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  • Sorting Anonymous Types

    - by strobaek
    I have a question of how to sort an anonymous type. Using Linq2SQL I have the following query, which returns a list of submissions: var submissions = EventSubmissions .Where(s => s.EventId.Equals(eventId)); Consider the following interface (somewhat simplyfied): public interface IQuerySorter { IOrderedQueryable Sort(IQueryable query); IOrderedQueryable<T> Sort<T, U>(IQueryable<T> query, Expression<Func<T,U>> selector); ... } Using this interface allows me to implement a number of 'sorters', e.g. on Date, Rating or whether or not a submission has been nominated (for voting). sortedQuery = sorter.Sort(submissions) So far so good. A submission can be made "votable". I get the number of votes a nominated submission may have using the following query: var withVoteCount = submissions .Select(s => new {NumberOfVotes = s.Votes.Count(), Submission = s}); I would like to sort this new query by NumberOfVotes using my "general" sorter class, but run into the problem that the anonymous type/member does not seem to live outside the repository-method, hence I am unable to sort on it. Any input would be greatly appreciated.

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  • sIfr (3.436) and IE8 - My h1 and h2 are flickering

    - by André
    I am using sIfr (3.436) for my H1 and H2 tags. In IE8 the text flickers and jumps around alot. See example: http://www.addenergy.no/drilling-production/category352.html I have tried various font-tuning as explained at Wiki.Novemberborn, but can't get a good result. Any help to lead in the right direction is appreciated! The sifr-config.js looks like this (h1/h2 is basically the same): sIFR.fitExactly = true; sIFR.fixWrap = true; sIFR.forceWidth = true; sIFR.replace(fedraSerif, { selector: '#placeholder-top h1', css: '.sIFR-root { background-color: #FFFFFF; color: #000000; }', ratios: [8, (...), 1.26] }); And sifr.css (bottom): @media screen { .sIFR-active #placeholder-top h1 { visibility: hidden; font-family: Verdana; font-size:2.5em; line-height:40px; } .sIFR-active #placeholder-top h2 { visibility: hidden; font-family: Verdana; font-size:2em; line-height:30px; } } My style.css (general for the site has): html, body { font-family: Verdana, Arial, Sans-serif; margin: 0; padding: 0; color: #333; background: #cccccc url('images/background.gif') repeat-y top center; } h1 { font-size: 35px; line-height: 40px; } #placeholder-top h1 { margin: 20px 120px 10px 5px; font-size:2.5em; display:block; line-height: 40px; } h2 { line-height: 30px; color: #009bdb; } #placeholder-top h2 { margin: 0px 120px 20px 5px; font-size:2em; display:block; line-height: 30px; }

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  • Sanity check: UIBarButtonItem crashes trying to perform action

    - by Giao
    One of my users is reporting a crash on his device, an iPhone 3GS. Other devices of the same type are not reporting similar behavior. He's sent me a crash log and based on reading it, I'm not sure how to proceed. I hope I'm not interpreting the crash log incorrectly but it doesn't look like my action has been called yet. This is how I'm creating and setting up the UIBarButtonItem: - (void)viewDidLoad { [super viewDidLoad]; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addLog:)]; self.navigationItem.rightBarButtonItem = addButton; [addButton release]; } This is the my action method: - (IBAction)addLog:(id)sender { MyViewController *myController = [[MyViewController alloc] initWithNibName:@"MyNib" bundle:nil]; UINavigationController *subNavigationController = [[UINavigationController alloc] initWithRootViewController: myController]; [self presentModalViewController:subNavigationController animated:YES]; [myController release]; [subNavigationController release]; } This is the crash log: Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x0007e98c __kill + 81 libSystem.B.dylib 0x0007e97c kill + 4 2 libSystem.B.dylib 0x0007e96e raise + 10 3 libSystem.B.dylib 0x0009361a abort + 34 4 MyApp 0x000042e8 0x1000 + 13032 5 CoreFoundation 0x00058ede -[NSObject performSelector:withObject:withObject:] + 18 6 UIKit 0x0004205e -[UIApplication sendAction:to:from:forEvent:] + 78 7 UIKit 0x00094d4e -[UIBarButtonItem(Internal) _sendAction:withEvent:] + 86 8 CoreFoundation 0x00058ede -[NSObject performSelector:withObject:withObject:] + 18 9 UIKit 0x0004205e -[UIApplication sendAction:to:from:forEvent:] + 78 10 UIKit 0x00041ffe -[UIApplication sendAction:toTarget:fromSender:forEvent:] + 26 11 UIKit 0x00041fd0 -[UIControl sendAction:to:forEvent:] + 32 12 UIKit 0x00041d2a -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 350 13 UIKit 0x0004263e -[UIControl touchesEnded:withEvent:] + 330 14 UIKit 0x00041656 -[UIWindow _sendTouchesForEvent:] + 318 15 UIKit 0x00041032 -[UIWindow sendEvent:] + 74

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  • Adding Custom Object to NSMutableArray

    - by Fozz
    Developing ios app. I have an object class Product.h and .m respectively along with my picker class which implements my vehicle selection to match products to vehicle. The files product.h #import <Foundation/Foundation.h> @interface Product : NSObject { } @property (nonatomic, retain) NSString *iProductID; @property (nonatomic, retain) NSString *vchProductCode; @property (nonatomic, retain) NSString *vchPriceCode; @property (nonatomic, retain) NSString *vchHitchUPC; @property (nonatomic, retain) NSString *mHitchList; @property (nonatomic, retain) NSString *mHitchMap; @property (nonatomic, retain) NSString *fShippingWeight; @property (nonatomic, retain) NSString *vchWC; @property (nonatomic, retain) NSString *vchCapacity; @property (nonatomic, retain) NSString *txtNote1; @property (nonatomic, retain) NSString *txtNote2; @property (nonatomic, retain) NSString *txtNote3; @property (nonatomic, retain) NSString *txtNote4; @property (nonatomic, retain) NSString *vchDrilling; @property (nonatomic, retain) NSString *vchUPCList; @property (nonatomic, retain) NSString *vchExposed; @property (nonatomic, retain) NSString *vchShortDesc; @property (nonatomic, retain) NSString *iVehicleID; @property (nonatomic, retain) NSString *iProductClassID; @property (nonatomic, retain) NSString *dtDateMod; @property (nonatomic, retain) NSString *txtBullet1; @property (nonatomic, retain) NSString *txtBullet2; @property (nonatomic, retain) NSString *txtBullet3; @property (nonatomic, retain) NSString *txtBullet4; @property (nonatomic, retain) NSString *txtBullet5; @property (nonatomic, retain) NSString *iUniqueIdentifier; @property (nonatomic, retain) NSString *dtDateLastTouched; @property (nonatomic, retain) NSString *txtNote6; @property (nonatomic, retain) NSString *InstallTime; @property (nonatomic, retain) NSString *SGID; @property (nonatomic, retain) NSString *CURTID; @property (nonatomic, retain) NSString *SGRetail; @property (nonatomic, retain) NSString *SGMemPrice; @property (nonatomic, retain) NSString *InstallSheet; @property (nonatomic, retain) NSString *mHitchJobber; @property (nonatomic, retain) NSString *CatID; @property (nonatomic, retain) NSString *ParentID; -(id) initWithDict:(NSDictionary *)dic; -(NSString *) description; @end Product implementation .m #import "Product.h" @implementation Product @synthesize iProductID; @synthesize vchProductCode; @synthesize vchPriceCode; @synthesize vchHitchUPC; @synthesize mHitchList; @synthesize mHitchMap; @synthesize fShippingWeight; @synthesize vchWC; @synthesize vchCapacity; @synthesize txtNote1; @synthesize txtNote2; @synthesize txtNote3; @synthesize txtNote4; @synthesize vchDrilling; @synthesize vchUPCList; @synthesize vchExposed; @synthesize vchShortDesc; @synthesize iVehicleID; @synthesize iProductClassID; @synthesize dtDateMod; @synthesize txtBullet1; @synthesize txtBullet2; @synthesize txtBullet3; @synthesize txtBullet4; @synthesize txtBullet5; @synthesize iUniqueIdentifier; @synthesize dtDateLastTouched; @synthesize txtNote6; @synthesize InstallTime; @synthesize SGID; @synthesize CURTID; @synthesize SGRetail; @synthesize SGMemPrice; @synthesize InstallSheet; @synthesize mHitchJobber; @synthesize CatID; @synthesize ParentID; -(id) initWithDict:(NSDictionary *)dic { [super init]; //Initialize all variables self.iProductID = [[NSString alloc] initWithString:[dic objectForKey:@"iProductID"]]; self.vchProductCode = [[NSString alloc] initWithString:[dic objectForKey:@"vchProductCode"]]; self.vchPriceCode = [[NSString alloc] initWithString:[dic objectForKey:@"vchPriceCode"]]; self.vchHitchUPC = [[NSString alloc] initWithString:[dic objectForKey:@"vchHitchUPC"]]; self.mHitchList = [[NSString alloc] initWithString:[dic objectForKey:@"mHitchList"]]; self.mHitchMap = [[NSString alloc] initWithString:[dic objectForKey:@"mHitchMap"]]; self.fShippingWeight = [[NSString alloc] initWithString:[dic objectForKey:@"fShippingWeight"]]; self.vchWC = [[NSString alloc] initWithString:[dic objectForKey:@"vchWC"]]; self.vchCapacity = [[NSString alloc] initWithString:[dic objectForKey:@"vchCapacity"]]; self.txtNote1 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote1"]]; self.txtNote2 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote2"]]; self.txtNote3 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote3"]]; self.txtNote4 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote4"]]; self.vchDrilling = [[NSString alloc] initWithString:[dic objectForKey:@"vchDrilling"]]; self.vchUPCList = [[NSString alloc] initWithString:[dic objectForKey:@"vchUPCList"]]; self.vchExposed = [[NSString alloc] initWithString:[dic objectForKey:@"vchExposed"]]; self.vchShortDesc = [[NSString alloc] initWithString:[dic objectForKey:@"vchShortDesc"]]; self.iVehicleID = [[NSString alloc] initWithString:[dic objectForKey:@"iVehicleID"]]; self.iProductClassID = [[NSString alloc] initWithString:[dic objectForKey:@"iProductClassID"]]; self.dtDateMod = [[NSString alloc] initWithString:[dic objectForKey:@"dtDateMod"]]; self.txtBullet1 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet1"]]; self.txtBullet2 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet2"]]; self.txtBullet3 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet3"]]; self.txtBullet4 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet4"]]; self.txtBullet5 = [[NSString alloc] initWithString:[dic objectForKey:@"txtBullet5"]]; self.iUniqueIdentifier = [[NSString alloc] initWithString:[dic objectForKey:@"iUniqueIdentifier"]]; self.dtDateLastTouched = [[NSString alloc] initWithString:[dic objectForKey:@"dtDateLastTouched"]]; self.txtNote6 = [[NSString alloc] initWithString:[dic objectForKey:@"txtNote6"]]; self.InstallTime = [[NSString alloc] initWithString:[dic objectForKey:@"InstallTime"]]; self.SGID = [[NSString alloc] initWithString:[dic objectForKey:@"SGID"]]; self.CURTID = [[NSString alloc] initWithString:[dic objectForKey:@"CURTID"]]; self.SGRetail = [[NSString alloc] initWithString:[dic objectForKey:@"SGRetail"]]; self.SGMemPrice = [[NSString alloc] initWithString:[dic objectForKey:@"SGMemPrice"]]; self.InstallSheet = [[NSString alloc] initWithString:[dic objectForKey:@"InstallSheet"]]; self.mHitchJobber = [[NSString alloc] initWithString:[dic objectForKey:@"mHitchJobber"]]; self.CatID = [[NSString alloc] initWithString:[dic objectForKey:@"CatID"]]; self.ParentID = [[NSString alloc] initWithString:[dic objectForKey:@"ParentID"]]; return self; } -(NSString *) description { return [NSString stringWithFormat:@"iProductID = %@\n vchProductCode = %@\n vchPriceCode = %@\n vchHitchUPC = %@\n mHitchList = %@\n mHitchMap = %@\n fShippingWeight = %@\n vchWC = %@\n vchCapacity = %@\n txtNote1 = %@\n txtNote2 = %@\n txtNote3 = %@\n txtNote4 = %@\n vchDrilling = %@\n vchUPCList = %@\n vchExposed = %@\n vchShortDesc = %@\n iVehicleID = %@\n iProductClassID = %@\n dtDateMod = %@\n txtBullet1 = %@\n txtBullet2 = %@\n txtBullet3 = %@\n txtBullet4 = %@\n txtBullet4 = %@\n txtBullet5 = %@\n iUniqueIdentifier = %@\n dtDateLastTouched = %@\n txtNote6 = %@\n InstallTime = %@\n SGID = %@\n CURTID = %@\n SGRetail = %@\n SGMemPrice = %@\n InstallSheet = %@\n mHitchJobber = %@\n CatID = %@\n ParentID = %@\n", iProductID, vchProductCode, vchPriceCode, vchHitchUPC, mHitchList, mHitchMap, fShippingWeight, vchWC, vchCapacity, txtNote1, txtNote2, txtNote3, txtNote4, vchDrilling, vchUPCList, vchExposed, vchShortDesc, iVehicleID, iProductClassID, dtDateMod, txtBullet1, txtBullet2, txtBullet3, txtBullet4,txtBullet5, iUniqueIdentifier, dtDateLastTouched,txtNote6,InstallTime,SGID,CURTID,SGRetail,SGMemPrice,InstallSheet,mHitchJobber,CatID, ParentID]; } @end Ignoring the fact that its really long I also tried to just set the property but then my product didnt have any values. So I alloc'd for all properties, not sure which is "correct" the use of product picker.h #import <UIKit/UIKit.h> @class Vehicle; @class Product; @interface Picker : UITableViewController <NSXMLParserDelegate> { NSString *currentRow; NSString *currentElement; Vehicle *vehicle; } @property (nonatomic, retain) NSMutableArray *dataArray; //@property (readwrite, copy) NSString *currentRow; //@property (readwrite, copy) NSString *currentElement; -(void) getYears:(NSString *)string; -(void) getMakes:(NSString *)year; -(void) getModels:(NSString *)year: (NSString *)make; -(void) getStyles:(NSString *)year: (NSString *)make: (NSString *)model; -(void) getHitch:(NSString *)year: (NSString *)make: (NSString *)model: (NSString *)style; -(void) parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName; -(void) parser:(NSXMLParser *)parser foundCharacters:(NSString *)string; -(void) parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict; @end The implementation .m #import "Product.h" #import "Picker.h" #import "KioskAppDelegate.h" #import "JSON.h" #import "Vehicle.h" @implementation Picker @synthesize dataArray; -(void) getHitch:(NSString *)year: (NSString *)make: (NSString *)model: (NSString *)style{ currentRow = [NSString stringWithString:@"z:row"]; currentElement = [NSString stringWithString:@"gethitch"]; //Reinitialize data array [self.dataArray removeAllObjects]; [self.dataArray release]; self.dataArray = [[NSArray alloc] initWithObjects:nil]; //Build url & string NSString *thisString = [[NSString alloc] initWithString:@""]; thisString = [NSString stringWithFormat:@"http://api.curthitch.biz/AJAX_CURT.aspx?action=GetHitch&dataType=json&year=%@&make=%@&model=%@&style=%@",year,make,model,style]; //Request NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:thisString]]; //Perform request and fill data with json NSData *response = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; //Get string from data NSString *json_string = [[NSString alloc] initWithData:response encoding:NSUTF8StringEncoding]; //set up parser SBJsonParser *parser = [[SBJsonParser alloc] init]; //parse json into object NSArray *tempArray = [parser objectWithString:json_string error:nil]; for (NSDictionary *dic in tempArray) { Product *tempProduct = [[Product alloc] initWithDict:dic]; NSLog(@"is tempProduct valid %@", (tempProduct) ? @"YES" : @"NO"); [self.dataArray addObject:tempProduct]; } } @end So I stripped out all the table methods and misc crap that doesnt matter. In the end my problem is adding the "tempProduct" object to the mutable array dataArray so that I can customize the table cells. Using the json framework im parsing out some json which returns an array of NSDictionary objects. Stepping through that my dictionary objects look good, I populate my custom object with properties for all my fields which goes through fine, and the values look right. However I cant add this to the array, I've tried several different implementations doesn't work. Not sure what I'm doing wrong. In some instances doing a po tempProduct prints the description and sometimes it does not. same with right clicking on the variable and choosing print description. Actual error message 2011-02-22 15:53:56.058 Kiosk[8547:207] -[__NSArrayI addObject:]: unrecognized selector sent to instance 0x4e1ba40 2011-02-22 15:53:56.060 Kiosk[8547:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSArrayI addObject:]: unrecognized selector sent to instance 0x4e1ba40' *** Call stack at first throw: ( 0 CoreFoundation 0x00dbabe9 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x00f0f5c2 objc_exception_throw + 47 2 CoreFoundation 0x00dbc6fb -[NSObject(NSObject) doesNotRecognizeSelector:] + 187 3 CoreFoundation 0x00d2c366 ___forwarding___ + 966 4 CoreFoundation 0x00d2bf22 _CF_forwarding_prep_0 + 50 5 Kiosk 0x00003ead -[Picker getHitch::::] + 1091 6 Kiosk 0x00003007 -[Picker tableView:didSelectRowAtIndexPath:] + 1407 7 UIKit 0x0009b794 -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] + 1140 8 UIKit 0x00091d50 -[UITableView _userSelectRowAtPendingSelectionIndexPath:] + 219 9 Foundation 0x007937f6 __NSFireDelayedPerform + 441 10 CoreFoundation 0x00d9bfe3 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 19 11 CoreFoundation 0x00d9d594 __CFRunLoopDoTimer + 1220 12 CoreFoundation 0x00cf9cc9 __CFRunLoopRun + 1817 13 CoreFoundation 0x00cf9240 CFRunLoopRunSpecific + 208 14 CoreFoundation 0x00cf9161 CFRunLoopRunInMode + 97 15 GraphicsServices 0x0102e268 GSEventRunModal + 217 16 GraphicsServices 0x0102e32d GSEventRun + 115 17 UIKit 0x0003442e UIApplicationMain + 1160 18 Kiosk 0x0000239a main + 104 19 Kiosk 0x00002329 start + 53 ) terminate called after throwing an instance of 'NSException'

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  • Crash: iPhone Threading with Blocks

    - by jtbandes
    I have some convenience methods set up for threading with blocks (using PLBlocks). Then in the main portion of my code, I call the method -fetchArrivalsForLocationIDs:callback:errback:, which runs some web API calls in the background. Here's the problem: when I comment out the 2 NSAutoreleasePool-related lines in JTBlockThreading.m, of course I get lots of Object 0x6b31280 of class __NSArrayM autoreleased with no pool in place - just leaking errors. However, if I uncomment them, the app frequently crashes on the [pool release]; line, sometimes saying malloc: *** error for object 0x6e3ae10: pointer being freed was not allocated" *** set a breakpoint in malloc_error_break to debug. I assume I've made a horrible mistake/assumption in threading somewhere, but can anyone figure out what exactly the problem is? // JTBlockThreading.h #import <Foundation/Foundation.h> #import <PLBlocks/Block.h> #define JT_BLOCKTHREAD_BACKGROUND [self invokeBlockInBackground:^{ #define JT_BLOCKTHREAD_MAIN [self invokeBlockOnMainThread:^{ #define JT_BLOCKTHREAD_END }]; #define JT_BLOCKTHREAD_BACKGROUND_END_WAIT } waitUntilDone:YES]; @interface NSObject (JTBlockThreading) - (void)invokeBlockInBackground:(void (^)())block; - (void)invokeBlockOnMainThread:(void (^)())block; - (void)invokeBlockOnMainThread:(void (^)())block waitUntilDone:(BOOL)wait; - (void)invokeBlock:(void (^)())block; @end // JTBlockThreading.m #import "JTBlockThreading.h" @implementation NSObject (JTBlockThreading) - (void)invokeBlockInBackground:(void (^)())block { [self performSelectorInBackground:@selector(invokeBlock:) withObject:[block copy]]; } - (void)invokeBlockOnMainThread:(void (^)())block { [self invokeBlockOnMainThread:block waitUntilDone:NO]; } - (void)invokeBlockOnMainThread:(void (^)())block waitUntilDone:(BOOL)wait { [self performSelectorOnMainThread:@selector(invokeBlock:) withObject:[block copy] waitUntilDone:wait]; } - (void)invokeBlock:(void (^)())block { //NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; block(); [block release]; //[pool release]; } @end - (void)fetchArrivalsForLocationIDs:(NSString *)locIDs callback:(JTWSCallback)callback errback:(JTWSErrback)errback { JT_PUSH_NETWORK(); JT_BLOCKTHREAD_BACKGROUND NSError *error = nil; // Create API call URL NSURL *url = [NSURL URLWithString: [NSString stringWithFormat:@"%@/arrivals/appID/%@/locIDs/%@", TRIMET_BASE_URL, appID, locIDs]]; if (!url) { JT_BLOCKTHREAD_MAIN errback(@"That’s not a valid Stop ID!"); JT_POP_NETWORK(); JT_BLOCKTHREAD_END return; } // Call API NSData *data = [NSData dataWithContentsOfURL:url options:0 error:&error]; if (!data) { JT_BLOCKTHREAD_MAIN errback([NSString stringWithFormat: @"Had trouble downloading the arrival data! %@", [error localizedDescription]]); JT_POP_NETWORK(); JT_BLOCKTHREAD_END return; } CXMLDocument *doc = [[CXMLDocument alloc] initWithData:data options:0 error:&error]; if (!doc) { JT_BLOCKTHREAD_MAIN // TODO: further error description // (TouchXML doesn't provide information with the error) errback(@"Had trouble reading the arrival data!"); JT_POP_NETWORK(); JT_BLOCKTHREAD_END return; } NSArray *nodes = nil; CXMLElement *resultSet = [doc rootElement]; // Begin building the response model JTWSResponseArrivalData *response = [[[JTWSResponseArrivalData alloc] init] autorelease]; response.queryTime = [NSDate JT_dateWithTriMetWSTimestamp: [[resultSet attributeValueForName:@"queryTime"] longLongValue]]; if (!response.queryTime) { // TODO: further error check? NSLog(@"Hm, query time is nil in %s... response %@, resultSet %@", __PRETTY_FUNCTION__, response, resultSet); } nodes = [resultSet nodesForXPath:@"//arrivals:errorMessage" namespaceMappings:namespaceMappings error:&error]; if ([nodes count] > 0) { NSString *message = [[nodes objectAtIndex:0] stringValue]; response.errorMessage = message; // TODO: this probably won't be used... JT_BLOCKTHREAD_MAIN errback([NSString stringWithFormat: @"TriMet error: “%@”", message]); JT_POP_NETWORK(); JT_BLOCKTHREAD_END return; } // Build location models nodes = [resultSet nodesForXPath:@"/arrivals:location" namespaceMappings:namespaceMappings error:&error]; if ([nodes count] <= 0) { NSLog(@"Hm, no locations returned in %s... xpath error %@, response %@, resultSet %@", __PRETTY_FUNCTION__, error, response, resultSet); } NSMutableArray *locations = [NSMutableArray arrayWithCapacity:[nodes count]]; for (CXMLElement *loc in nodes) { JTWSLocation *location = [[[JTWSLocation alloc] init] autorelease]; location.desc = [loc attributeValueForName:@"desc"]; location.dir = [loc attributeValueForName:@"dir"]; location.position = [[[CLLocation alloc] initWithLatitude:[[loc attributeValueForName:@"lat"] doubleValue] longitude:[[loc attributeValueForName:@"lng"] doubleValue]] autorelease]; location.locID = [[loc attributeValueForName:@"locid"] integerValue]; } // Build arrival models nodes = [resultSet nodesForXPath:@"/arrivals:arrival" namespaceMappings:namespaceMappings error:&error]; if ([nodes count] <= 0) { NSLog(@"Hm, no arrivals returned in %s... xpath error %@, response %@, resultSet %@", __PRETTY_FUNCTION__, error, response, resultSet); } NSMutableArray *arrivals = [[NSMutableArray alloc] initWithCapacity:[nodes count]]; for (CXMLElement *arv in nodes) { JTWSArrival *arrival = [[JTWSArrival alloc] init]; arrival.block = [[arv attributeValueForName:@"block"] integerValue]; arrival.piece = [[arv attributeValueForName:@"piece"] integerValue]; arrival.locID = [[arv attributeValueForName:@"locid"] integerValue]; arrival.departed = [[arv attributeValueForName:@"departed"] boolValue]; // TODO: verify arrival.detour = [[arv attributeValueForName:@"detour"] boolValue]; // TODO: verify arrival.direction = (JTWSRouteDirection)[[arv attributeValueForName:@"dir"] integerValue]; arrival.estimated = [NSDate JT_dateWithTriMetWSTimestamp: [[arv attributeValueForName:@"estimated"] longLongValue]]; arrival.scheduled = [NSDate JT_dateWithTriMetWSTimestamp: [[arv attributeValueForName:@"scheduled"] longLongValue]]; arrival.fullSign = [arv attributeValueForName:@"fullSign"]; arrival.shortSign = [arv attributeValueForName:@"shortSign"]; NSString *status = [arv attributeValueForName:@"status"]; if ([status isEqualToString:@"estimated"]) { arrival.status = JTWSArrivalStatusEstimated; } else if ([status isEqualToString:@"scheduled"]) { arrival.status = JTWSArrivalStatusScheduled; } else if ([status isEqualToString:@"delayed"]) { arrival.status = JTWSArrivalStatusDelayed; } else if ([status isEqualToString:@"canceled"]) { arrival.status = JTWSArrivalStatusCanceled; } else { NSLog(@"Unknown arrival status %s in %@... response %@, arrival %@", status, __PRETTY_FUNCTION__, response, arv); } NSArray *blockPositions = [arv nodesForXPath:@"/arrivals:blockPosition" namespaceMappings:namespaceMappings error:&error]; if ([blockPositions count] > 1) { // The schema allows for any number of blockPosition elements, // but I'm really not sure why... NSLog(@"Hm, more than one blockPosition in %s... response %@, arrival %@", __PRETTY_FUNCTION__, response, arv); } if ([blockPositions count] > 0) { CXMLElement *bpos = [blockPositions objectAtIndex:0]; JTWSBlockPosition *blockPosition = [[JTWSBlockPosition alloc] init]; blockPosition.reported = [NSDate JT_dateWithTriMetWSTimestamp: [[bpos attributeValueForName:@"at"] longLongValue]]; blockPosition.feet = [[bpos attributeValueForName:@"feet"] integerValue]; blockPosition.position = [[[CLLocation alloc] initWithLatitude:[[bpos attributeValueForName:@"lat"] doubleValue] longitude:[[bpos attributeValueForName:@"lng"] doubleValue]] autorelease]; NSString *headingStr = [bpos attributeValueForName:@"heading"]; if (headingStr) { // Valid CLLocationDirections are > 0 CLLocationDirection heading = [headingStr integerValue]; while (heading < 0) heading += 360.0; blockPosition.heading = heading; } else { blockPosition.heading = -1; // indicates invalid heading } NSArray *tripData = [bpos nodesForXPath:@"/arrivals:trip" namespaceMappings:namespaceMappings error:&error]; NSMutableArray *trips = [[NSMutableArray alloc] initWithCapacity:[tripData count]]; for (CXMLElement *tripDatum in tripData) { JTWSTrip *trip = [[JTWSTrip alloc] init]; trip.desc = [tripDatum attributeValueForName:@"desc"]; trip.destDist = [[tripDatum attributeValueForName:@"destDist"] integerValue]; trip.direction = (JTWSRouteDirection)[[tripDatum attributeValueForName:@"dir"] integerValue]; trip.pattern = [[tripDatum attributeValueForName:@"pattern"] integerValue]; trip.progress = [[tripDatum attributeValueForName:@"progress"] integerValue]; trip.route = [[tripDatum attributeValueForName:@"route"] integerValue]; [trips addObject:trip]; [trip release]; } blockPosition.trips = trips; [trips release]; NSArray *layoverData = [bpos nodesForXPath:@"/arrivals:layover" namespaceMappings:namespaceMappings error:&error]; NSMutableArray *layovers = [[NSMutableArray alloc] initWithCapacity:[layoverData count]]; for (CXMLElement *layoverDatum in layoverData) { JTWSLayover *layover = [[JTWSLayover alloc] init]; layover.start = [NSDate JT_dateWithTriMetWSTimestamp: [[layoverDatum attributeValueForName:@"start"] longLongValue]]; layover.end = [NSDate JT_dateWithTriMetWSTimestamp: [[layoverDatum attributeValueForName:@"end"] longLongValue]]; // TODO: it seems the API can send a <location> inside a layover (undocumented)... support? [layovers addObject:layover]; [layover release]; } blockPosition.layovers = layovers; [layovers release]; arrival.blockPosition = blockPosition; [blockPosition release]; } [arrivals addObject:arrival]; [arrival release]; } // Add arrivals to corresponding locations for (JTWSLocation *loc in locations) { loc.arrivals = [arrivals selectWithBlock:^BOOL (id arv) { return loc.locID == ((JTWSArrival *)arv).locID; }]; } [arrivals release]; response.locations = locations; [locations release]; // Build route status models (used in inclement weather) nodes = [resultSet nodesForXPath:@"/arrivals:routeStatus" namespaceMappings:namespaceMappings error:&error]; NSMutableArray *routeStatuses = [NSMutableArray arrayWithCapacity:[nodes count]]; for (CXMLElement *stat in nodes) { JTWSRouteStatus *status = [[JTWSRouteStatus alloc] init]; status.route = [[stat attributeValueForName:@"route"] integerValue]; NSString *statusStr = [stat attributeValueForName:@"status"]; if ([statusStr isEqualToString:@"estimatedOnly"]) { status.status = JTWSRouteStatusTypeEstimatedOnly; } else if ([statusStr isEqualToString:@"off"]) { status.status = JTWSRouteStatusTypeOff; } else { NSLog(@"Unknown route status type %s in %@... response %@, routeStatus %@", status, __PRETTY_FUNCTION__, response, stat); } [routeStatuses addObject:status]; [status release]; } response.routeStatuses = routeStatuses; [routeStatuses release]; JT_BLOCKTHREAD_MAIN callback(response); JT_POP_NETWORK(); JT_BLOCKTHREAD_END JT_BLOCKTHREAD_END }

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  • How to create mobile substrate plugins on XCode?

    - by prathumca
    Hi Everyone, I just wanna create a MS plugin to hook SpringBoard. I'm following "gojohnnyboi" tutorial from here "http://www.ipodtouchfans.com/forums/showthread.php?t=103558". To create a dylib on XCode, I'm following "SkylarEC" tutorial. I mix these two great tutorials and finally got succeed by getting a dylib. But when I placed the dylib in the /Library/MobileSubstrate/DynamicLibraries/ nothing is happened (no alert was shown). By evaluating, I found that, this dylib doesn't have any starting point when it was loaded into the memory. So I mentioned a starting point by declaring a constructor in the .mm file like, __ attribute__((constructor)) static void init() { Class _$SBAppIcon = objc_getClass("SBApplicationIcon"); MSHookMessage($SBAppIcon, @selector(launch), (IMP) &_$ExampleHook_AppIcon_Launch, "_OriginalMethodPrefix"); } But when I'm trying to compile this, I'm getting an error like, Undefined symbols: "_MSHookMessage", referenced from: init() in ExampleHook.o ld: symbol(s) not found collect2: ld returned 1 exit status. Does anyone has idea how to solve this? It would be great and more helpful if anyone share the detailed tutorial/instructions to create a dylib on XCode. P.S I placed all the libsubstrate.dylib and substrate.h files in the corresponding location. And the locations are, libsubstrate.dylib : /Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/ substrate.h : /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/include and my base SDK is 3.0.

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  • Problem in Autoresizing subviews in iPhone programmatically

    - by Cathy
    Hi, I have created a UIViewController and a UIView with two UIButtons in it. self.view = [[UIView alloc]initWithFrame:CGRectMake( 0,0,320,480)]; self.view.autoresizesSubviews = YES; self.view.backgroundColor = [UIColor redColor]; UIView *view; view = [[UIVew alloc]initWithFrame:CGRectMake(0,0,320,480)]; view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; UIButton *button1; button.frame = CGRectMake(100,130,120,50); [button addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; [view addSubview:button]; [controller addSubview:view]; -(void)buttonAction:(id)sender { //I have created another view for a purpose [view removeFromSuperview]; UIView *view_obj; **view_obj.backgroundColor = [UIColor greenColor];** view_obj.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth; [self.view addSubview:view_obj]; } Problem: When I change the orientation into landscape the view which has the button is resized but when i click on the button the view with the blueColor is displayed without autoresized. Where i can see half as root view in redColor and half as the subview in greenColor.I have also overrided the ShouldAutoRotate method and done this project programmatically. Please do reply me.

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  • iPhone - return from an NSOperation

    - by lostInTransit
    Hi I am using a subclass of NSOperation to do some background processes. I want the operation to be cancelled when the user clicks a button. Here's what my NSOperation subclass looks like - (id)init{ self = [super init]; if(self){ //initialization code goes here _isFinished = NO; _isExecuting = NO; } return self; } - (void)start { if (![NSThread isMainThread]) { [self performSelectorOnMainThread:@selector(start) withObject:nil waitUntilDone:NO]; return; } [self willChangeValueForKey:@"isExecuting"]; _isExecuting = YES; [self didChangeValueForKey:@"isExecuting"]; //operation goes here } - (void)finish{ //releasing objects here [self willChangeValueForKey:@"isExecuting"]; [self willChangeValueForKey:@"isFinished"]; _isExecuting = NO; _isFinished = YES; [self didChangeValueForKey:@"isExecuting"]; [self didChangeValueForKey:@"isFinished"]; } - (void)cancel{ [self willChangeValueForKey:@"isCancelled"]; [self didChangeValueForKey:@"isCancelled"]; [self finish]; } And this is how I am adding objects of this class to a queue and listening for KVO notifications operationQueue = [[NSOperationQueue alloc] init]; [operationQueue setMaxConcurrentOperationCount:5]; [operationQueue addObserver:self forKeyPath:@"operations" options:0 context:&OperationsChangedContext]; - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if (context == &OperationsChangedContext) { NSLog(@"Queue size: %u", [[operationQueue operations] count]); } else { [super observeValueForKeyPath:keyPath ofObject:object change:change context:context]; } } To cancel an operation (on a button click for instance), I tried calling -cancel but it doesn't make a difference. Also tried calling -finish but even that doesn't change anything. Every time I add an operation to the queue, the queue size only increases. finish is called (checked using NSLog statements) but it doesn't really end the operation. I'm still not very confident I'm doing this right Can someone please tell me where I am going wrong? Thanks a lot

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  • How do I add a button to my navigationController's right side after pushing another view controller

    - by bobobobo
    So, immediately after pushing a view controller to my tableView, // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here -- // for example, create and push another view controller. AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; [self.navigationController pushViewController:anotherViewController animated:YES]; Ok, so that makes another view slide on, and you can go back to the previous view ("pop" the current view) by clicking the button that automatically appears in the top left corner of the navigation bar now. Ok, so SAY I want to populate the RIGHT SIDE of the navigation bar with a DONE button, like in the "Notes" app that comes with the iPhone. How would I do that? I tried code like this: UIBarButtonItem * doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector( doneFunc ) ]; self.navigationController.navigationItem.rightBarButtonItem = doneButton ; // not it.. [doneButton release] ; doneFunc is defined, and everything, just the button never appears on the right side..

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  • How to avoid XCode framework weak-linking problems?

    - by Frank R.
    Hi, I'm building an application that takes advantage of Mac OS X 10.6-only technologies, but without giving up backwards compatibility to 10.5 Leopard. The way I do this is by setting the 10.6 SDK as the base SDK, weak-linking all frameworks and setting the deployment target to 10.5 as described in: http://developer.apple.com/mac/library/DOCUMENTATION/MacOSX/Conceptual/BPFrameworks/Concepts/WeakLinking.html This works fine; before making a call that is Snow Leopard-only I need to check that the selector or indeed the class actually exist. Or I can just check the OS version before making the call. The problem is that this is incredibly fragile. If I make a single call that is 10.6 only I blow Leopard-compatibility. So using even the normal code code completion feature can be dangerous. My question: is there any way of checking which calls are not defined on 10.5 before doing a release build? Some kind of static analysis, or even just a trick (a target set the other SDK?) would do. I obviously should test on a Leopard machine before releasing anything, but even so I can't possibly go through all paths of the program before every release. Any advice would be appreciated. Best regards, Frank

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  • Strange problem in Action sheet when click the Cancel Button in iphone

    - by Pugal Devan
    Hi, I have used action sheet in my view. Now i have faced one strange problem. If i clicked the cancel button, it dismissal the action sheet. But i clicked the cancel button, it works only Half part of the button(upper side only). Other part i clicked it doesnt work. (Half portion of the button only works. Eg: actionsheet size 320X40. clicking works only 320X20. Other part doesnt work). I have already used action sheet in many applcations. But i donno what i m doing wrong?. Please find me the problem where it is? See my code is, I have declared also UIActionsheetDelegate in interface class. - (void)viewDidLoad { UIBarButtonItem *addButton = [[[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Share", @"") style:UIBarButtonItemStyleBordered target:self action:@selector(popupActionSheet)] autorelease]; self.navigationItem.rightBarButtonItem = addButton; } -(void)popupActionSheet { UIActionSheet *popupQuery = [[UIActionSheet alloc] initWithTitle:@"Share Post" delegate:self cancelButtonTitle:@"Cancel" destructiveButtonTitle:nil otherButtonTitles:@"Email",@"Facebook",@"Twitter",nil]; popupQuery.actionSheetStyle = UIActionSheetStyleDefault; [popupQuery showInView:self.view]; [popupQuery release]; } Please help me out. Thanks.

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  • iPhone JSON object releasing itself?

    - by MidnightLightning
    I'm using the JSON Framework addon for iPhone's Objective-C to catch a JSON object that's an array of Dictionary-style objects via HTTP. Here's my connectionDidFinishLoading function: - (void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; [loadingIndicator stopAnimating]; NSArray *responseArray = [responseString JSONValue]; // Grab the JSON array of dictionaries NSLog(@"Response Array: %@", responseArray); if ([responseArray respondsToSelector:@selector(count)]) { NSLog(@"Returned %@ items", [responseArray count]); } [responseArray release]; [responseString release]; } The issue is that the code is throwing a EXC_BAD_ACCESS error on the second NSLog line. The EXC_BAD_ACCESS error I think indicates that the variable got released from memory, but the first NSLog command works just fine (and shows that the data is all there); it seems that only when calling the count message is causing the error, but the respondsToSelector call at least thinks that the responseArray should be able to respond to that message. When running with the debugger, it crashes on that second line, but the stack shows that the responseArray object is still defined, and has 12 objects in it (so the debugger at least is able to get an accurate count of the contents of that variable). Is this a problem with the JSON framework's creation of that NSArray, or is there something wrong with my code?

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  • cellForRowAtIndexPath: crashes when trying to access the indexPath.row/[indexPath row]

    - by Emil
    Hey. I am loading in data to a UITableView, from a custom UITableViewCell (own class and nib). It works great, until I try to access the indexPath.row/[indexPath.row]. I'll post my code first, it will probably be easier for you to understand what I mean then. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CustomCell"; CustomCell *cell = (CustomCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:@"CustomCell" owner:self options:nil]; for (id currentObject in topLevelObjects){ if ([currentObject isKindOfClass:[CustomCell class]]){ cell = (CustomCell *) currentObject; break; } } } NSLog(@"%@", indexPath.row); // Configure the cell... NSUInteger row = indexPath.row; cell.titleLabel.text = [postsArrayTitle objectAtIndex:indexPath.row]; cell.dateLabel.text = [postsArrayDate objectAtIndex:indexPath.row]; cell.cellImage.image = [UIImage imageWithContentsOfFile:[postsArrayImg objectAtIndex:indexPath.row]]; NSLog(@"%@", indexPath.row); return cell; } The odd thing is, it does work when it loads in the first three cells (they are 125px high), but crashes when I try to scroll down. The indexPath is always avaliable, but not the indexPath.row, and I have no idea why it isn't! Please help me.. Thanks. Additional error code: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString objectAtIndex:]: unrecognized selector sent to instance 0x5d10c20' *** Call stack at first throw: ( 0 CoreFoundation 0x0239fc99 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x024ed5de objc_exception_throw + 47 2 CoreFoundation 0x023a17ab -[NSObject(NSObject) doesNotRecognizeSelector:] + 187 3 CoreFoundation 0x02311496 ___forwarding___ + 966 4 CoreFoundation 0x02311052 _CF_forwarding_prep_0 + 50 5 MyFancyAppName 0x00002d1c -[HomeTableViewController tableView:cellForRowAtIndexPath:] + 516 [...])

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  • Add KO "data-bind" attribute on $(document).ready

    - by M.Babcock
    Preface I've rarely ever been a JS developer and this is my first attempt at doing something with Knockout.js. The question to follow likely illustrates both points. Backgound I have a fairly complex MVC3 application that I'm trying to get to work with KO (v2.0.0.0). My MVC app is designed to generically control which fields appear in the view (and how they are added to the view). It makes use of partial views to decide what to draw in the view based on the user's permissions (If the user is in group A then show control A, if the user in group B then show control B or possibly if the user is in group A don't include the control at all). Also, my model is very flat so I'm not sure the built-in ability to apply my ViewModel to a specific portion of the view will help. My solution to this problem is to provide an action in my controller that responds with an object in JSON format with that contains the JQuery selector and the content to assign to the "data-bind" attribute and bind the ViewModel to the View in the $(document).ready event using the values provided. Failed Proof-of-concept My first attempt at proving that this works doesn't actually seem to work, and by "doesn't work" I mean it just doesn't bind the values at all (as can be seen in this jsfiddle). I've tried it with the applyBindings inside of the ready event and not, but it doesn't seem to make any bit of difference. Question What am I doing wrong? Or is this just not something that can work with KO (though I've seen at least one example online doing the same thing and it supposedly works)? Like I said in the preface, I've only ever pretended to be a JS developer (though I've generally gotten it to work in the past) so I'm at a loss where to start trying to figure out what I'm doing wrong. Hopefully this isn't a real noob question.

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  • Which combing css technique?

    - by DotnetShadow
    Hi there, Which of the following would you say is the best way to go when combining files for CSS: Say I have a master.css file that is used across all pages on my website (page1.aspx, page2.aspx) Page1.aspx - A specific page that has some unique css that is only ever used on that page, so I create a page1.css and it also uses another css grids.css Page2.aspx - Another specific page that is different from all other pages on the site and is different to page1.aspx, I'll name this page2.aspx and make a page2.css this doesn't use grids.css So would you combine the scripts as: Option1: Combine scripts csshandler.axd?d=master.css,page1.css,grids.css when visiting page1 Combine scripts csshandler.axd?d=master.css,page2.css when visiting page2 Benefits: Page specific, rendering quicker since only selectors for that page need to be matched up no unused selectors Drawback: Multiple combinations of master.css + page specific hence master.css has to be downloaded for each page Option2: Combine all scripts whether a page needs them or not csshandler.axd?d=master.css,page1.css,page2.css,grids.css (master, page1 and page2) that way it gets cached as one. The problem is that rendering maybe slower since it will have to try and match EVERY selector in the css with selectors on the page even the missing ones, so in the case of page2.aspx that doesn't use grids.css the selectors in grids.css will need to be parsed to see if they are in page2 which means rendering will be slow Benefits: One file will ever be downloaded and cached doesn't matter what page you visit Drawback: Unused selectors will need to be parsed by the browser slower rendering Option3: Leave the master file on it's own and only combine other scripts (the benefit of this is because master is used across all pages there is a chance that this is cached so doesn't need to keep on downloading csshandler.axd?d=Master.css csshandler.axd?d=page1.css,grids.css Benefits: master.css file can be cached doesn't matter what page you visit. Not many unused selectors as page spefic is applied Drawback: Initially minimum of 2 HTTP request will have to be made What do you guys think? Cheers DotnetShadow

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  • JQuery Simplemodal and Tabs Help Needed

    - by Dave R
    Hi, I've got an asp.net page containing a Textbox with an Autocomplete extender on it. It's setup so the user can type a short reference code into the textbox and then choose from the list of matching codes returned by the autocomplete. On the "select", I then call the server using JQuery. I'm currently using $.get here.... The callback function from $.get checks for "success" and then displays a simple-modal dialog containing info about the item they've just selected. if (sStatus == "success") { $.modal(sText, { overlayClose: true, appendTo:'form', onShow: function(dialog) { $("#ccTargets_tabContainer").tabs(); }, onClose: function(dialog) { $("#<%=TextBox1.ClientID%>").val(""); $.modal.close(); } }); $.ready(); } One of the bits of info being loaded here is a JQuery TABS setup, so the onShow function of the simplemodal is used to initiate the tabs which are within the simplemodal. Now to the crux of my problem. If I do multiple consecutive "autocompletes" on the same page it all works fine Unless I have selected a different tab on the tabs in the simplemodal ....If I select a different tab, close the simplemodal and then do another autocomplete I get a JQuery error which seems to relate to a selector doing something with the "old" selected tab that was on the "closed" modal. I'm clearly missing some sort of cleardown / initialisation somewhere, but can't find what it is. Help? I've tried "tabs.destroy" before the modal call in the code above and I've tried a $.ready() call as indicated too.... UPDATE: Is it something to do with JQuery Tabs appending my addressbar URL with the selected tab's ID?

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  • Facebook failing on XFBML call using Yii Framework

    - by Wenzi
    I have used this same call in other IFRAME Facebook apps, but it gives me nothing at all in terms of output. I am trying it on Yii and getting nothing. <script type="text/javascript"> window.onload = function() { FB_RequireFeatures(["XFBML"], function() { FB.init('xxxxxx', 'xd_receiver.htm'); FB.XFBML.Host.get_areElementsReady().waitUnitlReady(function() { document.getElementById("container").style.visibility = "visible"; }); }); }; </script> <script type="text/javascript"> function publish() { FB_RequireFeatures(["Connect"], function() { FB.init('xxxxxx', 'xd_receiver.htm'); FB.ensureInit(function() { FB.Connect.streamPublish(); }); }); } </script> <fb:serverFbml style="width: 755px;"> <script type="text/fbml"> <fb:fbml> <fb:request-form action="http://apps.facebook.com/ixxxx" method="POST" invite="true" type="rrrrr" content="rrrrr <?php echo htmlentities("<fb:req-choice url=\"http://apps.facebook.com/XXXX\" label=\"Authorize My Application\"") ?>" > <fb:multi-friend-selector showborder="false" actiontext="Invite your friends to use SuperThief."> </fb:request-form> </fb:fbml> </script> </fb:serverFbml>

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  • while(1) block my recv thread

    - by zp26
    Hello. I have a problem with this code. As you can see a launch with an internal thread recv so that the program is blocked pending a given but will continue its execution, leaving the task to lock the thread. My program would continue to receive the recv data socket new_sd and so I entered an infinite loop (the commented code). The problem is that by entering the while (1) my program block before recv, but not inserting it correctly receives a string, but after that stop. Someone could help me make my recv always waiting for information? Thanks in advance for your help. -(IBAction)Chat{ [NSThread detachNewThreadSelector:@selector(riceviDatiServer) toTarget:self withObject:nil]; } -(void)riceviDatiServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; labelRicevuti.text = [[NSString alloc] initWithFormat:@"In attesa di ricevere i dati"]; char datiRicevuti[500]; int ricevuti; //while(1){ ricevuti = recv(new_sd, &datiRicevuti, 500, 0); labelRicevuti.text = [[NSString alloc] initWithFormat:@"%s", datiRicevuti]; //} [pool release]; }

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  • Finding source of over release

    - by Benedict Lowndes
    Hi, I'm consistently seeing the same message sent in as a crash report from users of an app. It's clear that an object is being over-released but I'm unable to replicate it and I'm looking for tips on tracing the source of it. The relevant section from the crash report shows this: Application Specific Information: objc_msgSend() selector name: release Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x90892edb objc_msgSend + 27 1 com.apple.CoreFoundation 0x95ec5a40 __CFBasicHashStandardCallback + 384 2 com.apple.CoreFoundation 0x95ec564e __CFBasicHashDrain + 478 3 com.apple.CoreFoundation 0x95ead6f1 _CFRelease + 353 4 com.apple.CoreFoundation 0x95eda0ed _CFAutoreleasePoolPop + 253 5 com.apple.Foundation 0x97ecedd6 NSPopAutoreleasePool + 76 6 com.apple.Foundation 0x97ececfe -[NSAutoreleasePool drain] + 130 7 com.apple.AppKit 0x9211255f -[NSApplication run] + 1013 8 com.apple.AppKit 0x9210a535 NSApplicationMain + 574 9 TheApp 0x000020a6 start + 54 I've used zombies and leaks, but haven't seen anything there. I've gone through the code and can't see it. What's the next step? Are there any hints I can discern from this information as to the source of it? Does the fact that this nearly exact same crash report is coming in repeatedly mean that it's the same object that's being over released, or because this is referring to the autorelease pool mean it could be any object? Does the reference to _CFRelease mean it's a Core Foundation object that's being over released?

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  • sIFR3: controlling a and a:hover styles inside replaced through CSS rather than JS

    - by sneeuwitje
    For graceful degrading and minimal coding for the sIFR feature on my websites I would want to define styles in CSS as much as possible. Here's what I do: Define a H3 tag to be replaced by sIFR3. H3 comes in varying colors by CSS depending on it's container, say body.blue-txt h3{ color: #009CDA; } body.white-txt h3{ color: #FFFFFF; } body.etc... H3 might contain an anchor (I'm aware of semantical issues, but that's just how it is ... sorry) With setting sIFR.useStyleCheck = true; sIFR3 will show replaced normal H3 text with correct color, but when it contains a link, it shows the Flash default #0000FF .... All fine; I can tweak e.g. blue text in sifr-config.js by using the css-parameter for sIFR.replace(): sIFR.replace(futura, { selector: 'body.blue-txt h3', css: 'a {color: #009CDA; }, a:hover { color: #009CDA; text-decoration: underline; }' }); But that would have to be coded for every single text-color in my sIFR replacements in both JS and CSS. So I would want to make the sIFR.useStyleCheck setting just respect the CSS in sifr-config.css like: body.blue-txt h3{ color: #009CDA; } body.blue-txt h3 a{ color: #009CDA; } body.blue-txt h3 a:hover{ color: #009CDA; text-decoration: underline; } Only this doesn't seem to work ... the link text keeps popping up as #0000FF and the hover is not underlined. Is this just Not A Feature (Yet), or am doing something wrong?

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  • Adding BarButtons to a UINavigationBar after presenting a modal view controller.

    - by yujean
    I'm using the template for a "Utility Application". In the "FlipSideViewController", I added an IBOutlet for a UINavigationController, navController. In the code, I added the navController just fine. The rootViewController loads perfectly: navController.viewControllers = [[NSArray arrayWithObject:rootViewController] retain]; [self.view addSubview:navController.view]; I changed the color of the navController just fine: navController.navigationBar.tintColor = [UIColor colorWithRed:0.6 green:0.75 blue:0.6 alpha:1.0]; navController.navigationBar.translucent = NO; I make a button (note: "done" refers to a IBAction that dismisses the modalviewcontroller): UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:@"TEST" style:UIBarButtonItemStyleDone target:self action:@selector(done:)]; I make a navItem using that button: UINavigationItem *backNavItem = [[UINavigationItem alloc] initWithTitle:@"TESTTEST"]; [backNavItem setRightBarButtonItem:backButton animated:YES]; I try to add that button: [navController.navigationBar pushNavigationItem:backNavItem animated:YES]; This above code fails miserably. I apparently can't add buttons to the navController because: * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Cannot call pushNavigationItem:animated: directly on a UINavigationBar managed by a controller.' Do I have to make a separate UINavigationBar that's somehow connected to my navController? I tried going that route but with no avail.

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  • Forcing CLLocationManager updates - does it help or hurt?

    - by Steve N
    I've been trying to find any way to optimize the performance of my location-based iPhone application and have seen some people mention that you can force location updates by starting and stopping your CLLocationManager. I need the best accuracy I can get, and the user in my case would probably like to see updates every few seconds (say, 10 seconds) as they walk around. I've set the filters accordingly, but I notice that sometimes I don't get any updates on the device for quite some time. I'm testing the following approach, which forces an update when a fixed time interval passes (I'm using 20 seconds). My gut tells me this really won't help me provide more accurate updates to the user, and that just leaving CLLocationManager running all the time is probably the best approach. - (void)forceLocationUpdate { [[LocationManager locationManager] stopUpdates]; [[LocationManager locationManager] startUpdates]; [self performSelector:@selector(forceLocationUpdate) withObject:nil afterDelay:20.0]; } My question is- does forcing updates from CLLocationManager actually improve core location performance? Does it hurt performance? If I'm outside in an open field with good GPS reception, will this help then? Does anyone have experience trying this? Thanks in advance, Steve

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  • iPhone - User Defaults and UIImages

    - by Staros
    Hello, I've been developing an iPhone app for the last few months. Recently I wanted to up performance and cache a few of the images that are used in the UI. The images are downloaded randomly from the web by the user so I can't add specific images to the project. I'm also already using NSUserDefaults to save other info within the app. So now I'm attempting to save a dictionary of UIImages to my NSUserDefaults object and get... -[UIImage encodeWithCoder:]: unrecognized selector sent to instance I then decided to subclass UIImage with a class named UISaveableImage and implement NSCoding. So now I'm at... @implementation UISaveableImage -(void)encodeWithCoder:(NSCoder *)encoder { [encoder encodeObject:super forKey:@"image"]; } -(id)initWithCoder:(NSCoder *)decoder { if (self=[super init]){ super = [decoder decodeObjectForKey:@"image"]; } return self; } @end which isn't any better than where I started. If I was able to convert an UIImage to NSData I would be good, but all I can find are function like UIImagePNGRepresentation which require me to know what type of image this was. Something that UIImage doesn't allow me to do. Thoughts? I feel like I might have wandered down the wrong path...

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  • wait for CLLocationManager to finish before tweeting

    - by user295944
    I want to wait for latitude.text and longtitude.text to be filled in before sending a tweet, this code works fine, but I would rather not put the tweeting part in locationManager because I also want to sometimes update the current location without sending a tweet. How can I make sure the txt gets filled in before sending the tweet without doing this? - (IBAction)update { latitude.text =@""; longitude.text =@""; locmanager = [[CLLocationManager alloc] init]; [locmanager setDelegate:self]; [locmanager setDesiredAccuracy:kCLLocationAccuracyBest]; [locmanager startUpdatingLocation]; } - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { CLLocationCoordinate2D location = [newLocation coordinate]; latitude.text = [NSString stringWithFormat: @"%f", location.latitude]; longitude.text = [NSString stringWithFormat: @"%f", location.longitude]; TwitterRequest * t = [[TwitterRequest alloc] init]; t.username = @"****"; t.password = @"****"; [twitterMessageText resignFirstResponder]; loadingActionSheet = [[UIActionSheet alloc] initWithTitle:@"Posting To Twitter..." delegate:nil cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; [loadingActionSheet showInView:self.view]; [t statuses_update:twitterMessageText.text andLat:latitude.text andLong:longitude.text delegate:self requestSelector:@selector(status_updateCallback:)]; twitterMessageText.text=@""; }

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  • iPhone UIView Animation Disables UIButton Subview

    - by bensnider
    So I've got a problem with buttons and animations. Basically, I'm animating a view using the UIView animations while also trying to listen for taps on the button inside the view. The view is just as large as the button, and the view is actually a subclass of UIImageView with an image below the button. The view is a subview of a container view placed in Interface Builder with user interaction enabled and clipping enabled. All the animation and button handling is done in this UIImageView subclass, while the startFloating message is sent from a separate class as needed. If I do no animation, the buttonTapped: message gets sent correctly, but during the animation it does not get sent. I've also tried implementing the touchesEnded method, and the same behavior occurs. UIImageView subclass init (I have the button filled with a color so I can see the frame gets set properly, which it does): - (id)initWithImage:(UIImage *)image { self = [super initWithImage:image]; if (self != nil) { // ...stuffs UIButton *tapBtn = [UIButton buttonWithType:UIButtonTypeCustom]; tapBtn.frame = CGRectMake(0, 0, self.frame.size.width, self.frame.size.height); [tapBtn addTarget:self action:@selector(buttonTapped:) forControlEvents:UIControlEventTouchUpInside]; tapBtn.backgroundColor = [UIColor cyanColor]; [self addSubview:tapBtn]; self.userInteractionEnabled = YES; } return self; } Animation method that starts the animation (if I don't call this the button works correctly): - (void)startFloating { [UIView beginAnimations:@"floating" context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationDuration:10.0f]; self.frame = CGRectMake(self.frame.origin.x, -self.frame.size.height, self.frame.size.width, self.frame.size.height); [UIView commitAnimations]; } So, to be clear: Using the UIView animation effectively disables the button. Disabling the animation causes the button to work. The button is correctly sized and positioned on screen, and moves along with the view correctly.

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