What was Tim Sweeney thinking? (How does this C++ parser work?)
- by Frank Krueger
Tim Sweeney of Epic MegaGames is the lead developer for Unreal and a programming language geek. Many years ago posted the following screen shot to VoodooExtreme:
As a C++ programmer and Sweeney fan, I was captivated by this. It shows generic C++ code that implements some kind of scripting language where that language itself seems to be generic…