Search Results

Search found 22308 results on 893 pages for 'floating point'.

Page 99/893 | < Previous Page | 95 96 97 98 99 100 101 102 103 104 105 106  | Next Page >

  • asp.net mvc tree view with checkbox

    - by mazhar
    Ok I am looking for a solution in mvc2 where i can have tree view generated where after that i can checked the nodes I want to enter the value in the database. Can anyone point me to something? Basically I am assigning features to a particular group.(I have a group admin whom I can assign the manage user add edit delete,manage groups delete,manage teacher add edit feature Can someone point me to some other technique that i can implement?

    Read the article

  • Whats the difference between Command Parameters and Menu Contribution Parameters

    - by Saurabh
    I can see that parameters can be defined for Commands defined using the Commands extension point. I can not define a value for these command parameters. I can also define parameters under the Command element in the menus extension point when defining menu contributions. I can define a value for the parameter here. Are the command parameters in Command different from parameters in menu contributions? If they are different how are they different?

    Read the article

  • Float PPM image file format?

    - by Luca
    I've found a PPM image with the header starting with PF. The resolution number is stored in floating point (-1.000). No comments are inserted to get how it was produced. From the resolution, each pixel is composed by 12 bytes (4 bytes per component)... I suppose they are float or integer numbers. The problem is that I cannot get a clear image. Someone has already found this kind of images?

    Read the article

  • Image sliding control using wpf

    - by Geetha
    Hi All, I want to create a slider with images like youtube(floating images with left and right navigation button). How i have to start. i am new to wpf. for example: http://blog.wpfwonderland.com/page/4/ Geetha.

    Read the article

  • How to print a specific actionerror message with Struts2 validation?

    - by FarmBoy
    When using Struts2 validation, when you put the <s:actionerror> tag in your JSP, the default behavior is to display all the action errors at that point in the page. Is there a way to display only specific error messages at that point? For example, in the case of fielderror one only needs to add the fieldName attribute. Is there an attribute of actionerror that accomplishes similar behavior?

    Read the article

  • geofencing algorithm

    - by jose
    i have got a latitude and longitude of a point... i want to get all the readings of latitude and longitude with in a particular radius... is there any methods to calculate all laltitudes and longtiudes with in a radius with respect to a given point?...can u help me

    Read the article

  • Add a marker to an image in javascript?

    - by Richard
    Hi, Anyone know how I can add a marker to an image (not a map) in Javascript? Ideally I'd like a handler that behaves much like adding a marker to a map - i.e. onclick causes a marker to be displayed at the point that was clicked, and returns the x/y pixel coordinates of the point that was clicked. Is this possible? Cheers Richard

    Read the article

  • XSL Template outputting massive chunk of text, rather than HTML. But only on one section

    - by Throlkim
    I'm having a slightly odd situation with an XSL template. Most of it outputs fine, but a certain for-each loop is causing me problems. Here's the XML: <area> <feature type="Hall"> <Heading><![CDATA[Hall]]></Heading> <Para><![CDATA[Communal gardens, pathway leading to PVCu double glazed communal front door to]]></Para> </feature> <feature type="Entrance Hall"> <Heading><![CDATA[Communal Entrance Hall]]></Heading> <Para><![CDATA[Plain ceiling, centre light fitting, fire door through to inner hallway, wood and glazed panelled front door to]]></Para> </feature> <feature type="Inner Hall"> <Heading><![CDATA[Inner Hall]]></Heading> <Para><![CDATA[Plain ceiling with pendant light fitting and covings, security telephone, airing cupboard housing gas boiler serving domestic hot water and central heating, telephone point, storage cupboard housing gas and electric meters, wooden panelled doors off to all rooms.]]></Para> </feature> <feature type="Lounge (Reception)" width="3.05" length="4.57" units="metre"> <Heading><![CDATA[Lounge (Reception)]]></Heading> <Para><![CDATA[15' 6" x 10' 7" (4.72m x 3.23m) Window to the side and rear elevation, papered ceiling with pendant light fitting and covings, two double panelled radiators, power points, wall mounted security entry phone, TV aerial point.]]></Para> </feature> <feature type="Kitchen" width="3.05" length="3.66" units="metre"> <Heading><![CDATA[Kitchen]]></Heading> <Para><![CDATA[12' x 10' (3.66m x 3.05m) Double glazed window to the rear elevation, textured ceiling with strip lighting, range of base and wall units in Beech with brushed aluminium handles, co-ordinated working surfaces with inset stainless steel sink with mixer taps over, co-ordinated tiled splashbacks, gas and electric cooker points, large storage cupboard with shelving, power points.]]></Para> </feature> <feature type="Entrance Porch"> <Heading><![CDATA[Balcony]]></Heading> <Para><![CDATA[Views across the communal South facing garden, wrought iron balustrade.]]></Para> </feature> <feature type="Bedroom" width="3.35" length="3.96" units="metre"> <Heading><![CDATA[Bedroom One]]></Heading> <Para><![CDATA[13' 6" x 11' 5" (4.11m x 3.48m) Double glazed windows to the front and side elevations, papered ceiling with pendant light fittings and covings, single panelled radiator, power points, telephone point, security entry phone.]]></Para> </feature> <feature type="Bedroom" width="3.05" length="3.35" units="metre"> <Heading><![CDATA[Bedroom Two]]></Heading> <Para><![CDATA[11' 4" x 10' 1" (3.45m x 3.07m) Double glazed window to the front elevation, plain ceiling with centre light fitting and covings, power points.]]></Para> </feature> <feature type="bathroom"> <Heading><![CDATA[Bathroom]]></Heading> <Para><![CDATA[Obscure double glazed window to the rear elevation, textured ceiling with centre light fitting and extractor fan, suite in white comprising of low level WC, wall mounted wash hand basin and walk in shower housing 'Triton T80' electric shower, co-ordinated tiled splashbacks.]]></Para> </feature> </area> And here's the section of my template that processes it: <xsl:for-each select="area"> <li> <xsl:for-each select="feature"> <li> <h5> <xsl:value-of select="Heading"/> </h5> <xsl:value-of select="Para"/> </li> </xsl:for-each> </li> </xsl:for-each> And here's the output: Hall Communal gardens, pathway leading to PVCu double glazed communal front door to Communal Entrance Hall Plain ceiling, centre light fitting, fire door through to inner hallway, wood and glazed panelled front door to Inner Hall Plain ceiling with pendant light fitting and covings, security telephone, airing cupboard housing gas boiler serving domestic hot water and central heating, telephone point, storage cupboard housing gas and electric meters, wooden panelled doors off to all rooms. Lounge (Reception) 15' 6" x 10' 7" (4.72m x 3.23m) Window to the side and rear elevation, papered ceiling with pendant light fitting and covings, two double panelled radiators, power points, wall mounted security entry phone, TV aerial point. Kitchen 12' x 10' (3.66m x 3.05m) Double glazed window to the rear elevation, textured ceiling with strip lighting, range of base and wall units in Beech with brushed aluminium handles, co-ordinated working surfaces with inset stainless steel sink with mixer taps over, co-ordinated tiled splashbacks, gas and electric cooker points, large storage cupboard with shelving, power points. Balcony Views across the communal South facing garden, wrought iron balustrade. Bedroom One 13' 6" x 11' 5" (4.11m x 3.48m) Double glazed windows to the front and side elevations, papered ceiling with pendant light fittings and covings, single panelled radiator, power points, telephone point, security entry phone. Bedroom Two 11' 4" x 10' 1" (3.45m x 3.07m) Double glazed window to the front elevation, plain ceiling with centre light fitting and covings, power points. Bathroom Obscure double glazed window to the rear elevation, textured ceiling with centre light fitting and extractor fan, suite in white comprising of low level WC, wall mounted wash hand basin and walk in shower housing 'Triton T80' electric shower, co-ordinated tiled splashbacks. For reference, here's the entire XSLT: http://pastie.org/private/eq4gjvqoc1amg9ynyf6wzg The rest of it all outputs fine - what am I missing from the above section?

    Read the article

  • Reverse geocoding with Google Maps API

    - by user296516
    I have found this code for reverse geocoding: var point = new GLatLng (lat[1],long[1]); var geocoder = new GClientGeocoder(); geocoder.getLocations (point, function(result) { alert (lat[1]+' '+long[1]+' '+result.address); }); But it pops the alert, saying that result.address is 'undefined'. Any ideas, what could be the problem?

    Read the article

  • Small ProgressDialog "spinner" for android

    - by user141146
    Hi, I've been able to use the standard "ProgressDialog" for android to show that an indeterminate task is running But I'd like to use the "smaller" progress dialog "spinner" that's used for indeterminate tasks in some of the standard Android applications like the android Market (there's a small spinning circle that's actually integrated into the application window (as opposed to floating on top of it). Does anyone know how to create the smaller progress dialog (or can someone point me in the right direction)? Thanks!

    Read the article

  • How do I programmatically duplicate UIViews built in interface builder?

    - by Cam Spiers
    I want to build up a sub-UIView in Interface Builder (contained within a UIScrollView) with some UILabels contained, I then want to programmatically "copy" this view adjust its left position (by multiples of its width) to achieve a "floating" left effect inside a UIScrollView. I then want to add this copied UIView back into the UIScrollView with different text for the UILabels. The problem is I don't know how and if you can "copy" UIViews.

    Read the article

  • I need to embed vimeo or some other html in my rails app

    - by sethg
    Can someone point me in a direction so that I can use embed code in Rails? Sometimes I need to embed a slideshow pro file and sometimes I need to embed a youtube file and sometimes a vimeo file in the same area for different entries, it would be easiest to use embed code but it keeps stripping the embed code. Do use a santize plugin? Can someone point me to a tutorial or give me some help to get me started? thx

    Read the article

  • UITextView Scrolling - Artificial Limit

    - by Matt Winters
    I have a UITextView with a height of let's say 300. What I would like is when the typed text gets to the half way point, for the scrolling to start as if it were at the bottom of the textView. Basically I would like to programmatically set the point within the textView for scrolling to begin. Any ideas? Thanks.

    Read the article

  • fast sphere-grid intersection

    - by Mat
    hi! given a 3D grid, a 3d point as sphere center and a radius, i'd like to quickly calculate all cells contained or intersected by the sphere. Currently i take the the (gridaligned) boundingbox of the sphere and calculate the two cells for the min anx max point of this boundingbox. then, for each cell between those two cells, i do a box-sphere intersection test. would be great if there was something more efficient thanks!

    Read the article

  • WPF ToolBar: how to remove grip (dots on the left)

    - by Nike
    I use ToolBar for my WPF application. As I understand, there is no easy way to make it floating. I just want to remove element which I don't want to be displayed: several dots in the left side of ToolBar. Is there any Properties to customize view of ToolBar? Or, maybe, it's possible to redefine a ToolBar Template?

    Read the article

  • WSS Web application and IIS Website differences

    - by chaitanya
    Can somebody explain briefly the differences between a "WSS Web Application" and a normal "IIS Website"? I have read that a WSS web application is a "special" IIS Website with WSS featured. I also know that the content of a web application is stored in an SQL Server Website(called the content database) whereas an IIS Website stores it on a hard disk on the server. A point-by-point difference would be appreciated.

    Read the article

  • TreeView in Winforms and focus problem

    - by Marcus
    Hi, Can anyone please explain to my why the form in the code below gets out of focus when selecting a treenode in the tree? What should happen is that the form/button should get the focus when the tree disappears like the listview example but it doesn't. Code example: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace FocusTest { public partial class Form1 : Form { #region Generated /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.Windows.Forms.ListViewItem listViewItem1 = new System.Windows.Forms.ListViewItem("Item1"); System.Windows.Forms.ListViewItem listViewItem2 = new System.Windows.Forms.ListViewItem("Item2"); System.Windows.Forms.ListViewItem listViewItem3 = new System.Windows.Forms.ListViewItem("Item3"); System.Windows.Forms.TreeNode treeNode1 = new System.Windows.Forms.TreeNode("Node0"); System.Windows.Forms.TreeNode treeNode2 = new System.Windows.Forms.TreeNode("Node1"); System.Windows.Forms.TreeNode treeNode3 = new System.Windows.Forms.TreeNode("Node2"); this.button1 = new System.Windows.Forms.Button(); this.listView1 = new System.Windows.Forms.ListView(); this.button2 = new System.Windows.Forms.Button(); this.treeView1 = new System.Windows.Forms.TreeView(); this.SuspendLayout(); // // button1 // this.button1.Location = new System.Drawing.Point(12, 12); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(75, 23); this.button1.TabIndex = 0; this.button1.Text = "button1"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // listView1 // this.listView1.Items.AddRange(new System.Windows.Forms.ListViewItem[] { listViewItem1, listViewItem2, listViewItem3 }); this.listView1.Location = new System.Drawing.Point(12, 41); this.listView1.Name = "listView1"; this.listView1.Size = new System.Drawing.Size(121, 97); this.listView1.TabIndex = 1; this.listView1.UseCompatibleStateImageBehavior = false; this.listView1.Visible = false; this.listView1.SelectedIndexChanged += new System.EventHandler(this.listView1_SelectedIndexChanged); this.listView1.View = View.List; // // button2 // this.button2.Location = new System.Drawing.Point(310, 11); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(75, 23); this.button2.TabIndex = 2; this.button2.Text = "button2"; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new System.EventHandler(this.button2_Click); // // treeView1 // this.treeView1.Location = new System.Drawing.Point(310, 41); this.treeView1.Name = "treeView1"; treeNode1.Name = "Node0"; treeNode1.Text = "Node0"; treeNode2.Name = "Node1"; treeNode2.Text = "Node1"; treeNode3.Name = "Node2"; treeNode3.Text = "Node2"; this.treeView1.Nodes.AddRange(new System.Windows.Forms.TreeNode[] { treeNode1, treeNode2, treeNode3}); this.treeView1.Size = new System.Drawing.Size(121, 97); this.treeView1.TabIndex = 3; this.treeView1.Visible = false; this.treeView1.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.treeView1_AfterSelect); // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(760, 409); this.Controls.Add(this.treeView1); this.Controls.Add(this.button2); this.Controls.Add(this.listView1); this.Controls.Add(this.button1); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button button1; private System.Windows.Forms.ListView listView1; private System.Windows.Forms.Button button2; private System.Windows.Forms.TreeView treeView1; #endregion public Form1() { InitializeComponent(); } #region TreeView private void button2_Click(object sender, EventArgs e) { ToggleTreeView(); } private void ToggleTreeView() { if (treeView1.Visible) { Controls.Remove(treeView1); treeView1.Visible = false; } else { Controls.Add(treeView1); treeView1.Size = new Size(300, 400); treeView1.Location = PointToClient(PointToScreen(new System.Drawing.Point(button2.Location.X, button2.Location.Y + button2.Height))); this.treeView1.BringToFront(); treeView1.Visible = true; treeView1.Select(); } } private void treeView1_AfterSelect(object sender, TreeViewEventArgs e) { ToggleTreeView(); } #endregion #region ListView private void button1_Click(object sender, EventArgs e) { ToggleListView(); } private void ToggleListView() { if (listView1.Visible) { Controls.Remove(listView1); listView1.Visible = false; } else { Controls.Add(listView1); listView1.Size = new Size(300, 400); listView1.Location = PointToClient(PointToScreen(new System.Drawing.Point(button1.Location.X, button1.Location.Y + button1.Height))); this.listView1.BringToFront(); listView1.Visible = true; listView1.Select(); } } private void listView1_SelectedIndexChanged(object sender, EventArgs e) { if (listView1.Visible) ToggleListView(); } #endregion } }

    Read the article

  • Swap CSS class on the basis of Scroll Position with Javascript

    - by Brian
    I'm looking to re-create the Apple Store shopping cart sidebar. http://store.apple.com/us/configure/MB535LL/A?mco=MTA4MTg3NTQ It is similar to "position: fixed" except that it starts out as "position: absolute" with the CSS class "pinned_top" and then switches to CSS class "floating" when a certain scroll-y position is reached. I've looked EVERYWHERE for this, it seems a tutorial should be obvious but I'm yet to find anything. Any help?

    Read the article

  • Ray-Box Intersection during Scene traversal with matrix transforms

    - by Myx
    Hello: There are a few ways that I'm testing my ray-box intersections: Using the ComputeIntersectionBox(...) method, that takes a ray and a box as arguments and computes the closest intersection of the ray and the box. This method works by forming a plane with each of the faces of the box and finding an intersection with each of the planes. Once an intersection is found, a check is made whether or not the point is on the surface of the box by checking that the intersection point is between the corner points. When I look at rays after running this algorithm on two different boxes, I obtain the correct intersections. Using ComputeIntersectionScene(...) method without using the matrix transformations on a scene that has two spheres, a dodecahedron (a triangular mesh), and two boxes. ComputeIntersectionScene(...) recursively traverses all of the nodes of the scene graph and computes the closest intersection with the given ray. This test in particular does not apply any transformations that parent nodes may have that also need to be applied to their children. With this test, I also obtain the correct intersections. Using ComputeIntersectionScene(...) method WITH the matrix transformations. This test works like the one above except that before finding an intersection between the ray and a node in the scene, the ray is transformed into the node's coordinate frame using the inverse of the node's transformation matrix and after the intersection has been computed, this intersection is transformed back into the world coordinates by applying the transformation matrix to the intersection point. When testing with the third method on the same scene file as described in 2, testing with 4 rays (thus one ray intersects the one sphere, one ray the the other sphere, one ray one box, and one ray the other box), only the two spheres get intersected and the two boxes do not get intersections. When I debug looking into my ComputeIntersectionBox(...) method, it actually tells me that the ray intersects every plane on the box but each intersection point does not lie on the box. This seems to be strange behavior, since when using test 2 without transformations, I obtain the correct box intersections (thus, I believe my ray-box intersection to be correct) and when using test 3 WITH transformations, I obtain the correct sphere intersections (thus, I believe my transformed ray should be OK). Any suggestions where I could be going wrong? Thank you in advance.

    Read the article

  • Spidermonkey pointing to a NSPR/DIST directory, HELP!

    - by giantKamote
    Hey guys, I've been trying to cross-compile Spidermonkey and I am stuck with the problem wherein prtypes.h(NSPR) is unrecognizable. I alread triedy modifying Makefile.ref/config.mk/jsconfig.mk to point to a desired NSPR/DIS directory. I must have missed some basic steps because it still won't make things work. Do you have any ideas on how to properly modify the makefiles to point my spidermonkey to the right NSPR libraries? Thanks!

    Read the article

  • ASP.Net Charting Control - Display a Threshold

    - by Damien
    Is it possible to display a static line across a chart which appears at a given point on the Y Axis? So say I have a chart which measures test scores, ranges which 0 to 100 which 70% being the pass mark and therefore displaying a straight line across the chart at this point? Would I have to add a new series or is there a property for such a function? Thanks, Damien

    Read the article

  • Benefits of implementing OAuth

    - by zfranciscus
    From a webservice provider point of view what is the benefit of asking users to create an account or login using 3rd party web service provider (e.g: Twitter or facebook) to log into your site with? Wouldn't it be easier to ask the user to provide their twitter or facebook login and use that to pull the user's twitter or facebook data? It is safer to use OAuth than giving some one the internet our twitter or facebook login credential. But, I can't figure out the benefit from the web service point of view.

    Read the article

  • The most efficient method of drawing multiple quads in OpenGL

    - by CPatton
    I'm not very keen with OpenGL and I was wondering if someone could give me some insight on this. I'm a 'seasoned' programmer, I've read the redbook about VBOs and the like, but I was wondering from a more experienced person about the best/most efficient way of achieving this. I've been producing this 2d tile-based game engine to be used in several projects. I have a class called "ScreenObject" which is mainly composed of a Dictionary<Point, Tile> The Point key is to show where to render the Tile on the screen, and the Tile contains one or more textures to be drawn at that point. This ScreenObject is where the tiles will be modified, deleted, added, etc.. My original method of drawing the tiles in the testing I've done was to iterate through the ScreenObject and draw each quad at each location separately. From what I've read, this is a massive waste of resources. It wasn't horribly slow in the testing, but after I've completed the animation classes and effect classes, I'm sure it would be extremely slow. And one last thing, if you wouldn't mind.. As I said before, the Tile class can contain multiple textures to be drawn at the Point location on the screen. I recognize possibly two options for me here. Either add a quad at that location for each texture to be drawn, or, somehow.. use a multiple texture for the same quad (if it's possible). Even if each tile contained one texture only, that would be 64 quads to be drawn on the screen. Most of the tiles will contain 2-5 textures, so the number of total quads would increase dramatically with this method. Would it be feasible to add a quad for each new texture, or am I ignoring a better way to do this? Just need some help understanding this if you don't mind :) I've tried to be as concise as possible, and I'd greatly appreciate any responses.. and even some criticism. Programming is often a learning process and one who develops seems to never stops learning. Thanks for your time.

    Read the article

  • glow when touch the screen in android?

    - by androidbase Praveen
    when i touch whereever in the screen that point will be glow(nothing but like a flash or glittering) for some time. how to do that? any example or idea?? i have to implement to put buttons on it. exactly when i touch the screen it will glow some time and then the button will appear on the point where i touched.

    Read the article

  • What are some funny error pages websites have?

    - by Dean
    This question is along the same lines as What are some funny loading statements to keep my users amused, I want screenshots of all the coolest "error" pages site's throw up when something's broken. I know pandora.com talks about a panda ravaging it's way through the office, twitter's has the little birds floating around or something, sourceforge had one with some funny robots the other day. I'm sure I saw a blog once that had a bunch of them, but it's kinda hard to google "error pages". Community Wiki, of course :)

    Read the article

< Previous Page | 95 96 97 98 99 100 101 102 103 104 105 106  | Next Page >