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  • Box2D networking

    - by spacevillain
    I am trying to make a simple sync between two box2d rooms, where you can drag boxes using the mouse. So every time player clicks (and holds the mousedown) a box, I try send joint parameters to server, and server sends them to other clients. When mouseup occurs, I send command to delete joint. The problem is that sync breaks too often. Is my way radically wrong, or it just needs some tweaks? http://www.youtube.com/watch?v=eTN2Gwj6_Lc Source code https://github.com/agentcooper/Box2d-networking

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  • Wrap words in tags, keep markup

    - by spacevillain
    For example I have a string with markup (from html node): hello, this is dog "h<em>e<strong>llo, thi</strong>s i</em><strong>s d</strong>og" What is the most correct way to find some words in it (let's say "hello" and "dog"), wrap them in a span (make a highlight) and save all the markup? Desired output is something like this (notice properly closed tags) <span class="highlight">h<em>e<strong>llo</strong></em></span><strong>,</strong> <em><strong>thi</strong>s<em> i</em><strong>s <span class="highlight"><strong>d</strong>og</span> Looks the same as it should: hello, this is dog

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