 3.1 ? Thanks

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  • Custom UITableViewCell rounded corners (grouped style)

    - by Urizen
    When creating a custom UITableViewCell I notice that it looks as expected in 'plain' style but that the corners of the cells are not rounded if the table view is displayed in 'grouped' style: i.e. the corners are square. I have searched but cannot find any real explanation of why this happens and, more importantly, how to remedy this effect.

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  • NSMutableDictionary is being treated as an NSDictionary

    - by Marc Gelfo
    Hi, I have a simple class with an NSMutableDictionary member variable. However, when I call setObject:forKey I get an error ('mutating method sent to immutable object'). The source of the problem is obvious from the debugger -- my NSMutableDictionary is actually of type NSDictionary. I must be missing something incredibly simple but can't seem to fix it. Here is the relevant code: // Model.h @interface Model : NSObject { NSMutableDictionary *piers; } @property (nonatomic,retain) NSMutableDictionary *piers; @end // Model.m @implementation Model @synthesize piers; -(id) init { if (self = [super init]) { self.piers = [[NSMutableDictionary alloc] initWithCapacity:2]; [self createModel]; } return self; } -(void) createModel { [piers setObject:@"happy" forKey:@"foobar"]; } @end If I put a breakpoint anywhere in the code and investigate self.piers, it is of type NSDictionary. What am I missing so that it is treated as an NSMutableDictionary instead? Thanks!

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  • -[CFString length]: message sent to deallocated instance 0x3881940 when i scroll to near the bottom

    - by James
    Hey guys, i've got a problem debugging an iphone app that i'm attempting to write and it's got me stumped, bear with me, i'm a n00b to programming and might get some of the terminology wrong but i'll try to explain it as best as i can. The app gets an XML doc from the a web site, parses it into an array, and then displays it in a table view, i have the parser in a separate file. The ViewDidLoad in RootViewController sends it a url, the parser goes to work and then returns an NSMutableArray. When i run the app it works fine with small XML files (5 entries or so, and 1-3 sections), but when i use a larger one(20+ rows, over 12 sections) i get the error "-[CFString length]: message sent to deallocated instance 0x3881940" when i scroll near the bottom of the tableview, just as the last section title is about to come onto the viewable area on the screen to be precise. if i return a static string instead of the object in my array in this method it doesn't crash, but i can use NSLog to call the array and it returns the title no problems. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)indexPath { return [[returnedEvents objectAtIndex:indexPath ] objectAtIndex:0]; } The returnedEvents array isn't released until -(void) dealloc {} I have read a few other posts on here, and a few guides on debugging and as of yet am unable to find anything that was able to help me, i'd be more than happy to post some code up here and any more information, i'm just not sure where to start... Thanks in advance for anyone willing to have a go at helping me out.

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  • NSMutableDictionary withcontentofURL

    - by user347741
    Hi, I want to fill a NSMutableDictionary with content out of a URL File. What type file must it be and how must it be structured? NSMutableDictionary *myMutableDictionary = [[NSMutableDictionary alloc] initWithContentsOfURL:[NSURL URLWithString:@"http://example.com/list.txt"]]; Thanks, Nostradamus

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  • Reverse geocode without using MKReverseGeocoder

    - by SpH1nX
    Hi guys, I'm trying to detect current user address using MKReverseGeocoder passing coordinates obtained via CLLocation class. Reading MKReverseGeocoder Class Reference I noticed that The Google terms of service require that the reverse geocoding service be used in conjunction with a Google map; take this into account when designing your application's user interface. so I'm wondering if (and eventually how) can I reverse geocode user current location on iPhone OS SDK 3.1.3. I thought using Google Maps API but the EULA has the same obligation. Yahoo Maps API is even worse and Microsoft one aren't free.

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  • Create hyperlink to some text in NSTextView

    - by regulus6633
    I can create a hyperlink to some url in an NSTextView using the "Link Panel". Or I can add a link manually using the NSLinkAttributeName attribute of NSAttributedString. I don't want to make a hyperlink to some external url though, I want to be able to create a hyperlink to some text within the NSTextView. Do you know how in Pages you can set some text as a Bookmark, and then you can make a hyperlink to that bookmark? Any ideas or examples of how to go about that?

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  • Why is -[UISwitch superlayer] being called?

    - by Jonathan Sterling
    I've got sort of a crazy thing going on where I have an NSProxy subclass standing in for a UISwitch. Messages sent to the proxy are forwarded to the switch. Please don't comment on whether or not this is a good design, because in context, it makes sense as an incredibly cool thing. The dealio is that when I try to add this object as an accessory view to a UITableViewCell, I get the following crash: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UISwitch superlayer]: unrecognized selector sent to instance 0x5889740' Yes, I could just set the proxy's target as the accessory view, but then I would have to keep track of the proxy so that I could release it at the right time. So, what I really want is to be able to have the proxy retained by the table cell, and released when it is removed from the view just like a normal accessory view. So, why is -[UISwitch superlayer] (a method which does not exist) being called, and how do I save the world?

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  • NSURLConnection and Basic HTTP Authentication

    - by Justin Galzic
    I need to invoke an initial GET HTTP request with Basic Authentication. This would be the first time the request is sent to the server and I already have the username & password so there's no need for a challenge from the server for authorization. First question: 1) Does NSUrlConnection have to be set as synchronous to do Basic Auth? According to the answer on this post, it seems that you can't do Basic Auth if you opt for the async route. 2) Anyone know of any some sample code that illustrates Basic Auth on a GET request without the need for a challenge response? Apple's documentation shows an example but only after the server has issued the challenge request to the client. I'm kind of new the networking portion of the SDK and I'm not sure which of the other classes I should use to get this working. (I see the NSURLCredential class but it seems that it is used only with NSURLAuthenticationChallenge after the client has requested for an authorized resource from the server).

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  • Dynamically load nib for iPhone/iPad within view controller

    - by qui
    Hello I have converted an iPhone application using the wizard like thing in XCode into a universal app. It builds fine but obviously looks a bit rubbish in some areas :) I need to load nibs according to which device is being used. I dont wish to create my view controllers using initWithNib as I already have code to create the controllers with some data (initWithMyLovelyData) which doesnt do anything to do with nib loading. I know to find out the device you use UI_USER_INTERFACE_IDIOT() so I tried overriding the initWithNibName within the actual view controllers themselves, assuming they get called internally somehow. But it's not working as I guess I am unsure of the syntax. I have tried if(ipad..) self = [super initWithNibName:@"MyIpadNib" bundle:nibBundleOrNil]; And that doesnt work :/ EDIT - I know I have massively edited this, made my question a bit more specific after doing some more research - apologies!

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  • UITouch Event Propagation To Background UIViews

    - by drewww
    I'm having troubles getting any UIView that's not the foreground UIView to receive UITouch events. I'm building an all-Core Graphics-app, so I'm not using any built in UIViews or IB or anything - everything is programmatically constructed and drawn into. Here's my view hierarchy: Root View Type A Container Type A View Type A View Type A View Type B Container Type B View Type B View Type B View The containers are just vanilla UIView objects that I create programmatically and add instances of Type A and B to when they're created. I did this originally to make hitTesting easier—Type A objects can be drag-and-dropped onto Type B objects. Type A objects receive touch events fine, but Type B objects (which are contained by Type B Container which is behind Type A Container) don't receive touch events. Both containers occupy the entire screen; they're basically just convenience containers. If I pull Type B Container to the front (eg [self.view bringSubviewToFront:Type B Container]) it receives events properly, but then the Type A Container doesn't get events. How do I propagate events from the view that's on top? Both views occupy the entire screen, so it makes sense that the top-most view is catching the events, but how should I get it to pass those events on to Type B Container? I could inject some code in the container that passes the touch events back to the main ViewController which can pass them on to Type B Container but that feels really messy to me. Is there a nicer way to not have the Type A Container stop propagation? What's the best practice here?

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  • UITabBarController + autorotation

    - by ludo
    Hi, I created an application with a TabBarController using IB who have 4 TabBarItems and so display 4 differents ViewControllers. To allow a landscape orientation I must add this code in all of my ViewController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown ? NO : YES); } The problem is I don't want for example the secondViewController to autorotate, How can I do that? Because everytime I delete the code above in one of my ViewController, every ViewControllers not rotate anymore. Thanks

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  • UISearchBar and UINavigationController

    - by Calvin L
    I have an .xib file connected to a ViewController, which is init'ed as the root controller of an instance of UINavigationController in my appDelegate. In that view, I have a UISearchBar and a UITableView below it. When the view loads up, there's a navigationBar at the top, followed by a ~20 pixel gap, and then the UISearchBar, and the table beneath it: My problem is that when I enter the UISearchBar to type something, the navigation bar disappears (which is fine), but the search box is all screwy: I'm pretty new to this (a couple of weeks), so I'm not quite sure what's going on. Can anyone help me shed some light on this?

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  • Issue passing NSMutableDictionary to a method

    - by roswell
    Hello all, I've got a chunk of code that's passing an NSMutableDictionary (amongst other things) to a method in another class: [self.shuttle makeAPICallAndReturnResultsUsingMode:@"login" module:@"login" query:credentials]; The NSMutableArray credentials is previously defined like this: NSMutableDictionary *credentials = [[NSMutableDictionary alloc] init]; [credentials setObject:username forKey:@"username"]; [credentials setObject:password forKey:@"password"]; The method that receives it looks like this: -(id)makeAPICallAndReturnResultsUsingMode:(NSString *)mode module:(NSString *)module query:(NSMutableDictionary *)query The code works fine up until this point within the above method: [query setObject:self.sessionID forKey:@"session_id"]; At this point, the application terminates -- the console informs me of this exception: * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[NSCFDictionary setObject:forKey:]: method sent to an uninitialized mutable dictionary object' This leads me to believe that I must initialize NSMutableDictionary in some way in my new method before I can access it, but I have no idea how. Any advice?

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  • Shake based application

    - by Sid
    hii frnz, i am developing an application which deletes rows from a table view when the user shakes the iPhone.i have created a navigation based project. now when the user shakes the iPhone i want that the title of navigation bar should change to "DELETE" and a delete button should appear on the navigation bar on the same view (but this operation should take place only when the user shakes the iPhone )otherwise when a user selects a particular row then it should move to next view.I have written the followin code but its not working.plz help me out..... (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //NSLog(@"hiiiii"); if (isShaked == NO) { //logic to move to next view goes here. } else { self.title = @"Delete Rows"; delete=[[UIBarButtonItem alloc] initWithTitle:@"Delete rows" style: UIBarButtonItemStyleBordered target:self action:@selector(deleteItemsSelected)] ; self.navigationItem.rightBarButtonItem=self.delete; MyTableCell *targetCustomCell = (MyTableCell *)[tableView cellForRowAtIndexPath:indexPath]; [targetCustomCell checkAction]; [self.tempArray addObject: [myModal.listOfStates objectAtIndex:indexPath.row]]; //[delete addTarget:self action:@selector(deleteItemsSelected:) forControlEvents:UIControlEventTouchUpInside]; self.tempTableView = tableView; } } -(void)deleteItemsSelected { //for(int i = 0; i <= [tempArray count]; i++) //{ //} [myModal.listOfStates removeObjectsInArray:tempArray]; [tempTableView reloadData]; } checkAction method is a custom cell method which is used to put a tickmark on the row selected

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  • Animating a CALayer's mask size change

    - by Alexander Repty
    I have a UIView subclass which uses a CAShapeLayer mask on its CALayer. The mask uses a distinct shape, with three rounded corners and a cut out rectangle in the remaining corner. When I resize my UIView using a standard animation block, the UIView itself and its CALayer resize just fine. The mask, however, is applied instantly, which leads to some drawing issues. I've tried animating the mask's resizing using a CABasicAnimation but didn't have any luck getting the resizing animated. Can I somehow achieve an animated resizing effect on the mask? Do I need to get rid of the mask, or will I have to change something about the way I currently draw the mask (using - (void)drawInContext:(CGContextRef)ctx). Cheers, Alex

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  • Fully-loaded UIViewController losing all it's data after adding to scroll view

    - by clozach
    Summary I'm repurposing Apple's Page Control project. In loadScrollViewWithPage:, the view controllers that I'm adding to the scroll view appear on screen without their initialized values, as if displayed directly from the nib. Specifics Here's the code that appears to be working when I step through it: CBFullScreenViewController *controller = [viewControllers objectAtIndex:page]; if ((NSNull *)controller == [NSNull null]) { controller = [[CBFullScreenViewController alloc] init]; // Populate the view from the corresponding CBImage object CBImage *imageObject = [imageArray objectAtIndex:page]; BOOL bookmarked = [imageObject.bookmarked boolValue]; controller.bookmarkButton.highlighted = bookmarked; NSString *subtitle = imageObject.subtitle; controller.closedSubtitleLabel.text = subtitle; // <-- snip...more initialization --> // controller.delegate = self; [viewControllers replaceObjectAtIndex:page withObject:controller]; [controller release]; } // add the controller's view to the scroll view if (nil == controller.view.superview) { CGRect frame = scrollView.frame; frame.origin.x = frame.size.width * page; frame.origin.y = 0; controller.view.frame = frame; [scrollView addSubview:controller.view];//<< controller and subviews } // all have non-null, seemingly // valid values at this point Here's the init method in CBFullScreenViewController: - (id)init { if ((self = [super initWithNibName:@"CBFullScreenViewController" bundle:nil])) { self.cover = [[UIImageView alloc] init]; self.homeButton = [[UIButton alloc] init]; self.tabView = [[UIButton alloc] init]; self.closedSubtitleLabel = [[UILabel alloc] init]; self.openSubtitleLabel = [[UILabel alloc] init]; // <-- snip...more initialization --> // } return self; } While troubleshooting this for the last 2 hours has helped me track down some unrelated memory leaks, I can't for the life of me figure out what's happening to the values I'm putting into my view! Oh, it's probably worth mentioning that I've got @synthesize for each of my outlets, and they're all hooked up in IB. Screenshot here.

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  • Can't get Secondary UITableViewController to display inside a UITabBarController

    - by Paul Johnston
    I've programmatically created a UITabBarController that is loaded in my App Delegate like this: - (void)applicationDidFinishLaunching:(UIApplication *)application { tabBarController = [[UITabBarController alloc] init]; myTableViewController = [[MyTableViewController alloc] init]; UINavigationController *tableNavController = [[[UINavigationController alloc] initWithRootViewController:myTableViewController] autorelease]; myTableViewController.title = @"Tab 1"; [myTableViewController release]; mySecondTableViewController = [[MySecondTableViewController alloc] init]; UINavigationController *table2NavController = [[[UINavigationController alloc] initWithRootViewController:mySecondTableViewController] autorelease]; mySecondTableViewController.title = @"Tab 2"; [mySecondTableViewController release]; tabBarController.viewControllers = [NSArray arrayWithObjects:tableNavController, table2NavController, nil]; [window addSubview:tabBarController.view]; [window makeKeyAndVisible]; } Now the issue I have is that I can get into the views no problem, but when I try and click onto any item in the Table View, I can't get a secondary table view to appear in any tab. The tabs work absolutely fine, just the secondary views. I'm using the code below in my myTableViewController to run when selecting a specific row (the code reaches the HELP line, and crashes)... - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; // this gets the correct view controller from a list of controllers SecondaryViewController *svc = [self.controllers objectAtIndex:row]; /*** HELP NEEDED WITH THIS LINE ***/ [self.navigationController pushViewController:svc animated:YES]; } Simply put, I'm trying to switch views to the new view controller whilst keeping the tabs available and using the navigation to go back and forth (like in the iTunes App). Any help appreciated. Thanks

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  • Cannot find interface declaration for 'UIResponder'

    - by lfe-eo
    Hi all, I am running into this issue when trying to compile code for an iPhone app that I inherited from a previous developer. I've poked around on a couple forums and it seems like the culprit may be a circular #import somewhere. First - Is there any easy way to find if this is the case/find what files the loop is in? Second - Its definitely possible this isn't the problem. This is the full error (truncated file paths so its easier to view here): In file included from [...]/Frameworks/UIKit.framework/Headers/UIView.h:9, from [...]/Frameworks/UIKit.framework/Headers/UIActivityIndicatorView.h:8, from [...]/Frameworks/UIKit.framework/Headers/UIKit.h:11, from /Users/wbs/Documents/EINetIPhone/EINetIPhone_Prefix.pch:13: [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:15: error: expected ')' before 'UIResponder' [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:17: error: expected '{' before '-' token [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:42: warning: '@end' must appear in an @implementation context [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:51: error: expected ':' before ';' token [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:58: error: cannot find interface declaration for 'UIResponder' As you can see, there are other errors alongside this one. These seem to be simple syntax errors, however, they appear in one of Apple's UIKit files (not my own) so I am seriously doubting that Apple's code is truly producing these errors. I'm stumped as to how to solve this issue. If anyone has any ideas of things I could try or ways/places I could get more info on the problem, I'd really appreciate it. I'm very new to Obj-C and iPhone coding.

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