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  • Do I need to contact a lawyer to report a GPL violation in software distributed on Apple's App Store?

    - by Rinzwind
    Some company is selling software through Apple's App Store which uses portions of code that I released publicly under the GPL. The company is violating the licensing terms in two ways, by (1) not preserving my copyright statement, and not releasing their code under the GPL license and (2) by distributing my GPL-licensed code through Apple's App Store. (The Free Software Foundation has made clear that the terms of the GPL and those of the App Store are incompatible.) I want to report this to Apple, and ask that they take appropriate action. I have tried mailing them to ask for more information about the reporting process, and have received the automated reply quoted below. The last point in the list of things one needs to provide, the “a statement by you, made under penalty of perjury,” sounds as if they mean some kind of specific legal document. I'm not sure. Does this mean I need to contact a lawyer just to file the report? I'd like to avoid going through that hassle if at all possible. (Besides an answer to this specific question, I'd welcome comments and experience reports from anyone who has already had to deal with a GPL violation on Apple's App Store.) Thank you for contacting Apple's Copyright Agent. If you believe that your work has been copied in a way that constitutes infringement on Apple’s Web site, please provide the following information: an electronic or physical signature of the person authorized to act on behalf of the owner of the copyright interest; a description of the copyrighted work that you claim has been infringed; a description of where the material that you claim is infringing is located on the site; your address, telephone number, and email address; a statement by you that you have a good faith belief that the disputed use is not authorized by the copyright owner, its agent, or the law; a statement by you, made under penalty of perjury, that the above information in your Notice is accurate and that you are the copyright owner or authorized to act on the copyright owner’s behalf. For further information, please review Apple's Legal Information & Notices/Claims of Copyright Infringement at: http://www.apple.com/legal/trademark/claimsofcopyright.html To expedite the processing of your claim regarding any alleged intellectual property issues related to iTunes (music/music videos, podcasts, TV, Movies), please send a copy of your notice to [email protected] For claims concerning a software application, please send a copy of your notice to [email protected]. Due to the high volume of e-mails we receive, this may be the only reply you receive from [email protected]. Please be assured, however, that Apple's Copyright Agent and/or the iTunes Legal Team will promptly investigate and take appropriate action concerning your report.

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  • How to set up a personal Apple developer account now with an eye on transferring app ownership to a company later?

    - by Rinzwind
    I have two Mac applications that I wrote for my own personal use, but I'm considering polishing them up and giving selling them on the Mac App Store a try. It seemed very premature to consider what would happen if either app would become successful enough to make it possible to set up a business around it, or to sell it to another developer. That is, until I read that Apple doesn't make it easy to transfer app ownership. I'm not sure how to best register with the Apple Developer program now to avoid any possible hassle in this respect later. From what I understand, one can really only transfer ownership of a developer account. I'm not sure about the relationship between an Apple ID and an Apple developer account. Does this mean I should at least not use the Apple ID I'm already using for iTunes, but create a second one to use for registering as an Apple Developer? Is there any disadvantage to using separate Apple IDs like this on the same Mac (one ID for Xcode development, the other ID for iTunes/iCloud/App Store/...)? Should one go as far as having a separate Apple ID & Apple developer account per app one develops? Or is there some other solution to take into account the possibility of transferring app ownership?

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  • How to make an NSOutlineView indent multiple columns?

    - by Rinzwind
    What would be the easiest or recommended way for making an NSOutlineView indent multiple columns? By default, it only indents the outline column; and as far as I know there is no built-in support for making it indent other columns. I have an NSOutlineView which shows a comparison between two sets of hierarchical data. For visual appeal, if some item in the outline column is indented, I'd like to indent the item on the same row in another column by the same indentation amount. (There's also a third column which shows the result of comparing the two items, this column should never be indented.) Can this only be achieved by subclassing NSOutlineView? And what would need to be overridden in the subclass? Or is there an easier way to get it to indent multiple columns?

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  • Cocoa: how to implement a custom NSView with an editable text area?

    - by Rinzwind
    What's the minimum implementation needed to make a custom NSView with an editable text area? I assume NSTextFieldCell can be used for this. I've succeeded in drawing the cell in the view (which is straightforward), but making it editable seems to require a more complicated coordination between the view and the cell. Is there sample code available somewhere? Update. I should have made clear that my longer-term goal is to have many more editable text areas on the same view. AFAIU it is better to use cells in that case as they are more light-weight than full-blown views. My updated question is: What's the minimum implementation needed to make a custom NSView with an editable text area using an appropriate NSCell?

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  • Ways to support manually executed tests? (that can be used on a Mac)

    - by Rinzwind
    Are there any tools that can be used on a Mac to support manually executed tests? I have a number of tests that I'm executing manually and which I'm currently documenting using merely a plain text file. "Tools" can be interpreted rather loosely here, anything that's a step up from the plain text file would be useful: a template for some suitable application, supporting AppleScript scripts, a web-based system, a full-blown application ... Some things that would be great to have better support for (see also the example below): Checking off each step while you're manually executing the test. Showing the next step(s) in a small window that is always kept in front of all other windows. Automatically updating the 'last tested' and 'using svn revision' info. Keeping a record of all previous testing rounds (not just the last one). ... Any suggestions for any such "tools" that can be used on a Mac? An example (faked) entry from the plain text file to give you a better idea of what I'm looking for: - Check that exported web pages render properly in Safari. Last tested: 2010-03-24 Using SVN revision: 1000 Steps: - Open a new document. - Add some items to the document. - Export the document to a web page "Test.html" in a new folder "Export Test" on the Desktop. - Open the web page in Safari, script: tell application "Finder" open file "Test.html" of folder "Export Test" of desktop end tell Expected results: - The web page should appear properly with all items shown. Clean up steps: - Remove the folder "Export Test" from the Desktop. ( Note: for those unaware, the snippet of AppleScript in the above can be executed from most text editing applications through the Services menu by selecting the snippet and using: the application menu Services Script Editor Run as AppleScript. This is quite useful to automate some steps for tests that are difficult to automate as a whole. )

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  • WebKit & Objective-C: how to parse a HTML string into a DOMDocument?

    - by Rinzwind
    How do you get a DOMDocument from a given HTML string using WebKit? In other words, what's the implementation for DOMDocumentFromHTML: for something like the following: NSString * htmlString = @"<html><body><p>Test</body></html>"; DOMDocument * document = [self DOMDocumentFromHTML: htmlString]; DOMNode * bodyNode = [[document getElementsByTagName: @"body"] item: 0]; // ... etc. This seems like it should be straightforward to do, yet I'm still having trouble figuring out how :( ...

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  • How can I change the percent of screen brightness that changes every time I press the shortcut?

    - by Chriskin
    When I press Fn+F6 the change in brightness is too big. How can I make it move less than it does now? (Let's say, half that, for example.) (11.04/Gnome. I'm on proprietary nvidia drivers.) EDIT: I haven't tried what Rinzwind has written below because , after throwing a cup of coffee on my laptop, my keyboard was destroyed (so i no longer have the FN button that is needed - i'm currently writing from an external one). I have already ordered a new one and i will collect it from the service center tomorrow at noon

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