Compiler reordering around mutex boundaries?
- by shojtsy
Suppose I have my own non-inline functions LockMutex and UnlockMutex, which are using some proper mutex - such as boost - inside. How will the compiler know not to reorder other operations with regard to calls to the LockMutex and UnlockMutex? It can not possibly know how will I implement these functions in some other compilation unit.
void SomeClass::store(int i)
{
LockMutex(_m);
_field = i; // could the compiler move this around?
UnlockMutex(_m);
}
ps: One is supposed to use instances of classes for holding locks to guarantee unlocking. I have left this out to simplify the example.