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  • Do Websites need Local Databases Anymore?

    - by viatropos
    If there's a better place to ask this, please let me know. Every time I build a new website/blog/shopping-cart/etc., I keep trying to do the following: Extract out common functionality into reusable code (Rubygems and jQuery plugins mostly) If possible, convert that gem into a small service so I never have to deal with a database for the objects involved (by service, I mean something lean and mean, usually built with the Sinatra Web Framework with a few core models). My assumption is, if I can remove dependencies on local databases, that will make it easier and more scalable in the long run (scalable in terms of reusability and manageability, not necessarily database/performance). I'm not sure if that's a good or bad assumption yet. What do you think? I've made this assumption because of the following reason: Most serious database/model functionality has been built on the internet somewhere. Just to name a few: Social Network API: Facebook Messaging API: Twitter Mailing API: Google Event API: Eventbrite Shopping API: Shopify Comment API: Disqus Form API: Wufoo Image API: Picasa Video API: Youtube ... Each of those things are fairly complicated to build from scratch and to make as optimized, simple, and easy to use as those companies have made them. So if I build an app that shows pictures (picasa) on an Event page (eventbrite), and you can see who joined the event (facebook events), and send them emails (google apps api), and have them fill out monthly surveys (wufoo), and watch a video when they're done (youtube), all integrated into a custom, easy to use website, and I can do that without ever creating a local database, is that a good thing? I ask because there's two things missing from the puzzle that keep forcing me to create that local database: Post API RESTful/Pretty Url API While there's plenty of Blogging systems and APIs for them, there is no one place where you can just write content and have it part of some massive thing. For every app, I have to use code for creating pretty/restful urls, and that saves posts. But it seems like that should be a service! Question is, is that what the website is? ...That place to integrate the worlds services for my specific cause... and, sigh, to store posts that only my site has access to. Will everyone always need "their own blog"? Why not just have a profile and write lots of content on an established platform like StackOverflow or Facebook? ... That way I can write apps entirely without a database and know that I'm doing it right. Note: Of course at some point you'd need a database, if you were doing something unique or new. But for the case where you're just rewiring information or creating things like videos, events, and products, is it really necessary anymore??

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  • Would a Centralized Blogging Service Work?

    - by viatropos
    If there's a better place to ask this, please let me know. Every time I build a new website/blog/shopping-cart/etc., I keep trying to do the following: Extract out common functionality into reusable code (Rubygems and jQuery plugins mostly) If possible, convert that gem into a small service so I never have to deal with a database for the objects involved (by service, I mean something lean and mean, usually built with the Sinatra Web Framework with a few core models. My assumption is, if I can remove dependencies on local databases, that will make it easier and more scalable in the long run (scalable in terms of reusability and manageability, not necessarily database/performance). I'm not sure if that's a good or bad assumption yet. What do you think? I've made this assumption because of the following reason: Most serious database/model functionality has been built on the internet somewhere. Just to name a few: Social Network API: Facebook Messaging API: Twitter Mailing API: Google Event API: Eventbrite Shopping API: Shopify Comment API: Disqus Form API: Wufoo Image API: Picasa Video API: Youtube ... Each of those things are fairly complicated to build from scratch and to make as optimized, simple, and easy to use as those companies have. So if I build an app that shows pictures (picasa) on an Event page (eventbrite), and you can see who joined the event (facebook events), and send them emails (google apps api), and have them fill out monthly surveys (wufoo), and watch a video when they're done (youtube), all integrated into a custom, easy to use website, and I can do that without ever creating a local database, is that a good thing? I ask because there's two things missing from the puzzle that keep forcing me to create that local database: Post API RESTful/Pretty Url API While there's plenty of Blogging systems and APIs for them, there is no one place where you can just write content and have it part of some massive thing. For every app, I have to use code for creating pretty/restful urls, and that saves posts. But it seems like that should be a service! Question is, is that the main point of a website? Will everyone always need "their own blog"? Why not just have a profile and write lots of content on an established platform like StackOverflow or Facebook?

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  • Strange behaviour of NSString in NSView

    - by Mee
    Trying to create a Skat-Game, I encountered the following problem: isBidding is a Boolean value indicationg, the program is in a certain state, [desk selected] is a method calling returning the current selected player, chatStrings consists of dictionaries, saving strings with the player, who typed, and what he typed - (void)drawRect:(NSRect)rect { NSMutableDictionary * attributes = [NSMutableDictionary dictionary]; [attributes setObject:[NSFont fontWithName:playerFont size:playerFontSize] forKey:NSFontAttributeName]; [attributes setObject:playerFontColor forKey:NSForegroundColorAttributeName]; [[NSString stringWithFormat:@"Player %i",[desk selected] + 1]drawInRect:playerStringRect withAttributes:attributes]; if (isBidding) { [attributes setObject:[NSFont fontWithName:chatFont size:chatFontSize] forKey:NSFontAttributeName]; [attributes setObject:chatFontColor forKey:NSForegroundColorAttributeName]; int i; for (i = 0; i < [chatStrings count]; i++, yProgress -= 20) { if (isBidding) [[NSString stringWithFormat:@"Player %i bids: %@",[[[chatStrings objectAtIndex:i]valueForKey:@"Player"]intValue], [[chatStrings objectAtIndex:i]valueForKey:@"String"]] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; else [[NSString stringWithFormat:@"Player %i: %@",[[[chatStrings objectAtIndex:i]valueForKey:@"Player"]intValue], [[chatStrings objectAtIndex:i]valueForKey:@"String"]] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; } if (isBidding) [[NSString stringWithFormat:@"Player %i bids: %@",[desk selected] + 1, displayString] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; else [[NSString stringWithFormat:@"Player %i: %@",[desk selected] + 1, displayString] drawAtPoint:NSMakePoint([self bounds].origin.x, yProgress) withAttributes:attributes]; yProgress = chatFontBegin; } } This is the part determining the string's content, the string is contributed by an [event characters] method. -(void)displayChatString:(NSString *)string { displayString = [displayString stringByAppendingString:string]; [self setNeedsDisplay:YES]; } The problem if have is this: when typing in more than two letters the view displays NSRectSet{{{471, 574},{500, 192}}} and returns no more discription when I try to print it. then I get an EXC_BAD_ACCESS message, though I have not released it (as far as I can see) I also created the string with alloc and init, so I cannot be in the autorelease pool. I also tried to watch the process when it changes with the debugger, but I couldn't find any responsible code. As you can see I am still a beginner in Cocoa (and programming in general), so I would be really happy if somebody would help me with this.

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  • How does this Singleton-like web class persists session data, even though session is not updated in

    - by Micah Burnett
    Ok, I've got this singleton-like web class which uses session to maintain state. I initially thought I was going to have to manipulate the session variables on each "set" so that the new values were updated in the session. However I tried using it as-is, and somehow, it remembers state. For example, if run this code on one page: UserContext.Current.User.FirstName = "Micah"; And run this code in a different browser tab, FirstName is displayed correctly: Response.Write(UserContext.Current.User.FirstName); Can someone tell me (prove) how this data is getting persisted in the session? Here is the class: using System; using System.Collections.Generic; using System.Linq; using System.Web; public class UserContext { private UserContext() { } public static UserContext Current { get { if (System.Web.HttpContext.Current.Session["UserContext"] == null) { UserContext uc = new UserContext(); uc.User = new User(); System.Web.HttpContext.Current.Session["UserContext"] = uc; } return (UserContext)System.Web.HttpContext.Current.Session["UserContext"]; } } private string HospitalField; public string Hospital { get { return HospitalField; } set { HospitalField = value; ContractField = null; ModelType = null; } } private string ContractField; public string Contract { get { return ContractField; } set { ContractField = value; ModelType = string.Empty; } } private string ModelTypeField; public string ModelType { get { return ModelTypeField; } set { ModelTypeField = value; } } private User UserField; public User User { get { return UserField; } set { UserField = value; } } public void DoSomething() { } } public class User { public int UserId { get; set; } public string FirstName { get; set; } } I added this to a watch, and can see that the session variable is definitely being set somewhere: (UserContext)System.Web.HttpContext.Current.Session["UserContext"]; As soon as a setter is called the Session var is immediately updated: set { HospitalField = value; //<--- here ContractField = null; ModelType = null; }

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  • How could I send live video stream to remote server from my phone !!!

    - by poc
    Hello , I have a problem about streaming my video to server in real-time from my phone. that is , let my phone be a IP Camera , and server can watch the live video from my phone I have googled many many solutions, but there is no one can solve my problem. I use MediaRecorder to record . it can save video file in the SD card correctly. then , I refered this page and used some method as followings skt = new Socket(InetAddress.getByName(hostname),port); pfd =ParcelFileDescriptor.fromSocket(skt); mediaRecorder.setOutputFile(pfd.getFileDescriptor()); now it seems I can send the video stream while recording however, I wrote a receiver-side program to receive the video stream from Android , but it doesn't work . is there any error? I can receive file , but I can not open the video file . I guess the problem may caused by file format ? there are outline of my code. in android side Socket skt = new Socket(hostIP,port); ParcelFileDescriptor pfd =ParcelFileDescriptor.fromSocket(skt); .... .... mediaRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mediaRecorder.setVideoSource(MediaRecorder.VideoSource.DEFAULT); mediaRecorder.setOutputFormat(MediaRecorder.OutputFormat.MPEG_4); mediaRecorder.setOutputFile(pfd.getFileDescriptor()); ..... mediaRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.DEFAULT); mediaRecorder.setVideoEncoder(MediaRecorder.VideoEncoder.MPEG_4_SP); ..... mediaRecorder.start(); in receiver side (my ACER notebook) // anyway , I don't think the file extentions will do any effect File video = new File (strDate+".3gpp"); FileOutputStream fos; try { fos = new FileOutputStream(video); byte[] data = new byte[1024]; int count =-1; while( (count = fin.read(data,0,1024) ) !=-1) { fos.write(data,0,count); fos.flush(); } fos.close(); fin.close(); I confused a long time.... thanks in advance

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  • Openlayers - LayerRedraw() / Feature rotation

    - by Ozaki
    TLDR: I have an Openlayers map with a layer called 'track' I want to remove track and add track back in. I have an image 'imageFeature' on a layer that rotates on load to the direction being set. I want it to update this rotation that is set in 'styleMap' on a layer called 'tracking'. I set the var 'stylemap' to apply the external image & rotation. The 'imageFeature' is added to the layer at the coords specified. 'imageFeature' is removed. 'imageFeature' is added again in its new location. Rotation is not applied.. As the 'styleMap' applies to the layer I think that I have to remove the layer and add it again rather than just the 'imageFeature' Layer: var tracking = new OpenLayers.Layer.GML("Tracking", "coordinates.json", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); styleMap: var styleMap = new OpenLayers.StyleMap({ fillOpacity: 1, pointRadius: 10, rotation: heading, }); Now wrapped in a timed function the imageFeature: map.layers[3].addFeatures(new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(longitude, latitude), {rotation: heading, type: parseInt(Math.random() * 3)} )); Type refers to a lookup of 1 of 3 images.: styleMap.addUniqueValueRules("default", "type", lookup); var lookup = { 0: {externalGraphic: "Image1.png", rotation: heading}, 1: {externalGraphic: "Image2.png", rotation: heading}, 2: {externalGraphic: "Image3.png", rotation: heading} } I have tried the 'redraw()' function: but it returns "tracking is undefined" or "map.layers[2]" is undefined. tracking.redraw(true); map.layers[2].redraw(true); Heading is a variable: from a JSON feed. var heading = 13.542; But so far can't get anything to work it will only rotate the image onload. The image will move in coordinates as it should though. So what am I doing wrong with the redraw function or how can I get this image to rotate live? Thanks in advance -Ozaki Add: I managed to get map.layers[2].redraw(true); to sucessfully redraw layer 2. But it still does not update the rotation. I am thinking because the stylemap is updating. But it runs through the style map every n sec, but no updates to rotation and the variable for heading is updating correctly if i put a watch on it in firebug.

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  • How do you prevent IDisposable from spreading to all your classes?

    - by GrahamS
    Start with these simple classes... Let's say I have a simple set of classes like this: class Bus { Driver busDriver = new Driver(); } class Driver { Shoe[] shoes = { new Shoe(), new Shoe() }; } class Shoe { Shoelace lace = new Shoelace(); } class Shoelace { bool tied = false; } A Bus has a Driver, the Driver has two Shoes, each Shoe has a Shoelace. All very silly. Add an IDisposable object to Shoelace Later I decide that some operation on the Shoelace could be multi-threaded, so I add an EventWaitHandle for the threads to communicate with. So Shoelace now looks like this: class Shoelace { private AutoResetEvent waitHandle = new AutoResetEvent(false); bool tied = false; // ... other stuff .. } Implement IDisposable on Shoelace Buit now FxCop will complain: "Implement IDisposable on 'Shoelace' because it creates members of the following IDisposable types: 'EventWaitHandle'." Okay, I implement IDisposable on Shoelace and my neat little class becomes this horrible mess: class Shoelace : IDisposable { private AutoResetEvent waitHandle = new AutoResetEvent(false); bool tied = false; private bool disposed = false; public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } ~Shoelace() { Dispose(false); } protected virtual void Dispose(bool disposing) { if (!this.disposed) { if (disposing) { if (waitHandle != null) { waitHandle.Close(); waitHandle = null; } } // No unmanaged resources to release otherwise they'd go here. } disposed = true; } } Or (as pointed out by commenters) since Shoelace itself has no unmanaged resources, I might use the simpler dispose implementation without needing the Dispose(bool) and Destructor: class Shoelace : IDisposable { private AutoResetEvent waitHandle = new AutoResetEvent(false); bool tied = false; public void Dispose() { if (waitHandle != null) { waitHandle.Close(); waitHandle = null; } GC.SuppressFinalize(this); } } Watch in horror as IDisposable spreads Right that's that fixed. But now FxCop will complain that Shoe creates a Shoelace, so Shoe must be IDisposable too. And Driver creates Shoe so Driver must be IDisposable. and Bus creates Driver so Bus must be IDisposable and so on. Suddenly my small change to Shoelace is causing me a lot of work and my boss is wondering why I need to checkout Bus to make a change to Shoelace. The Question How do you prevent this spread of IDisposable, but still ensure that your unmanaged objects are properly disposed?

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  • Audio/video streaming on Windows platform

    - by bushtucker
    I'm building an interactive language learning application to be used in a classroom environment. The idea is that a teacher should be able to talk to the students (=audio stream to all students), let students talk to each other (= audio P2P) in groups of two or more, let students watch a video coming from a the DVD player or coming from a media server. It should be possible to save the audio/video streams. The teacher should also be able to monitor, take-over or block the desktop of the students. The platform is Windows and it's a desktop application, no web application. The audio delay should be as minimal as poosible. Optionally a student sitting at home should be supported, but it's not a high priority. I am now finished with the classroom control part of the application (login, monitor, block, ...) and want to start the audio and video part. I've been evaluating several options like DirectX, GStreamer and SIP but now I have to make a decision. DirectX seems an obvious choice for the Windows platform, but it only lets me capture and playback audio and video. The encoding/decoding/network part I should do myself. GStreamer contains all kinds of options to capture/encode/stream/save audio and video streams. I've experimented a bit with it (ossbuild) and it does seem to involve a lot of trial and error to make something work: - microphone capture (via directsoundsrc) produces cracking noises on some computers - rtpL16 payloader didn't work well - streaming raw audio over the network only working at a sampling rate of 8000, no higher - there are a lot of errors when receiving mpeg4 video (bad I-frame), on some computers worse than others It is my impression that gstreamer is primary targetted at linux platforms. Development and support for the Windows platform seems to be a little behind. Nevertheless it's a powerful framework that could save me months and years of work. SIP seems to be able to do everything I want, but it is targeted towards telephony and IM. I don't know how flexible SIP is. It seems to me that the SIP layer would just be overhead as I already have a central (teacher) application that can control and setup all the streams. The interesting parts of frameworks like opalvoip and freeswitch are the actual audio/video capture, the encoding and transmission. Does anyone know how these interesting parts relate a framework like gstreamer? Are they easy to integrate into a custom application? Are they flexible enough? Does anyone have experience with all or one of these technologies? Maybe there are even other options I can look at? Many thanks for your advice

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  • C program using inotify to monitor multiple directories along with sub-directories?

    - by lakshmipathi
    I have program which monitors a directory (/test) and notify me. I want to improve this to monitor another directory (say /opt). And also how to monitor it's subdirectories , current i'll get notified if any changes made to files under /test . but i'm not getting any inotifcation if changes made sub-directory of /test, that is touch /test/sub-dir/files.txt .. Here my current code - hope this will help /* Simple example for inotify in Linux. inotify has 3 main functions. inotify_init1 to initialize inotify_add_watch to add monitor then inotify_??_watch to rm monitor.you the what to replace with ??. yes third one is inotify_rm_watch() */ #include <sys/inotify.h> int main(){ int fd,wd,wd1,i=0,len=0; char pathname[100],buf[1024]; struct inotify_event *event; fd=inotify_init1(IN_NONBLOCK); /* watch /test directory for any activity and report it back to me */ wd=inotify_add_watch(fd,"/test",IN_ALL_EVENTS); while(1){ //read 1024 bytes of events from fd into buf i=0; len=read(fd,buf,1024); while(i<len){ event=(struct inotify_event *) &buf[i]; /* check for changes */ if(event->mask & IN_OPEN) printf("%s :was opened\n",event->name); if(event->mask & IN_MODIFY) printf("%s : modified\n",event->name); if(event->mask & IN_ATTRIB) printf("%s :meta data changed\n",event->name); if(event->mask & IN_ACCESS) printf("%s :was read\n",event->name); if(event->mask & IN_CLOSE_WRITE) printf("%s :file opened for writing was closed\n",event->name); if(event->mask & IN_CLOSE_NOWRITE) printf("%s :file opened not for writing was closed\n",event->name); if(event->mask & IN_DELETE_SELF) printf("%s :deleted\n",event->name); if(event->mask & IN_DELETE) printf("%s :deleted\n",event->name); /* update index to start of next event */ i+=sizeof(struct inotify_event)+event->len; } } }

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  • ASP.NET Repeater and DataBinder.Eval

    - by Fernando
    I've got a <asp:Repeater> in my webpage, which is bound to a programatically created dataset. The purpose of this repeater is to create an index from A-Z, which, when clicked, refreshes the information on the page. The repeater has a link button like so: <asp:LinkButton ID="indexLetter" Text='<%#DataBinder.Eval(Container.DataItem,"letter")%>' runat="server" CssClass='<%#DataBinder.Eval(Container.DataItem, "cssclass")%>' Enabled='<%#DataBinder.Eval(Container.DataItem,"enabled")%>'></asp:LinkButton> The dataset is created the following way: protected DataSet getIndex(String index) { DataSet ds = new DataSet(); ds.Tables.Add("index"); ds.Tables["index"].Columns.Add("letter"); ds.Tables["index"].Columns.Add("cssclass"); ds.Tables["index"].Columns.Add("enabled"); char alphaStart = Char.Parse("A"); char alphaEnd = Char.Parse("Z"); for (char i = alphaStart; i <= alphaEnd; i++) { String cssclass="", enabled="true"; if (index == i.ToString()) { cssclass = "selected"; enabled = "false"; } ds.Tables["index"].Rows.Add(new Object[3] {i.ToString(),cssclass,enabled }); } return ds; } However, when I run the page, a "Specified cast is not valid exception" is thrown in Text='<%#DataBinder.Eval(Container.DataItem,"letter")'. I have no idea why, I have tried manually casting to String with (String), I've tried a ToString() method, I've tried everything. Also, if in the debugger I add a watch for DataBinder.Eval(Container.DataItem,"letter"), the value it returns is "A", which according to me, should be fine for the Text Property. EDIT: Here is the exception: System.InvalidCastException was unhandled by user code Message="Specified cast is not valid." Source="App_Web_cmu9mtyc" StackTrace: at ASP.savecondition_aspx._DataBinding_control7(Object sender, EventArgs e) in e:\Documents and Settings\Fernando\My Documents\Visual Studio 2008\Projects\mediTrack\mediTrack\saveCondition.aspx:line 45 at System.Web.UI.Control.OnDataBinding(EventArgs e) at System.Web.UI.Control.DataBind(Boolean raiseOnDataBinding) at System.Web.UI.Control.DataBind() at System.Web.UI.Control.DataBindChildren() InnerException: Any advice will be greatly appreciated, thank you EDIT 2: Fixed! The problem was not in the Text or CSS tags, but in the Enabled tag, I had to cast it to a Boolean value. The problem was that the exception was signaled at the Text tag, I don't know why

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  • vb.net how to start a folder monitor service at runtime and pass on the folder path to monitor?

    - by mazrabul
    hi, I have the following windows service file: Imports System.ServiceProcess Imports System.IO Public Class fswService Dim fsw As FileSystemWatcher Dim lf As StreamWriter Protected Overrides Sub OnStart(ByVal args As String()) ' Add code here to start your service. This method should set things ' in motion so your service can do its work. lf = New StreamWriter(Application.StartupPath & "\fsw_lg.log") fsw = New FileSystemWatcher() fsw.Path = args(0) fsw.IncludeSubdirectories = True fsw.Filter = ".txt" fsw.EnableRaisingEvents = True AddHandler fsw.Created, New FileSystemEventHandler(AddressOf file_created) AddHandler fsw.Changed, New FileSystemEventHandler(AddressOf file_changed) AddHandler fsw.Deleted, New FileSystemEventHandler(AddressOf file_deleted) End Sub Public Sub file_created(ByVal obj As Object, ByVal e As FileSystemEventArgs) lf.WriteLine(Now.ToShortDateString & "-" & Now.ToShortTimeString & "-" & e.FullPath & "-created") End Sub Public Sub file_changed(ByVal obj As Object, ByVal e As FileSystemEventArgs) lf.WriteLine(Now.ToShortDateString & "-" & Now.ToShortTimeString & "-" & e.FullPath & "-changed") End Sub Public Sub file_deleted(ByVal obj As Object, ByVal e As FileSystemEventArgs) lf.WriteLine(Now.ToShortDateString & "-" & Now.ToShortTimeString & "-" & e.FullPath & "-deleted") End Sub Protected Overrides Sub OnStop() lf.Close() End Sub End Class i have the ServiceName set to fswService (same as class name). When I added an installer I also set the ServiceName for the ServiceInstaller1 as fswService. I want to start this service at runtime based on the user setting the path of the folder to be watched. To achieve this I have the following: Dim fsw_controller As New ServiceProcess.ServiceController fsw_controller.Start(fswService) 2 problems: first, intellisense error saying: 'fswService' is a type and cannot be used as an expression. second, I can not figure out a way to pass on to the service the path of the folder to watch (which is stored at My.Settings.userPath). I really thought this is how you start a service. Am I missing something? Your help is, as always, appreciated. Thanks

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  • Is there any memory leak in the normal routine of sqlite3_*()?

    - by reer
    A normal routine of sqlite3_prepare_v2() + sqlite3_step() + sqlite3_finalize() could contain leak. It sound ridiculous. But the test code seems to say it. Or I used the sqlite3_*() wrongly. Appreciate for any reply. __code________________________ include include // for usleep() include int multi_write (int j); sqlite3 *db = NULL; int main (void) { int ret = -1; ret = sqlite3_open("test.db", &db); ret = sqlite3_exec(db,"CREATE TABLE data_his (id INTEGER PRIMARY KEY, d1 CHAR(16))", NULL,NULL,NULL); usleep (100000); int j=0; while (1) { multi_write (j++); usleep (2000000); printf (" ----------- %d\n", j); } ret = sqlite3_close (db); return 0; } int multi_write (int j) { int ret = -1; char *sql_f = "INSERT OR REPLACE INTO data_his VALUES (%d, %Q)"; char *sql = NULL; sqlite3_stmt *p_stmt = NULL; ret = sqlite3_prepare_v2 (db, "BEGIN TRANSACTION", -1, &p_stmt, NULL); ret = sqlite3_step ( p_stmt ); ret = sqlite3_finalize ( p_stmt ); int i=0; for (i=0; i<100; i++) { sql = sqlite3_mprintf ( sql_f, j*100000 + i, "00000000000068FD"); ret = sqlite3_prepare_v2 (db, sql, -1, &p_stmt, NULL ); sqlite3_free ( sql ); //printf ("sqlite3_prepare_v2(): %d, %s\n", ret, sqlite3_errmsg (db)); ret = sqlite3_step ( p_stmt ); //printf ("sqlite3_step(): %d, %s\n", ret, sqlite3_errmsg (db)); ret = sqlite3_finalize ( p_stmt ); //printf ("sqlite3_finalize(): %d, %s\n\n", ret, sqlite3_errmsg (db)); } ret = sqlite3_prepare_v2 (db, "COMMIT TRANSACTION", -1, &p_stmt, NULL ); ret = sqlite3_step ( p_stmt ); ret = sqlite3_finalize ( p_stmt ); return 0; } __result________________________ And I watch the the process's run by top. At first, the memory statistics is: PID PPID USER STAT VSZ %MEM %CPU COMMAND 17731 15488 root S 1104 5% 7% ./sqlite3multiwrite When the printf() in while(1){} of main() prints the 150, the memory statistics is: PID PPID USER STAT VSZ %MEM %CPU COMMAND 17731 15488 root S 1552 5% 7% ./sqlite3multiwrite It sounds that after 150 for-cycles, the memory used by sqlite3multiwrite increase from 1104KB to 1552KB. What does it mean? memory leak or other thing?

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  • Yet another Memory Leak Issue (memory is still gone when program terminates)- C program on SLES

    - by user1426181
    I run my C program on Suse Linux Enterprise that compresses several thousand large files (between 10MB and 100MB in size), and the program gets slower and slower as the program runs (it's running multi-threaded with 32 threads on a Intel Sandy Bridge board). When the program completes, and it's run again, it's still very slow. When I watch the program running, I see that the memory is being depleted while the program runs, which you would think is just a classic memory leak problem. But, with a normal malloc()/free() mismatch, I would expect all the memory to return when the program terminates. But, most of the memory doesn't get reclaimed when the program completes. The free or top command shows Mem: 63996M total, 63724M used, 272M free when the program is slowed down to a halt, but, after the termination, the free memory only grows back to about 3660M. When the program is rerun, the free memory is quickly used up. The top program only shows that the program, while running, is using at most 4% or so of the memory. I thought that it might be a memory fragmentation problem, but, I built a small test program that simulates all the memory allocation activity in the program (many randomized aspects were built in - size/quantity), and it always returns all the memory upon completion. So, I don't think that's it. Questions: Can there be a malloc()/free() mismatch that will lose memory permanently, i.e. even after the process completes? What other things in a C program (not C++) can cause permanent memory loss, i.e. after the program completes, and even the terminal window closes? Only a reboot brings the memory back. I've read other posts about files not being closed causing problems, but, I don't think I have that problem. Is it valid to be looking at top and free for the memory statistics, i.e. do they accurately describe the memory situation? They do seem to correspond to the slowness of the program. If the program only shows a 4% memory usage, will something like valgrind find this problem?

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  • Finding open contiguous blocks of time for every day of a month, fast

    - by Chris
    I am working on a booking availability system for a group of several venues, and am having a hard time generating the availability of time blocks for days in a given month. This is happening server-side in PHP, but the concept itself is language agnostic -- I could be doing this in JS or anything else. Given a venue_id, month, and year (6/2012 for example), I have a list of all events occurring in that range at that venue, represented as unix timestamps start and end. This data comes from the database. I need to establish what, if any, contiguous block of time of a minimum length (different per venue) exist on each day. For example, on 6/1 I have an event between 2:00pm and 7:00pm. The minimum time is 5 hours, so there's a block open there from 9am - 2pm and another between 7pm and 12pm. This would continue for the 2nd, 3rd, etc... every day of June. Some (most) of the days have nothing happening at all, some have 1 - 3 events. The solution I came up with works, but it also takes waaaay too long to generate the data. Basically, I loop every day of the month and create an array of timestamps for each 15 minutes of that day. Then, I loop the time spans of events from that day by 15 minutes, marking any "taken" timeslot as false. Remaining, I have an array that contains timestamp of free time vs. taken time: //one day's array after processing through loops (not real timestamps) array( 12345678=>12345678, // <--- avail 12345878=>12345878, 12346078=>12346078, 12346278=>false, // <--- not avail 12346478=>false, 12346678=>false, 12346878=>false, 12347078=>12347078, // <--- avail 12347278=>12347278 ) Now I would need to loop THIS array to find continuous time blocks, then check to see if they are long enough (each venue has a minimum), and if so then establish the descriptive text for their start and end (i.e. 9am - 2pm). WHEW! By the time all this looping is done, the user has grown bored and wandered off to Youtube to watch videos of puppies; it takes ages to so examine 30 or so days. Is there a faster way to solve this issue? To summarize the problem, given time ranges t1 and t2 on day d, how can I determine the remaining time left in d that is longer than the minimum time block m. This data is assembled on demand via AJAX as the user moves between calendar months. Results are cached per-page-load, so if the user goes to July a second time, the data that was generated the first time would be reused. Any other details that would help, let me know. Edit Per request, the database structure (or the part that is relevant here) *events* id (bigint) title (varchar) *event_times* id (bigint) event_id (bigint) venue_id (bigint) start (bigint) end (bigint) *venues* id (bigint) name (varchar) min_block (int) min_start (varchar) max_start (varchar)

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  • ob_start() -> ob_flush() doesn't work

    - by MB34
    I am using ob_start()/ob_flush() to, hopefully, give me some progress during a long import operation. Here is a simple outline of what I'm doing: <?php ob_start (); echo "Connecting to download Inventory file.<br>"; $conn = ftp_connect($ftp_site) or die("Could not connect"); echo "Logging into site download Inventory file.<br>"; ftp_login($conn,$ftp_username,$ftp_password) or die("Bad login credentials for ". $ftp_site); echo "Changing directory on download Inventory file.<br>"; ftp_chdir($conn,"INV") or die("could not change directory to INV"); // connection, local, remote, type, resume $localname = "INV"."_".date("m")."_".date('d').".csv"; echo "Downloading Inventory file to:".$localname."<br>"; ob_flush(); flush(); sleep(5); if (ftp_get($conn,$localname,"INV.csv",FTP_ASCII)) { echo "New Inventory File Downloaded<br>"; $datapath = $localname; ftp_close($conn); } else { ftp_close($conn); die("There was a problem downloading the Inventory file."); } ob_flush(); flush(); sleep(5); $csvfile = fopen($datapath, "r"); // open csv file $x = 1; // skip the header line $line = fgetcsv($csvfile); $y = (feof($csvfile) ? 2 : 5); while ((!$debug) ? (!feof($csvfile)) : $x <= $y) { $x++; $line = fgetcsv($csvfile); // do a lot of import stuff here with $line ob_flush(); flush(); sleep(1); } fclose($csvfile); // important: close the file ob_end_clean(); However, nothing is being output to the screen at all. I know the data file is getting downloaded because I watch the directory where it is being placed. I also know that the import is happening, meaning that it is in the while loop, because I can monitor the DB and records are being inserted. Any ideas as to why I am not getting output to the screen?

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  • Socket connection to a telnet-based server hangs on read

    - by mixwhit
    I'm trying to write a simple socket-based client in Python that will connect to a telnet server. I can test the server by telnetting to its port (5007), and entering text. It responds with a NAK (error) or an AK (success), sometimes accompanied by other text. Seems very simple. I wrote a client to connect and communicate with the server, but it hangs on the first attempt to read the response. The connection is successful. Queries like getsockname and getpeername are successful. The send command returns a value that equals the number of characters I'm sending, so it seems to be sending correctly. But in the end, it always hangs when I try to read the response. I've tried using both file-based objects like readline and write (via socket.makefile), as well as using send and recv. With the file object I tried making it with "rw" and reading and writing via that object, and later tried one object for "r" and another for "w" to separate them. None of these worked. I used a packet sniffer to watch what's going on. I'm not versed in all that I'm seeing, but during a telnet session I can see my typed text and the server's text coming back. During my Python socket connection, I can see my text going to the server, but packets back don't seem to have any text in them. Any ideas on what I'm doing wrong, or any strategies to try? Here's the code I'm using (in this case, it's with send and recv): #!/usr/bin/python host = "localhost" port = 5007 msg = "HELLO EMC 1 1" msg2 = "HELLO" import socket import sys try: skt = socket.socket(socket.AF_INET, socket.SOCK_STREAM) except socket.error, e: print("Error creating socket: %s" % e) sys.exit(1) try: skt.connect((host,port)) except socket.gaierror, e: print("Address-related error connecting to server: %s" % e) sys.exit(1) except socket.error, e: print("Error connecting to socket: %s" % e) sys.exit(1) try: print(skt.send(msg)) print("SEND: %s" % msg) except socket.error, e: print("Error sending data: %s" % e) sys.exit(1) while 1: try: buf = skt.recv(1024) print("RECV: %s" % buf) except socket.error, e: print("Error receiving data: %s" % e) sys.exit(1) if not len(buf): break sys.stdout.write(buf)

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  • I want to change DPI with Imagemagick without changing the actual byte-size of the image data

    - by user1694803
    I feel so horribly sorry that I have to ask this question here, but after hours of researching how to do an actually very simple task I'm still failing... In Gimp there is a very simple way to do what I want. I only have the German dialog installed but I'll try to translate it. I'm talking about going to "Picture-PrintingSize" and then adjusting the Values "X-Resolution" and "Y-Resolution" which are known to me as so called DPI values. You can also choose the format which by default is "Pixel/Inch". (In German the dialog is "Bild-Druckgröße" and there "X-Auflösung" and "Y-Auflösung") Ok, the values there are often "72" by default. When I change them to e.g. "300" this has the effect that the image stays the same on the computer, but if I print it, it will be smaller if you look at it, but all the details are still there, just smaller - it has a higher resolution on the printed paper (but smaller size... which is fine for me). I am often doing that when I am working with LaTeX, or to be exact with the command "pdflatex" on a recent Ubuntu-Machine. When I'm doing the above process with Gimp manually everything works just fine. The images will appear smaller in the resulting PDF but with high printing quality. What I am trying to do is to automate the process of going into Gimp and adjusting the DPI values. Since Imagemagick is known to be superb and I used it for many other tasks I tried to achieve my goal with this tool. But it does just not do what I want. After trying a lot of things I think this actually is be the command that should be my friend: convert input.png -density 300 output.png This should set the DPI to 300, as I can read everywhere in the web. It seems to work. When I check the file it stays the same. file input.png output.png input.png: PNG image data, 611 x 453, 8-bit grayscale, non-interlaced output.png: PNG image data, 611 x 453, 8-bit grayscale, non-interlaced When I use this command, it seems like it did what I wanted: identify -verbose output.png | grep 300 Resolution: 300x300 PNG:pHYs : x_res=300, y_res=300, units=0 (Funny enough, the same output comes for input.png which confuses me... so this might be the wrong parameters to watch?) But when I now render my TeX with "pdflatex" the image is still big and blurry. Also when I open the image with Gimp again the DPI values are set to "72" instead of "300". So there actually was no effect at all. Now what is the problem here. Am I getting something completely wrong? I can't be that wrong since everything works just fine with Gimp... Thanks for any help in this. I am also open to other automated solutions which are easily done on a Linux system...

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  • Lag spikes at full CPU usage, lagy mouse, maybe video card

    - by Roberts
    My PC specs: Motherboard Name - Gigabyte GA-945PL-S3 CPU Type - DualCore Intel Core 2 Duo E4300, 1800 MHz (9 x 200) OS - Microsoft Windows 7 Ultimate OS Kernel Type - 32-bit OS Version - 6.1.7601 I bougth a new video card one month ago. GeForce 210. I didn't have any problems. I wanted to overclock it, in other words: "Play with it". So I installed Gigabyte EasyBoost from CD and overclocked the GPU 590 + 110 mhz, memory to max to 960mhz from 800mhz. Benchmarks showed a little bit bigger score. Then I overclocked shader clock from 1405 to [..] (don't remeber really). So I was playing Modern Warfare 2 when off sudden computer froze when I wanted to select team, I was afk before that. I had to reset CMOS. After that I had problems with Skype: unread messages and no sound. Then I figured it out that when ever I open EasyBoost - Skype starts to glitch again. Now I use EVGA Precission X. Now after a month, I cleaned computer and closed the case, it was open all the time. I started to overclock GPU clock only (just a bit) because there was no problems that would stop me. So sometimes on heavy CPU load graphics starts to lag. Dragging a window is painful to watch too. Sometimes the screen freezes for 5 to 10 seconds (I can see that hard disk activity is maximal). You may say that CPU fault it is, isn't it? But sometimes lag spikes starts randomly when CPU load is at maximum. All 3 benchmark softwares (PerformanceTest, NovaBench and MSI Kombustor) shows that performance of my video card has dropped about 25%. BUT! CPU score is lower too. I ignored these problems but when I refreshed Windows Experience Index I was shocked. Month before (in latvian language but not so hard to understand): Now 01.04.2012 (upgraded RAM): This happened when I tried to capture Minecraft with Fraps on underclocked GPU to 580mhz (def: 590mhz): All drivers are up to date. Average CPU temperature from 55°C to 75°C (at 70°C sometimes starts these lag spikes). Video card's tempratures are from 45°C to 60°C (very hard to reach 60°C). So my hope is that the video card is fine, cause this card is very new and I want to upgrade CPU anyways. Aplogies for my mistakes in vocabulary (I am trying to type this as fast I can). Update 02.04.2012 - 7:21 Forgot one thing, my hard disk is extrimly slow and I will upgrade it this week or next week so I will be installing same OS again. I am multi-tasker but I can't do much because of 1.8 GHz CPU and slow hard drive (Model ID - WDC WD800JD-60JRC0). The Windows Experience Index is back to normal. Actually "Spelu grafika" (Gaming graphics) are higher than month ago. During this test mouse was very lagy, but month ago there weren't any problems. WHY!?

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  • Vagrant (Virtualbox) host-only multiple node networking issue

    - by Lorin Hochstein
    I'm trying to use a multi-VM vagrant environment as a testbed for deploying OpenStack, and I've run into a networking problem with trying to communicate from one VM, to a VM-inside-of-a-VM. I have two Vagrant nodes, a cloud controller node and a compute node. I'm using host-only networking. My Vagrantfile looks like this: Vagrant::Config.run do |config| config.vm.box = "precise64" config.vm.define :controller do |controller_config| controller_config.vm.network :hostonly, "192.168.206.130" # eth1 controller_config.vm.network :hostonly, "192.168.100.130" # eth2 controller_config.vm.host_name = "controller" end config.vm.define :compute1 do |compute1_config| compute1_config.vm.network :hostonly, "192.168.206.131" # eth1 compute1_config.vm.network :hostonly, "192.168.100.131" # eth2 compute1_config.vm.host_name = "compute1" compute1_config.vm.customize ["modifyvm", :id, "--memory", 1024] end end When I try to start up a (QEMU-based) VM, it boots successfully on compute1, and its virtual nic (vnet0) is connected via a bridge, br100: root@compute1:~# brctl show 100 bridge name bridge id STP enabled interfaces br100 8000.08002798c6ef no eth2 vnet0 When the QEMU VM makes a request to the DHCP server (dnsmasq) running on controller, I can see the request reaches the controller because of the output on the syslog on the controller: Aug 6 02:34:56 precise64 dnsmasq-dhcp[12042]: DHCPDISCOVER(br100) fa:16:3e:07:98:11 Aug 6 02:34:56 precise64 dnsmasq-dhcp[12042]: DHCPOFFER(br100) 192.168.100.2 fa:16:3e:07:98:11 However, the DHCPOFFER never makes it back to the VM running on compute1. If I watch the requests using tcpdump on the vboxnet3 interface on my host machine that runs Vagrant (Mac OS X), I can see both the requests and the replies $ sudo tcpdump -i vboxnet3 -n port 67 or port 68 tcpdump: WARNING: vboxnet3: That device doesn't support promiscuous mode (BIOCPROMISC: Operation not supported on socket) tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on vboxnet3, link-type EN10MB (Ethernet), capture size 65535 bytes 22:51:20.694040 IP 0.0.0.0.68 > 255.255.255.255.67: BOOTP/DHCP, Request from fa:16:3e:07:98:11, length 280 22:51:20.694057 IP 0.0.0.0.68 > 255.255.255.255.67: BOOTP/DHCP, Request from fa:16:3e:07:98:11, length 280 22:51:20.696047 IP 192.168.100.1.67 > 192.168.100.2.68: BOOTP/DHCP, Reply, length 311 22:51:23.700845 IP 0.0.0.0.68 > 255.255.255.255.67: BOOTP/DHCP, Request from fa:16:3e:07:98:11, length 280 22:51:23.700876 IP 0.0.0.0.68 > 255.255.255.255.67: BOOTP/DHCP, Request from fa:16:3e:07:98:11, length 280 22:51:23.701591 IP 192.168.100.1.67 > 192.168.100.2.68: BOOTP/DHCP, Reply, length 311 22:51:26.705978 IP 0.0.0.0.68 > 255.255.255.255.67: BOOTP/DHCP, Request from fa:16:3e:07:98:11, length 280 22:51:26.705995 IP 0.0.0.0.68 > 255.255.255.255.67: BOOTP/DHCP, Request from fa:16:3e:07:98:11, length 280 22:51:26.706527 IP 192.168.100.1.67 > 192.168.100.2.68: BOOTP/DHCP, Reply, length 311 But, if I tcpdump on eth2 on compute, I only see the requests, not the replies: root@compute1:~# tcpdump -i eth2 -n port 67 or port 68 tcpdump: WARNING: eth2: no IPv4 address assigned tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on eth2, link-type EN10MB (Ethernet), capture size 65535 bytes 02:51:20.240672 IP 0.0.0.0.68 > 255.255.255.255.67: BOOTP/DHCP, Request from fa:16:3e:07:98:11, length 280 02:51:23.249758 IP 0.0.0.0.68 > 255.255.255.255.67: BOOTP/DHCP, Request from fa:16:3e:07:98:11, length 280 02:51:26.258281 IP 0.0.0.0.68 > 255.255.255.255.67: BOOTP/DHCP, Request from fa:16:3e:07:98:11, length 280 At this point, I'm stuck. I'm not sure why the DHCP replies aren't making it to the compute node. Perhaps it has something to do with the configuration of the VirtualBox virtual switch/router? Note that eth2 interfaces on both nodes have been set to promiscuous mode.

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  • Issues with Verizon's "Network Extender" device talking on my home network.

    - by Logan
    I recently switched my phone service to Verizon from ATT, and I get somewhat spotty service in my house. I called them and they sent me a "network extender" device for free. Its a femtocell that connects to my home network. The directions that come with it are very dumbed down, basically just say to connect it to your router and put it near a window (so it can get a GPS signal, it has to make sure its within the correct area before operating). The problem I'm having is the network light on it stays red. The troubleshooting information that came with it tells me this means there is a bad network connection. Its connected through an ASUS router running DD-WRT. No other devices on my network have a problem with it, including a Western Digital WDLIVE device, mine and my wife's cell phones (via wifi), a Wii, and an Xbox. If I connect the device directly to my cable modem, the light goes blue (which means good) and it starts working. So this tells me that its definately a configuration issue with my router. Verizon basically washed their hands of me when I connected it to my cable modem, and told me that its a router issue and to try a different router. Because normal people just have extra routers laying around their houses... When I connect it to the router, I can watch the DHCP Clients list on the status page, and the MAC of the network extender quickly fills up the clients list, grabbing every available DHCP address. Its like it grabs an address, can't connect to the internet, releases it, grabs another, then another, then another. So in the DHCP server settings I assigned a static IP to its MAC. This made it quit doing what it was doing before, but its still not working. I found the ports I needed to open on verizon's website, and opened them in the port forwarding config on my router. This still didn't help. So, I tried setting the network extender device's IP as the DMZ IP on the router. This still did no good. I called Verizon back and got the tech to write up a report which he passed on to a "senior network tech" who I got a call back from a few hours ago. This guy told me that while an ASUS router isn't listed as a supported device, he's not really sure why its not working. He suggested restoring the firmware to stock ASUS firmware and trying again. I have a very hard time believing its DD-WRT doing this, since every other device is working just fine with it. But its also not the Network Extender, since it works just fine when connected directly to the modem. At this point I'm out of ideas, and the next step is to restore the stock firmware on my router, and then going to walmart and getting a linksys WRT-54G to try. Is there anything else I could try before going that drastic? Cliffs- -Network extender won't work behind router, works when connected directly to cable modem. -Extender goes nuts when allowed to pick its own DHCP address, I had to assign it a static IP. -Won't work when correct ports are forwarded to it -Won't work with a DMZ address.

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  • BluRay audio/video stuttering with PowerDVD 11, WinDVD 11 Pro, etc? Xonar/Auzen HD audio option?

    - by jrista
    I recently upgraded my Windows 7 MediaCenter HTPC due to a motherboard failure (really old motherboard and cpu, it was on its last legs.) I chose to upgrade to an i5 system with everything built into the motherboard. I did my due diligence, researched, and found some hardware that was within my budget. I ended up with: Core i5 2500K (3.3Ghz) Corsair XMS3 2x2Gb DDR3 (4Gb) ASUS P8H 61-M LE/CSM MicroCenter 64Gb SSD (Previous BluRay player, forget the brand) The system is pretty awesome, and plays everything I have perfectly. I almost went with an Atom solution, however there have been numerous notes that they do not play NetFlix Instant Watch well...and I am a heavy Netflix IW user. High definition BluRay rips work well, although they usually contain lower audio quality than the BluRay's they were ripped from. The real problem I am encountering is playing back BluRay video from discs. For some reason, I am encountering rather terrible stuttering problems with both the audio and video. The stuttering is synchronous in both, and occurs at seemingly random intervals. I've used PowerDVD 9, PowerDVD 11 trial, and WinDVD 11 Pro trial. All three have stuttering problems, although PowerDVD 11 seems to have the least. Watching system resource usage, CPU load is never above 20%, and memory usage tends to be a constant 1/3rd the total available system memory. When playback is fine, its superb...the video is crystal clear. The audio quality is ok, certainly not what I would expect from a BluRay disc. I did some research, and it seems that playing BluRay from a PC causes a downsampling of the audio? I am curious if the audio is my primary problem here, the cause of the stuttering I am encountering? When stuttering occurs, the audio gets REALLY bad, while the video just pauses momentarily every second until for whatever reason everything picks up and runs fine (usually after a few seconds to a couple minutes.) The audio chipset is a Realtek HD ALC887 8-channel, supposedly designed to support BluRay playback. Has anyone encountered any issues like this playing back bluray discs on a PC (namely with PowerDVD...WinDVD was FAR worse, and seemed to have real trouble even reading the discs, and I have no interest in fiddling with it further.) Is there any reason to suspect the video decoding as the problem?(Given how bad the audio gets during a stutter, and how clean the video remains, I am inclined to think the issue boils down to audio.) Is it even remotely possible that the motherboard, cpu, or ram are causing the stuttering (all three are pretty blazing fast...faster than the hardware that I replaced, which seemed to play BluRay fine with PowerDVD 9.) I've read a bit about the Asus Xonar HDAV 1.3 and the Auzen X-Fi HomeTheater HD home theater hi-fi audio cards. Seems they are the only way to get true full-quality, uncompressed BluRay audio bitstreaming over HDMI on a PC. None of the usual suspects seem to have these cards in stock, however. Are these cards worth getting? Are they even still available, or have they been discontinued (if so, that would indeed be sad...they sound simply fantastic.)

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  • Troubleshooting sudoers via ldap

    - by dafydd
    The good news is that I got sudoers via ldap working on Red Hat Directory Server. The package is sudo-1.7.2p1. I have some LDAP/Kerberos users in an LDAP group called wheel, and I have this entry in LDAP: # %wheel, SUDOers, example.com dn: cn=%wheel,ou=SUDOers,dc=example,dc=com cn: %wheel description: Members of group wheel have access to all privileges. objectClass: sudoRole objectClass: top sudoCommand: ALL sudoHost: ALL sudoUser: %wheel So, members of group wheel have administrative privileges via sudo. This has been tested and works fine. Now, I have this other sudo privilege set up to allow members of a group called Administrators to perform two commands as the non-root owner of those commands. # %Administrators, SUDOers, example.com dn: cn=%Administrators,ou=SUDOers,dc=example,dc=com sudoRunAsGroup: appGroup sudoRunAsUser: appOwner cn: %Administrators description: Allow members of the group Administrators to run various commands . objectClass: sudoRole objectClass: top sudoCommand: appStop sudoCommand: appStart sudoCommand: /path/to/appStop sudoCommand: /path/to/appStart sudoUser: %Administrators Unfortunately, members of Administrators are still refused permission to run appStart or appStop: -bash-3.2$ sudo /path/to/appStop [sudo] password for Aaron: Sorry, user Aaron is not allowed to execute '/path/to/appStop' as root on host.example.com. -bash-3.2$ sudo -u appOwner /path/to/appStop [sudo] password for Aaron: Sorry, user Aaron is not allowed to execute '/path/to/appStop' as appOwner on host.example.com. /var/log/secure shows me these two sets of messages for the two attempts: Oct 31 15:02:36 host sudo: pam_unix(sudo:auth): authentication failure; logname=Aaron uid=0 euid=0 tty=/dev/pts/3 ruser= rhost= user=Aaron Oct 31 15:02:37 host sudo: pam_krb5[1508]: TGT verified using key for 'host/[email protected]' Oct 31 15:02:37 host sudo: pam_krb5[1508]: authentication succeeds for 'Aaron' ([email protected]) Oct 31 15:02:37 host sudo: Aaron : command not allowed ; TTY=pts/3 ; PWD=/auto/home/Aaron ; USER=root ; COMMAND=/path/to/appStop Oct 31 15:02:52 host sudo: pam_unix(sudo:auth): authentication failure; logname=Aaron uid=0 euid=0 tty=/dev/pts/3 ruser= rhost= user=Aaron Oct 31 15:02:52 host sudo: pam_krb5[1547]: TGT verified using key for 'host/[email protected]' Oct 31 15:02:52 host sudo: pam_krb5[1547]: authentication succeeds for 'Aaron' ([email protected]) Oct 31 15:02:52 host sudo: Aaron : command not allowed ; TTY=pts/3 ; PWD=/auto/home/Aaron ; USER=appOwner; COMMAND=/path/to/appStop The questions: Does sudo have some sort of verbose or debug mode where I can actually watch it capture the sudoers privilege list and determine whether or not Aaron should have the privilege to run this command? (This question is probably independent of where the sudoers database is kept.) Does sudo work with some background mechanism that might have a log level I could turn up? Right now, I can't fix a problem I can't identify. Is this an LDAP search failure? Is this a group member matching failure? Identifying why the command fails will help me identify the fix... Next step: Recreate the privilege in /etc/sudoers, and see if it works locally... Cheers!

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  • Alternative Methods of Sharing Folders in Windows?

    - by Blaenk
    Hey guys. I'm running Windows 7 and as of now I simply share folders as one usually does in Windows. I then have a MacBook with Leopard (Now Snow Leopard) which I use to connect to my computer to mount the shares by going to Finder, then CMD + K and typing smb://BlaenkPC (The name of my PC) into the address box. This consequently connects to my computer and mounts all of the shares. The problem is that sometimes, if for example I close my MacBook (Which makes it go to sleep) or sometimes even without doing that, the connection somehow drops. Sometimes I close the MacBook and upon re-opening it, everything still works; it's random. It still shows the computer as being connected, but it just shows 'loading' indefinitely. If I hit 'eject' with the intention of re-connecting to the computer, it disappears from the sidebar (The Computer Icon) in Finder, but I cannot re-connect. Activity Monitor (or ps aux, whichever) both show hung instances of umount; one for each share that was mounted. I cannot kill these processes with kill or killall (Yes, even with sudo, and sending signal -9). This has happened to me before, and here is another person who has experienced this. My question boils down to this: Is there an alternative method of sharing folders in Windows, that my Mac can read/understand, that is possibly more reliable and preferably just as fast? I usually use the mounted shares to watch television episodes off my computer, or movies, etc. (In other words, I open them in VLC and they automatically stream from my computer). As far as I can tell, this is a problem with the Samba protocol. I have heard of NFS, but I am not sure if I would have to re-format my drives, or what. I don't mind running a service or daemon to allow the sharing of the folders, I just want it to be done and hopefully in a better way than typical Windows shares through Samba. Usually when I encounter this problem, which is often (read: every day), I have no other option but to restart the MacBook. As I stated in the first question I linked to, shutting down and restarting don't work; I have to manually force the shutdown by holding the power button. I have not modified my installation of Mac OS X in any hackish way, so I doubt it's something with the Operating System, but worst come to worst, I might end up reformatting and doing a clean install to see if that fixes anything, as I am at a complete loss as to what may be causing the problem, and no one else seems to have any idea or care, despite there being quite a few people suffering from this problem, as my research has shown. Any pieces of information that can help are extremely appreciated. You don't have to answer every question on here, but maybe even some insight as to why it might not be possible to kill those hung umount instances for example, or why I may not be able to reconnect using samba (Is it something regarding the way the protocol works?). One thing to note is that I have another computer in the home network that doesn't seem to have this problem. However, it is also running Windows 7 (Note though that I am not using the homegroup feature, but the typical windows sharing feature). My only deduction is that the problem is being caused by the way the Mac (Or Samba implementation, whichever) is handling things. Perhaps it is a limitation.

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  • PC runs very slowly for no apparent reason

    - by GalacticCowboy
    I have a Dell Latitude D820 that I've owned for about 2.5 years. It is a Core 2 Duo T7200 2.0GHz, with 2 GB of RAM, an 80 GB hard drive and an NVidia Quadro 120M video card. The computer was purchased in late November of 2006 with XP Pro, and included a free upgrade to Vista Business. (Vista was available on MSDN but not yet via retail, so the Vista Business upgrades weren't shipped until March of '07.) Since we had an MSDN subscription at the time, I installed Vista Ultimate on it pretty much as soon as I got it. It ran happily until sometime in the spring of 2007 when Media Center (which I had never used except to watch DVDs) started throwing some kind of bizarre SQL (CE?) error. This error would pop up at random times just while using the computer. Furthermore, Media Center would no longer start. I never identified the cause of this error. I had the Vista Business upgrade by this time, so I nuked the machine, installed XP and all the drivers, and then the Vista Business upgrade. Again, it ran happily for a few months and then started behaving badly once again. Vista Business doesn't have Media Center, so this exhibited completely unrelated symptoms. For no apparent reason and at fairly random times, the machine would suddenly appear to freeze up or run very slowly. For example, launching a new application window (any app) might take 30-45 seconds to paint fully. However, Task Manager showed very low CPU load, memory, etc. I tried all the normal stuff (chkdsk, defrag, etc.) and ran several diagnostic programs to try to identify any problems, but none found anything. It eventually reached the point that the computer was all but unusable, so I nuked it again and installed XP. This time I decided to stick with XP instead of going to Vista. However, within the past couple of months it has started to exhibit the same symptoms in XP that I used to see in Vista. The computer is still under Dell warranty until December, but so far they aren't any help unless I can identify a specific problem. A friend (partner in a now-dead business) has an identical machine that was purchased at the same time. His machine exhibits none of these symptoms, which leads me to believe it is a hardware issue, but I can't figure out how to identify it. Any ideas? Utilities? Seen something similar? At this point I can't even identify any pattern to the behavior, but would be willing to run a "stress test"-style app for as long as a couple days if I had any hope that it would find something. EDIT July 17 I'm testing jerryjvl's answer regarding the video card, though I'm not sure it fully explains the symptoms yet. This morning I ran a video stress test. The test itself ran fine, but immediately afterward the PC started acting up again. I left ProcExp open and various system processes were consuming 50-60% of the CPU but with no apparent reason. For example, "services.exe" was eating about 40%, but the sum of its child processes wasn't higher than about 5%. I left it alone for several minutes to settle down, and then it was fine again. I used the "video card stability test" from firestone-group.com. Its output isn't very detailed, but it at least exercises the hardware pretty hard. EDIT July 22 Thanks for your excellent suggestions. Here is an update on what I have tried so far. Ran memtest86, SeaTools (Seagate), Hitachi drive fitness test, video card stability test (mentioned above). The video card test was the only one that seemed to produce any results, though it didn't occur during the actual test. I defragged the drive (again...) with JkDefrag I dropped the video card

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  • "Possible SYN flooding" in log despite low number of SYN_RECV connections

    - by al4
    Recently we had an apache server which was responding very slowly due to SYN flooding. The workaround for this was to enable tcp_syncookies (net.ipv4.tcp_syncookies=1 in /etc/sysctl.conf). I posted a question about this here if you want more background. After enabling syncookies we started seeing the following message in /var/log/messages approximately every 60 seconds: [84440.731929] possible SYN flooding on port 80. Sending cookies. Vinko Vrsalovic informed me that this means the syn backlog is getting full, so I raised tcp_max_syn_backlog to 4096. At some point I also lowered tcp_synack_retries to 3 (down from the default of 5) by issuing sysctl -w net.ipv4.tcp_synack_retries=3. After doing this, the frequency seemed to drop, with the interval of the messages varying between roughly 60 and 180 seconds. Next I issued sysctl -w net.ipv4.tcp_max_syn_backlog=65536, but am still getting the message in the log. Throughout all this I've been watching the number of connections in SYN_RECV state (by running watch --interval=5 'netstat -tuna |grep "SYN_RECV"|wc -l'), and it never goes higher than about 240, much much lower than the size of the backlog. Yet I have a Red Hat server which hovers around 512 (limit on this server is the default of 1024). Are there any other tcp settings which would limit the size of the backlog or am I barking up the wrong tree? Should the number of SYN_RECV connections in netstat -tuna correlate to the size of the backlog? Update As best I can tell I'm dealing with legitimate connections here, netstat -tuna|wc -l hovers around 5000. I've been researching this today and found this post from a last.fm employee, which has been rather useful. I've also discovered that the tcp_max_syn_backlog has no effect when syncookies are enabled (as per this link) So as a next step I set the following in sysctl.conf: net.ipv4.tcp_syn_retries = 3 # default=5 net.ipv4.tcp_synack_retries = 3 # default=5 net.ipv4.tcp_max_syn_backlog = 65536 # default=1024 net.core.wmem_max = 8388608 # default=124928 net.core.rmem_max = 8388608 # default=131071 net.core.somaxconn = 512 # default = 128 net.core.optmem_max = 81920 # default = 20480 I then setup my response time test, ran sysctl -p and disabled syncookies by sysctl -w net.ipv4.tcp_syncookies=0. After doing this the number of connections in the SYN_RECV state still remained around 220-250, but connections were starting to delay again. Once I noticed these delays I re-enabled syncookies and the delays stopped. I believe what I was seeing was still an improvement from the initial state, however some requests were still delayed which is much worse than having syncookies enabled. So it looks like I'm stuck with them enabled until we can get some more servers online to cope with the load. Even then, I'm not sure I see a valid reason to disable them again as they're only sent (apparently) when the server's buffers get full. But the syn backlog doesn't appear to be full with only ~250 connections in the SYN_RECV state! Is it possible that the SYN flooding message is a red herring and it's something other than the syn_backlog that's filling up? If anyone has any other tuning options I haven't tried yet I'd be more than happy to try them out, but I'm starting to wonder if the syn_backlog setting isn't being applied properly for some reason.

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