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  • WPF - Handling a RoutedEvent in the parent for a specfic control instance

    - by empo
    In my user control I have several textboxes e.g. Textbox1, Textbox2. In the parent I only want to handle KeyDown events raised from Textbox1, not all Textbox I have added a handler in the parent this.AddHandler(TextBox.KeyDownEvent, new RoutedEventHandler(OnTextboxGoToPageKeyDown)); but of course this will handle all KeyDown events which I don't want. Do I have to add some conditional logic in the RoutedEventHandler to check where the event was raised from? or is there a better way? What's the best way to do this? Thanks.

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  • Button.MouseDown

    - by Gilad
    Hi Guys, I'm relatively new with WPF. I'm trying to understand the difference between MouseDownEvent and PreviewMouseDownEvent. I understand the WPF event strategies and i understand that the MouseDown event is a bubbling event and the PreviewMouseDown is a tunneling event. I also understand the order of which these events are being fired - according to this MSDN overview http://msdn.microsoft.com/en-us/library/ms742806.aspx#routing (there is a diagram with example there). So i tried to code some my self, check this for example: <Grid x:Name="grid" Width="250"> <StackPanel Mouse.MouseDown="StackPanel_MouseDown" PreviewMouseDown="StackPanel_PreviewMouseDown"> <WPFVisualizerExample:MyButton x:Name="B1" PreviewMouseDown="B1_PreviewMouseDown" MouseDown="B1_MouseDown" Margin="5,5,5,5"> <WPFVisualizerExample:MyButton x:Name="B2" PreviewMouseDown="B2_PreviewMouseDown" MouseDown="B2_MouseDown" Margin="5,5,5,5"> <WPFVisualizerExample:MyButton x:Name="B3" PreviewMouseDown="B3_PreviewMouseDown" MouseDown="B3_MouseDown" Margin="5,5,5,5">Click Me</WPFVisualizerExample:MyButton> </WPFVisualizerExample:MyButton> </WPFVisualizerExample:MyButton> </StackPanel> </Grid> I have an event handler for each of the events (the preview and non-preview) and i wanted to see what is happening, which of the event is being thrown (i have a message box shown for each event). The 'MyButton' user control simply extends the base Button and override the OnMouseDown and OnPreviewMouseDown to set the e.Handled false: protected override void OnMouseDown(System.Windows.Input.MouseButtonEventArgs e) { base.OnMouseDown(e); e.Handled = false; } protected override void OnPreviewMouseDown(System.Windows.Input.MouseButtonEventArgs e) { base.OnPreviewMouseDown(e); e.Handled = false; } (tried with this and without this). According to the MSDN overview (in the link above), if i have 3 elements then the events route should be as follows: PreviewMouseDown (tunnel) on root element. PreviewMouseDown (tunnel) on intermediate element #1. PreviewMouseDown (tunnel) on source element #2. MouseDown (bubble) on source element #2. MouseDown (bubble) on intermediate element #1. MouseDown (bubble) on root element. So I expected the the message boxes to be shown according to the above. From some reason - which I don't understand only the preview events are being thrown (according to what the MSDN says Preview_B1=Preview_B2=Preview_B3). My expectations were: Preview_B1=Preview_B2=Preview_B3=NonPreview_B3=NonPreview_B2=NonPreview_B1. But the non-preview events are not being thrown at all. So basically I don't understand the route of the events, from MSDN overview I understood that the route starts from the root element, goes down (tunnel) to the source element and then back up (bubble) to the root element, but this is not what happening in practice. It is really important for me to understand how this events are working, i probably miss-understand something basic here, your help will be appreciated. THANX!! -Gili

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  • Wpf stop routing event when MessageBox appear?

    - by yossharel
    Hi all, I've PreviewMouseDown event on TreeView in order to determine if user can select other item based on some logic. If the current item data changed, will appear MessageBox that asks the user if he want to discard the changes. if user press YES , I set e.Handled = false; to enable the new selection. and if user press NO, I set e.Handled = true; to cancel the new selection. The problem is that although I set e.Handled = false , the event stop and no selection event occurs on TreeView. Someone has solution for that? Thanks in advance!

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  • raising events passing parameters in wpf

    - by Thiago
    Hi, I'd like to add tabs to my window when an item in the GridView is double-clicked. But the tab that will be added depends on the clicked item. Which way should I do this on WPF? I thought about RoutedEvents, but I don't know how to pass a parameter with it. Any suggestions?

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  • MS Surface Tag Visualizer steals contact events

    - by Isak Savo
    I'm struggling with the TagVisualizer control on an MS Surface project. In theory the control seems great, allowing you to respond to input from real world physical objects The problem is that the control will cover the entire screen (since I want to capture tags on the entire screen) and as such, no other controls in my app will receive the touch events. (Unless, they are direct ascendants in the visual tree). In my app, I want to have a "layer" type of a approach, where each layer can respond to (contact) input: Window `- Grid `- LayersPanel `- TagVisualizer `- Layer 1 `- Layer 2 `- Layer 3 `- Layer 4 Now it doesn't matter where I put the tag visualizer, it's always going to steal contact events from all or some of the other layers. (due to the nature of RoutedEvents) To me, it seems like the control is completely useless in practice as it will always interfere with your application's other controls. What am I missing here? So my questions are: Any suggestions on how to work around this? Has anyone used TagVisualizers in a similar scenario? If so, how did you solve this? By the way, the layers all work fine, since they will only steal events that are directly on top of their sub elements (the rest of the layer is invisible to hit testing)

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