Search Results

Search found 21 results on 1 pages for 'skyeagle'.

Page 1/1 | 1 

  • FastCGI + Apache: How to map a url to a specific fastcgi binary

    - by skyeagle
    I have written two C++ fastcgi applications (foo and foobar). I am running apache 2.2 (prefork) with mod_fcgid on Ubuntu 10.x. I want to be able to setup apache so that: http://mywebsite/some/path1?param1=value1&param2=value2 will run the fastcgi app foo AND mywebsite/another/path1?param1=value1&param2=value2 will run the fastcgi app foobar Note: The url above is intentionally invalid (missing the protocol type), since I cant post more than 1 link in this question. How do I setup apache to achieve this?

    Read the article

  • Ubuntu server or Debian server (to run C++ apps developed on Ubuntu)

    - by skyeagle
    I have written a number of C++ server side daemons for my website, using my Ubuntu 9.10 dev machine. The C++ apps I mentioned above are "GUI-less" daemons (and libraries used by the daemons). I am now about to host my website and need to decide whether to go with Debian server or Ubuntu server. In a nutshell, here is the situation: I developed on Ubuntu desktop because I preferred the more friendly GUI I would like to deploy on Debian Server because of the (perceived?) robustness of the Debian server over Ubuntu server (I may be totally wrong here - and in fact, this is really what this question is all about) If Debian server is indeed more robust than Ubuntu server, then I have no choice but to go with Debian server - BUT, will my Ubuntu developed C++ apps run on the server? (or do I need to recompile them on the server? (I'd HATE to have to do this, because I want to keep the server machine clean and light - no GUI, no dev tools etc). This last question is really about binary compatability between Ubuntu and Debian. I want the server to be robust, secure and stable, and simply act as a server (i.e. LAMP and very little else - no GUI etc). Given that requirement, and the fact that I need to run my C++ apps (developed on Ubuntu 9.10), I need advice on which OS to choose for the server. Ideally, any advice will be backed with a reason. I am particularly interested in hearing from people who have been in an identical situation, or done something similar.

    Read the article

  • Writing my first bash script (line 2: testscript: No such file or directory)

    - by skyeagle
    I am attempting to write my first shell script (I'm running Ubuntu 10.x) This is what my 'script' looks like cd /path/to/directory/cronscripts . testscript I put the following debug statements (after the cd), in the script above to make sure everything was ok: pwd echo `ls -lhrt` and it displayed all the files in the directory. So I dont understand the error message I am getting. I have the following two questions Why am I getting the above error message and how do I fix it? My script seems to run fine without a shebang in the first line - infact when I try either of the following: #!/usr/bin/bash #!/usr/bin/bash env I get the following error message: /usr/bin/bash: bad interpreter: No such file or directory What is the purpose of the shebang statement and why do I get the above error when I try to include it in my script/ how do I fix it, so I can add the shebang (is it necessary? - it seems most script examples have the shebang - but I'm not sure if it is a must, as the script runs without it).

    Read the article

  • Apache and fastcgi - How to secure an Apache server with fastcgi enabled?

    - by skyeagle
    I am running a headless server on Ubuntu 10.x. I am running Apache 2.2. I am writing a fastcgi application for deployment on the server. I remember reading a while back (I could be wrong) that running CGI (and by implication fastcgi) on a server, can provide 'backdoors' for potential attackers - or at the very least, could compromise the server if certain security measurements are not taken. My questions are: what are the security 'gotcha's that I have to be aware of if I am enabling mod_fastcgi on my Apache server? I want to run the fastcgi as a specific user (with restricted access) how do I do this?

    Read the article

  • Which application may I use to open an old Microsoft access database?

    - by skyeagle
    I have an old Microsoft access database (circa 2002 or so), which I need to extract data from. I don't have Microsoft Office available - the trial version I downloaded expired a week ago or so. I am looking for an open source solution or something similar that will allow me to open the database and extract the data - so I can throw away the database. BTW, can I use OpenOffice to access the data in the .mdb file? (I don't think the option is available IIRC)

    Read the article

  • Apache and fastcgi - How to secure an Apache server with fastcgi enabled?

    - by skyeagle
    I am running a headless server on Ubuntu 10.x. I am running Apache 2.2. I am writing a fastcgi application for deployment on the server. I remember reading a while back (I could be wrong) that running CGI (and by implication fastcgi) on a server, can provide 'backdoors' for potential attackers - or at the very least, could compromise the server if certain security measurements are not taken. My questions are: what are the security 'gotcha's that I have to be aware of if I am enabling mod_fastcgi on my Apache server? I want to run the fastcgi as a specific user (with restricted access) how do I do this?

    Read the article

  • How to setup Apache 2.2 (prefork) with mod_fcgid to test a C++ application?

    - by skyeagle
    I have written my first fastcgi application (C/C++), and I need to test it to ensure that it is behaving the way I expect it to. I have searched for examples on setting up Apache 2.2. with mod_fcgid, but all of teh tutorials etc I have seen, relate to PHP, Python, Perl etc. Is anyone aware of a resource that shows how I may setup Apache to use mod_fcgid (NOT mod_fastcgi) to test my binary? If no online resource is available (I'd be surprised), then could someone please point out the steps required to do the testing?

    Read the article

  • How to setup Apache 2.2 (prefork) with mod_fcgid to test a C++ application?

    - by skyeagle
    I have written my first fastcgi application (C/C++), and I need to test it to ensure that it is behaving the way I expect it to. I have searched for examples on setting up Apache 2.2. with mod_fcgid, but all of teh tutorials etc I have seen, relate to PHP, Python, Perl etc. Is anyone aware of a resource that shows how I may setup Apache to use mod_fcgid (NOT mod_fastcgi) to test my binary? If no online resource is available (I'd be surprised), then could someone please point out the steps required to do the testing?

    Read the article

  • tolua++: Adding lua functions to a C++ class that has been exported to Lua

    - by skyeagle
    I am using tolua++ to export some C++ classes to Lua. My understanding that each class is 'implemented' on the lua side, as a lua table. I am wondering if it is possible therefore, to add new (Lua) methods to the C++ object table so that I can achieve the effect of adding new methods to the C++ class. Assume that I am exporting the class Foobar. Methods of Foobar will be accessisble in Lua as follows: Foobar:method1() Foobar:method2() ... etc. I would like to be able to add new methods (newmethod1, and newmethod2) to the Foobar table "object" I have the following questions: Is it possible to 'extend' the functionality of an exported C++ object in the manner I described above? How would one go about add new functions to the Foobar table? (I am relatively new to Lua)

    Read the article

  • C++ custom exceptions: run time performance and passing exceptions from C++ to C

    - by skyeagle
    I am writing a custom C++ exception class (so I can pass exceptions occuring in C++ to another language via a C API). My initial plan of attack was to proceed as follows: //C++ myClass { public: myClass(); ~myClass(); void foo() // throws myException int foo(const int i, const bool b) // throws myException } * myClassPtr; // C API #ifdef __cplusplus extern "C" { #endif myClassPtr MyClass_New(); void MyClass_Destroy(myClassPtr p); void MyClass_Foo(myClassPtr p); int MyClass_FooBar(myClassPtr p, int i, bool b); #ifdef __cplusplus }; #endif I need a way to be able to pass exceptions thrown in the C++ code to the C side. The information I want to pass to the C side is the following: (a). What (b). Where (c). Simple Stack Trace (just the sequence of error messages in order they occured, no debugging info etc) I want to modify my C API, so that the API functions take a pointer to a struct ExceptionInfo, which will contain any exception info (if an exception occured) before consuming the results of the invocation. This raises two questions: Question 1 1. Implementation of each of the C++ methods exposed in the C API needs to be enclosed in a try/catch statement. The performance implications for this seem quite serious (according to this article): "It is a mistake (with high runtime cost) to use C++ exception handling for events that occur frequently, or for events that are handled near the point of detection." At the same time, I remember reading somewhere in my C++ days, that all though exception handling is expensive, it only becmes expensive when an exception actually occurs. So, which is correct?. what to do?. Is there an alternative way that I can trap errors safely and pass the resulting error info to the C API?. Or is this a minor consideration (the article after all, is quite old, and hardware have improved a bit since then). Question 2 I wuld like to modify the exception class given in that article, so that it contains a simple stack trace, and I need some help doing that. Again, in order to make the exception class 'lightweight', I think its a good idea not to include any STL classes, like string or vector (good idea/bad idea?). Which potentially leaves me with a fixed length C string (char*) which will be stack allocated. So I can maybe just keep appending messages (delimted by a unique separator [up to maximum length of buffer])... Its been a while since I did any serious C++ coding, and I will be grateful for the help. BTW, this is what I have come up with so far (I am intentionally, not deriving from std::exception because of the performance reasons mentioned in the article, and I am instead, throwing an integral exception (based on an exception enumeration): class fast_exception { public: fast_exception(int what, char const* file=0, int line=0) : what_(what), line_(line), file_(file) {/*empty*/} int what() const { return what_; } int line() const { return line_; } char const* file() const { return file_; } private: int what_; int line_; char const[MAX_BUFFER_SIZE] file_; }

    Read the article

  • fcgio.cpp: In destructor 'virtual fcgi_streambuf::~fcgi_streambuf()':

    - by skyeagle
    I am attempting to build fastcgi on a Linux Ubuntu 10.x machine. I run the following commands: ./configure make and I get the following error: fcgio.cpp: In destructor 'virtual fcgi_streambuf::~fcgi_streambuf()': fcgio.cpp:50: error: 'EOF' was not declared in this scope fcgio.cpp: In member function 'virtual int fcgi_streambuf::overflow(int)': fcgio.cpp:70: error: 'EOF' was not declared in this scope fcgio.cpp:75: error: 'EOF' was not declared in this scope fcgio.cpp: In member function 'virtual int fcgi_streambuf::sync()': fcgio.cpp:86: error: 'EOF' was not declared in this scope fcgio.cpp:87: error: 'EOF' was not declared in this scope fcgio.cpp: In member function 'virtual int fcgi_streambuf::underflow()': fcgio.cpp:107: error: 'EOF' was not declared in this scope make[2]: *** [fcgio.lo] Error 1 make[2]: Leaving directory `/somepath/fcgi-2.4.0/libfcgi' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/somepath/fcgi-2.4.0' make: *** [all] Error 2 I notice that others have had the same problem and have asked this question in various fora etc - however, I have not as yet, seen an answer to this question/problem. Has anyone ever managed to build fastcgi on Linux? How do I fix this problem?

    Read the article

  • Designing a state machine in C++

    - by skyeagle
    I have a little problem that involves modelling a state machine. I have managed to do a little bit of knowledge engineering and 'reverse engineer' a set of primitive deterministic rules that determine state as well as state transitions. I would like to know what the best practises are regarding: How to rigorously test my states and state transitions to make sure that the system cannot end up in an undeetermined state. How to enforce state transition requirements (for example, it should be impossible to go directly from stateFoo to StateFooBar, i.e. to embue each state with 'knowlege' about the states it can transition to. Ideally, I would like to use clean, pattern based design, with templates wherever possible. I do need somewhere to start though and I would be grateful for any pointers (no pun intended), that are sent my way.

    Read the article

  • Ubuntu server or Debian server (to run C++ apps developed on Ubuntu)

    - by skyeagle
    I have written a number of C++ server side daemons for my website, using my Ubuntu 9.10 dev machine. I am now about to venture out to look for a hosting provider etc. This is my problem: I have read on many posts (admittedly old posts) that Debian server is much more robust than Ubuntu server - is this till the case?. In particular, I am constantly "raising elephants" with my Ubuntu 9.10 - this is "ok" for home use, but for a website server, I would not be so forgiving. Also, there seems to be a new "patch" every few weeks - which I would not like on a server (I want to leave the server well alone, and let it get on with its business of serving pages). So in this instance Debian looks a more attractive proposition. I am worried that the C++ apps I have developed on Ubuntu may not be binary compatable with Debian (or I may need to install additional libraries/packages etc to get things to work), and I have zero experience with Debian. Additionally, I dont want to be grappling with the learning curve associated with a new OS, whilst trying to launch a new web site (I am assuming Debian UI is quite different from Ubuntu). In this case, the maxim "the devil you know is better than the one you dont", seems appropriate - and I find Ubuntu a more attractive proposition (atleast I know my apps will run without any probs etc). Can anyone provide some rational advice (based on actual experience), to help me decide which route to take - given the two (conflicting) trains of thought outlined above?

    Read the article

  • Dynamic sql vs stored procedures - pros and cons?

    - by skyeagle
    I have read many strong views (both for and against) SPs or DS. I am writing a query engine in C++ (mySQL backend for now, though I may decide to go with a C++ ORM). I cant decide whether to write a SP, or to dynamically creat the SQL and send the query to the db engine.# Any tips on how to decide?

    Read the article

  • Simple matrix example using C++ template class

    - by skyeagle
    I am trying to write a trivial Matrix class, using C++ templates in an attempt to brush up my C++, and also to explain something to a fellow coder. This is what I have som far: template class<T> class Matrix { public: Matrix(const unsigned int rows, const unsigned int cols); Matrix(const Matrix& m); Matrix& operator=(const Matrix& m); ~Matrix(); unsigned int getNumRows() const; unsigned int getNumCols() const; template <class T> T getCellValue(unsigned int row, unsigned col) const; template <class T> void setCellValue(unsigned int row, unsigned col, T value) const; private: // Note: intentionally NOT using smart pointers here ... T * m_values; }; template<class T> inline T Matrix::getCellValue(unsigned int row, unsigned col) const { } template<class T> inline void Matrix::setCellValue(unsigned int row, unsigned col, T value) { } I'm stuck on the ctor, since I need to allocate a new[] T, it seems like it needs to be a template method - however, I'm not sure I have come accross a templated ctor before. How can I implemnt the ctor?

    Read the article

  • C++ streams question (explanation of comment in code)

    - by skyeagle
    I am playing around with the fastCGI application found here. The following comment is in the code: if (content) delete []content; // If the output streambufs had non-zero bufsizes and // were constructed outside of the accept loop (i.e. // their destructor won't be called here), they would // have to be flushed here. My knowledge of C++ streams is rather weak. Could someone please explain the following: which streambufs are being referred to in the comment? under what conditions would the streambufs had non-zero bufsizes? last but not the least, can someone point to a resource (pun intended) online that provides a clear but gentle introduction to C++ IO streams?

    Read the article

  • Setting timeout for embedded Lua

    - by skyeagle
    I have embedded Lua in a C/C+= application. I want to be able to set a timeout value to prevent getting trapped with badly written scripts that can result in infinite loops (or even string searches that take an infinite time to complete). Basically, I want to be able to set a time interval and if the script fails to complete running at the end of that time interval, I want to be able to kill the Lua script engine (gracefully, if possible). Anyone knows of best practise way to do this?

    Read the article

  • Writing my first blackberry app

    - by skyeagle
    I am contemplating writing my first blackberry app. I am fundamentally, a C/C++ programmer (not Java), can anyone provide some guidelines on the quickest route (i.e. shallowest learning curve) to writing a blackberry app? Any resources/links would be useful. As an aside: In an ideal world, I would like to write once and deploy for both Blackberry and the iPhone, but since I am targetting largely business people, I guess blackberry should be my target - right? Is it possible to write once and deploy on BOTH iphone and BB?

    Read the article

1