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  • Search Engine Optimization For Beginners

    Learning about the SEO techniques can be scary and a bit overwhelming to say the least. If you do not know anything about SEO now is the time to learn, before trying to do it with just a little bit of knowledge, you will fail if you do it that way.

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  • Why You Shouldn't Pay For Search Engine Optimisation

    There are countless "service" providers out there who'll encourage you to part with substantial amounts of your cash with promises of soaring rankings and greatly increased traffic but the truth is that nobody can guarantee results. The main reason for this is that the people at Google are constantly ahead of the game. At any given time all that anyone has to work with is a snapshot of what the Google team was doing a number of months ago.

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  • 7 Steps to Search Engine Optimization

    Internet Marketing is a new media and latest trend to advertising which moving away from conventional advertising like print media, electronic media and etc. Internet marketing is a holistic and effective approach on internet to reach wider and more defined target marketing.

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  • Search Engine Optimization

    The best way a company can inform its public about itself is through its website. Most corporations and firms today have a website to their name. The internet has proved itself to be an open market for all kinds of products; the only problem being the trouble of attracting internet users.

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  • Search Engine Optimisation - How Much Should You Pay?

    Interested in SEO? Scared by just how much it can cost? Well, you can get great SEO without breaking the bank and the return on even small investments can be stellar. If you want to know how much is a reasonable price then this article attempts to lift the veil on SEO prices and ensure you, the consumer, get a great product at a reasonable and affordable price.

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  • Set List View Size Android

    - by Sandeep
    Hello , I am using List View in my project where i have used a xml file which is used to create the list item.Then i have used it programmatically in my class which is extended by ListActivity. But the problem is i have to add a button in the bottom of screen which is not related to list view but List view covers all the screen. So,is there any way to add button in bottom with list view in android. My Code is :- import android.app.ListActivity; import android.content.Intent; import android.os.Bundle; import android.widget.AdapterView; import android.widget.ArrayAdapter; import android.widget.ImageView; import android.widget.ListView; import android.widget.TextView; import android.widget.Toast; import android.widget.AdapterView.OnItemClickListener; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.view.Window; public class Options extends ListActivity { String[] items; @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); requestWindowFeature(Window.FEATURE_RIGHT_ICON); items = getResources().getStringArray(R.array.chantOption_array); setListAdapter(new IconicAdapter()); ListView lv = getListView(); lv.setTextFilterEnabled(true); lv.setBackgroundResource(R.drawable.ichant_logo); setFeatureDrawableResource(Window.FEATURE_RIGHT_ICON, R.drawable.icon_t); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { // When clicked, show a toast with the TextView text Toast.makeText(getApplicationContext(), items[position], Toast.LENGTH_SHORT).show(); if ("Gayatri Mantra".equals(items[position].toString())) { int[] timeintervals = { 23900, 24000 }; // startChantActivity(TotalMala_loop,Total_Bead_Loop,BacgroundImage,Icon,Title,BeadsTotalTimeIntervals+totalTimeDurationOfAudio) startChantActivity(2, 108, R.drawable.gayatri, R.raw.gayatri, R.drawable.icon_gayatri, "Gayatri Mantra", timeintervals); } if ("Om Mani Padme Hum".equals(items[position].toString())) { int[] timeintervals = { 5500, 8200, 11100, 13900, 34100, 36700, 39500, 42300, 59300, 62000, 64800, 67600, 124600 }; // startChantActivity(TotalMala_loop,Total_Bead_Loop,BacgroundImage,Icon,Title,BeadsTotalTimeIntervals+totalTimeDurationOfAudio) startChantActivity(2, 108, R.drawable.ommanipadmehum, R.raw.om_mani, R.drawable.icon_padme, "Om Mani Padme Hum", timeintervals); } if ("Sai Ram".equals(items[position].toString())) { // Audio time interval for bead+total time duration of audio int[] timeintervals = { 4800, 7500, 10400, 12600, 15800, 18600, 21600, 24400, 25000 }; // startChantActivity(TotalMala_loop,Total_Bead_Loop,BacgroundImage,Icon,Title,BeadsTotalTimeIntervals+totalTimeDurationOfAudio) startChantActivity(2, 108, R.drawable.sairam, R.raw.sairam, R.drawable.icon_sairam, "Sai Ram", timeintervals); } if ("Aum".equals(items[position].toString())) { // Audio time interval for bead+total time duration of audio int[] timeintervals = { 12850, 13000 }; // startChantActivity(TotalMala_loop,Total_Bead_Loop,BacgroundImage,Icon,Title,BeadsTotalTimeIntervals+totalTimeDurationOfAudio) startChantActivity(2, 108, R.drawable.aum, R.raw.aum, R.drawable.ico_aum, "Aum", timeintervals); } } }); } class IconicAdapter extends ArrayAdapter { IconicAdapter() { super(Options.this, R.layout.list_item, items); } public View getView(int position, View convertView, ViewGroup parent) { LayoutInflater inflater = getLayoutInflater(); View row = inflater.inflate(R.layout.list_item, parent, false); TextView label = (TextView) row.findViewById(R.id.label); label.setText(" "+items[position]); ImageView icon = (ImageView) row.findViewById(R.id.icon); if (items[position].equals("Gayatri Mantra")) { icon.setImageResource(R.drawable.icon_gayatri); } if (items[position].equals("Om Mani Padme Hum")) { icon.setImageResource(R.drawable.icon_padme); } if (items[position].equals("Sai Ram")) { icon.setImageResource(R.drawable.icon_sairam); } if (items[position].equals("Aum")) { icon.setImageResource(R.drawable.ico_aum); } return (row); } } protected void startChantActivity(int mala_loop, int beads_loop, int background, int media, int titleIcon, String title, int[] timeintervals) { Bundle bundle = new Bundle(); bundle.putInt("mala_loop", mala_loop); bundle.putInt("beads_loop", beads_loop); bundle.putInt("background", background); bundle.putInt("media", media); bundle.putInt("titleIcon", titleIcon); bundle.putString("title", title); bundle.putIntArray("intervals", timeintervals); Intent intent = new Intent(this, ChantBliss.class); intent.putExtras(bundle); startActivityForResult(intent, this.getSelectedItemPosition()); } } And Corresponding xml file is: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" > <ImageView android:id="@+id/icon" android:layout_width="wrap_content" android:paddingLeft="2px" android:paddingRight="2px" android:paddingTop="2px" android:layout_height="wrap_content" /> <TextView android:id="@+id/label" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="22sp" android:textColor="#ff000000" /> </LinearLayout> Thanks in Advance: Sandeep

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  • iphone xcode - different levels of drill down in tab bar controller - nav controller - table view

    - by Frames84
    I have this type of data categories: today news - news item jobs news - news item general news - sub category news - news item So i have followed the very good tutorial 'Building an iPhone App Combining Tab Bar, Navigation and Tab' http://www.youtube.com/watch?v=LBnPfAtswgw and all is good with the 1st two 'todays news' and 'jobs news' but can't figure out the best method for implementing the sub category table view? Do i use the same table view but reload it with the sub categories then some how work out when one is click that it's a sub category or is there a better method? This is how i'm set up in Main Window.Xib - Tab Bar Controller - -Navigation Controller (today) - - - Table View (list of today news) - -Navigation Controller (jobs) - - - Table View (list of jobs news) - -Navigation Controller (general) - - - Table View (general sub cat) // how to implement this Table View - - - - Table View (list of sub cat news) Thanks for your time

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  • How do I turn off accelerometer input for my flipside view

    - by user308050
    I have an iPhone 3.1.3 app which has only 2 methods of input in its main view. It has an info button to switch to a flipside view, and the only other input it takes in the main view is accelerometer movement. I want to switch off the accelerometer input when in the flipside view but haven't been able to find out how. I have the main view controller set as an accelerometer delegate, but did not do the same for the flipside view controller, though I suspect that it inherited it from the main view controller. I am really new to xcode and objective c, I have been reading these forums and a couple of developer books, but if anyone has any tips on other good places to look, please let me know.

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  • iPhone app development : How can i get a table view in which whn i click on a cell a text view shoul

    - by Vivek Sharma
    How can i get a table view in which whn i click on a cell a text view should expand just below that cell it should look like clicking on a button an it will create a text view in between clicked button and its below button... i m trying to create a pictorial view... tabel view: button 1 button 2 button 3 table view: button 1 button 2 v . . . text view . button 3 plz solve my problem i m new for iphone app development.... reply me on [email protected] advance thnx Vivek Sharma India

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  • Custom View embed in Gallery crashes while key press

    - by tao
    Hi there, I'd like to find some stuff to replace the Tab component, so I'd make a custom View named StringView, which has the ability to display text, and to embed it into a Gallery. But it always crashes with error "NullPointerException at InputMethodManager". I have no idea about this, any help&tip&suggest are appreciate. Detail of my issue: First I'd created a class StringView extends View: public class StringView extends View { protected final Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); protected String mString; protected int mAscent; // Constructor public StringView(Context context, String string) { super(context); mPaint.setARGB(255, 255, 60, 10); mPaint.setTextSize(30); //mPaint.setFakeBoldText(true); mString = string; setPadding(20,15,20,15); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); int w = this.getPaddingLeft(); int h = this.getPaddingTop() - mAscent; canvas.drawText(mString, w, h, mPaint); } public void setString(String str) { mString = str; this.requestLayout(); this.invalidate(); } public String getString() { return mString; } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { setMeasuredDimension(measureWidth(widthMeasureSpec), measureHeight(heightMeasureSpec)); } /** * Determines the width of this view * @param measureSpec A measureSpec packed into an int * @return The width of the view, honoring constraints from measureSpec */ private int measureWidth(int measureSpec) { int result = 0; int specMode = MeasureSpec.getMode(measureSpec); int specSize = MeasureSpec.getSize(measureSpec); if (specMode == MeasureSpec.EXACTLY) { // We were told how big to be result = specSize; } else { // Measure the text result = (int) mPaint.measureText(mString) + getPaddingLeft() + getPaddingRight(); if (specMode == MeasureSpec.AT_MOST) { // Respect AT_MOST value if that was what is called for by measureSpec result = Math.min(result, specSize); } } return result; } /** * Determines the height of this view * @param measureSpec A measureSpec packed into an int * @return The height of the view, honoring constraints from measureSpec */ private int measureHeight(int measureSpec) { int result = 0; int specMode = MeasureSpec.getMode(measureSpec); int specSize = MeasureSpec.getSize(measureSpec); mAscent = (int) mPaint.ascent(); if (specMode == MeasureSpec.EXACTLY) { // We were told how big to be result = specSize; } else { // Measure the text (beware: ascent is a negative number) result = (int) (-mAscent + mPaint.descent()) + getPaddingTop() + getPaddingBottom(); if (specMode == MeasureSpec.AT_MOST) { // Respect AT_MOST value if that was what is called for by measureSpec result = Math.min(result, specSize); } } return result; } } Second I put it in to Gallery through Adapter Gallery gallery = (Gallery) findViewById(R.id.gallery); gallery.setAdapter(new ImageAdapter(this)); ImageAdapter: public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; private Context mContext; private View[] mImages = genSerielImageViews(); public ImageAdapter(Context c) { mContext = c; TypedArray a = obtainStyledAttributes(R.styleable.Gallery); mGalleryItemBackground = a.getResourceId( R.styleable.Gallery_android_galleryItemBackground, 0); a.recycle(); } private View[] genSerielImageViews() { if (true) { int N = 6; StringView[] views = new StringView[N]; for (int i=0; i<N; i++) { views[i] = new StringView(mContext, "ITEM #" + Integer.toString(i) ); } return views; } else { int N = 6; TextView[] views = new TextView[N]; for (int i=0; i<N; i++) { views[i] = new TextView( mContext ); views[i].setText("CCTV #" + Integer.toString(i) ); } return views; } } public int getCount() { return mImages.length; } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { return mImages[position]; } } Then Compile&Run, press keypad RIGHT and I got a crash, It's turns out a weird InputMethodManager error: 03-18 07:22:33.568: ERROR/AndroidRuntime(958): Uncaught handler: thread main exiting due to uncaught exception 03-18 07:22:33.648: ERROR/AndroidRuntime(958): java.lang.NullPointerException 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.view.inputmethod.InputMethodManager.startInputInner(InputMethodManager.java:940) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.view.inputmethod.InputMethodManager.checkFocus(InputMethodManager.java:1114) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.view.ViewRoot.handleMessage(ViewRoot.java:1869) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.os.Handler.dispatchMessage(Handler.java:99) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.os.Looper.loop(Looper.java:123) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at android.app.ActivityThread.main(ActivityThread.java:4310) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at java.lang.reflect.Method.invokeNative(Native Method) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at java.lang.reflect.Method.invoke(Method.java:521) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 03-18 07:22:33.648: ERROR/AndroidRuntime(958): at dalvik.system.NativeStart.main(Native Method) Thanks.

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  • How ASP.NET MVC passes model to the view without explicitly passing it

    - by Vlad Bezden
    Here is one of the examples that I've seen on how to do validation on Controller: [HttpPost] public ViewResult Create(MyModel response) { if (ModelState.IsValid) { return View("Thanks"); } else { return View(); } } If there are validation errors, than return View() method is called without any parameters. Obviesly you have @Html.ValidationSummary() in your View and Model has all required properties attributes. The data that was entered into the form was preserved and displayed again when the view was rendered with the validation summary. My question is how data preserved? Since it was not passed to the View like return View(response); Thanks a lot. Sincerely, Vlad

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  • How can I render a custom view in a UIScrollView at varying zoom levels without distorting the view?

    - by eczarny
    The scenario: I have a custom view (a subclass of UIView) that draws a game board. To enable the ability to zoom into, and pan around, the board I added my view as a subview of UIScrollView. This kind of works, but the game board is being rendered incorrectly. Everything is kind of fuzzy, and nothing looks right. The question: How can I force my view to be redrawn correctly ay varying scales? I'm providing my view with the current scale and sending it a setNeedsDisplay message after the scroll view is done zooming in/out, but the game board is still being rendered incorrectly. My view should be redrawing the game board depending on the zoom level, but this isn't happening. Does the scroll view perform a generic transformation on subviews? Is there a way to disable this behavior?

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  • How do you pop a modal view and the previous navigation controller view at once?

    - by mr_kurrupt
    I haven't found anything similar to this on google or stack overflow... What I'm trying to do is pop a modal view and the previous view at the same time. For example, look at the calendars app. When you are on the 'Edit' screen and select 'Delete Event', you are taken back to the calendar view. The 'Edit' screen, which was presented modally is popped as well as the the 'Event' screen (where the user is just viewing the calendar event). The problem I am having is that I know how to pop a modal view...but from the same UIViewController subclass ('Edit' screen in this example), how do I pop a view that isn't modal? I was thinking about popping the modal view as you would normally, then posting an NSNotification to the 'Event' (for instance) screen's UIViewController subclass and telling it to pop that view as well. The other thing is that for the animation, it should be the dismissModalViewControllerAnimated animation (slide down) and not the popViewControllerAnimated animation (slide left). Thanks.

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  • Iterating 'Active' View Controllers

    - by ISDi
    Ola Folks, In an iPhone application I am displaying different views by using the addSubView:SomeViewController.view method. I want to be able to, at the very least, log the view controllers that are in the view hierarchy that is being displayed. I would prefer to be able to get a handle to a specific view controller. I know how to iterate the views, I just do not see how to access the view controllers of those views. I am looking for something that will give me the type of access to the view controllers that UINavigationController::ViewControllers does. I thought I could get away with: for (UIViewController* oVC in [self.view subviews]) but this is not having the intended effect. If someone has a way of doing this, please share it with me. -isdi-

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  • MVVM View reference to ViewModel

    - by BrettRobi
    I'm using MVVM in a WPF app. I'm very new to both. Let me state that I am not a purest in the MVVM pattern, I am trying to use as many best practices as I can but am trying to make what I think are reasonable compromises to make it work in our environment. For example, I am not trying to achieve 0% code in my View codebehind. I have a couple of questions about best practices. 1) I understand I don't want my VM to know about the attached View, but is it reasonable for the View to have a reference to its VM? 2) If a control in a View opens another View (such as a dialog) should I handle this in the View? It seems wrong to handle it in the VM since then the VM has some knowledge of a specific View.

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  • Perform Push Segue From a Tab View Controller

    - by user1416492
    I have a Tab Bar Controller App, the tab bar controller is forked into several "tab" view controller, in one of the view controller I want to redirect the user to an other view controller. I create a segue from that tab view controller to the destination view controller and given it an Identifer. And I call "performSegueWithIdentifier" in "viewDidAppear" to redirect the user. It works fine when the segue is "Modal", however since I want to retain the tabs, I want to call the segue through "Push". However, once I change the segue to "Push", it is not working anymore (it does not try to go to the destination view controller). The app did not crash on the simulator but just staying on the origin tab view controller.

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  • iPhone SDK - keep data in modal view

    - by swalkner
    Hi all, I've got a modal view loaded the following way: ModalViewController *modalController = [[ModalViewController alloc] initWithNibName:@"ModalViewController" bundle:nil]; searchController.delegate = self; [self.navigationController presentModalViewController:modalController animated:YES]; [modalController release]; When the modal view appears, "viewDidLoad" is called. When I dismiss the modal view via [self.navigationController dismissModalViewControllerAnimated:YES]; the method "viewDidUnload" ISN'T called, but the next time I let the modal view appear, "viewDidLoad" is called again. My problem now is that I'm creating an NSArray in the modal view's "viewDidLoad" - and as I'm fetching the data from the web, I would like to do it only once. But this way, it's fetched every time... Any hints how I could achieve that the data is only fetched once? I would really like to do it in the modal view and not in the parent and provide the array as parameter to the modal view... Thanks!

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  • Does this popup view violate HIGS?

    - by brettr
    Will using a popup view to present a comment submission form violate the HIGS? I may have one popup with selections that goes to the final popup. Two popups back to back. This is more similar to a modal type of view than an alert or action sheet as described by the HIGS: http://developer.apple.com/iphone/library/documentation/UserExperience/Conceptual/MobileHIG/ModalViews/ModalViews.html#//apple_ref/doc/uid/TP40006556-CH11-SW1 under the section 'Using Modal Views'. Basically the type of view I'm shooting for is a combination of an alert with a custom view. It's sort of a mini view since it will be centered in the middle of the screen but not take up all of the viewing area. I'm fairly sure that is a violation however, but I'm looking for a few opinions on it. I believe what needs to happen is use a modal view, which will cover the entire view.

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