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  • How to write an Android SocketServer to listen on wifi

    - by xioxox
    I've written a thread using java.net.SocketServer to listen on a particular port. It works fine in the android simulator (using port forwarding). I'm planning to connect over wifi to this port when the app is being used. However, the SocketServer documentation says that if you don't supply an InetAddress, the server listens on localhost. Am I correct that if I do not supply the address, I will not be able to get a connection over wifi? How can I get the InetAddress of the wifi connection to pass to the SocketServer?

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  • socket.error: [Errno 10013] An attempt was made to access a socket in a way forbidden by its access

    - by Sean Ochoa
    Hello all. I'm trying to create a custom TCP stack using Python 2.6.5 on Windows 7 to serve valid http page requests on port 80 locally. But, I've run into a snag with what seems like Windows 7 tightened up security. This code worked on Vista. Here's my sample code: import SocketServer class MyTCPHandler(SocketServer.BaseRequestHandler): def handle(self): headerText = """HTTP/1.0 200 OK Date: Fri, 31 Dec 1999 23:59:59 GMT Content-Type: text/html Content-Length: 1354""" bodyText = "<html><body>some page</body></html>" self.request.send(headerText + "\n" + bodyText) if __name__ == "__main__": HOST, PORT = "localhost", 80 server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler) server.serve_forever() C:\pythonpython TestServer.py Traceback (most recent call last): File "TestServer.py", line 19, in server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler) File "C:\Python26\lib\SocketServer.py", line 400, in init self.server_bind() File "C:\Python26\lib\SocketServer.py", line 411, in server_bind self.socket.bind(self.server_address) File "", line 1, in bind socket.error: [Errno 10013] An attempt was made to access a socket in a way forbidden by its access permissions How exactly do I get this to work on Windows 7?

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  • Java socketserver: How to handle many incoming connections?

    - by SlappyTheFish
    I am writing a simple multithreaded socketserver and I am wondering how best to handle incoming connections: create a new thread for each new connection. The number of concurrent threads would be limited and waiting connections limited by specifying a backlog add all incoming connections into a queue and have a pool of worker threads that process the queue I am inclined to go for option 2 because I really don't want to refuse any connections, even under high loads, but I am wondering if there are any considerations I should be aware of with accepting effectively unlimited connections?

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  • gethostname() returns accurate hostname, bind() doesn't like it

    - by user2072848
    Doing a python socket tutorial, entire codebase is as follows import socket as so s = so.socket() host = so.gethostname() port = 12345 s.bind((host, port)) s.listen(5) while True: c, addr = s.accept() print 'Got connection from', addr c.send('Thank you for connecting') c.close() and error message: Traceback (most recent call last): File "server.py", line 13, in <module> s.bind((host, port)) File "/Users/solid*name*/anaconda/lib/python2.7/socket.py", line 224, in meth return getattr(self._sock,name)(*args) socket.gaierror: [Errno 8] nodename nor servname provided, or not known Printing hostname gives me super*name* Which is, in fact, my computer's hostname.

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  • Reading data from a socket, considerations for robustness and security

    - by w.brian
    I am writing a socket server that will implement small portions of the HTTP and the WebSocket protocol, and I'm wondering what I need to take into consideration in order to make it robust/secure. This is my first time writing a socket-based application so please excuse me if any of my questions are particularly naive. Here goes: Is it wrong to assume that you've received an entire HTTP request (WebSocket request, etc) if you've read all data available from the socket? Likewise, is it wrong to assume you've only received one request? Is TCP responsible for making sure I'm getting the "message" all at once as sent by the client? Or do I have to manually detect the beginning and end of each "message" for whatever protocol I'm implementing? Regarding security: What, in general, should I be aware of? Are there any common pitfalls when implementing something like this? As always, any feedback is greatly appreciated.

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  • how to multithread on a python server

    - by user3732790
    HELP please i have this code import socket from threading import * import time HOST = '' # Symbolic name meaning all available interfaces PORT = 8888 # Arbitrary non-privileged port s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) print ('Socket created') s.bind((HOST, PORT)) print ('Socket bind complete') s.listen(10) print ('Socket now listening') def listen(conn): odata = "" end = 'end' while end == 'end': data = conn.recv(1024) if data != odata: odata = data print(data) if data == b'end': end = "" print("conection ended") conn.close() while True: time.sleep(1) conn, addr = s.accept() print ('Connected with ' + addr[0] + ':' + str(addr[1])) Thread.start_new_thread(listen,(conn)) and i would like it so that when ever a person comes onto the server it has its own thread. but i can't get it to work please someone help me. :_( here is the error code: Socket created Socket bind complete Socket now listening Connected with 127.0.0.1:61475 Traceback (most recent call last): File "C:\Users\Myles\Desktop\test recever - Copy.py", line 29, in <module> Thread.start_new_thread(listen,(conn)) AttributeError: type object 'Thread' has no attribute 'start_new_thread' i am on python version 3.4.0 and here is the users code: import socket #for sockets import time s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) print('Socket Created') host = 'localhost' port = 8888 remote_ip = socket.gethostbyname( host ) print('Ip address of ' + host + ' is ' + remote_ip) #Connect to remote server s.connect((remote_ip , port)) print ('Socket Connected to ' + host + ' on ip ' + remote_ip) while True: message = input("> ") #Set the whole string s.send(message.encode('utf-8')) print ('Message send successfully') data = s.recv(1024) print(data) s.close

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  • python sending incomplete data over socket

    - by tipu
    I have this socket server script, import SocketServer import shelve import zlib class MyTCPHandler(SocketServer.BaseRequestHandler): def handle(self): self.words = shelve.open('/home/tipu/Dropbox/dev/workspace/search/words.db', 'r'); self.tweets = shelve.open('/home/tipu/Dropbox/dev/workspace/search/tweets.db', 'r'); param = self.request.recv(1024).strip() try: result = str(self.words[param]) except KeyError: result = "set()" self.request.send(str(result)) if __name__ == "__main__": HOST, PORT = "localhost", 50007 SocketServer.TCPServer.allow_reuse_address = True server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler) server.serve_forever() And this receiver, from django.http import HttpResponse from django.template import Context, loader import shelve import zlib import socket def index(req, param = ''): HOST = 'localhost' PORT = 50007 s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect((HOST, PORT)) s.send(param) data = zlib.decompress(s.recv(131072)) s.close() print 'Received', repr(data) t = loader.get_template('index.html') c = Context({ 'foo' : data }) return HttpResponse(t.render(c)) I am sending strings to the receiver that are in the hundreds of kilobytes. I end up only receiving a portion of it. Is there a way that I can fix that so that the whole string is sent?

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  • Best way to parse XMPP-like XML streams?

    - by codethief
    I am working on a server application which receives data over a TCP socket in an XMPP-like XML format, i.e. every child of the <root> element essentially represents one separate request (stanza). The connection is closed as soon as </root> is received. I do know that I must use a stream parser like SAX, somehow. Though, for convenience, I'd prefer to have a tree-like interface to access each stanza's child elements. (The data sent with every request is not large so I think it makes sense to read each stanza as a whole.) What's the best way to realize that in Python (preferably v3)? This is the code I'd like to build it in. Feel free to point me in a totally different direction to solve this issue. import socketserver import settings class MyServer(socketserver.ThreadingMixIn, socketserver.TCPServer): pass class MyRequestHandler(socketserver.StreamRequestHandler): def handle(self): pass if __name__ == '__main__': server = MyServer((settings.host, settings.port), MyRequestHandler) server.serve_forever()

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  • Python cannot go over internet network

    - by user1642826
    I am currently trying to work with python networking and I have reached a bit of a road block. I am not able to network with any computer but localhost, which is kind-of useless with what networking is concerned. I have tried on my local network, from one computer to another, and I have tried over the internet, both fail. The only time I can make it work is if (when running on the server's computer) it's ip is set as 'localhost' or '192.168.2.129' (computers ip). I have spent hours going over opening ports with my isp and have gotten nowhere, so I decided to try this forum. I have my windows firewall down and I have included some pictures of important screen shots. I have no idea what the problem is and this has spanned almost a year of calls to my isp. The computer, modem, and router have all been replaced in that time. Screen shots: import socket import threading import socketserver class ThreadedTCPRequestHandler(socketserver.BaseRequestHandler): def handle(self): data = self.request.recv(1024) cur_thread = threading.current_thread() response = "{}: {}".format(cur_thread.name, data) self.request.sendall(b'worked') class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer): pass def client(ip, port, message): sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect((ip, port)) try: sock.sendall(message) response = sock.recv(1024) print("Received: {}".format(response)) finally: sock.close() if __name__ == "__main__": # Port 0 means to select an arbitrary unused port HOST, PORT = "192.168.2.129", 9000 server = ThreadedTCPServer((HOST, PORT), ThreadedTCPRequestHandler) ip, port = server.server_address # Start a thread with the server -- that thread will then start one # more thread for each request server_thread = threading.Thread(target=server.serve_forever) # Exit the server thread when the main thread terminates server_thread.daemon = True server_thread.start() print("Server loop running in thread:", server_thread.name) ip = '12.34.56.789' print(ip, port) client(ip, port, b'Hello World 1') client(ip, port, b'Hello World 2') client(ip, port, b'Hello World 3') server.shutdown() I do not know where the error is occurring. I get this error: Traceback (most recent call last): File "C:\Users\Dr.Frev\Desktop\serverTest.py", line 43, in <module> client(ip, port, b'Hello World 1') File "C:\Users\Dr.Frev\Desktop\serverTest.py", line 18, in client sock.connect((ip, port)) socket.error: [Errno 10061] No connection could be made because the target machine actively refused it Any help will be greatly appreciated. *if this isn't a proper forum for this, could someone direct me to a more appropriate one.

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  • Mercurial internal Setup on Windows 7 - Exception happened during processing of request from ...

    - by Sad0w1nL1ght
    Hy, i have 1 central repository and many locals. On my machine i have local and a central repository too. I can make clone/commit/update/push/pull very easy between the local and central repository on my local machine. but when i want to make a clone from another machine it gets an error. listening at http://MyLocalMachine:8000/ (bound to *:8000) ---------------------------------------- Exception happened during processing of request from ('192.168.0.194', 49319) Traceback (most recent call last): File "SocketServer.pyc", line 558, in process_request_thread File "SocketServer.pyc", line 320, in finish_request File "mercurial\hgweb\server.pyc", line 47, in __init__ File "SocketServer.pyc", line 615, in __init__ File "BaseHTTPServer.pyc", line 329, in handle File "BaseHTTPServer.pyc", line 323, in handle_one_request File "mercurial\hgweb\server.pyc", line 79, in do_GET File "mercurial\hgweb\server.pyc", line 70, in do_POST File "mercurial\hgweb\server.pyc", line 63, in do_write File "mercurial\hgweb\server.pyc", line 127, in do_hgweb File "mercurial\hgweb\hgweb_mod.pyc", line 86, in __call__ File "mercurial\hgweb\hgweb_mod.pyc", line 118, in run_wsgi ErrorResponse ---------------------------------------- The command line wich started the central repo: hg serve -R TT -n TTZoli The command from remote machine for cloning: hg clone --pull http://MyLocalMachine:8000/TT Config for the central repo: [ui] username = MyLocalUserName username = test <[email protected]> with this user i'm trying to acces the central repo [web] push_ssl = false Config for the remote repo: [ui] username = test <[email protected]> [web] push_ssl = false I'm not sure if it's relevant,my firewall is turned off on both machines, and the files in /hg folder are not versioned on the server, except hgignore. Could you please suggest some ideas? What could be the problem? Thanks in advance!

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  • How do I forward a request to a different url in python

    - by tax
    import SimpleHTTPServer import SocketServer class myHandler(SimpleHTTPServer.SimpleHTTPRequestHandler): def do_GET(self): print self.path if self.path == '/analog': return "http://someserver.com/analog" return SimpleHTTPServer.SimpleHTTPRequestHandler.do_GET(self) theport = 1234 Handler = myHandler pywebserver = SocketServer.TCPServer(("", theport), Handler) print "Python based web server. Serving at port", theport pywebserver.serve_forever()

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  • Python 3.3 Webserver restarting problems

    - by IPDGino
    I have made a simple webserver in python, and had some problems with it before as described here: Python (3.3) Webserver script with an interesting error In that question, the answer was to use a While True: loop so that any crashes or errors would be resolved instantly, because it would just start itself again. I've used this for a while, and still want to make the server restart itself every few minutes, but on Linux for some reason it won't work for me. On windows the code below works fine, but on linux it keeps saying Handler class up here ... ... class Server: def __init__(self): self.server_class = HTTPServer self.server_adress = ('MY IP GOES HERE, or localhost', 8080) global httpd httpd = self.server_class(self.server_adress, Handler) self.main() def main(self): if count > 1: global SERVER_UP_SINCE HOUR_CHECK = int(((count - 1) * RESTART_INTERVAL) / 60) SERVER_UPTIME = str(HOUR_CHECK) + " MINUTES" if HOUR_CHECK > 60: minutes = int(HOUR_CHECK % 60) hours = int(HOUR_CHECK // 60) SERVER_UPTIME = ("%s HOURS, %s MINUTES" % (str(hours), str(minutes))) SERVING_ON_ADDR = self.server_adress SERVER_UP_SINCE = str(SERVER_UP_SINCE) SERVER_RESTART_NUMBER = count - 1 print(""" SERVER INFO ------------------------------------- SERVER_UPTIME: %s SERVER_UP_SINCE: %s TOTAL_FILES_SERVED: %d SERVING_ON_ADDR: %s SERVER_RESTART_NUMBER: %s \n\nSERVER HAS RESTARTED """ % (SERVER_UPTIME, SERVER_UP_SINCE, TOTAL_FILES, SERVING_ON_ADDR, SERVER_RESTART_NUMBER)) else: print("SERVER_BOOT=1\nSERVER_ONLINE=TRUE\nRESTART_LOOP=TRUE\nSERVING_ON_ADDR:%s" % str(self.server_adress)) while True: try: httpd.serve_forever() except KeyboardInterrupt: print("Shutting down...") break httpd.shutdown() httpd.socket.close() raise(SystemExit) return def server_restart(): """If you want the restart timer to be longer, replace the number after the RESTART_INTERVAL variable""" global RESTART_INTERVAL RESTART_INTERVAL = 10 threading.Timer(RESTART_INTERVAL, server_restart).start() global count count = count + 1 instance = Server() if __name__ == "__main__": global SERVER_UP_SINCE SERVER_UP_SINCE = strftime("%d-%m-%Y %H:%M:%S", gmtime()) server_restart() Basically, I make a thread to restart it every 10 seconds (For testing purposes) and start the server. After ten seconds it will say File "/home/username/Desktop/Webserver/server.py", line 199, in __init__ httpd = self.server_class(self.server_adress, Handler) File "/usr/lib/python3.3/socketserver.py", line 430, in __init__ self.server_bind() File "/usr/lib/python3.3/http/server.py", line 135, in server_bind socketserver.TCPServer.server_bind(self) File "/usr/lib/python3.3/socketserver.py", line 441, in server_bind self.socket.bind(self.server_address) OSError: [Errno 98] Address already in use As you can see in the except KeyboardInterruption line, I tried everything to make the server stop, and the program stop, but it will NOT stop. But the thing I really want to know is how to make this server able to restart, without giving some wonky errors.

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  • tracd server problems

    - by deddihp
    Hello, I got the following error while accessing tracd server, what's going on ? Thanks. [oke@localhost Trac-0.11.7]$ sudo tracd -p 8000 /home/deddihp/trac/ Server starting in PID 5082. Serving on 0.0.0.0:8000 view at http://127.0.0.1:8000/ ---------------------------------------- Exception happened during processing of request from ('127.0.0.1', 47804) Traceback (most recent call last): File "/usr/lib/python2.6/SocketServer.py", line 558, in process_request_thread self.finish_request(request, client_address) File "/usr/lib/python2.6/SocketServer.py", line 320, in finish_request self.RequestHandlerClass(request, client_address, self) File "/usr/lib/python2.6/SocketServer.py", line 615, in __init__ self.handle() File "/usr/lib/python2.6/BaseHTTPServer.py", line 329, in handle self.handle_one_request() File "/usr/lib/python2.6/site-packages/Trac-0.11.7-py2.6.egg/trac/web/wsgi.py", line 194, in handle_one_request gateway.run(self.server.application) File "/usr/lib/python2.6/site-packages/Trac-0.11.7-py2.6.egg/trac/web/wsgi.py", line 94, in run response = application(self.environ, self._start_response) File "/usr/lib/python2.6/site-packages/Trac-0.11.7-py2.6.egg/trac/web/standalone.py", line 100, in __call__ return self.application(environ, start_response) File "/usr/lib/python2.6/site-packages/Trac-0.11.7-py2.6.egg/trac/web/main.py", line 346, in dispatch_request locale.setlocale(locale.LC_ALL, environ['trac.locale']) File "/usr/lib/python2.6/locale.py", line 513, in setlocale return _setlocale(category, locale) Error: unsupported locale setting ----------------------------------------

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  • html in do_GET() method of a simple Python webserver

    - by Meeri_Peeri
    I am relatively new to Python but have been doing a lot of different things with it recently and I am liking it a lot. However, I ran into trouble/block with the following code. import http.server import socketserver import glob import random class Server(http.server.SimpleHTTPRequestHandler): def do_GET(self): self.send_response(200, 'OK') self.send_header('Content-type', 'html') self.end_headers() self.wfile.write(bytes("<html> <head><title> Hello World </title> </head> <body>", 'UTF-8')) images = glob.glob('*.jpg') rand = random.randint(0,len(images)-1) imagestring = "<img src = \"" + images[rand] + "\" height = 1028 width = 786 align = \"right\"/> </body> </html>" self.wfile.write(bytes(imagestring, 'UTF-8')) def serve_forever(port): socketserver.TCPServer(('', port), Server).serve_forever() if __name__ == "__main__": Server.serve_forever(8000) What I am trying to do here is grab a random image from multiple images in the directory and add it into the response to a web request. The code works fine but when I access the server via browser, the image is not displayed. The html of the page is as intended though. The permissions on the files are 755. Also I tried to create an index.html file in the do_GET method. That didn't work either. I mean the index.html was generated fine, but the response in the browser this time did not show anything (not even the hello world in the title). Am I missing anything very simple here? I was thinking should I overload the handle_request of the underlying SocketServer.BaseServer as the documentation says you should never override BaseHTTPServer's handle() method and should rather override the corresponding do_* method?

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  • problems with unpickling a 80 megabyte file in python

    - by tipu
    I am using the pickle module to read and write large amounts of data to a file. After writing to the file a 80 megabyte pickled file, I load it in a SocketServer using class MyTCPHandler(SocketServer.BaseRequestHandler): def handle(self): print("in handle") words_file_handler = open('/home/tipu/Dropbox/dev/workspace/search/words.db', 'rb') words = pickle.load(words_file_handler) tweets = shelve.open('/home/tipu/Dropbox/dev/workspace/search/tweets.db', 'r'); results_per_page = 25 query_details = self.request.recv(1024).strip() query_details = eval(query_details) query = query_details["query"] page = int(query_details["page"]) - 1 return_ = [] booleanquery = BooleanQuery(MyTCPHandler.words) if query.find("(") > -1: result = booleanquery.processAdvancedQuery(query) else: result = booleanquery.processQuery(query) result = list(result) i = 0 for tweet_id in result and i < 25: #return_.append(MyTCPHandler.tweets[str(tweet_id)]) return_.append(tweet_id) i += 1 self.request.send(str(return_)) However the file never seems to load after the pickle.load line and it eventually halts the connection attempt. Is there anything I can do to speed this up?

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  • openerp error openid module

    - by spy86
    I installed OpenERP server Centos 6.4. When I try to start the server with OpenERP module auth_openid I gets this error: [openerp@ bin]$ ./openerp-server --load=web,auth_openid 2013-10-22 13:02:18,705 22381 INFO ? openerp: OpenERP version 7.0 2013-10-22 13:02:18,705 22381 INFO ? openerp: addons paths: /opt/openerp/openerp-sr-preprod/current/server/openerp/addons 2013-10-22 13:02:18,705 22381 INFO ? openerp: database hostname: localhost 2013-10-22 13:02:18,705 22381 INFO ? openerp: database port: 5432 2013-10-22 13:02:18,705 22381 INFO ? openerp: database user: openerp 2013-10-22 13:02:18,706 22381 WARNING ? openerp.modules.module: module web: module not found 2013-10-22 13:02:18,707 22381 CRITICAL ? openerp.modules.module: Couldn't load module web 2013-10-22 13:02:18,707 22381 CRITICAL ? openerp.modules.module: No module named web 2013-10-22 13:02:18,707 22381 ERROR ? openerp.service: Failed to load server-wide module web. The web module is provided by the addons found in the openerp-web project. Maybe you forgot to add those addons in your addons_path configuration. Traceback (most recent call last): File "/opt/openerp/openerp-sr-preprod/current/server/openerp/service/init.py", line 60, in load_server_wide_modules openerp.modules.module.load_openerp_module(m) File "/opt/openerp/openerp-sr-preprod/current/server/openerp/modules/module.py", line 405, in load_openerp_module import('openerp.addons.' + module_name) File "/opt/openerp/openerp-sr-preprod/current/server/openerp/modules/module.py", line 132, in load_module f, path, descr = imp.find_module(module_part, ad_paths) ImportError: No module named web 2013-10-22 13:02:18,707 22381 WARNING ? openerp.modules.module: module auth_openid: module not found 2013-10-22 13:02:18,708 22381 CRITICAL ? openerp.modules.module: Couldn't load module auth_openid 2013-10-22 13:02:18,708 22381 CRITICAL ? openerp.modules.module: No module named auth_openid 2013-10-22 13:02:18,708 22381 ERROR ? openerp.service: Failed to load server-wide module auth_openid. Traceback (most recent call last): File "/opt/openerp/openerp-sr-preprod/current/server/openerp/service/init.py", line 60, in load_server_wide_modules openerp.modules.module.load_openerp_module(m) File "/opt/openerp/openerp-sr-preprod/current/server/openerp/modules/module.py", line 405, in load_openerp_module import('openerp.addons.' + module_name) File "/opt/openerp/openerp-sr-preprod/current/server/openerp/modules/module.py", line 132, in load_module f, path, descr = imp.find_module(module_part, ad_paths) ImportError: No module named auth_openid 2013-10-22 13:02:18,713 22381 INFO ? openerp: OpenERP server is running, waiting for connections... Exception in thread Thread-1: Traceback (most recent call last): File "/usr/lib64/python2.6/threading.py", line 532, in bootstrap_inner self.run() File "/usr/lib64/python2.6/threading.py", line 484, in run self.__target(*self.__args, **self.__kwargs) File "/opt/openerp/openerp-sr-preprod/current/server/openerp/service/wsgi_server.py", line 436, in serve httpd = werkzeug.serving.make_server(interface, port, application, threaded=True) File "/usr/lib/python2.6/site-packages/Werkzeug-0.7-py2.6.egg/werkzeug/serving.py", line 399, in make_server passthrough_errors, ssl_context) File "/usr/lib/python2.6/site-packages/Werkzeug-0.7-py2.6.egg/werkzeug/serving.py", line 331, in __init HTTPServer.init(self, (host, int(port)), handler) File "/usr/lib64/python2.6/SocketServer.py", line 402, in init self.server_bind() File "/usr/lib64/python2.6/BaseHTTPServer.py", line 108, in server_bind SocketServer.TCPServer.server_bind(self) File "/usr/lib64/python2.6/SocketServer.py", line 413, in server_bind self.socket.bind(self.server_address) File "", line 1, in bind error: [Errno 98] Address already in use Anybody have some advice what's wrong ? Regards

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  • Java Socket Closes After Connection?

    - by Matthew
    Why does this port/socket close once a connection has been made by a client? package app; import java.io.*; import java.net.*; public class socketServer { public static void main(String[] args) { int port = 3333; boolean socketBindedToPort = false; try { ServerSocket ServerSocketPort = new ServerSocket(port); System.out.println("SocketServer Set Up on Port: " + port); socketBindedToPort = true; if(socketBindedToPort == true) { Socket clientSocket = null; try { clientSocket = ServerSocketPort.accept();//This method blocks until a socket connection has been made to this port. System.out.println("Waiting for client connection on port:" + port); /** THE CLIENT HAS MADE A CONNECTION **/ System.out.println("CLIENT IS CONENCTED"); } catch (IOException e) { System.out.println("Accept failed: " + port); System.exit(-1); } } else { System.out.println("Socket did not bind to the port:" + port); } } catch(IOException e) { System.out.println("Could not listen on port: " + port); System.exit(-1); } } }

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  • How to "signal" interested child processes (without signals)?

    - by Teddy
    I'm trying to find a good and simple method to signal child processes (created through SocketServer with ForkingMixIn) from the parent process. While Unix signals could be used, I want to avoid them since only children who are interested should receive the signal, and it would be overkill and complicated to require some kind of registration mechanism to identify to the parent process who is interested. (Please don't suggest threads, as this particular program won't work with threads, and thus has to use forks.)

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  • Why is my socket closing?

    - by Tommy3244
    Ok, so I am making a multiplayer game. I am working out the kinks in the server/client connectivity system. I can't seam to work out this error. Mainly, my server code does the following: Accepts Client Using SocketServer Module CLIENT -- SERVER sends Login byte (1 byte) + login username and password (200 bytes) SERVER request for 1 byte by struct.calcsize('b') CLIENT has exception on read SERVER recieves byte from CLIENT and sends CLIENT a struct packed byte with the value of 4 SERVER has exception on send So, it is the client excepting. The client exception is: socket.error: (10054, 'Connection reset by peer') And the server error is this: error: (9, 'Bad file descriptor')

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  • Is it possible to make a persistent connection between a Python web service and a .Net WCF Client?

    - by Ad Hock
    I have a .Net 3.5 SOAP client written in C# using the WCF. It's expecting basicHTTPBinding and a persistent connection with HTTP/1.1. I'm trying to create a Python 2.6 application that will act as a web-service for the client. My problem is that the client keeps closing the connection and opening a new one for every command to the web service. How does the .Net WCF client know to stay open when connecting with a .Net Service? When I create a dummy .Net web service the client connects fine and the connection remains persistent. From what I can tell, when connected to a .Net server, there are no special HTTP headers being sent, that makes sense since HTTP/1.1 assumes a persistent connection unless otherwise specified (right?). However, with the python web service I accept/open a connection and eventually the client will send a TCP FIN and the connection will close (the client never sends a FIN or RST when connecting to a .Net service). The communication goes something like this: Incoming -- HTTP Header for SOAP Command #1 Outgoing -- HTTP Header with a Continue Incoming -- Body of Command #1 Outgoing -- ACK Command #1 (HTTP headers and body) Incoming -- HTTP Header for SOAP Command #2 Outgoing -- HTTP Header with a Continue Incoming -- TCP FIN <Connection closes> <New connection opens and SOAP command #2 (with full HTTP headers) is sent> I'm using a SocketServer.ThreadingTCPServer as the server and a BaseHTTPServer.BaseHTTPRequestHandler for any requests. The handler is actually a derived class of that with a do_POST method to handle the HTTP headers. I've looked at WireShark captures and I'm stumped. I've tried setting socket options to SO_KEEPALIVE and SO_REUSEADDR in the server but that didn't seem to change anything. What am I missing?

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  • python Socket.IO client for sending broadcast messages to TornadIO2 server

    - by Alp
    I am building a realtime web application. I want to be able to send broadcast messages from the server-side implementation of my python application. Here is the setup: socketio.js on the client-side TornadIO2 server as Socket.IO server python on the server-side (Django framework) I can succesfully send socket.io messages from the client to the server. The server handles these and can send a response. In the following i will describe how i did that. Current Setup and Code First, we need to define a Connection which handles socket.io events: class BaseConnection(tornadio2.SocketConnection): def on_message(self, message): pass # will be run if client uses socket.emit('connect', username) @event def connect(self, username): # send answer to client which will be handled by socket.on('log', function) self.emit('log', 'hello ' + username) Starting the server is done by a Django management custom method: class Command(BaseCommand): args = '' help = 'Starts the TornadIO2 server for handling socket.io connections' def handle(self, *args, **kwargs): autoreload.main(self.run, args, kwargs) def run(self, *args, **kwargs): port = settings.SOCKETIO_PORT router = tornadio2.TornadioRouter(BaseConnection) application = tornado.web.Application( router.urls, socket_io_port = port ) print 'Starting socket.io server on port %s' % port server = SocketServer(application) Very well, the server runs now. Let's add the client code: <script type="text/javascript"> var sio = io.connect('localhost:9000'); sio.on('connect', function(data) { console.log('connected'); sio.emit('connect', '{{ user.username }}'); }); sio.on('log', function(data) { console.log("log: " + data); }); </script> Obviously, {{ user.username }} will be replaced by the username of the currently logged in user, in this example the username is "alp". Now, every time the page gets refreshed, the console output is: connected log: hello alp Therefore, invoking messages and sending responses works. But now comes the tricky part. Problems The response "hello alp" is sent only to the invoker of the socket.io message. I want to broadcast a message to all connected clients, so that they can be informed in realtime if a new user joins the party (for example in a chat application). So, here are my questions: How can i send a broadcast message to all connected clients? How can i send a broadcast message to multiple connected clients that are subscribed on a specific channel? How can i send a broadcast message anywhere in my python code (outside of the BaseConnection class)? Would this require some sort of Socket.IO client for python or is this builtin with TornadIO2? All these broadcasts should be done in a reliable way, so i guess websockets are the best choice. But i am open to all good solutions.

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  • Two loops speeds drawing in a Jframe

    - by noahn567
    I have a program that requires two classes. The player-Names class, and the Player-Model class. I want the player-Names class to repaint every half second, and the Player-Model class to repaint 60 times per second because i want the movement to be smooth. The problem that i am having is that i want all of this to be done on one J-frame. How would i go about doing this? If you could lead me in the right direction or give me a little example that would be great! Thank you :). for some reason it wont let me post so i'm going to put in some random code import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.RenderingHints; import javax.swing.JComponent; import javax.swing.JFrame; public class PlayerNames extends JFrame { static int connectionTimer = 0; static int connectionTimer2 = 0; static int reconnect = 0; static int reconnectValue = 1; static int x = 0; static int reconnectWait = connectionTimer + reconnectValue; private static final long serialVersionUID = 1L; public graph gg = new graph(); public graph g = new graph(); private static GameClient socketClient; private GameServer socketServer; public static void main(int width, int height) { PlayerNames tt = new PlayerNames(); // PlayerGraphics t = new PlayerGraphics(); tt.setSize(width, height); if (Game.ServerOwner == 1) { tt.setTitle("Server: " + Game.username); } else { tt.setTitle("Username: " + Game.username); } tt.setVisible(true); tt.getContentPane().add(tt.gg); tt.getContentPane().add(tt.g); tt.setDefaultCloseOperation(EXIT_ON_CLOSE); tt.setResizable(false); }

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  • TDD - beginner problems and stumbling blocks

    - by Noufal Ibrahim
    While I've written unit tests for most of the code I've done, I only recently got my hands on a copy of TDD by example by Kent Beck. I have always regretted certain design decisions I made since they prevented the application from being 'testable'. I read through the book and while some of it looks alien, I felt that I could manage it and decided to try it out on my current project which is basically a client/server system where the two pieces communicate via. USB. One on the gadget and the other on the host. The application is in Python. I started off and very soon got entangled in a mess of rewrites and tiny tests which I later figured didn't really test anything. I threw away most of them and and now have a working application for which the tests have all coagulated into just 2. Based on my experiences, I have a few questions which I'd like to ask. I gained some information from http://stackoverflow.com/questions/1146218/new-to-tdd-are-there-sample-applications-with-tests-to-show-how-to-do-tdd but have some specific questions which I'd like answers to/discussion on. Kent Beck uses a list which he adds to and strikes out from to guide the development process. How do you make such a list? I initially had a few items like "server should start up", "server should abort if channel is not available" etc. but they got mixed and finally now, it's just something like "client should be able to connect to server" (which subsumed server startup etc.). How do you handle rewrites? I initially selected a half duplex system based on named pipes so that I could develop the application logic on my own machine and then later add the USB communication part. It them moved to become a socket based thing and then moved from using raw sockets to using the Python SocketServer module. Each time things changed, I found that I had to rewrite considerable parts of the tests which was annoying. I'd figured that the tests would be a somewhat invariable guide during my development. They just felt like more code to handle. I needed a client and a server to communicate through the channel to test either side. I could mock one of the sides to test the other but then the whole channel wouldn't be tested and I worry that I'd miss that. This detracted from the whole red/green/refactor rhythm. Is this just lack of experience or am I doing something wrong? The "Fake it till you make it" left me with a lot of messy code that I later spent a lot of time to refactor and clean up. Is this the way things work? At the end of the session, I now have my client and server running with around 3 or 4 unit tests. It took me around a week to do it. I think I could have done it in a day if I were using the unit tests after code way. I fail to see the gain. I'm looking for comments and advice from people who have implemented large non trivial projects completely (or almost completely) using this methodology. It makes sense to me to follow the way after I have something already running and want to add a new feature but doing it from scratch seems to tiresome and not worth the effort. P.S. : Please let me know if this should be community wiki and I'll mark it like that. Update 0 : All the answers were equally helpful. I picked the one I did because it resonated with my experiences the most. Update 1: Practice Practice Practice!

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