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  • How do I integrate a BSDF into a ray caster.

    - by pelb
    I'm trying to implement sub surface scattering at isosurfaces and looked up how a BSDF works mathematically. Implementing the reflective and diffuse part seems to be quite easy as i just have to evaluate phong at the isosurface intersection, but how do you I apply the transmissive part of the BSDF? In what way do i have to modify the ray

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  • Implemention of scattering in this paper

    - by pelb
    Hi, For some time I tried implementing the scattering model described in this paper: Salama Paper The BRDF part of this paper is pretty clear and straightforward. Where I am hanging is the scattering part. When scattering at the first hitpoint once only, I'm just not getting the same results as proposed by the images in the very same

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