Help Decide between C#/XNA client or Java
- by Sparkky
The game runs on a client/server architecture currently setup for TCP, and the client code was built in AS3 to be web based.
What we're running into is 3 problems for the client.
AS3 has no hardware acceleration so we are having some issues with slowdown when implementing some features
TCP is really frustrating for a sidescroller when you're…