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  • PokeMMO. How they do it?

    - by RufioLJ
    Well PokeMMO is a JAVA game project which basically is the original FireRed title for the GBA made online. They know this type of projects don't last long because of the copyrighted material used, but they somehow made their client extract resources from ROMS. So they don't offer any copyrighted material on their download. I wonder what technique they could be using for this? All I know is that they use LWJGL.

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  • Can these game be fully coded in html5/javascript?

    - by RufioLJ
    I mean the mechanics of the game. Would it be possible? -Pokemon GBA series, rendering the world would be easy, but what about battle mechanics? -MapleStory, after seen dragonbound.net which is an identical copy of Gunbound I would think it's rather possible, but I'm still not sure if javascript can handle all the mechanics of the world. It would be heavy on resources I guess? I'm asking this because I'm really interested in html5 game develop(I really think in a future will destroy flash on game dev ground). I want to have an idea of how far games developed with the html5/javascript technology can go. I got especially inspired by dragonbound. I really think it pushes htmlt/javascript to the limits (game dev).

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  • Count the prime numbers from 2 to 100 with simpler code than this

    - by RufioLJ
    It has to be with just functions, variables, loops, etc (Basic stuff). I'm having trouble coming up with the code from scratch from what I've I learned so far(Should be able to do it). Makes me really mad :/. If you could give me step by step to make sure I understand I'd really really appreciated. Thanks a bunch in advanced. How could I get the same result with a simpler code than this one: var primes=4; for (var counter = 2; counter <= 100; counter = counter + 1) { var isPrime = 0; if(isPrime === 0){ if(counter === 2){console.log(counter);} else if(counter === 3){console.log(counter);} else if(counter === 5){console.log(counter);} else if(counter === 7){console.log(counter);} else if(counter % 2 === 0){isPrime=0;} else if(counter % 3 === 0){isPrime=0;} else if(counter % 5 === 0){isPrime=0;} else if(counter % 7 === 0){isPrime=0;} else { console.log(counter); primes = primes + 1; } } } console.log("Counted: "+primes+" primes");

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