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  • Make Sprite Jump Upon a Platform

    - by Geore Shg
    I have been struggling to make a game like Doodle Jump where the sprite jumps on a platform. So how do you make a sprite jump upon platforms in XNA? Th platforms are represented by a list of positions like Public platformList As List(Of Vector2) This is the collision detection under update() Dim mainSpriteRect As Rectangle

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  • Best practice for writing ARRAYS

    - by Douglas
    I've got an array with about 250 entries in it, each their own array of values. Each entry is a point on a map, and each array holds info for: name, another array for points this point can connect to, latitude, longitude, short for of name, a boolean, and another boolean The array has been written by another developer

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