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  • PHP How to access constant defined outside class?

    - by Ashley Ward
    I have defined some constants eg: define('DB_HOSTNAME', 'localhost', true); define('DB_USERNAME', 'root', true); define('DB_PASSWORD', 'root', true); define('DB_DATABASE', 'authtest', true); now when I try to do this: class Auth{ function AuthClass() { $this->db_link = mysql_connect(DB_HOSTNAME, DB_USERNAME, DB_PASSWORD) or die(mysql_error()); } } I get an error. Why is this and what do I need to do? See, I've tried using (for example) global DB_HOSTNAME but this fails with an error.

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  • [C#] Linq doesn't insert associated entity on insert.

    - by Tomek
    Hello! I have simple mapping: [Table(Name="Person")] public class Person { private int id; private int state_id; private EntityRef<PersonState> state = new EntityRef<PersonState>(); [Column(IsPrimaryKey = true, Storage = "id", Name="id", IsDbGenerated = true, CanBeNull = false)] public int ID { get { return id; } set { id = value; } } [Column(Storage="state_id", Name="state_id")] public int StateID { get{ return state_id;} set{ state_id = value;} } [Association( Storage = "state", ThisKey = "StateID", IsForeignKey=true)] public PersonState State { get { return state.Entity; } set { state.Entity = value; } } } [Table(Name = "PersonState")] public class PersonState { private int id; private State state; [Column(Name="id", Storage="id", IsDbGenerated=true, IsPrimaryKey=true)] public int ID { get { return id; } set { id = value; } } [Column(Name = "date", Storage = "date")] public DateTime Date { get { return date; } set { date = value; } } [Column(Name = "type", Storage = "state")] public State State { get { return state; } set { state = value; } } } I use this code to insert new person with default state: private static Person NewPerson() { Person p = new Person(); p.State = DefaultState(p); return p; } private static PersonState DefaultState() { PersonState state = new PersonState(); state.Date = DateTime.Now; state.State = State.NotNotified; state.Comment = "Default State!"; return state; } Leater in code: db.Persons.InsertOnSubmit(NewPerson()); db.SubmitChanges(); In database(sqlite) I have all new persons, but state_id of all persons is set to 0, and PersonState table is empty. Why Linq did not insert any State object to database?

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  • Ruby - model.rb:20: syntax error, unexpected keyword_end, expecting $end

    - by Yasir Adnan
    I don't understand what's wrong with my code. model.rb require 'Gemfile' DataMapper.setup(:default, 'mysql://root:password@localhost/rengine') Class User include DataMapper::Resource property :id, Serial # An auto-increment integer key property :email, String, format: :email_address property :username, String, required: true property :password, String , length: 10..255, required: true property :created_at, DateTime property :updated_at, DateTime #User can have mutiple posts has n, :posts end Class Post include DataMapper::Resource property :id, Serial # An auto-increment integer key property :title, String, required: true property :body, Text, required: true property :created_at, DateTime property :updated_at, DateTime #Posts belongs to a USer belongs_to :user end DataMapper.auto_upgrade! I didn't able to figure out. What's problem is here??

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  • Flash AS3 Mysterious Blinking MovieClip

    - by Ben
    This is the strangest problem I've faced in flash so far. I have no idea what's causing it. I can provide a .swf if someone wants to actually see it, but I'll describe it as best I can. I'm creating bullets for a tank object to shoot. The tank is a child of the document class. The way I am creating the bullet is: var bullet:Bullet = new Bullet(); (parent as MovieClip).addChild(bullet); The bullet itself simply moves itself in a direction using code like this.x += 5; The problem is the bullets will trace for their creation and destruction at the correct times, however the bullet is sometimes not visible until half way across the screen, sometimes not at all, and sometimes for the whole traversal. Oddly removing the timer I have on bullet creation seems to solve this. The timer is implemented as such: if(shot_timer == 0) { shoot(); // This contains the aforementioned bullet creation method shot_timer = 10; My enter frame handler for the tank object controls the timer and decrements it every frame if it is greater than zero. Can anyone suggest why this could be happening? EDIT: As requested, full code: Bullet.as package { import flash.display.MovieClip; import flash.events.Event; public class Bullet extends MovieClip { public var facing:int; private var speed:int; public function Bullet():void { trace("created"); speed = 10; addEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function addedHandler(e:Event):void { addEventListener(Event.ENTER_FRAME,enterFrameHandler); removeEventListener(Event.ADDED_TO_STAGE,addedHandler); } private function enterFrameHandler(e:Event):void { //0 - up, 1 - left, 2 - down, 3 - right if(this.x > 720 || this.x < 0 || this.y < 0 || this.y > 480) { removeEventListener(Event.ENTER_FRAME,enterFrameHandler); trace("destroyed"); (parent as MovieClip).removeChild(this); return; } switch(facing) { case 0: this.y -= speed; break; case 1: this.x -= speed; break; case 2: this.y += speed; break; case 3: this.x += speed; break; } } } } Tank.as: package { import flash.display.MovieClip; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Tank extends MovieClip { private var right:Boolean = false; private var left:Boolean = false; private var up:Boolean = false; private var down:Boolean = false; private var facing:int = 0; //0 - up, 1 - left, 2 - down, 3 - right private var horAllowed:Boolean = true; private var vertAllowed:Boolean = true; private const GRID_SIZE:int = 100; private var shooting:Boolean = false; private var shot_timer:int = 0; private var speed:int = 2; public function Tank():void { addEventListener(Event.ADDED_TO_STAGE,stageAddHandler); addEventListener(Event.ENTER_FRAME, enterFrameHandler); } private function stageAddHandler(e:Event):void { stage.addEventListener(KeyboardEvent.KEY_DOWN,checkKeys); stage.addEventListener(KeyboardEvent.KEY_UP,keyUps); removeEventListener(Event.ADDED_TO_STAGE,stageAddHandler); } public function checkKeys(event:KeyboardEvent):void { if(event.keyCode == 32) { //trace("Spacebar is down"); shooting = true; } if(event.keyCode == 39) { //trace("Right key is down"); right = true; } if(event.keyCode == 38) { //trace("Up key is down"); // lol up = true; } if(event.keyCode == 37) { //trace("Left key is down"); left = true; } if(event.keyCode == 40) { //trace("Down key is down"); down = true; } } public function keyUps(event:KeyboardEvent):void { if(event.keyCode == 32) { event.keyCode = 0; shooting = false; //trace("Spacebar is not down"); } if(event.keyCode == 39) { event.keyCode = 0; right = false; //trace("Right key is not down"); } if(event.keyCode == 38) { event.keyCode = 0; up = false; //trace("Up key is not down"); } if(event.keyCode == 37) { event.keyCode = 0; left = false; //trace("Left key is not down"); } if(event.keyCode == 40) { event.keyCode = 0; down = false; //trace("Down key is not down") // O.o } } public function checkDirectionPermissions(): void { if(this.y % GRID_SIZE < 5 || GRID_SIZE - this.y % GRID_SIZE < 5) { horAllowed = true; } else { horAllowed = false; } if(this.x % GRID_SIZE < 5 || GRID_SIZE - this.x % GRID_SIZE < 5) { vertAllowed = true; } else { vertAllowed = false; } if(!horAllowed && !vertAllowed) { realign(); } } public function realign():void { if(!horAllowed) { if(this.x % GRID_SIZE < GRID_SIZE / 2) { this.x -= this.x % GRID_SIZE; } else { this.x += (GRID_SIZE - this.x % GRID_SIZE); } } if(!vertAllowed) { if(this.y % GRID_SIZE < GRID_SIZE / 2) { this.y -= this.y % GRID_SIZE; } else { this.y += (GRID_SIZE - this.y % GRID_SIZE); } } } public function enterFrameHandler(Event):void { //trace(shot_timer); if(shot_timer > 0) { shot_timer--; } movement(); firing(); } public function firing():void { if(shooting) { if(shot_timer == 0) { shoot(); shot_timer = 10; } } } public function shoot():void { var bullet = new Bullet(); bullet.facing = facing; //0 - up, 1 - left, 2 - down, 3 - right switch(facing) { case 0: bullet.x = this.x; bullet.y = this.y - this.height / 2; break; case 1: bullet.x = this.x - this.width / 2; bullet.y = this.y; break; case 2: bullet.x = this.x; bullet.y = this.y + this.height / 2; break; case 3: bullet.x = this.x + this.width / 2; bullet.y = this.y; break; } (parent as MovieClip).addChild(bullet); } public function movement():void { //0 - up, 1 - left, 2 - down, 3 - right checkDirectionPermissions(); if(horAllowed) { if(right) { orient(3); realign(); this.x += speed; } if(left) { orient(1); realign(); this.x -= speed; } } if(vertAllowed) { if(up) { orient(0); realign(); this.y -= speed; } if(down) { orient(2); realign(); this.y += speed; } } } public function orient(dest:int):void { //trace("facing: " + facing); //trace("dest: " + dest); var angle = facing - dest; this.rotation += (90 * angle); facing = dest; } } }

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  • Hidden divs for "lazy javascript" loading? Possible security/other issues?

    - by xyld
    I'm curious about people's opinion's and thoughts about this situation. The reason I'd like to lazy load javascript is because of performance. Loading javascript at the end of the body reduces the browser blocking and ends up with much faster page loads. But there is some automation I'm using to generate the html (django specifically). This automation has the convenience of allowing forms to be built with "Widgets" that output content it needs to render the entire widget (extra javascript, css, ...). The problem is that the widget wants to output javascript immediately into the middle of the document, but I want to ensure all javascript loads at the end of the body. When the following widget is added to a form, you can see it renders some <script>...</script> tags: class AutoCompleteTagInput(forms.TextInput): class Media: css = { 'all': ('css/jquery.autocomplete.css', ) } js = ( 'js/jquery.bgiframe.js', 'js/jquery.ajaxQueue.js', 'js/jquery.autocomplete.js', ) def render(self, name, value, attrs=None): output = super(AutoCompleteTagInput, self).render(name, value, attrs) page_tags = Tag.objects.usage_for_model(DataSet) tag_list = simplejson.dumps([tag.name for tag in page_tags], ensure_ascii=False) return mark_safe(u'''<script type="text/javascript"> jQuery("#id_%s").autocomplete(%s, { width: 150, max: 10, highlight: false, scroll: true, scrollHeight: 100, matchContains: true, autoFill: true }); </script>''' % (name, tag_list,)) + output What I'm proposing is that if someone uses a <div class=".lazy-js">...</div> with some css (.lazy-js { display: none; }) and some javascript (jQuery('.lazy-js').each(function(index) { eval(jQuery(this).text()); }), you can effectively force all javascript to load at the end of page load: class AutoCompleteTagInput(forms.TextInput): class Media: css = { 'all': ('css/jquery.autocomplete.css', ) } js = ( 'js/jquery.bgiframe.js', 'js/jquery.ajaxQueue.js', 'js/jquery.autocomplete.js', ) def render(self, name, value, attrs=None): output = super(AutoCompleteTagInput, self).render(name, value, attrs) page_tags = Tag.objects.usage_for_model(DataSet) tag_list = simplejson.dumps([tag.name for tag in page_tags], ensure_ascii=False) return mark_safe(u'''<div class="lazy-js"> jQuery("#id_%s").autocomplete(%s, { width: 150, max: 10, highlight: false, scroll: true, scrollHeight: 100, matchContains: true, autoFill: true }); </div>''' % (name, tag_list,)) + output Nevermind all the details of my specific implementation (the specific media involved), I'm looking for a consensus on whether the method of using lazy-loaded javascript through hidden a hidden tags can pose issues whether security or other related? One of the most convenient parts about this is that it follows the DRY principle rather well IMO because you don't need to hack up a specific lazy-load for each instance in the page. It just "works". UPDATE: I'm not sure if django has the ability to queue things (via fancy template inheritance or something?) to be output just before the end of the </body>?

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  • How to check if a node's value in one XML is present in another XML with a specific attribute?

    - by Manish
    The question seems to be little confusing. So let me describe my situation through an example: Suppose I have an XML: A.xml <Cakes> <Cake>Egg</Cake> <Cake>Banana</Cake> </Cakes> Another XML: B.xml <Cakes> <Cake show="true">Egg</Cake> <Cake show="true">Strawberry</Cake> <Cake show="false">Banana</Cake> </Cakes> Now I want to show some text say "TRUE" if all the Cake in A.xml have show="true" in B.xml else "FALSE". In the above case, it will print FALSE. I need to develop an XSL for that. I can loop through all the Cake in A.xml and check if that cake has show="true" in B.xml but I don't know how to break in between (and set a variable) if a show="false" is found. Is it possible? Any help/comments appreciated.

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  • unreachable code detected

    - by xrx215
    Hi.. I am getting unreachable code detected for the second if statement acn you please let me know what went wrong.. private bool ValidateSettings() { if(chkDownload.Checked && String.IsNullOrEmpty(txtAppName.Text)) { divAppDownloadError.Visible=true; return false; } else { return true; } if (chkpplaORfmp.Checked && String.IsNullOrEmpty(txtfmpORppla.Text)) { divXPAAPPDownloadError.Visible = true; return false; } else{ return true; } }

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  • How to fix the flickering in User controls.

    - by Royson
    In my application i am constantly moving from one control to another. I have created no. of user controls, but during navigation my controls gets flicker. it takes 1 or 2 sec to update. I tried to set this SetStyle(ControlStyles.OptimizedDoubleBuffer, true); or SetStyle(ControlStyles.UserPaint, true); SetStyle(ControlStyles.AllPaintingInWmPaint, true); SetStyle(ControlStyles.DoubleBuffer, true); but it didn't help... Each control has same background image with different controls. So what is the solution for it.. Thanks.

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  • get the list and input from one function and run them in different function

    - by rookie
    i have a programm that generate the list and then i ask them to tell me what they want to do from the menu and this is where my problem start i was able to get the input form the user to different function but when i try to use the if else condition it doesn't check, below are my code def menu(x,l): print (x) if x == 1: return make_table(l) if x == 2: y= input("enter a row (as a number) or a column (as an uppercase letter") if y in [ "1",'2','3']: print("Minmum is:",minimum(y,l)) if x== 3: print ('bye') def main(): bad_filename = True l =[] while bad_filename == True: try: filename = input("Enter the filename: ") fp = open(filename, "r") for f_line in fp: f_str=f_line.strip() f_str=f_str.split(',') for unit_str in f_str: unit=float(unit_str) l.append(unit) bad_filename = False except IOError: print("Error: The file was not found: ", filename) #print(l) condition=True while condition==True: print('1- open\n','2- maximum') x=input("Enter the choice") menu(x,l) main() from the bottom function i can get list and i can get the user input and i can get the data and move it in second function but it wont work after that.thank you

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  • can someone help me fix my code?

    - by user267490
    Hi, I have this code I been working on but I'm having a hard time for it to work. I did one but it only works in php 5.3 and I realized my host only supports php 5.0! do I was trying to see if I could get it to work on my sever correctly, I'm just lost and tired lol <?php //Temporarily turn on error reporting @ini_set('display_errors', 1); error_reporting(E_ALL); // Set default timezone (New PHP versions complain without this!) date_default_timezone_set("GMT"); // Common set_time_limit(0); require_once('dbc.php'); require_once('sessions.php'); page_protect(); // Image settings define('IMG_FIELD_NAME', 'cons_image'); // Max upload size in bytes (for form) define ('MAX_SIZE_IN_BYTES', '512000'); // Width and height for the thumbnail define ('THUMB_WIDTH', '150'); define ('THUMB_HEIGHT', '150'); ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <title>whatever</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <style type="text\css"> .validationerrorText { color:red; font-size:85%; font-weight:bold; } </style> </head> <body> <h1>Change image</h1> <?php $errors = array(); // Process form if (isset($_POST['submit'])) { // Get filename $filename = stripslashes($_FILES['cons_image']['name']); // Validation of image file upload $allowedFileTypes = array('image/gif', 'image/jpg', 'image/jpeg', 'image/png'); if ($_FILES[IMG_FIELD_NAME]['error'] == UPLOAD_ERR_NO_FILE) { $errors['img_empty'] = true; } elseif (($_FILES[IMG_FIELD_NAME]['type'] != '') && (!in_array($_FILES[IMG_FIELD_NAME]['type'], $allowedFileTypes))) { $errors['img_type'] = true; } elseif (($_FILES[IMG_FIELD_NAME]['error'] == UPLOAD_ERR_INI_SIZE) || ($_FILES[IMG_FIELD_NAME]['error'] == UPLOAD_ERR_FORM_SIZE) || ($_FILES[IMG_FIELD_NAME]['size'] > MAX_SIZE_IN_BYTES)) { $errors['img_size'] = true; } elseif ($_FILES[IMG_FIELD_NAME]['error'] != UPLOAD_ERR_OK) { $errors['img_error'] = true; } elseif (strlen($_FILES[IMG_FIELD_NAME]['name']) > 200) { $errors['img_nametoolong'] = true; } elseif ( (file_exists("\\uploads\\{$username}\\images\\banner\\{$filename}")) || (file_exists("\\uploads\\{$username}\\images\\banner\\thumbs\\{$filename}")) ) { $errors['img_fileexists'] = true; } if (! empty($errors)) { unlink($_FILES[IMG_FIELD_NAME]['tmp_name']); //cleanup: delete temp file } // Create thumbnail if (empty($errors)) { // Make directory if it doesn't exist if (!is_dir("\\uploads\\{$username}\\images\\banner\\thumbs\\")) { // Take directory and break it down into folders $dir = "uploads\\{$username}\\images\\banner\\thumbs"; $folders = explode("\\", $dir); // Create directory, adding folders as necessary as we go (ignore mkdir() errors, we'll check existance of full dir in a sec) $dirTmp = ''; foreach ($folders as $fldr) { if ($dirTmp != '') { $dirTmp .= "\\"; } $dirTmp .= $fldr; mkdir("\\".$dirTmp); //ignoring errors deliberately! } // Check again whether it exists if (!is_dir("\\uploads\\$username\\images\\banner\\thumbs\\")) { $errors['move_source'] = true; unlink($_FILES[IMG_FIELD_NAME]['tmp_name']); //cleanup: delete temp file } } if (empty($errors)) { // Move uploaded file to final destination if (! move_uploaded_file($_FILES[IMG_FIELD_NAME]['tmp_name'], "/uploads/$username/images/banner/$filename")) { $errors['move_source'] = true; unlink($_FILES[IMG_FIELD_NAME]['tmp_name']); //cleanup: delete temp file } else { // Create thumbnail in new dir if (! make_thumb("/uploads/$username/images/banner/$filename", "/uploads/$username/images/banner/thumbs/$filename")) { $errors['thumb'] = true; unlink("/uploads/$username/images/banner/$filename"); //cleanup: delete source file } } } } // Record in database if (empty($errors)) { // Find existing record and delete existing images $sql = "SELECT `bannerORIGINAL`, `bannerTHUMB` FROM `agent_settings` WHERE (`agent_id`={$user_id}) LIMIT 1"; $result = mysql_query($sql); if (!$result) { unlink("/uploads/$username/images/banner/$filename"); //cleanup: delete source file unlink("/uploads/$username/images/banner/thumbs/$filename"); //cleanup: delete thumbnail file die("<div><b>Error: Problem occurred with Database Query!</b><br /><br /><b>File:</b> " . __FILE__ . "<br /><b>Line:</b> " . __LINE__ . "<br /><b>MySQL Error Num:</b> " . mysql_errno() . "<br /><b>MySQL Error:</b> " . mysql_error() . "</div>"); } $numResults = mysql_num_rows($result); if ($numResults == 1) { $row = mysql_fetch_assoc($result); // Delete old files unlink("/uploads/$username/images/banner/" . $row['bannerORIGINAL']); //delete OLD source file unlink("/uploads/$username/images/banner/thumbs/" . $row['bannerTHUMB']); //delete OLD thumbnail file } // Update/create record with new images if ($numResults == 1) { $sql = "INSERT INTO `agent_settings` (`agent_id`, `bannerORIGINAL`, `bannerTHUMB`) VALUES ({$user_id}, '/uploads/$username/images/banner/$filename', '/uploads/$username/images/banner/thumbs/$filename')"; } else { $sql = "UPDATE `agent_settings` SET `bannerORIGINAL`='/uploads/$username/images/banner/$filename', `bannerTHUMB`='/uploads/$username/images/banner/thumbs/$filename' WHERE (`agent_id`={$user_id})"; } $result = mysql_query($sql); if (!$result) { unlink("/uploads/$username/images/banner/$filename"); //cleanup: delete source file unlink("/uploads/$username/images/banner/thumbs/$filename"); //cleanup: delete thumbnail file die("<div><b>Error: Problem occurred with Database Query!</b><br /><br /><b>File:</b> " . __FILE__ . "<br /><b>Line:</b> " . __LINE__ . "<br /><b>MySQL Error Num:</b> " . mysql_errno() . "<br /><b>MySQL Error:</b> " . mysql_error() . "</div>"); } } // Print success message and how the thumbnail image created if (empty($errors)) { echo "<p>Thumbnail created Successfully!</p>\n"; echo "<img src=\"/uploads/$username/images/banner/thumbs/$filename\" alt=\"New image thumbnail\" />\n"; echo "<br />\n"; } } if (isset($errors['move_source'])) { echo "\t\t<div>Error: Failure occurred moving uploaded source image!</div>\n"; } if (isset($errors['thumb'])) { echo "\t\t<div>Error: Failure occurred creating thumbnail!</div>\n"; } ?> <form action="" enctype="multipart/form-data" method="post"> <input type="hidden" name="MAX_FILE_SIZE" value="<?php echo MAX_SIZE_IN_BYTES; ?>" /> <label for="<?php echo IMG_FIELD_NAME; ?>">Image:</label> <input type="file" name="<?php echo IMG_FIELD_NAME; ?>" id="<?php echo IMG_FIELD_NAME; ?>" /> <?php if (isset($errors['img_empty'])) { echo "\t\t<div class=\"validationerrorText\">Required!</div>\n"; } if (isset($errors['img_type'])) { echo "\t\t<div class=\"validationerrorText\">File type not allowed! GIF/JPEG/PNG only!</div>\n"; } if (isset($errors['img_size'])) { echo "\t\t<div class=\"validationerrorText\">File size too large! Maximum size should be " . MAX_SIZE_IN_BYTES . "bytes!</div>\n"; } if (isset($errors['img_error'])) { echo "\t\t<div class=\"validationerrorText\">File upload error occured! Error code: {$_FILES[IMG_FIELD_NAME]['error']}</div>\n"; } if (isset($errors['img_nametoolong'])) { echo "\t\t<div class=\"validationerrorText\">Filename too long! 200 Chars max!</div>\n"; } if (isset($errors['img_fileexists'])) { echo "\t\t<div class=\"validationerrorText\">An image file already exists with that name!</div>\n"; } ?> <br /><input type="submit" name="submit" id="image1" value="Upload image" /> </form> </body> </html> <?php ################################# # # F U N C T I O N S # ################################# /* * Function: make_thumb * * Creates the thumbnail image from the uploaded image * the resize will be done considering the width and * height defined, but without deforming the image * * @param $sourceFile Path anf filename of source image * @param $destFile Path and filename to save thumbnail as * @param $new_w the new width to use * @param $new_h the new height to use */ function make_thumb($sourceFile, $destFile, $new_w=false, $new_h=false) { if ($new_w === false) { $new_w = THUMB_WIDTH; } if ($new_h === false) { $new_h = THUMB_HEIGHT; } // Get image extension $ext = strtolower(getExtension($sourceFile)); // Copy source switch($ext) { case 'jpg': case 'jpeg': $src_img = imagecreatefromjpeg($sourceFile); break; case 'png': $src_img = imagecreatefrompng($sourceFile); break; case 'gif': $src_img = imagecreatefromgif($sourceFile); break; default: return false; } if (!$src_img) { return false; } // Get dimmensions of the source image $old_x = imageSX($src_img); $old_y = imageSY($src_img); // Calculate the new dimmensions for the thumbnail image // 1. calculate the ratio by dividing the old dimmensions with the new ones // 2. if the ratio for the width is higher, the width will remain the one define in WIDTH variable // and the height will be calculated so the image ratio will not change // 3. otherwise we will use the height ratio for the image // as a result, only one of the dimmensions will be from the fixed ones $ratio1 = $old_x / $new_w; $ratio2 = $old_y / $new_h; if ($ratio1 > $ratio2) { $thumb_w = $new_w; $thumb_h = $old_y / $ratio1; } else { $thumb_h = $new_h; $thumb_w = $old_x / $ratio2; } // Create a new image with the new dimmensions $dst_img = ImageCreateTrueColor($thumb_w, $thumb_h); // Resize the big image to the new created one imagecopyresampled($dst_img, $src_img, 0, 0, 0, 0, $thumb_w, $thumb_h, $old_x, $old_y); // Output the created image to the file. Now we will have the thumbnail into the file named by $filename switch($ext) { case 'jpg': case 'jpeg': $result = imagepng($dst_img, $destFile); break; case 'png': $result = imagegif($dst_img, $destFile); break; case 'gif': $result = imagejpeg($dst_img, $destFile); break; default: //should never occur! } if (!$result) { return false; } // Destroy source and destination images imagedestroy($dst_img); imagedestroy($src_img); return true; } /* * Function: getExtension * * Returns the file extension from a given filename/path * * @param $str the filename to get the extension from */ function getExtension($str) { return pathinfo($str, PATHINFO_EXTENSION); } ?>

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  • Actionscript 2.0 Functions problem and somewhat "global" variable

    - by Joshua
    I have two problems. The first problem is with the following functions; when I call the function in (enterFrame), it doesn't work: onClipEvent (load) { function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } function guardSightCollision(guardName, guardSightName) { if (_root.guardName.guardSightName.hitTest(_x, _y+radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x, _y-radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x-radius, _y, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x+radius, _y, true)) { failwhale(1); } } } onClipEvent (enterFrame) { guardSightCollision(guard1, guard1Sight); } Why doesn't it work?... The second problem lies in the failFrom variable: function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } How do I make failFrom a "global" variable in that it can be accessed anywhere (from actionscript in frames and even movieclips)...Right now, when I try to trace failFrom in a different frame, it is "undefined".

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  • Generating report with MySQL and Rails - how?

    - by Arywista
    Here is my data model from my application: id :integer(4) not null, primary key spam :boolean(1) not null duplicate :boolean(1) not null ignore :boolean(1) not null brand_id :integer(4) not null attitude :string not null posted_at :datetime not null Attitude could have 3 states: negative, positive, neutral. I want to generate resultset in table, this way, for each day between start and end date: date | total | positive | neutral | negative 2009-10-10 | 12 | 4 | 7 | 1 (...) 2009-10-30 | 5 | 2 | 1 | 1 And ignore all records which have: duplicate = true ignore = true spam = true How it's could be done?

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  • Unrecognized authentication type when doing an Auth to Exchange from Rails

    - by blakeage
    I'm getting this error when trying to authenticate with Exchange Server from Ruby on Rails: 504 5.7.4 Unrecognized authentication type config.action_mailer.raise_delivery_errors = true config.action_mailer.perform_deliveries = true config.action_mailer.delivery_method = :smtp config.action_mailer.smtp_settings = { :address => "x.x.x.x", :port => 25, :user_name => "xxdomain\xxuser", :password => "xxxxxx", :authentication => :login, :enable_starttls_auto => true } I've tried all sorts of combinations of configuration settings, including changing the settings to use "plain" authentication, adding the domain, setting enable_starttls_auto to true, false, and removing it entirely, removing the port. Nothing has worked. Any ideas?

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  • jquery to php (wait for php script until result/finish)

    - by user354051
    Hi, I am executing a php call from javascript(jQuery), php sript is sending result back. The problem is that these php scripts are taking some time (milliseconds), and java script is not waiting for them to finish, thus variables are not getting initialized with correct values. The code is simple: $.get("php/validation.php",{'email':email},function(data){ // valid_email now contains true/false alert(data); if(data=="true"){ var valid_email = true;} }); The "alert" is printing true but value of valid_mail is recognized as "false" in the code below. Is there any other better way to call php scripts and wait for until they are not finished? Prashant

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  • Actionscript 2.0 Functions problem

    - by Joshua
    I have two problems. The first problem is with the following functions; when I call the function in (enterFrame), it doesn't work: onClipEvent (load) { function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } function guardSightCollision(guardName, guardSightName) { if (_root.guardName.guardSightName.hitTest(_x, _y+radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x, _y-radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x-radius, _y, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x+radius, _y, true)) { failwhale(1); } } } onClipEvent (enterFrame) { guardSightCollision(guard1, guard1Sight); } Why doesn't it work?... The second problem lies in the failFrom variable: function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } How do I make failFrom a "global" variable in that it can be accessed anywhere (from actionscript in frames and even movieclips)...Right now, when I try to trace failFrom in a different frame, it is "undefined".

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  • Jquery UI Tabs, control variable lenght spent on each tab?

    - by Robin
    I'm trying the following to control the speed of rotation of the tabs but with no luck, any ideas? $('#featured').tabs({ onShow: function(event, ui) { if(ui.index == 0)> { $('#featured').tabs("rotate", 2000, true); } else if(ui.index == 1){ $('#featured').tabs("rotate", 5000, true); } else if(ui.index == 2){ $('#featured').tabs("rotate", 10000, true); } } });

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  • php + upload.class + not overwriting the image

    - by Paulo
    Hi, i am trying to upload a file with upload.class and i need to overwrite the file when the user upload a new one. But instead of overwriting, he is putting photo_01, photo_02, etc... The code: $foto = new Upload($_FILES['photo']); $fotot = new Upload($_FILES['photo']); $fotot->image_resize = true; $fotot->image_y = 110; $fotot->image_x = 110; $foto->file_new_name_body = "photo"; $fotot->file_new_name_body = "photo"; $foto->file_ovewrite = true; $fotot->file_ovewrite = true; $fotot->Process("{$dir_fotos}thumbs/"); $foto->Process("{$dir_fotos}"); Somebody has already passed by this or has a solution??? notice that i'm using file_ovewrite = true; thanks

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  • REST WCF service locks thread when called using AJAX in an ASP.Net site

    - by Jupaol
    I have a WCF REST service consumed in an ASP.Net site, from a page, using AJAX. I want to be able to call methods from my service async, which means I will have callback handlers in my javascript code and when the methods finish, the output will be updated. The methods should run in different threads, because each method will take different time to complete their task I have the code semi-working, but something strange is happening because the first time I execute the code after compiling, it works, running each call in a different threads but subsequent calls blocs the service, in such a way that each method call has to wait until the last call ends in order to execute the next one. And they are running on the same thread. I have had the same problem before when I was using Page Methods, and I solved it by disabling the session in the page but I have not figured it out how to do the same when consuming WCF REST services Note: Methods complete time (running them async should take only 7 sec and the result should be: Execute1 - Execute3 - Execute2) Execute1 -- 2 sec Execute2 -- 7 sec Execute3 -- 4 sec Output After compiling Output subsequent calls (this is the problem) I will post the code...I'll try to simplify it as much as I can Service Contract [ServiceContract( SessionMode = SessionMode.NotAllowed )] public interface IMyService { // I have other 3 methods like these: Execute2 and Execute3 [OperationContract] [WebInvoke( RequestFormat = WebMessageFormat.Json, ResponseFormat = WebMessageFormat.Json, UriTemplate = "/Execute1", Method = "POST")] string Execute1(string param); } [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] [ServiceBehavior( InstanceContextMode = InstanceContextMode.PerCall )] public class MyService : IMyService { // I have other 3 methods like these: Execute2 (7 sec) and Execute3(4 sec) public string Execute1(string param) { var t = Observable.Start(() => Thread.Sleep(2000), Scheduler.NewThread); t.First(); return string.Format("Execute1 on: {0} count: {1} at: {2} thread: {3}", param, "0", DateTime.Now.ToString(), Thread.CurrentThread.ManagedThreadId.ToString()); } } ASPX page <%@ Page EnableSessionState="False" Title="Home Page" Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="RestService._Default" %> <asp:Content ID="HeaderContent" runat="server" ContentPlaceHolderID="HeadContent"> <script type="text/javascript"> function callMethodAsync(url, data) { $("#message").append("<br/>" + new Date()); $.ajax({ cache: false, type: "POST", async: true, url: url, data: '"de"', contentType: "application/json", dataType: "json", success: function (msg) { $("#message").append("<br/>&nbsp;&nbsp;&nbsp;" + msg); }, error: function (xhr) { alert(xhr.responseText); } }); } $(function () { $("#callMany").click(function () { $("#message").html(""); callMethodAsync("/Execute1", "hello"); callMethodAsync("/Execute2", "crazy"); callMethodAsync("/Execute3", "world"); }); }); </script> </asp:Content> <asp:Content ID="BodyContent" runat="server" ContentPlaceHolderID="MainContent"> <input type="button" id="callMany" value="Post Many" /> <div id="message"> </div> </asp:Content> Web.config (relevant) <system.webServer> <modules runAllManagedModulesForAllRequests="true" /> </system.webServer> <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> <standardEndpoints> <webHttpEndpoint> <standardEndpoint name="" helpEnabled="true" automaticFormatSelectionEnabled="true" /> </webHttpEndpoint> </standardEndpoints> </system.serviceModel> Global.asax void Application_Start(object sender, EventArgs e) { RouteTable.Routes.Ignore("{resource}.axd/{*pathInfo}"); RouteTable.Routes.Add(new ServiceRoute("", new WebServiceHostFactory(), typeof(MyService))); }

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  • problem with implementing a simple work queue

    - by John Deerikio
    Hi all, I am having troubles with implementing a simple work queue. Doing some analysis, I am facing a subtle problem. The work queue is backed by a regular linked list. The code looks like this (simplified): 0. while (true) 1. while (enabled == true) 2. acquire lock on the list and get the next action to be executed (blocking operation) (store it in a local variable) 3. execute the action (outside the lock on the list on previous line) 4. get lock on this work queue 5. wait until this work queue has been notified (triggered when setEnabled(true) has been callled) The setEnabled(e) operation looks like this (simplified): enabled = e if (enabled == true) acquire lock on this work queue and do notify() Although this works, there is a condition in which a deadlock occurs. It happens in the following rare situation: while an action is being executed, setEnabled(false) is called just before step (4) is entered, setEnabled(true) is called now step (5) keeps waiting forever, because this work queue has already been notified How do I solve this? I have been looking at this for some time, but I cannot come up with a solution. Please note I am fairly new to thread synchronization. Thanks a lot.

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  • GetAccessControl error with NTAccount

    - by Adam Witko
    private bool HasRights(FileSystemRights fileSystemRights_, string fileName_, bool isFile_) { bool hasRights = false; WindowsIdentity WinIdentity = System.Security.Principal.WindowsIdentity.GetCurrent(); WindowsPrincipal WinPrincipal = new WindowsPrincipal(WinIdentity); AuthorizationRuleCollection arc = null; if (isFile_) { FileInfo fi = new FileInfo(@fileName_); arc = fi.GetAccessControl().GetAccessRules(true, true, typeof(NTAccount)); } else { DirectoryInfo di = new DirectoryInfo(@fileName_); arc = di.GetAccessControl().GetAccessRules(true, true, typeof(NTAccount)); } foreach (FileSystemAccessRule rule in arc) { if (WinPrincipal.IsInRole(rule.IdentityReference.Value)) { if (((int)rule.FileSystemRights & (int)fileSystemRights_) > 0) { if (rule.AccessControlType == AccessControlType.Allow) hasRights = true; else if (rule.AccessControlType == AccessControlType.Deny) { hasRights = false; break; } } } } return hasRights; } The above code block is causing me problems. When the WinPrincipal.IsInRole(rule.IdentityReference.Value) is executed the following exception occurs: "The trust relationship between the primary domain and the trusted domain failed.". I'm very new to using identities, principles and such so I don't know what's the problem. I'm assuming it's with the use of NTAccount? Thanks

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  • How to fill a two Dimensional ArrayList in java with Integers?

    - by eNetik
    I have to create a 2d array with unknown size. So I have decided to go with a 2d ArrayList the problem is I'm not sure how to initialize such an array or store information. Say I have the following data 0 connects 1 2 connects 3 4 connects 5 ....etc up to a vast amount of random connections and I want to insert true(1) into [0][1], true(1) into [2][3], true(1) into [4][5]. Can the array automatically update the column/rows for me Any help is appreciated thanks

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  • How can I make a home widget behave like a launcher icon?

    - by Tughi
    I have a widget that acts as a launcher on the home screen. How can I make it behave like a launcher icon? I use this layout for portrait: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <RelativeLayout android:background="@drawable/widget_background_selector" android:focusable="true" android:layout_width="74dip" android:layout_height="79dip" android:layout_marginLeft="3dip" android:layout_marginTop="14dip"> <ImageView android:id="@android:id/background" android:layout_width="72dip" android:layout_height="72dip" android:layout_marginLeft="1dip" android:layout_marginTop="4dip" /> </RelativeLayout> </RelativeLayout> And this is the background selector: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/widget_background_pressed" /> <item android:state_window_focused="true" android:state_focused="true" android:drawable="@drawable/widget_background_focused" /> <item android:state_window_focused="false" android:state_focused="true" android:drawable="@android:color/transparent" /> </selector> This way if I use the DPAD the widget is focusable but the click doesn't work. The touch still works but the widget is not displayed as focused. Any idea what I do wrong?

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  • How to prevent mvn jetty:run from executing test phase?

    - by tputkonen
    We use MySQL in production, and Derby for unit tests. Our pom.xml copies Derby version of persistence.xml before tests, and replaces it with the MySQL version in prepare-package phase: <plugin> <artifactId>maven-antrun-plugin</artifactId> <version>1.3</version> <executions> <execution> <id>copy-test-persistence</id> <phase>process-test-resources</phase> <configuration> <tasks> <!--replace the "proper" persistence.xml with the "test" version--> <copy file="${project.build.testOutputDirectory}/META-INF/persistence.xml.test" tofile="${project.build.outputDirectory}/META-INF/persistence.xml" overwrite="true" verbose="true" failonerror="true" /> </tasks> </configuration> <goals> <goal>run</goal> </goals> </execution> <execution> <id>restore-persistence</id> <phase>prepare-package</phase> <configuration> <tasks> <!--restore the "proper" persistence.xml--> <copy file="${project.build.outputDirectory}/META-INF/persistence.xml.production" tofile="${project.build.outputDirectory}/META-INF/persistence.xml" overwrite="true" verbose="true" failonerror="true" /> </tasks> </configuration> <goals> <goal>run</goal> </goals> </execution> </executions> </plugin> The problem is, that if I execute mvn jetty:run it will execute the test persistence.xml file copy task before starting jetty. I want it to be run using the deployment version. How can I fix this?

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  • Remove specific definitions from a variable in PHP

    - by Amit
    Hi everyone, I have a PHP mail script that validates name, email address, and phone number before sending the mail. This then means that the Name, Email address, and Phone fields are Required Fields. I want to have it so that the Name and EITHER Email or Phone are required. Such that if a name and phone are inputted, it sends the mail, or if a name and an email are inputted, it also sends the email. The way the script works right now is it has several IF statements that check for (1) name, (2) email and (3) phone. Here's an example of an if statement of the code: if ( ($email == "") ) { $errors .= $emailError; // no email address entered $email_error = true; } if ( !(preg_match($match,$email)) ) { $errors .= $invalidEmailError; // checks validity of email $email_error = true; } And here's how it sends the mail: if ( !($errors) ) { mail ($to, $subject, $message, $headers); echo "<p id='correct'>"; echo "?????? ????? ??????!"; echo "</p>"; } else { if (($email_error == true)) { $errors != $phoneError; /*echo "<p id='errors'>"; echo $errors; echo "</p>";*/ } if (($phone_error == true)) { $errors != $emailError; $errors != $invalidEmailError; /*echo "<p id='errors'>"; echo $errors; echo "</p>";*/ } echo "<p id='errors'>"; echo $errors; echo "</p>"; } This doesn't work though. Basically this is what I want to do: If no email address was entered or if it was entered incorrectly, set a variable called $email_error to be true. Then check for that variable, and if it's true, then remove the $phoneError part of the $errors variable. Man I hope I'm making some sense here. Does anyone know why this doesn't work? It reports all errors if all fields are left empty :( Thanks! Amit

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  • How to print source code lines in python logger

    - by anon
    Is there some relatively simple way to programmatically include source code lines to python logger report. For example... import logging def main(): something_is_not_right = True logging.basicConfig(level=logging.DEBUG, format=('%(filename)s: ' '%(levelname)s: ' '%(funcName)s(): ' '%(lineno)d:\t' '%(message)s') ) if something_is_not_right == True: logging.debug('some way to get previous line of source code here?') So that output would look like this. example.py: DEBUG: main(): 14: if something_is_not_right == True:

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