Placing items randomly in a dynamically generated terrain
- by Programlocura
I'm currently working on a 'Tiny wings' like game. I've already asked about the angle of the items in curved lines and i solved (thank you for responses),i'm currently placing the items in random positions, but the terrain it's dynamically and i don't get this working.
I've a vector with the points of the terrain, and i'm doing something similar…