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  • iPhone SDK: NSUserDefaults or NSDictionary?

    - by Ricibald
    Compare the following: using NSUserDefaults saving it with synchronize using NSDictionary saving it with writeToFile in the app Documents folder What are the differences? Personally, I prefer to mantain different NSDictionary organized by topic rather than use a single NSUserDefaults. Am I thinking something wrong? Thanks

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  • Run WPF Application from another assembly

    - by Ricibald
    I want to run my wpf application "A" from another assembly "B". I use the following code: static void main() { var app = new A.App(); app.InitializeComponent(); app.Run(); } when i run my app I got the following error: Cannot convert string '/Resources/icon.gif' in attribute 'Icon' to object of type 'System.Windows.Media.ImageSource'. Cannot locate resource 'resources/icon.gif'. Error at object 'MainWindow' in markup file 'A;component/shell/shellview.xaml'. How can I transfer from B images and resources info to A? Thanks!

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  • How to Promote iPhone App

    - by Ricibald
    I published my app. I request a review to more than 150 sites but only 8 of them give me a (good) review. I can't reach the most famous blogs because I have to pay to bring on top of their queue. Now, my app seems to be nice but I have only 65 users playing it. This 65 users seems to really like it because I can see there are a lot of games played tracked in my stats. A lot of users say that my app is "fun like Doodle Jump and very addictive". So, what's the problem? Why only 65 people? In a word, how can simple games such "Doodle Jump" or "Flight Control" enter in top 10? What's their secret? What's my mistake? UPDATE: I have a site describing my app.

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