Search Results

Search found 19 results on 1 pages for 'stratus'.

Page 1/1 | 1 

  • Easy bidirectional communication via P2P NetStream

    - by andsve
    I've been looking into the P2P support in Flash 10, using Adobe Stratus service. I have successfully been able to send data from one user to another, put my problem is that I haven't figured out how to send data back in some easy way (or as some kind of response to the first call). What I'm currently doing; First set up a connection with Stratus service nc = new NetConnection(); nc.addEventListener(NetStatusEvent.NET_STATUS, ncStatusHandler); nc.connect(APPLICATION_URL + DEVELOPER_KEY); On the "server" side I do: sendStream = new NetStream(nc, NetStream.DIRECT_CONNECTIONS); sendStream.addEventListener(NetStatusEvent.NET_STATUS, sendStreamHandler); sendStream.publish("file"); And on the "client" side: // remoteFileID.text is manually copied by the user from the server (which is nc.nearID). recvStream = new NetStream(nc, remoteFileID.text); recvStream.client = this; recvStream.addEventListener(NetStatusEvent.NET_STATUS, recvStreamHandler); recvStream.play("file"); Then I call a remote function on the client: ... sendStream.send("aRemoteFunction", parameterData); ... Now my problem; I want to do the same from the client to the server, to notify that everything went well, or something failed. From what I understand, I will have to setup a new NetStream from the client to the server (i.e publish on the client and play on the server). But to accomplish this, the server need to know the nc.nearID on the client. Is it possible to get that ID without forcing the user to manually copy it from the client to server? Or, is there an easier way for the client to talk back to the server that I am missing?

    Read the article

  • Trying to build automatic audio-conferencing capability into a WebApp

    - by Keller
    Hey all, I'm working with a team of relatively novice programmers, and we are trying to create a site that will have audio-conferencing capabilities such that whenever someone visits the page, they will immediately have audio-conferencing capabilities with everyone else on the page (5 people max). Can anyone point us in a general direction? Should we be looking into building a custom app, leveraging audio conferencing software, or trying to mimic a webex program? Would Adobe Stratus be useful in getting this kind of functionality? Does anyone have any ideas about how we would design something like this on a macro level? Sorry for the noobish question, but any guidance would be deeply appreciated. Thanks, Keller

    Read the article

  • Creating a video chat application for drupal site

    - by Dswabster
    I am trying to write an application for website powered by drupal, basically i would like to create an application only authenticated users are able to use, and users are only allowed to connect with members of the opposite group they are a member of. I have been learning flash builder 4 and learning the basics of actionscript but I am still pretty new to Flash and Flex development. I would like to users to connect using the Adobe Stratus 2 protocol and if possible by authentication on existing site and using membership data from existing mysql database. If anyone could give me a nudge in the right direction on how I should go about creating this application or the next steps i should take, it would be greatly appreciated.

    Read the article

  • Proxy settings with ivy...

    - by user315228
    Hi, I have an issue where in I have defined dependancies in ivy.xml on our internal corporate svn. I am able to access this svn site without any proxy task in ant. While my dependencies resides on ibiblio, that’s something outside our corporate, and needs proxy inorder to download something. I am facing problem using ivy here: I have following in build.xml <target name="proxy"> <property name="proxy.host" value="xyz.proxy.net"/> <property name="proxy.port" value="8443"/> <setproxy proxyhost="${proxy.host}" proxyport="${proxy.port}"/> </target> &lt;!-- resolve the dependencies of stratus --&gt; &lt;target name="resolveTestDependency" depends="testResolve, proxy" description="retrieve test dependencies with ivy"&gt; &lt;ivy:settings file="stratus-ivysettings.xml" /> &lt;ivy:retrieve conf="test" pattern="${jars}/[artifact]-[revision].[ext]"/&gt;<!--pattern here specifies where do you want to download lib to?--> </target> <target name=" testResolve "> <ivy:settings file="stratus-ivysettings.xml" /> <ivy:resolve conf="test" file="stratus-ivy.xml"/> </target> Following is the excerpt from stratus-ivysettings.xml <resolvers <!-- here you define your file in private machine not on the repo (e.g. jPricer.jar or edgApi.jar)-- <url name="privateFS" <ivy pattern="http://xyz.svn.com/ivyRepository/[organisation]/ivy/ivy.xml"/ </url . . . <url name="public" m2compatible="true" <artifact pattern="http://www.ibiblio.org/maven2/[organisation]/[module]/[revision]/[artifact]-[revision].[ext]"/ </url . . . So as can be seen here for getting ivy.xml, I don’t need any proxy as its within our own network which cant be accesses when I set proxy. But on the other hand I am using ibiblio as well which is external to our network and works only with proxy. So above build.xml wont work in that case. Can somebody help here. I don’t need proxy while getting ivy.xml (as if I have proxy, ivy wont be able to find ivy file behind proxy from within the network), and I just need it when my resolver goes to public url.

    Read the article

  • Proxy settings with ivy...

    - by user315228
    Hi, I have an issue where in I have defined dependancies in ivy.xml on our internal corporate svn. I am able to access this svn site without any proxy task in ant. While my dependencies resides on ibiblio, that’s something outside our corporate, and needs proxy inorder to download something. I am facing problem using ivy here: I have following in build.xml <target name="proxy" <property name="proxy.host" value="xyz.proxy.net"/ <property name="proxy.port" value="8443"/ <setproxy proxyhost="${proxy.host}" proxyport="${proxy.port}"/ </target <!-- resolve the dependencies of stratus --> <target name="resolveTestDependency" depends="testResolve, proxy" description="retrieve test dependencies with ivy"> <ivy:settings file="stratus-ivysettings.xml" /> <ivy:retrieve conf="test" pattern="${jars}/[artifact]-[revision].[ext]"/><!--pattern here specifies where do you want to download lib to?--> </target> <target name=" testResolve "> <ivy:settings file="stratus-ivysettings.xml" /> <ivy:resolve conf="test" file="stratus-ivy.xml"/> </target> Following is the excerpt from stratus-ivysettings.xml <resolvers <!-- here you define your file in private machine not on the repo (e.g. jPricer.jar or edgApi.jar)-- <!-- This we will use a url nd not local file system.. -- <url name="privateFS" <ivy pattern="http://xyz.svn.com/ivyRepository/ [organisation]/ivy/ivy.xml"/ </url . . . <url name="public" m2compatible="true" <artifact pattern="http://www.ibiblio.org/maven2/[organisation]/[module]/[revision]/[artifact]-[revision].[ext]"/ </url . . . So as can be seen here for getting ivy.xml, I don’t need any proxy as its within our own network which cant be accesses when I set proxy. But on the other hand I am using ibiblio as well which is external to our network and works only with proxy. So above build.xml wont work in that case. Can somebody help here. I don’t need proxy while getting ivy.xml (as if I have proxy, ivy wont be able to find ivy file behind proxy from within the network), and I just need it when my resolver goes to public url.

    Read the article

  • Connecting to a Ghost User in Flex RTMFP

    - by Dan
    I have a simple Flex RTMFP P2P video app in the same mold as the Adobe Cirrus VideoPhone Sample application. A problem I've been encountering in developing this app (the same problem occurs in the sample) is when you try to connect to a ghost Stratus instance i.e you try to call someone whose Stratus id is in the database but who is no longer on the page. So here's an example of what I mean: Let's say you go to the Adobe Stratus sample and connect as Dan. Then open up a new tab, go to the sample again and connect as Fred. If from this point, you (as Fred) call Dan everything will work fine. But, if you close the tab in which you connected as Dan, and then from the Fred tab try to connect to Dan the program will just hang. I would have thought there would be a NetStream event that would be triggered if you tried to connect to a Stratus instance that is not longer online but I can't seem to find anything besides NetStream.Connect.Rejected which doesn't seem to be called. Any help is much appreciated!

    Read the article

  • Silverlight P2P App (In Browser) - Will we get RTMFP?

    - by Paul
    Ok so from all my research I'm fairly positive P2P is not possible in Silverlight 4 (in browser). Flash can do P2P using Stratus/RTMFP which I believe uses UDP hole punching and a Stratus server to help initialize the connection. Is there any plans for Microsoft to add some kind of p2p rendezvous service in the future? Can we get a definitive yes/no on whether or not p2p is possible in SL4.

    Read the article

  • Web P2P video confrence solution

    - by dtroy
    I'm looking for the best possible solution which will allow me to incorporate live video/audio conference between 2 users(only 2 at this point) into a flash gaming platform. The video chat is not just an extra feature, it's the main one. I'm mainly looking at open source implementations or something I'll be able to implement myself, but will consider commercial products if they are exactly what I need. Here are a few things I've looked at, but so far, I didn't find any of them good enough: Flash player 10's P2P capabilities sound promising, but I am aware of the fact that Adobe has not release any information on the RTMFP protocol and that there is no commercial server which supports it at this point. Stream all the video/audio live through a flash server (not p2p), but from my personal experience you don't get a smooth conversation. I think TokBox uses this method Java applets are a possible solution too (to perform p2p), but I don't think it will be a nice and elegant solution to combine them in the game at this point (and requires the user to authorize them). BTW, I couldn't find any useful implementations. So, If you know of any, i'll look into them. Google Gmail Video Chat uses a custom (and proprietary) browser plug-in which does the p2p and streams the video/audio into the flash player. This is a possible solution, but I rather not implement the entire p2p protocol stack + browser plug-in at this stage and concentrate on other aspect of the game itself. I think they are using XMPP based protocol similar to Jingle and they've release a Jingle librarby but without the video confrencing implementation. EDIT: In response to Branden: I am aware of Adobe Stratus. Stratus is a beta, hosted rendezvous service that aids establishing communications between Flash Player endpoints (RTMFP server). This current release of the Stratus is prerelease and is designed for evaluation purposes only. The service is not final. There is no guarantee that the service will continue to exist in the future or any information about the future cost. That's why I don't think it can be used as a commercial solution. At least not yet. I'd appreciate your suggestions and advice. thanks!

    Read the article

  • Should I use AND or should I use OR

    - by BDotA
    An order can be in the "status" of Completed, Corrected or some other stratus. I saw some code that is checking it like this, the purpose is to disable some stuff when the status is in Completed or Corrected status. if (model.CurrentStatus != DSRHelper.OrderStatusEnum.Complete && model.CurrentStatus != DSRHelper.OrderStatusEnum.Corrected) I can't get it why the engineer has used "AND" for this, shouldn't it be an "OR"?

    Read the article

  • Problems using dual resolver

    - by user315228
    Hi, I ma using dual resolver and having a problem. Following is what i get when i run through ant in debug and verbose mode([http://repo1.maven.org/maven2/axis2/axis2/working@commons-lang/[email protected]]) [ivy:retrieve] resolved ivy file produced in c:\temp\ivy\[email protected] [ivy:retrieve] :: downloading artifacts :: [ivy:retrieve] [NOT REQUIRED] config#ego;4.3.1!ego.conf [ivy:retrieve] trying [http://repo1.maven.org/maven2/axis2/axis2/working@commons-lang/[email protected]] [ivy:retrieve] tried [http://repo1.maven.org/maven2/axis2/axis2/working@commons-lang/[email protected]] [ivy:retrieve] HTTP response status: 404 url=[http://repo1.maven.org/maven2/axis2/axis2/working@commons-lang/[email protected]] [ivy:retrieve] CLIENT ERROR: Not Found url=[http://repo1.maven.org/maven2/axis2/axis2/working@commons-lang/[email protected]] [ivy:retrieve] ibiblio: resource not reachable for axis2#axis2;working@commons-lang: res=[http://repo1.maven.org/maven2/axis2/axis2/working@commons-lang/[email protected]] [ivy:retrieve] WARN: [NOT FOUND ] axis2#axis2;working@commons-lang!axis2.jar (235ms) [ivy:retrieve] WARN: ==== commons-lang: tried [ivy:retrieve] WARN: ==== ibiblio: tried [ivy:retrieve] WARN: [http://repo1.maven.org/maven2/axis2/axis2/working@commons-lang/[email protected]] [ivy:retrieve] [NOT REQUIRED] axis#axis-saaj;1.4!axis-saaj.jar [ivy:retrieve] [NOT REQUIRED] axis#axis-wsdl4j;1.5.1!axis-wsdl4j.jar Can you please tell me what is wrong with my ivysetting file or wrong with ivy file? Following is excerpt from ivysettings.xml <dual name="dual4" <filesystem name="commons-lang" <ivy pattern="${localRepositoryLocation}/[module]/ivy/ivy.xml"/ </filesystem <ibiblio name="ibiblio" m2compatible="true" usepoms="false" / </dual The problem (may be) is for each and every dependancy that i defined i have seperate ivy.xml. and just one reolver as above? like just for an exampe, for axis2.jar i have two dependancies in another ivy.xml, the dependencies are axis-saaj and axis-wsdl4j. Please help Thanks, Almas

    Read the article

  • Read -> change -> save. Thread safe.

    - by Pavel Alexeev
    This code should automatically connect players when they enter a game. But the problem is when two users try to connect at the same time - in this case 2nd user can easily overwrite changes made by 1st user ('room_1' variable). How could I make it thread safe? def join(userId): users = memcache.get('room_1') users.append(userId) memcache.set('room_1', users) return users I'm using Google App Engine (python) and going to implement simple game-server for exchanging peers given by Adobe Stratus.

    Read the article

  • html5 vs flash - full comparison chart anywhere?

    - by iddqd
    So since Steve Jobs said Flash sucks and implied that HTML5 can do everything Flash can without the need for a Plugin, I keep hearing those exact words from a lot of People. I would really like to have a Chart somewhere (similar to http://en.wikipedia.org/wiki/Comparison_of_layout_engines_%28HTML5%29#Form_elements_and_attributes ) that I can just show to those people. Showing all the little things that Flash can do right now, that HTML5/Ajax/CSS is not yet even thinking about. But of course also the things that HTML5 does better. I would like to see details compared like audio playback, realtime audio processing, byte level access, bitmap data manipulation, webcam access, binary sockets, stuff in the works such as P2P technology (adobe stratus) and all the stuff I don't know about myself. Ideally with examples of what can be accomplished with, lets say Binary Sockets (such as a POP3 client) because otherwise it won't mean a lot to non-programmers since they will just say "well we can do without Binary Sockets". And ideally with some current benchmarks and some examples of websites that use this technology. I've searched the web and am surprised not to find anything. So is there such a comparison somewhere? Or does anybody want to create this and post it to Wikipedia? ;-)

    Read the article

1