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  • How to use the `itemDoubleClicked(QTreeWidgetItem*,int)` signal in qtHaskell

    - by nano
    I want to use the itemDoubleClicked(QTreeWidgetItem*,int) signal in a Haskell program I'm writing where I am using qtHaskell for the GUI. To connect a function I have at other places done the following: dummyWidget <- myQWidget connectSlot object signal dummyWidget "customSlot()" $ f Where object is some QWidget and signal is a string giving the signal, e.g. "triggered()", and f is the function I want to be called when the signaled is send. The definition of connectSlot in the API is: class Qcs x where connectSlot :: QObject a -> String -> QObject b -> String -> x -> IO () where the instances ofQcs are: Qcs () Qcs (QObject c -> String -> IO ()) Qcs (QObject c -> Object d -> IO ()) Qcs (QObject c -> Bool -> IO ()) Qcs (QObject c -> Int -> IO ()) Qcs (QObject c -> IO ()) Qcs (QObject c -> OpenGLVersionFlag -> IO ()) The first Arguments passed is supposed to be the QObject of which I'm using a signal. As you can see, there is no instance where f, the function to connect to the signal, can have two further arguments to recieve the QWidget and the integer send by the signal. Is there a way to nevertheless connect that signal to a custom function?

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  • how to word wrap a QTreeWidgetItem

    - by japs
    hello all, i have to populate a QTreeWidget with items (or children of items) that may happen to be too long to fit in a single line, so i'm looking for a way to word wrap them. i thought myQTreeWidget.setWordWrap(True) (done via QtDesigner4) would have done the job, but that doesn't seem to be the case. i don't konw if it is relevant, but the tree is enveloped in a splitter frame, so the wrapping should be somehow dynamic to allow resizing of the splitter. Any ideas? I use PyQt4, but hints in any language/binding would be much appreciated. have a good day all.

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  • QTreeWidget insertTopLevelItem - index given not accurately displayed in Tree?

    - by mleep
    I am unable to properly insert a QTreeWidgetItem at a specific index, in this case I am removing all QTreeWidgetItems from the tree, doing a custom sort on their Date Objects and then inserting them back into the QTreeWidget. However, upon inserting (even one at a time) the QTreeWidgetItem is not inserted into the correct place. The code below prints out: index 0: 0 index 0: 1 index 1: 0 index 0: 2 index 1: 1 index 2: 0 index 0: 3 index 1: 2 index 2: 0 index 3: 1 index 0: 4 index 1: 2 index 2: 0 index 3: 1 index 4: 3 print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]) self.insertTopLevelItem(0, childrenList[1]) print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]), ' index 1: ',\ self.indexOfTopLevelItem(childrenList[1]) self.insertTopLevelItem(0, childrenList[2]) print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]), ' index 1: ',\ self.indexOfTopLevelItem(childrenList[1]), ' index 2: ', \ self.indexOfTopLevelItem(childrenList[2]) self.insertTopLevelItem(0, childrenList[3]) print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]), ' index 1: ',\ self.indexOfTopLevelItem(childrenList[1]), ' index 2: ',\ self.indexOfTopLevelItem(childrenList[2]), 'index 3: ',\ self.indexOfTopLevelItem(childrenList[3]) self.insertTopLevelItem(0, childrenList[4]) print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]),\ ' index 1: ', self.indexOfTopLevelItem(childrenList[1]),\ ' index 2: ', self.indexOfTopLevelItem(childrenList[2]),\ 'index 3: ', self.indexOfTopLevelItem(childrenList[3]),\ 'index 4: ', self.indexOfTopLevelItem(childrenList[4])

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  • C++/Qt - Memory allocation question

    - by HardCoder1986
    Hello! I recently started investigating Qt for myself and have the following question: Suppose I have some QTreeWidget* widget. At some moment I want to add some items to it and this is done via the following call: QList<QTreeWidgetItem*> items; // Prepare the items QTreeWidgetItem* item1 = new QTreeWidgetItem(...); QTreeWidgetItem* item2 = new QTreeWidgetItem(...); items.append(item1); items.append(item2); widget->addTopLevelItems(items); So far it looks ok, but I don't actually understand who should control the objects' lifetime. I should explain this with an example: Let's say, another function calls widget->clear();. I don't know what happens beneath this call but I do think that memory allocated for item1 and item2 doesn't get disposed here, because their ownage wasn't actually transfered. And, bang, we have a memory leak. The question is the following - does Qt have something to offer for this kind of situation? I could use boost::shared_ptr or any other smart pointer and write something like shared_ptr<QTreeWidgetItem> ptr(new QTreeWidgetItem(...)); items.append(ptr.get()); but I don't know if the Qt itself would try to make explicit delete calls on my pointers (which would be disastrous since I state them as shared_ptr-managed). How would you solve this problem? Maybe everything is evident and I miss something really simple?

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  • PyQt4: Why does Python crash on close when using QTreeWidgetItem?

    - by Rini
    I'm using Python 3.1.1 and PyQt4 (not sure how to get that version number?). Python is crashing whenever I exit my application. I've seen this before as a garbage collection issue, but this time I'm not sure how to correct the problem. This code crashes: import sys from PyQt4 import QtGui class MyWindow(QtGui.QMainWindow): def __init__(self, parent=None): QtGui.QMainWindow.__init__(self, parent) self.tree = QtGui.QTreeWidget(self) self.setCentralWidget(self.tree) QtGui.QTreeWidgetItem(self.tree) # This line is the problem self.show() app = QtGui.QApplication(sys.argv) mw = MyWindow() sys.exit(app.exec_()) If I remove the commented line, the code exits without a problem. If I remove the 'self.tree' parent from the initialization, the code exits without a problem. If I try to use self.tree.addTopLevelItem, the code crashes again. What could be the problem?

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  • add the same qtreewidgetitems into the second column

    - by srinu
    hello i am using the following program to display the qtreewidget. main.cpp include include "qdomsimple.h" include include "qdomsimple.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); QStringList filelist; filelist.push_back("C:\department1.xml"); filelist.push_back("C:\department2.xml"); filelist.push_back("C:\department3.xml"); QDOMSimple w(filelist); w.resize(260,200); w.show(); return a.exec(); } qdomsimple.cpp include "qdomsimple.h" include include QDOMSimple::QDOMSimple(QStringList strlst,QWidget *parent) : QWidget(parent) { k=0; // DOM document QDomDocument doc("title"); QStringList headerlabels; headerlabels.push_back("Chemistry"); headerlabels.push_back("Mechanical"); headerlabels.push_back("IT"); m_tree = new QTreeWidget( this ); m_tree->setColumnCount(3); m_tree->setHeaderLabels(headerlabels); QStringList::iterator it; for(it=strlst.begin();it<strlst.end();it++) { QFile file(*it); if ( file.open( QIODevice::ReadOnly | QIODevice::Text )) { // The tree view to be filled with xml data // (m_tree is a class member variable) // Creating the DOM tree doc.setContent( &file ); file.close(); // Root of the document QDomElement root = doc.documentElement(); // Taking the first child node of the root QDomNode child = root.firstChild(); // Setting the root as the header of the tree //QTreeWidgetItem* header = new QTreeWidgetItem; //header->setText(k,root.nodeName()); //m_tree->setHeaderItem(header); // Parse until the end of document while (!child.isNull()) { //Convert a DOM node to DOM element QDomElement element = child.toElement(); //Parse only if the node is a really an element if (!element.isNull()) { //Parse the element recursively parseElement( element,0); //Go to the next sibling child = child.nextSiblingElement(); } } //m_tree->setGeometry( QApplication::desktop()->availableGeometry() ); //setGeometry( QApplication::desktop()->availableGeometry() ); } k++; } } void QDOMSimple::parseElement( QDomElement& aElement, QTreeWidgetItem *aParentItem ) { // A map of all attributes of an element QDomNamedNodeMap attrMap = aElement.attributes(); // List all attributes QStringList attrList; for ( int i = 0; i < attrMap.count(); i++ ) { // Attribute name //QString attr = attrMap.item( i ).nodeName(); //attr.append( "-" ); /* Attribute value QString attr; attr.append( attrMap.item( i ).nodeValue() );*/ //attrList.append( attr ); attrList.append(attrMap.item( i).nodeValue()); } QTreeWidgetItem* item; // Create a new view item for elements having child nodes if (aParentItem) { item = new QTreeWidgetItem(aParentItem); } // Create a new view item for elements without child nodes else { item = new QTreeWidgetItem( m_tree ); } //Set tag name and the text QString tagNText; tagNText.append( aElement.tagName() ); //tagNText.append( "------" ); //tagNText.append( aElement.text() ); item->setText(0, tagNText ); // Append attributes to the element node of the tree for ( int i = 0; i < attrList.count(); i++ ) { QTreeWidgetItem* attrItem = new QTreeWidgetItem( item ); attrItem->setText(0, attrList[i] ); } // Repeat the process recursively for child elements QDomElement child = aElement.firstChildElement(); while (!child.isNull()) { parseElement( child, item ); child = child.nextSiblingElement(); } } QDOMSimple::~QDOMSimple() { } for this i got the qtreewidget like this +file1 +file2 +file3 but actual wanted output is +file1 +file2 +file3 i don't know how to do it.Thanks in advance

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  • pyqt QTreeWidget setItemWidget dissapears after drag/drop

    - by mleep
    I'm trying to keep a widget put into a QTreeWidgetItem after a reparent (drag and drop) using QTreeWidget.setItemWidget() But the result, if you compile the following code - is that the widget inside the QTreeWidgetItem disappears. Any idea why? What code would fix this (repopulate the QTreeWidgetItem with the widget I guess?) from PyQt4.QtCore import * from PyQt4.QtGui import * class InlineEditor (QWidget): _MUTE = 'MUTE' def __init__ (self, parent): QWidget.__init__ (self, parent) self.setAutoFillBackground (True) lo = QHBoxLayout() lo.setSpacing(4) self._cbFoo = QComboBox() for x in ["ABC", "DEF", "GHI", "JKL"]: self._cbFoo.addItem(x) self._leBar = QLineEdit('', self) lo.addWidget (self._cbFoo, 3) lo.addSpacing (5) lo.addWidget (QLabel ( 'Bar:')) lo.addWidget (self._leBar, 3) lo.addStretch (5) self.setLayout (lo) class Form (QDialog): def __init__(self,parent=None): QDialog.__init__(self, parent) grid = QGridLayout () tree = QTreeWidget () # Here is the issue? tree.setDragDropMode(QAbstractItemView.InternalMove) tree.setColumnCount(3) for n in range (2): i = QTreeWidgetItem (tree) # create QTreeWidget the sub i i.setText (0, "first" + str (n)) # set the text of the first 0 i.setText (1, "second") for m in range (2): j = QTreeWidgetItem(i) j.setText (0, "child first" + str (m)) #b1 = QCheckBox("push me 0", tree) # this wont work w/ drag by itself either #tree.setItemWidget (tree.topLevelItem(0).child(1), 1, b1) item = InlineEditor(tree) # deal with a combination of multiple controls tree.setItemWidget(tree.topLevelItem(0).child(1), 1, item) grid.addWidget (tree) self.setLayout (grid) app = QApplication ([]) form = Form () form.show () app.exec_ ()

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  • Strange problem with vectors.

    - by Catalin Dumitru
    I have a really strange problem with stl vectors in which the wrong destructor is called for the right object when I call the erase method if that makes any sense. My code looks something like this: for(vector<Category>::iterator iter = this->children.begin(); iter != this->children.end(); iter++) { if((*iter).item == item) { this->children.erase(iter); return; } ------------------------- } It's just a simple function that finds the element in the vector which has some item to be searched, and removes said element from the vector. My problem is than when the erase function is called, and thus the object which the iterator is pointing at is being destroyed, the wrong destructor is being called. More specific the destructor of the last element in the vector is being called, and not of the actual object being removed. Thus the memory is being removed from the wrong object, which will still be an element in the vector, and the actual object which is removed from the vector, still has all of it's memory intact. The costructor of the object looks like this: Category::Category(const Category &from) { this->name = from.name; for(vector<Category>::const_iterator iter = from.children.begin(); iter != from.children.end(); iter++) this->children.push_back((*iter)); this->item = new QTreeWidgetItem; } And the destructor Category::~Category() { this->children.clear(); if(this->item != NULL) { QTreeWidgetItem* parent = this->item->parent(); if(parent != NULL) parent->removeChild(this->item); delete this->item; } }

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  • QTreeWidget activate item signals

    - by serge
    Hi everyone, I need to do some actions when item in QTreeWidget activates, but following code doestn't gives me expected result: class MyWidget(QTreeWidget): def __init__(self, parent=None): super(MyWidget, self).__init__(parent) self.connect(self, SIGNAL("activated(QModelIndex)"), self.editCell) def editCell(self, index): print index or class MyWidget(QTreeWidget): def __init__(self, parent=None): super(MyWidget, self).__init__(parent) self.connect(self, SIGNAL("itemActivated(QTreeWidgetItem, int)"), self.editCell) def editCell(self, item, column=0): print item What am i doing wrong or how to hadnle item activation in the right way? Thanks in advance, Serge

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  • Editable QTreeView with expandable cells

    - by serge
    Hi everyone, I tried to write an editable table based on QTreeView with wordwraped content in cells which in turn should expand in height (that whole text was visible) like usual cells in tables like in MSWord, but have met insuperable obstacles: first - i can't set fixed cell size. second - i can't make text display in cells wordwraped. For this i used void QTreeWidget::setItemWidget ( QTreeWidgetItem * item, int column, QWidget * widget ), but it works only for readonly solutions. And i haven't come up with any other idea. Can such behavior of QTreeView be realized? And how to solve those problems of mine? Thanks in advance Serge

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  • How to replace a Widget with another using Qt ?

    - by Natim
    Hi, I have an QHBoxLayout with a QTreeWidget on the left, a separator on the middle and a widget on the right. When I click on the QTreeWidget, I want to change the widget on the right to modify the QTreeWidgetItem I tried to do this with this code : def new_rendez_vous(self): self.ui.horizontalLayout_4.removeWidget(self.ui.editionFormWidget) del self.ui.editionFormWidget self.ui.editionFormWidget = RendezVousManagerDialog(self.parent) self.ui.editionFormWidget.show() self.ui.horizontalLayout_4.addWidget(self.ui.editionFormWidget) self.connect(self.ui.editionFormWidget, QtCore.SIGNAL('saved'), self.scheduleTreeWidget.updateData) def edit(self, category, rendez_vous): self.ui.horizontalLayout_4.removeWidget(self.ui.editionFormWidget) del self.ui.editionFormWidget self.ui.editionFormWidget = RendezVousManagerDialog(self.parent, category, rendez_vous) self.ui.editionFormWidget.show() self.ui.horizontalLayout_4.addWidget(self.ui.editionFormWidget) self.connect(self.ui.editionFormWidget, QtCore.SIGNAL('saved'), self.scheduleTreeWidget.updateData) def edit_category(self, category): self.ui.horizontalLayout_4.removeWidget(self.ui.editionFormWidget) del self.ui.editionFormWidget self.ui.editionFormWidget = CategoryManagerDialog(self.parent, category) self.ui.editionFormWidget.show() self.ui.horizontalLayout_4.addWidget(self.ui.editionFormWidget) self.connect(self.ui.editionFormWidget, QtCore.SIGNAL('saved'), self.scheduleTreeWidget.updateData) But it doesn't work and all the widgets are stacked up on each other : . Do you know how I can remove the old widget and next display the new one ?

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