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  • Is it possible to add .NET code (sections) to a WordPress site?

    - by Jason
    Our shop is primarily .NET but because of the lack of any really good popular .NET CMS products, we have chosen to use WordPress (and Drupal at times) for our public facing sites. I realize this is highly subjective, but it is the conclusion we came to for our purposes. One could certainly make a case for DotNetNuke and others, but that is another conversation. I would like to know if I can integrate small components into WordPress sites, primarily to do simple forms (logon, lost password, contact us, change user settings, etc...) Can I do this with an iFrame or another method that I am not thinking about?

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  • ASP.Net website makes browser load unwanted (non-referenced) plugins

    - by alec0001
    I've found that some of my ASP.Net web apps prompt the browser to load plugins that I'm not explicitely using and certainly haven't deliberately referenced in the project settings. Two that come to mind are for MS MediaPlayer and the "SVG Viewer for Netscape". The only commonality I've determined so far is that the two sites/apps affected both use Master pages (nested in some cases). We don't use SVG file types (just the normal mix of jpg/gif/png) and no video/audio (not yet anyway). Can anyone provide a hint as to where the references for these might be creeping in? e.g. Is it a server-level include? Or a .Net runtime default when using master pages? Does anyone else even experience this, or is it just me? No urgency, I'd just like to remove it if possible. Thanks. Al

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  • include link list depending on category

    - by user117701
    I want to display the linklist widget only on a certain category. The current way the sidebar is fetched is: if (!function_exists('dynamic_sidebar') || !dynamic_sidebar(1)) Which doesnt give me a say in the calling of the links widget. If i put an if clause there, then the rest of the widgets dont get loaded. So i either need to customize the links widget it self or find a way to call the links widget directly? And how do i check which category i'm on?

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  • realmethod in eclipse

    - by user309944
    Hai friends what is the realmethod. how it is using in eclipse. what is the use of realmethod in eclipse. can anyone tell me clearly what is realmethod and its uses. thanks in advance

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  • How can I close the currently running server app when I launch new debug session?

    - by Eonil
    Google App Engine (GAE) Java SDK uses eclipse as main IDE. IDE runs a server app when I launch debugging session. And it runs another server app when I launch debugging session again. It closes the server app when I stop the debugging session, but it doesn't when I re-launch debugging session. Re-launching means stop and launch again. Why does it stop existing app? So I have to close the server app manually at each time. Is there a way to close existing running app when re-launching debugging session?

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  • Eclipse Plug-in

    - by HT
    Want to build a plug-in for Eclipse that provides custom features, as required by our project and is able to persist the data (provide client server capabilities). Please suggest options.

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  • Which is the best free ide/plugin for struts2?

    - by shahensha
    Hello friends, I have just learnt struts 2 and now I have taken up a full fledged project in it. I learnt the basics of struts 2 in Netbeans with it's struts2 plugin. But I am not at all happy with it, as it is very basic and I end up doing most of the work. It is obviously better than plain-vanilla text editor, but still not at all near to what netbeans provides for springs and hibernate. I know because netbeans provides native support for springs and hibernate, it is meant to be better. I don't mind changing my IDE if i get better support for struts2! So my questions are Please list all the free IDEs where native support for struts2 is provided. And if possible please compare them. Please list all the plugins that are available for eclipse for struts2 development. I have heard there are better plugins in eclipse. Also, if there are better plugins in any other IDE (other than netbeans or eclipse of course), please list them giving links. Please give me some tips which I'll need before starting a full blown project in Struts2. I haven't worked on any project on Struts2. I have just finished reading Struts 2 in Action of Manning publications. Thanking you in advance! regards shahensha

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  • Installing Java ME SDK Plugin for NetBeans is now much easier!

    - by SungmoonCho
    The other day, I wrote about how to download and install Java ME SDK plugin for NetBeans. If you are using NetBeans 7.2.1 or later, you don't have to go through the whole process at all. It's now a matter of a few clicks, because all the plugins are now all in NetBeans update server. Here is a new way to install and integrate Java ME SDK plugins for NetBeans. 1. On NetBeans, go to "Tools"- "Plugins". 2. Click on "Available Plugins" tab. Locate "Java ME SDK Tools". 3. Check the tools you want to install, and click "Install" button at the bottom left corner. 4. NetBeans will restart, and that's it! Remember that different Java ME SDK requires different version of Plugins. If you are using Java ME SDK 3.0.5 or earlier, you must install Java ME SDK Tool version 2.0 (works with NetBeans 7.1.2 or earlier) If you are using Java ME SDK 3.2 or later, you must install Java ME SDK Tool version 3.0 (works with NetBeans 7.2 or later)

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  • Calling a function that resides in the main page from a plugin?

    - by Justin Lee
    I want to call a function from within plugin, but the function is on the main page and not the plugin's .js file. EDIT I have jQuery parsing a very large XML file and building, subsequently, a large list (1.1 MB HTML file when dynamic content is copied, pasted, then saved) that has expand/collapse functionality through a plugin. The overall performance on IE is super slow and doggy, assuming since the page/DOM is so big. I am currently trying to save the collapsed content in the event.data when it is collapsed and remove it from the DOM, then bring it back when it is told to expand... the issue that I am having is that when I bring the content back, obviously the "click" and "hover" events are gone. I'm trying to re-assign them, currently doing so inside the plugin after the plugin expands the content. The issue then though is that is says the function that I declare within the .click() is not defined. Also the hover event doesn't seem to be re-assigning either.... if ($(event.data.trigger).attr('class').indexOf('collapsed') != -1 ) { // if expanding // console.log(event.data.targetContent); $(event.data.trigger).after(event.data.targetContent); $(event.data.target).hide(); /* This Line --->*/ $(event.data.target + 'a.addButton').click(addResourceToList); $(event.data.target + 'li.resource') .hover( function() { if (!($(this).attr("disabled"))) { $(this).addClass("over"); $(this).find("a").css({'display':'block'}); } }, function () { if (!($(this).attr("disabled"))) { $(this).removeClass("over"); $(this).children("a").css({'display':'none'}); } } ); $(event.data.target).css({ "height": "0px", "padding-top": "0px", "padding-bottom": "0px", "margin-top": "0px", "margin-bottom": "0px"}); $(event.data.target).show(); $(event.data.target).animate({ height: event.data.heightVal + "px", paddingTop: event.data.topPaddingVal + "px", paddingBottom: event.data.bottomPaddingVal + "px", marginTop: event.data.topMarginVal + "px", marginBottom: event.data.bottomMarginVal + "px"}, "normal");//, function(){$(this).hide();}); $(event.data.trigger).removeClass("collapsed"); $.cookies.set('jcollapserSub_' + event.data.target, 'expanded', {hoursToLive: 24 * 365}); } else if ($(event.data.trigger).attr('class').indexOf('collapsed') == -1 ) { // if collapsing $(event.data.target).animate({ height: "0px", paddingTop: "0px", paddingBottom: "0px", marginTop: "0px", marginBottom: "0px"}, "normal", function(){$(this).hide();$(this).remove();}); $(event.data.trigger).addClass("collapsed"); $.cookies.set('jcollapserSub_' + event.data.target, 'collapsed', {hoursToLive: 24 * 365}); } EDIT So, having new eyes truly makes a difference. As I was reviewing the code in this post this morning after being away over the weekend, I found where I had err'd. This: $(event.data.target + 'a.addButton').click(addResourceToList); Should be this (notice the space before a.addbutton): $(event.data.target + ' a.addButton').click(addResourceToList); Same issue with the "li.resource". So it was never pointing to the right elements... Thank you, Rene, for your help!!

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  • .NET Speech recognition plugin Runtime Error: Unhandled Exception. What could possibly cause it?

    - by manuel
    I'm writing a plugin (dll file) for speech recognition, and I'm creating a WinForm as its interface/dialog. When I run the plugin and click the 'Speak' to start the initialization, I get an unhandled exception. Here is a piece of the code: public ref class Dialog : public System::Windows::Forms::Form { public: SpeechRecognitionEngine^ sre; private: System::Void btnSpeak_Click(System::Object^ sender, System::EventArgs^ e) { Initialize(); } protected: void Initialize() { if (System::Threading::Thread::CurrentThread->GetApartmentState() != System::Threading::ApartmentState::STA) { throw gcnew InvalidOperationException("UI thread required"); } //create the recognition engine sre = gcnew SpeechRecognitionEngine(); //set our recognition engine to use the default audio device sre->SetInputToDefaultAudioDevice(); //create a new GrammarBuilder to specify which commands we want to use GrammarBuilder^ grammarBuilder = gcnew GrammarBuilder(); //append all the choices we want for commands. //we want to be able to move, stop, quit the game, and check for the cake. grammarBuilder->Append(gcnew Choices("play", "stop")); //create the Grammar from th GrammarBuilder Grammar^ customGrammar = gcnew Grammar(grammarBuilder); //unload any grammars from the recognition engine sre->UnloadAllGrammars(); //load our new Grammar sre->LoadGrammar(customGrammar); //add an event handler so we get events whenever the engine recognizes spoken commands sre->SpeechRecognized += gcnew EventHandler<SpeechRecognizedEventArgs^> (this, &Dialog::sre_SpeechRecognized); //set the recognition engine to keep running after recognizing a command. //if we had used RecognizeMode.Single, the engine would quite listening after //the first recognized command. sre->RecognizeAsync(RecognizeMode::Multiple); //this->init(); } void sre_SpeechRecognized(Object^ sender, SpeechRecognizedEventArgs^ e) { //simple check to see what the result of the recognition was if (e->Result->Text == "play") { MessageBox(plugin.hwndParent, L"play", 0, 0); } if (e->Result->Text == "stop") { MessageBox(plugin.hwndParent, L"stop", 0, 0); } } };

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  • How to have multiple instances of jQuery plugin on single page?

    - by James Skidmore
    I'm writing a simple jQuery plugin, but I'm having trouble being able to use multiple instances on a page. For instance, here is a sample plugin to illustrate my point: (function($) { $.fn.samplePlugin = function(options) { if (typeof foo != 'undefined') { alert('Already defined!'); } else { var foo = 'bar'; } }; })(jQuery); And then if I do this: $(document).ready(function(){ $('#myDiv').samplePlugin({}); // does nothing $('#myDiv2').samplePlugion({}); // alerts "Already defined!" }); This is obviously an over-simplified example to get across the point. So my question is, how do I have two separate instances of the plugin? I'd like to be able to use it across multiple instances on the same page. I'm guessing that part of the problem might be with defining the variables in a global scope. How can I define them unique to that instance of the plugin then? Thank you for your guidance!

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