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  • SQL CE 3.5 and the ‘SELECT TOP’ Query

    - by stevewarren
    Finally! SQL CE 3.5 now supports the ‘TOP’ keyword. However, there is a trick to this: you must surround the number with parenthesis. For example, in regular T-SQL you would write SELECT TOP N [col] FROM [table] However, in SQL CE 3.5 you must write SELECT TOP (N) [col] FROM [table]

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  • Adaptive Payment with Paypal in Iphone App

    - by user2436477
    I wanted to implement three way transection where there is only one payer but two different receivers. Both receivers will receive predefined percentage of payment. I implemented demo for single sender and single receiver,And it works fine.But i don't know how to implement for three way transection. So do i have to create library by myself ? OR Is there any library for adaptive payment feature?

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  • The Apple Passbook

    - by David Dorf
    In a previous job I worked on smart card systems.  Our vision was to replace the physical wallet with a chip card that contained stored value, credit cards, and loyalty cards.  The technology was up to the task, but the business model never worked out.  When all those things go onto a single card, who owns the card and maintains the applications?  Each bank wanted their own card with branding, so instead of consolidating lots of cards onto one, we ended up with the same number of cards, just more expensive chip cards.  The Costanza wallet would not die. More recently I've been able to move lots of these cards into iOS apps using products like CardStar, TripIt, and Fandango.  I guess moving from physical to digital is progress, but still no consolidation.  But this week Apple announced its Passbook, an iOS feature that consolidates boarding passes, loyalty cards, and movie tickets.  Another step in the right direction. We've been waiting for Apple to announce a NFC solution to take advantage of the 400 million credit cards it stores in iTunes for its customers.  Perhaps Passbook is the first step in that direction.  It wouldn't take much to add credit cards to Passbook, then enable secure transfer of the track data using a NFC equipped iPhone.  I've got to think this has to be part of the larger vision, but of course Apple is very secretive. I think the steps will be loyalty, coupons, and then payment when it comes to the evolving Passbook.  Retailers should keep an eye on Apple, and expect these things to happen in the Apple stores first.

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  • Modify game using external file

    - by Veehmot
    In Flash, for example, I can place an xml file along with the binary, then if I modify some variable the game will change for everyone. How to achieve something like that in Android? I know that for every change I make to the game, the player would need to download a new update. But the main goal I'm looking for, is modifying a game stats without the need for recompile the entire APK. I'm working with Haxe+OpenFL.

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  • Developing for Windows CE platform?

    - by grmbl
    I'm looking in creating some applications for workers to use on the workfloor. They'll be using Psion NEO devices running Windows CE 5.0. My skillset allows for C#, PHP, ASP.Net (+ webservices). Application requirements: should connect to our ERP system running on IBM iSeries (AS400). should be run in fullscreen (effectively hiding the OS). usability touch functionality. I have tried the following: Full winform application ran through RDP session: [+] easy deployment using .rdp file. [+] application can be run on desktop environment too. [+] rdp host can easily access DB2 using IBM drivers. [+] GUI works ok on small screen. [-] environment = terminal server. (which is already under heavy use) Full winform application running on device OS: [+] environment = local. [+] responsive. [-] must use a webservice to access DB2. [-] deployment... [-] fixed platform (no desktop) Console application running on device OS: [+] environment = local. [+] very responsive. [-] must use a webservice to access DB2. [-] no fullscreen or other window options? [-] deployment... [-] fixed platform (no desktop) I'm considering creating a web application but it seems the OS comes with IE 5? I don't want to alter the OS in any way! (install other browsers etc.) I would like to have an application that's responsive, easy to deploy, fullscreen and optionally multiplatform. I have seen handheld devices using terminal (emulation?) with a console like interface. This seems to be native to the device but I'm afraid this requires modest knowledge of C++? It seems that using RDP is the way to go but, I came here for advice and look for people that have been in the same situation willing to share their experience. There does not seem to be many "best practices" on the web that could help me decide the best way of working. Greetings

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  • Should I Leave My Laptop Plugged In All The Time?

    - by Jason Fitzpatrick
    Should you leave your laptop plugged in and charging when you’re not on-the-go? What’s best for the battery? What’s best for your user experience? Read on as we investigate. Image available as wallpaper-size download here. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • Android Swipe In Unity 3D World with AR

    - by Christian
    I am working on an AR application using Unity3D and the Vuforia SDK for Android. The way the application works is a when the designated image(a frame marker in our case) is recognized by the camera, a 3D island is rendered at that spot. Currently I am able to detect when/which objects are touched on the model by raycasting. I also am able to successfully detect a swipe using this code: if (Input.touchCount > 0) { Touch touch = Input.touches[0]; switch (touch.phase) { case TouchPhase.Began: couldBeSwipe = true; startPos = touch.position; startTime = Time.time; break; case TouchPhase.Moved: if (Mathf.Abs(touch.position.y - startPos.y) > comfortZoneY) { couldBeSwipe = false; } //track points here for raycast if it is swipe break; case TouchPhase.Stationary: couldBeSwipe = false; break; case TouchPhase.Ended: float swipeTime = Time.time - startTime; float swipeDist = (touch.position - startPos).magnitude; if (couldBeSwipe && (swipeTime < maxSwipeTime) && (swipeDist > minSwipeDist)) { // It's a swiiiiiiiiiiiipe! float swipeDirection = Mathf.Sign(touch.position.y - startPos.y); // Do something here in reaction to the swipe. swipeCounter.IncrementCounter(); } break; } touchInfo.SetTouchInfo (Time.time-startTime,(touch.position-startPos).magnitude,Mathf.Abs (touch.position.y-startPos.y)); } Thanks to andeeeee for the logic. But I want to have some interaction in the 3D world based on the swipe on the screen. I.E. If the user swipes over unoccluded enemies, they die. My first thought was to track all the points in the moved TouchPhase, and then if it is a swipe raycast into all those points and kill any enemy that is hit. Is there a better way to do this? What is the best approach? Thanks for the help!

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  • Temporary background image while the big one is loading? [migrated]

    - by Mikhail
    Is there a way, without javascript, to load a small image for a background before the real image is downloaded? Without javascript because I know how to do it with it. I can't test if the following CSS3 would work because it works too quick: body { background-image:url('hugefile.jpg'), url('tinypreload.jpg'); } If the tinypreload.jpg is only, say 20k, and the hugefile.jpg is 300k -- would this accomplish the task? I assume that both downloads would start at the same time instead of being consecutive.

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  • Virtual Economy Setup - Virtual currencies advice

    - by Sarah Simpson
    I'm trying to figure out how to build my virtual economy. It seems like some games have one currency and some of them have up to 3 and 4 different ones. The game is an action game which is currently single player but I'm planning on adding a tournament mode that allows users to compete against each other. The virtual goods that a user would be able to purchase would be either customization to the character or powerups and utilities that give the character more abilities in the game. The character is able to gain coins during game play. The advice I'm trying to get is whether or not it makes sense to set up more than one currency and more than two currencies? What are the pros and cons? Reference to some resources that indicate research would be great.

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  • What technology or skillset should I learn today in order to be able to charge $250+ / hr in 2-3 years? [closed]

    - by Ryan Waggoner
    I've been doing PHP freelance development for the last 4-5 years and I'm starting to max out my hourly rate. So in 2010 I decided to transition to a new language. I played with Python and Ruby, but ended up settling on iOS, for three reasons: I'm enjoying the challenge of working on a completely different type of development, instead of another flavor of web development The demand seems higher right now than for Ruby or Python I see iOS developers charging $150 - 250 / hr Whether these reasons are right or wrong, I've been learning iOS for the last year and I'm starting to get more work in that field. I feel confident that in six months (barring any major shifts in the ecosystem), I can be billing iOS work at $150 / hr or more. However, I'm feeling that I should have done this earlier, that I've missed the boat, and that iOS development is going to dry up or get much more commoditized. Whether this is true or not isn't really my question (though feel free to comment). What I want to know is: what should I start learning right now so that I can be ahead of the curve in a couple years when the demand is far outstripping supply? What technologies or skillsets are going to be so heavily in demand in 2-3 years that you'll be able to charge $250 / hr or more and stay busy? These don't have to be new technologies either...the answer could be iOS or COBOL or whatever.

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  • Qt : le Directeur de l'écosystème tente de rassurer la communauté après le choix de Windows Phone par Nokia

    Qt : le Directeur de l'écosystème tente de rassurer la communauté Après la décision de Nokia de choisir Windows Phone pour ses futurs smartphones « Qt ne sera pas porté sur Windows Phone 7 ». La réponse d'un développeur de Nokia à la question posée sur le blog officiel du framework est claire et sans appel. Dès lors, se pose la question de l'avenir de la technologie. Un avenir qui semble s'assombrir avec la décision de Nokia de choisir Windows Phone 7 comme plateforme de référence pour ses futurs smartphones. Daniel Kihlberg, Directeur de l'écosystème Qt, ...

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  • changing default text input on nexus 7 ubuntu to bluetooth keyboard

    - by user101764
    i was curious if it was possible to use a logitech bluetooth keyboard for android 4.0+ with ubuntu on nexus 7? i was able to connect the keyboard regularly with the gui, the pin worked, so i would assume it is a matter of changing the default text input. i searched all of the settings i could find without finding any such option any help would be appreciated, if this is not possible feel free to say so and close this thread

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  • OpenGL ES 2 on Android: native window

    - by ThreaderSlash
    According to OGLES specification, we have the following definition: EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, NativeWindowType native_window, EGLint const * attrib_list) More details, here: http://www.khronos.org/opengles/documentation/opengles1_0/html/eglCreateWindowSurface.html And also by definition: int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window, int32_t width, int32_t height, int32_t format); More details, here: http://mobilepearls.com/labs/native-android-api I am running Android Native App on OGLES 2 and debugging it in a Samsung Nexus device. For setting up the 3D scene graph environment, the following variables are defined: struct android_app { ... ANativeWindow* window; }; android_app* mApplication; ... mApplication=&pApplication; And to initialize the App, we run the commands in the code: ANativeWindow_setBuffersGeometry(mApplication->window, 0, 0, lFormat); mSurface = eglCreateWindowSurface(mDisplay, lConfig, mApplication->window, NULL); Funny to say is that, the command ANativeWindow_setBuffersGeometry behaves as expected and works fine according to its definition, accepting all the parameters sent to it. But the eglCreateWindowSurface does no accept the parameter mApplication-window, as it should accept according to its definition. Instead, it looks for the following input: EGLNativeWindowType hWnd; mSurface = eglCreateWindowSurface(mDisplay,lConfig,hWnd,NULL); As an alternative, I considered to use instead: NativeWindowType hWnd=android_createDisplaySurface(); But debugger says: Function 'android_createDisplaySurface' could not be resolved Is 'android_createDisplaySurface' compatible only for OGLES 1 and not for OGLES 2? Can someone tell if there is a way to convert mApplication-window? In a way that the data from the android_app get accepted to the window surface?

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  • Upcoming Speaking Engagements

    - by gsusx
    This summer, I took a brief break from speaking engagements to focus on shipping our new software in Tellago Studios and not stress my already hectic travel schedule. However, I’ve accepted a few invites to speak at different conferences during the fall and winter. Here is a brief list of the ones that are already confirmed: Software Architect Conference (London) http://www.software-architect.co.uk NodeJS for the .Net Developer I am a .NET developer but I have an iPhone and an Android Oredev (Malmö...(read more)

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  • What advantages does developing applications for smartphones have over developing the same application as a web application?

    - by Alfredo O
    Let's take the Facebook application as an example. Why did they develop an application when the users could just access to their page and do the same? For me that represents more maintenance and more cost because for each feature added to the web application that feature will have to be added to the smartphone application as well. So why would I want to develop more than once (for each patform iOS, Android, etc) when I could just have one web application? What benefits do I get? The only one that comes to my mind is GPS feature. EDIT: My question is more oriented towards business applications that are going to be used only by some members of the company, it's not about selling the application (private use). So contrary to what some answers say about that by developing as a smartphone application it will benefit from more sells because of the "smartphone stores" for me this point is not important because the application is for private use. By developing the application as a web application it means that it can be accessed through smartphone browser and also in a PC (any capable browser), but developing as a native application would limit this to only some kind of smartphone so we would be limiting the use. On the other hand developing it as a web application means that in order to access the application an Internet connection must be available. So keeping this in mind how would you convince your boss to write the application for a given smartphone platform (iOS/Android) vs developing it as a web application?

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  • How can I port a MonoGame Windows Phone 8 game to iOS?

    - by Homer_Simpson
    I downloaded the trial version of Xamarin Studio and installed it on my iMac. In addition, I installed Xcode on my iMac so that I can use the iPhone emulators in Xamarin Studio. But I don't know how to use my MonoGame Windows Phone 8 source files in a Xamarin iPhone project. How can I use my Windows Phone code in an iPhone project? Can I import all my existing classes(for example Game1.cs) in an iPhone project without changing something? How can I port a MonoGame Windows Phone 8 game to iOS?

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  • trouble detecing huawei EC156 in ubuntu 12.04

    - by naina
    the data card is never detected automatically...its detected only when i fire a lsusb. Later i give modeswitch commands etc etc...then the device works fine..i can easily use internet...but once i disconnect from the net, its impossible to reestablish the connection...to reconnect i have to type all the commands, starting with lsusb, in the terminal again..ie every time i want a connection i have to sit and type 5-6 commands in the terminal before i can get through. what can be done to get automatic net connection as soon as i plug in the data card...please help...

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  • Forte croissance des utilisateurs de l'application Facebook Windows Phone, près de 600 000 terminaux sous l'OS vendus en deux semaines

    Forte croissance des utilisateurs de l'application Facebook Windows Phone près de 600 000 nouveaux terminaux sous l'OS vendus en deux semaines Les ventes des terminaux sous le système d'exploitation mobile de Microsoft Windows Phone semblent être sur la bonne voie. En effet, selon le site WMPowerUser, le nombre d'utilisateurs par mois de l'application Microsoft Windows Phone Facebook aurait augmenté de près de 100 000 en seulement deux semaines. Le nombre d'utilisateurs actifs par mois serait passé de 1 000 000 le 11 novembre à 1 100 000 le 25 novembre. [IMG]http://wmpoweruser.speedymirror.com/wp-content/uploads/2011/11/wp7fbusers.jpg?9d7bd4[/IMG] Ces chiffres bas...

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  • Storing Tiled Level Data in J2ME game

    - by Alex
    I'm developing a J2ME game which uses tiled backgrounds for the levels. My question is how do I store this tile information in my game. At the moment it is stored as an array; with each number representing a different tile from the tile-sheet. This works well enough, however I don't like the fact that it is 'hard-coded' into the game because (at least in my opinion) it is harder to edit the levels, or design new ones. I was also thinking that it would be difficult if you wanted to add a 'level pack', I'm not sure on how this would be achieved though; it's not something I was planning on doing, I'm just curious. I was wondering if there was a way I could store level data in some external file and then load this in to the game. The problem is I don't know what the limitations are for J2ME regarding file I/O, can it read in any file like Java? I am aware of the RMS, but from my experience I don't think this would work (unless I am mistaken). Also, would loading the data in this way be too big a performance hit? Or is there another way I can achieve what I am trying to do. As I said, the way I have it at the moment works fine, and if this is the only viable option then it will suffice.

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  • Why don't smart phones have an auto-forget password feature? [closed]

    - by Kelvin
    Storing passwords to external services (e.g. corporate email servers) on smart phones is very insecure, since phones are more easily stolen. Has any vendor implemented a feature to only cache a password in memory for a limited amount of time? After the time period has elapsed, the app would ask for the password again. EDIT: I should've clarified - I'm aware that many (most?) users are lazy and want to just "set it and forget it". The always-remember feature will probably always be present. I was curious about an option to enable auto-forget for the security-conscious.

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  • How can I install Ubuntu on my Nexus 7 while being able to recover from a nandroid backup?

    - by MagicFab
    I use CyanogenMod and ClockWork Recovery on my Nexus 7. How can my existing full nandroid backup be used to restore my device after installing Ubuntu? The instructions assume "recovery" would mean re-flashing the vanilla image, at factory, data-wiped condition. It would be useful to provide a .zip that can be flash via Clockwork (or other) recovery and back to whatever Nandroid backup there is - much as any other ROM is provided/used.

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  • iOS: game with facebook challenges

    - by nazz_areno
    I created a game for iPad and I want to challenge my facebook friends. I follow the iOS tutorial in "facebook dev docs", with the "Smash game", but it doesn't explain how to challenge a friend directly to a game. I will explain with an example: I want to start a new match and I want challenge a friend on facebook. Then I send him a request to install the app and when I detect that its app is installed I send him a request to play vs me. Then, when I finish the match I sent him my result and my friend do the same thing. But if I and my friend don't finish the match it is not possible to send another challenge. This scenario is not explained by facebook sdk. Is it necessary to use another instrument to do this situation?

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  • Windows Phone 8 pourra synchroniser les SMS avec Outlook.com ? Des détails sur le stockage dans le Cloud de l'OS révélés

    Fuite du SDK de Windows Phone 8 absence du support de JavaScript et Silverlight, plusieurs nouveautés de l'OS dévoilées Microsoft devrait publier officiellement le SDK pour Windows Phone 8, la prochaine mise à jour majeure du système d'exploitation mobile, dans les jours à venir. Mais les "adopteurs précoces" impatients de se frotter à la plateforme n'auront pas à attendre. Une version - semblerait-il ? finale du kit de développement pour Windows Phone 8 a fuité sur le Net. L'outil est actuellement téléchargeable sur le forum chinois WPXAP et également sur un serveur de Microsoft après avoir renseigné un mot de passe. Ce qui peut se révéler le plus surprenant dans...

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  • Bug? Flash of white when changing orientation on iOS Safari [migrated]

    - by Baumr
    What causes the flash of white to the right of a responsive design when changing orientation from portrait to landscape on iOS? Try it on iOS6 Safari: Websites like this don't do it: http://html5boilerplate.com But this one does: http://www.initializr.com Something to do with re-processing (CPU lag) to fit a wider screen? It doesn't happen in Chrome for iOS6... Update: I just removed all img and from my testing site, but it still happens. This seems to happen with a lot of different websites out there. Is it a bug with their code, or a Safari for iOS bug? Others are completely immune to it...

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