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  • "The calling thread cannot access this object because a different thread owns it." While using Dispa

    - by Sdry
    I have an application, that I want to load additional xaml files, being resourcedictionaries controling the style of the application. Yet when trying to add a loaded ResourceDictionary to the mergeddictionaries I get an InvalidOperationException saying "The calling thread cannot access this object because a different thread owns it." at a point where I am not even using multiple threads. The application contains a usercontrol which loads the xaml file through a background worker, adding the loaded ResourceDictionaries to an Observablecollection. When I pass on a selected theme(=ResourceDictionary) to a function in the mainwindow of the application, it goes wrong. public void LoadTheme(Theme theme) {//sdry 2010-4-22 if(theme !=null){ this._dispatcher.Invoke(DispatcherPriority.Normal, (Action)(() => { MessageBox.Show("SKIN TEST: " + theme.Name); //> oke #if (SHOWDEBUGINFO) _selectedTheme = theme.Name; //>oke #endif Application.Current.Resources.MergedDictionaries.Clear(); //>oke Application.Current.Resources.MergedDictionaries.Add(theme.ResourceDictionary); //> InvalidOperationException //the theme object has a property named ResourceDictionary of type ResourceDictionary containing the loaded xaml })); } } My first reaction was to use the Disatcher.Invoke, even not knowing how I would not be on the gui thread, which doesn't solve a thing. So maybe my loaded theme belongs to a different thread ? but its originating from a property of a usercontrol, which should be the same thread. And its accesable untill trying to use the ResourceDictionary. This makes me confused, and not very aware of how to proceed, any help is appreciated.

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  • xaml : Retrigger opacity animation on multiple conditions

    - by Sdry
    I have a problem figuring out how datatriggers and multidatatriggers work. I am trying to display a message, and depending on the type of message keep it displayed( + having a background), or having it fade out by a double animation on the opacity property (+ having a transparent background). My xaml view has a game object as datacontext, which has a dependency property of type GameMessage, of which the constructor looks like this: public GameMessage(bool containsMessage, string message, bool canFadeAway) { ContainsMessage = containsMessage; Message = message; CanFadeAway = canFadeAway; } pretty straight forward, I want to display the message when ContainsMessage =equals true, and trigger a fade out animation if canFadeAway equals true. But also set the background based on canFadeAway. <Canvas Name="messageCanvas" Width="300" Height="100" Style="{StaticResource fadeInOut}"> <TextBlock Name="txtMessage" Text="{Binding Path=GameMessage.Message}" Canvas.Top="25" Canvas.Left="0" Foreground="{StaticResource MessageForegroundBrush}"> </TextBlock> </Canvas> Now, the Style and triggers is where I get into trouble: <Style.Triggers> <MultiDataTrigger> <MultiDataTrigger.Conditions> <Condition Binding="{Binding Path=GameMessage.ContainsMessage}" Value="True"/> <Condition Binding="{Binding Path=GameMessage.CanFadeAway}" Value="False"/> </MultiDataTrigger.Conditions> <Setter Property="Background" Value="{StaticResource MessageBackgroundBrush}" /> <Setter Property="Opacity" Value="8" /> </MultiDataTrigger> <MultiDataTrigger> <MultiDataTrigger.Conditions> <Condition Binding="{Binding Path=GameMessage.ContainsMessage}" Value="True"/> <Condition Binding="{Binding Path=GameMessage.CanFadeAway}" Value="True"/> </MultiDataTrigger.Conditions> <Setter Property="Background" Value="Transparent" /> <Setter Property="Opacity" Value="8" /> </MultiDataTrigger> <DataTrigger Binding="{Binding Path=GameMessage.CanFadeAway}" Value="True"> <DataTrigger.EnterActions> <BeginStoryboard > <Storyboard BeginTime="0:0:0" > <DoubleAnimation Storyboard.TargetProperty="Opacity" From="8" To="0" Duration="0:0:1" BeginTime="0:0:0" /> </Storyboard> </BeginStoryboard> </DataTrigger.EnterActions> <DataTrigger.ExitActions> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetProperty="Opacity" To="8" Duration="0:0:0.1" /> </Storyboard> </BeginStoryboard> </DataTrigger.ExitActions> </DataTrigger> </Style.Triggers> </Style> The problem is in resetting the opacity when the GameMessage Property ( of type GameMessage) is of type true,msg",true, and gets replaced by a GameMessage object of the same kind. The opcacity remains 0, and messages only get restored again when I have a message of kind true,"msg,false. After the animation, the opacity is 0, and where I would expect the second multidatatrigger to set it back to 8, and then have the animation performed by the Datatrigger, it doesnt. What would be the best way to get this working ?

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  • iterating resourcedictionary xaml file

    - by Sdry
    I am trying to display an amount of colorpicker controls depending on an amount of colors in a xamnl resourcedictionary file. For some reason I can't figure out the right way to do this. When loading it in through a XAMLReader to a ResourcesDictionary Object, I m not sure what is the best way to iterate over it. I had first tried to handle it as xml, using XDocument.Elements() which gave an empty IEnumerable when trying to get al the elements. What is the best way to do this ?

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  • How catch "Resource not found" warnings in WPF / Visual studio

    - by Sdry
    I am working on a project, in which I am changing themes, by doing this there are some warnings being issued, and I am wondering how to prevent them from beeing issued, or reaching the debug output. `System.Windows.ResourceDictionary Warning: 9 : Resource not found`; It happens when I do Application.Current.Resources.MergedDictionaries.Clear(); Application.Current.Resources.MergedDictionaries.Add(theme.ResourceDictionary); I perfectly understand why there is a warning, I would just like to stop it being outputted (while debugging)

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  • drag drop no longer working once application gets installed.

    - by Sdry
    I have an application that has drag and drop functionality to import images and video's. While developing, and testing through Visual Studio this has never given any problems. After installing through a set up project, everything in the application works fine, except the drag and drop, which seems to be doing nothing. Are there any security settings that need to be set through an installer, or something of that nature that could be preventing drag and drop after installation ?

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