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  • Why do pure virtual base classes get direct access to static data members while derived instances do

    - by Shamster
    I've created a simple pair of classes. One is pure virtual with a static data member, and the other is derived from the base, as follows: #include <iostream> template <class T> class Base { public: Base (const T _member) { member = _member; } static T member; virtual void Print () const = 0; }; template <class T> T Base<T>::member; template <class T> void Base<T>::Print () const { std::cout << "Base: " << member << std::endl; } template <class T> class Derived : public Base<T> { public: Derived (const T _member) : Base<T>(_member) { } virtual void Print () const { std::cout << "Derived: " << this->member << std::endl; } }; I've found from this relationship that when I need access to the static data member in the base class, I can call it with direct access as if it were a regular, non-static class member. i.e. - the Base::Print() method does not require a this- modifier. However, the derived class does require the this-member indirect access syntax. I don't understand why this is. Both class methods are accessing the same static data, so why does the derived class need further specification? A simple call to test it is: int main () { Derived<double> dd (7.0); dd.Print(); return 0; } which prints the expected "Derived: 7"

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