Search Results

Search found 133 results on 6 pages for 'swift tuttle'.

Page 1/6 | 1 2 3 4 5 6  | Next Page >

  • Java SWIFT Library

    - by jkl
    I'm looking for a Java library for SWIFT messages. I want to parse SWIFT messages into an object model validate SWIFT messages (including SWIFT network validation rules) build / change SWIFT messages by using an object model Theoretically, I need to support all SWIFT message types. But at the moment I need MT103+, MT199, MT502, MT509, MT515 and MT535. So far I've looked at two libraries AnaSys Message Objects (link text) Datamation SWIFT Message Suite (link text) Both libraries allow to accomplish the tasks mentioned above but in both cases I'm not really happy. AnaSys uses a internal XML representation for all SWIFT messages which you need to know in order to access the fields of a message. And you need to operate on the DOM of the XML representation, there is no way to say "get the contents of field '50K' of the SWIFT message". And the Datamation library seems to have the nicer API but does not find all errors. So does anyone know other SWIFT libraries to use?

    Read the article

  • Importing Swift classes within a Objective-C Framework

    - by theMonster
    I have a custom Framework that has a bunch of Objective-C Classes. Within the Framework, I'd like to add more classes using Swift. However, when trying to expose the Swift classes to the Objective-C code using: MyProduct-Swift.h, it comes up as "MyProduct-Swift.h file not found". I've tried this in a single view template and it works fine. Is it not possible to import Swift within a framework? I've also verified that I have set the Defines Module setting and the Module Name. I've tried it with and without these settings.

    Read the article

  • What change in mindset are needed for a Jave/C# programmer when learning Swift?

    - by Ian
    Swift seem to fit into the same “space” as Java/C# as it was created to make it easier to create end user applications. It is also used to target smart phones like Java/C#. However reading it’s documentation it seems to come from anther universe, you could say it is from Jupiter while C#/Java is from Saturn. As a C# programmer I am finding myself making assumptions that are not true, so what are the conceptual “traps” that I should look out for while leaning about Swift?

    Read the article

  • Swift : missing argument label 'xxx' in call

    - by henry4343
    func say(name:String, msg:String) { println("\(name) say \(msg)") } say("Henry","Hi,Swift") <---- error because missing argument label 'msg' in call I need to use say("Henry",msg:"Hi,Swift") Why ? If I put more than two var in func so that I need to write var name instead of first var when I call this func It's really trouble, and I don't see any explain in iBook Swift tutorial. Can someone give me a help ... Thanks

    Read the article

  • How can I add forward class references used in the -Swift.h header?

    - by Bill
    I'm integrating Swift code into a large Objective-C project, but I'm running into problems when my Swift code refers to Objective-C classes. For example, suppose I have: An Objective-C class called MyTableViewController An Objective-C class called DeletionWorkflow I declared a Swift class as follows: class DeletionVC: MyTableViewController { let deleteWorkflow: DeletionWorkflow ... } If I now try to use this class by importing ProjectName-Swift.h into Objective-C code, I get undefined symbol errors for both MyTableViewController and DeletionWorkflow. I can fix the problem in that individual source file by importing DeletionWorkflow.h and MyTableViewController.h before I import ProjectName-Swift.h but this doesn't scale up to a large project where I want my Swift and Objective-C to interact often. Is there a way to add forward class references to ProjectName-Swift.h so that these errors don't occur when I try to use Swift classes from Objective-C code in my app?

    Read the article

  • How can Swift be so much faster than Objective-C in these comparisons?

    - by Yellow
    Apple launched its new programming language Swift at WWDC14. In the presentation, they made some performance comparisons between Objective-C and Python. The following is a picture of one of their slides, of a comparison of those three languages performing some complex object sort: There was an even more incredible graph about a performance comparison using the RC4 encryption algorithm. Obviously this is a marketing talk, and they didn't go into detail on how this was implemented in each. I leaves me wondering though: How can a new programming language be so much faster? Are the Objective-C results caused by a bad compiler or is there something less efficient in Objective-C than Swift? How would you explain a 40% performance increase? I understand that garbage collection/automated reference control might produce some additional overhead, but this much?

    Read the article

  • how to learn ios game development using swift.. good starting point?

    - by hamobi
    I've published a simple app on the app store using objective-c. That was a good learning experience but I never grew to love the language. Later on I jumped into learning cocos2d in order to begin developing a game.. but objective-c always seemed really cumbersome to write. Eventually I put my project aside. Now that swift has come out.. It has made me think about developing games again.. I know that xcode has some project types geared towards game development, but since I'm a beginner in this area I really need some hand holding (books / tutorials) to get started. Cocos2d seems like its really stuck in that objective-c world. What's the best way for a beginner to learn game development using swift?

    Read the article

  • Will Swift or any upcoming Apple developer tools be incompatible with .xibs? [on hold]

    - by user
    I'm still letting the sudden announcement of a language change (Swift) sink in, and I'm wondering if the upcoming platform changes will still be highly compatible with using .xibs for interface development. I've used Storyboards in multiple production projects but I don't feel very productive with them, and I get tired of managing multiple storyboards, links, and xib connections for complex views. I don't see why Swift and Xcode 6 wouldn't cooperate with Xibs indefinitely if it still allows @IBOutlets and @IBActions, but I have realized that Apple purposely shuns old methodologies for the sake of doing so. If there's any reasons to turn away from xibs in iOS8 besides the use-the-new-stuff conventional wisdom, I'd like to know before its too late.

    Read the article

  • US Bank Routing Number and BIC/SWIFT

    - by Konerak
    I know it is a bit offtopic, but I've been having a hard time finding more information to this question, and since this site is visited by a lot of people from the United States, you guys might know/find the answer more easily. Banks in europe each have a SWIFT Number, while US Banks use Routing Numbers. This leads to following questions: Does each bank in the US also carry a BIC number? (SWIFT) Is there a 1-1 relationship between BIC/SWIFT and Routing Numbers? Is there a list of these numbers somewhere? Background information: We're adding international payments to our bookkeeping application. Users can add international suppliers, but my boss prefered not to change the current supplier table but to have the ROUTING NUMBER in another table, with as PK the BIC. I'm wondering if BIC is a valid choice, or if it should just be BANK ACCOUNT NUMBER.

    Read the article

  • OT: US Banks: Bank Routing Number and BIC/SWIFT

    - by Konerak
    I know it is a bit offtopic, but I've been having a hard time finding more information to this question, and since this site is visited by a lot of people from the United States, you guys might know/find the answer more easily. Banks in europe each have a SWIFT Number, while US Banks use Routing Numbers. This leads to following questions: Does each bank in the US also carry a BIC number? (SWIFT) Is there a 1-1 relationship between BIC and SWIFT? Is there a list of these numbers somewhere? (background information: we're adding international payments to our bookkeeping application. Users can add international suppliers, but my boss prefered not to change the current supplier table but to have the ROUTING NUMBER in another table, with as PK the BIC. I'm wondering if BIC is a valid choice, or if it should just be BANK ACCOUNT NUMBER.)

    Read the article

  • Issue when I'm trying to draw gradient in swift

    - by bagusflyer
    I got an error when I was trying to draw gradient in Swift code: GradientView.swift:31:40: Could not find an overload for '__conversion' that accepts the supplied arguments Here is my code: let context : CGContextRef = UIGraphicsGetCurrentContext() let locations :CGFloat[] = [ 0.0, 0.25, 0.5, 0.75 ] let colors = [UIColor.redColor().CGColor,UIColor.greenColor().CGColor,UIColor.blueColor().CGColor, UIColor.yellowColor().CGColor] let colorspace : CGColorSpaceRef = CGColorSpaceCreateDeviceRGB() let gradient : CGGradientRef = CGGradientCreateWithColors(colorspace, colors, locations) //CGGradientCreateWithColors(colorspace,colors,locations) let startPoint : CGPoint = CGPointMake(0, 0) let endPoint : CGPoint = CGPointMake(500,500) CGContextDrawLinearGradient(context, gradient,startPoint, endPoint, 0); The problem is the CGGradientCreateWithColors takes CFArray not a normal Swift Array. I have no idea how to convert CFArray to Array and can't find anything in Apple's document. Any idea? Thanks

    Read the article

  • Getting keyboard size from user info in Swift

    - by user3746428
    I have been trying to add some code to move my view up when the keyboard appears, however I am having issues trying to translate the Objective C examples into Swift. I have made some progress but I am stuck on one particular line. These are the two tutorials/questions I have been following: How to move content of UIViewController upwards as Keypad appears using Swift http://www.ioscreator.com/tutorials/move-view-when-keyboard-appears Here is the code I currently have: override func viewWillAppear(animated: Bool) { NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillShow:", name: UIKeyboardWillShowNotification, object: nil) NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillHide:", name: UIKeyboardWillHideNotification, object: nil) } override func viewWillDisappear(animated: Bool) { NSNotificationCenter.defaultCenter().removeObserver(self) } func keyboardWillShow(notification: NSNotification) { var keyboardSize = notification.userInfo(valueForKey(UIKeyboardFrameBeginUserInfoKey)) UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0) let frame = self.budgetEntryView.frame frame.origin.y = frame.origin.y - keyboardSize self.budgetEntryView.frame = frame } func keyboardWillHide(notification: NSNotification) { // } At the moment I am getting an error on this line: var keyboardSize = notification.userInfo(valueForKey(UIKeyboardFrameBeginUserInfoKey)) If someone could let me know what this line of code should be, I should manage to figure out the rest myself.

    Read the article

  • Implementing a multimap in Swift with Arrays and Dictionaries

    - by stuffy
    I'm trying to implement a basic multimap in Swift. Here's a relevant (non-functioning) snippet: class Multimap<K: Hashable, V> { var _dict = Dictionary<K, V[]>() func put(key: K, value: V) { if let existingValues = self._dict[key] { existingValues += value } else { self._dict[key] = [value] } } } However, I'm getting an error on the existingValues += value line: Could not find an overload for '+=' that accepts the supplied arguments This seems to imply that the value type T[] is defined as an immutable array, but I can't find any way to explicitly declare it as mutable. Is this possible in Swift?

    Read the article

  • Strange Behaviour in Swift: constant defined with LET but behaving like a variable defined with VAR

    - by Sam
    Stuck on the below for a day! Any insight would be greatly appreciated. The constant in the first block match0 behaves as expected. The constant defined in the second block does not behave as nicely in the face of a change to its "source": var str = "+y+z*1.0*sum(A1:A3)" if let range0 = str.rangeOfString("^\\+|^\\-|^\\*|^\\/", options: NSStringCompareOptions.RegularExpressionSearch){ let match0 = str[range0] println(match0) //yields "+" - as expexted str.removeRange(range0) println(match0) //yields "+" - as expected str.removeRange(range0) println(match0) //yields "+" - as expected } if let range1 = str.rangeOfString("^\\+|^\\-|^\\*|^\\/", options: NSStringCompareOptions.RegularExpressionSearch){ let match1 = str[range1] println(match1) //yields "+" as expected str.removeRange(range1) println(match1) //!@#$ OMG!!!!!!!!!!! a constant variable has changed! This prints "z" } The following are the options I can see: match1 has somehow obtained a reference to its source instead of being copied by value [Problem: Strings are value types in Swift] match1 has somehow obtained a closure to its source instead of just being a normal constant/variable? [Problem: sounds like science fiction & then why does match0 behave so well?] Could there be a bug in the Swift compiler? [Problem: Experience has taught me that this is very very very rarely the solution to your problem...but it is still in beta]

    Read the article

  • How OpenStack Swift handles concurrent restful API request?

    - by Chen Xie
    I installed a swift service and was trying to know the capability of handling concurrent request. So I created massive amount of threads in Java, and sent it via the RestFUL API Not surprisingly, when the number of requests climb up, the program started to throw out exceptions. Caused by: java.net.ConnectException: Connection timed out: connect at java.net.DualStackPlainSocketImpl.connect0(Native Method) at java.net.DualStackPlainSocketImpl.socketConnect(DualStackPlainSocketImpl.java:69) at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:339) at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:200) at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:182) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:157) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:391) at java.net.Socket.connect(Socket.java:579) at java.net.Socket.connect(Socket.java:528) at sun.net.NetworkClient.doConnect(NetworkClient.java:180) at sun.net.www.http.HttpClient.openServer(HttpClient.java:378) at sun.net.www.http.HttpClient.openServer(HttpClient.java:473) at sun.net.www.http.HttpClient.(HttpClient.java:203) But can anyone tell me how that time outhappened? I am curious of how SWIFT handles those requests. Is that by queuing the requests and because there are too many requests in the queue and wait for too long time and it's just get kicked out from the queue? If this holds, does it mean that it's an asynchronized mechanism to handle requests? Thanks.

    Read the article

  • Data encapsulation in Swift

    - by zpasternack
    I've read the entire Swift book, and watched all the WWDC videos (all of which I heartily recommend). One thing I'm worried about is data encapsulation. Consider the following (entirely contrived) example: class Stack<T> { var items : T[] = [] func push( newItem: T ) { items.insert( newItem, atIndex: 0 ) } func pop() -> T? { if items.count == 0 { return nil; } return items.removeAtIndex( 0 ); } } This class implements a stack, and implements it using an Array. Problem is, items (like all properties in Swift) is public, so nothing is preventing anyone from directly accessing (or even mutating) it separate from the public API. As a curmudgeonly old C++ guy, this makes me very grumpy. I see people bemoaning the lack of access modifiers, and while I agree they would directly address the issue (and I hear rumors that they might be implemented Soon (TM) ), I wonder what some strategies for data hiding would be in their absence. Have I missed something, or is this simply an omission in the language?

    Read the article

  • What is proper RegEx expession for SWIFT codes?

    - by abatishchev
    I have to filter user input to on my web ASP.NET page: <asp:TextBox runat="server" ID="recipientBankIDTextBox" MaxLength="11" /> <asp:RegularExpressionValidator runat="server" ValidationExpression="?" ControlToValidate="recipientBankIDTextBox" ErrorMessage="*" /> As far is I know SWIFT code must contain 5 or 6 letters and other symbols up to total length 11 are alphanumeric. How to implement such rule properly? TIO

    Read the article

  • What is proper RegEx expression for SWIFT codes?

    - by abatishchev
    I have to filter user input to on my web ASP.NET page: <asp:TextBox runat="server" ID="recipientBankIDTextBox" MaxLength="11" /> <asp:RegularExpressionValidator runat="server" ValidationExpression="?" ControlToValidate="recipientBankIDTextBox" ErrorMessage="*" /> As far is I know SWIFT code must contain 5 or 6 letters and other symbols up to total length 11 are alphanumeric. How to implement such rule properly? TIO

    Read the article

  • Changing UINavigationBar font in Swift

    - by dcgoss
    I have a UINavigationBar with a title in the middle. I have added a custom font ("Comic_Andy.ttf") to my app (I have checked info.plist to make sure it's listed, and I have checked the Copy Bundle Resources to make sure it has been added), and I would like the title of the UINavigationBar to be displayed in that font. From what I can gather it seems as though I'm supposed to use this in my ViewController: myNavigationBar.titleTextAttributes = [NSFontAttributeName: UIFont(name: "Comic_Andy", size: 22)] I placed that method in the viewDidLoad function of the ViewController. I have also tried this in the didFinishLaunchingWithOptions function of the AppDelegate: UINavigationBar.appearance().titleTextAttributes = [NSFontAttributeName: UIFont(name: "Comic_Andy", size: 22)] I am programming in Swift, in XCode 6 Beta 6. Many resources regarding this task have mentioned using a method called setTitleTextAttributes, which is nowhere to be seen. I can't figure it out for the life of me - I've probably spent close to 3 hours on it by now - I have checked every StackOverflow answer, every website, so please do not mark this as a duplicate. Many thanks in advance!

    Read the article

  • Swift CMutablePointers in factories e.g. NewMusicSequence

    - by Gene De Lisa
    How do you use C level factory methods in Swift? Let's try using a factory such as NewMusicSequence(). OSStatus status var sequence:MusicSequence status=NewMusicSequence(&sequence) This errors out with "error: variable 'sequence' passed by reference before being initialized". Set sequence to nil, and you get EXC_BAD_INSTRUCTION. You can try being explicit like this: var sp:CMutablePointer<MusicSequence>=nil status=NewMusicSequence(sp) But then you get a bad access exception when you set sp to nil. If you don't set sp, you get an "error: variable 'sp' used before being initialized" Here's the reference.

    Read the article

  • How can I read JSON file from disk and store to array in Swift

    - by Ezekiel Elin
    I want to read a file from Disk in a swift file. It can be a relative or direct path, that doesn't matter. How can I do that? I've been playing with something like this let classesData = NSData .dataWithContentsOfMappedFile("path/to/classes.json"); And it finds the file (i.e. doesn't return nil) but I don't know how to manipulate and convert to JSON, the data returned. It isn't in a string format and String() isn't working on it.

    Read the article

  • Custom UITableviewcell shows "fatal error: Can't unwrap Optional.None" issue in swift

    - by user1656286
    I need to load a custom cell in a UITableView. I created a custom subclass of UITableViewCell named "CustomTableViewCell". I have added a UITabelViewCell to the tableview (using drag and drop) as shown in figure. Then in file inspector I set the class of that UITabelViewCell to be "CustomTableViewCell". Here is my code: class ViewController: UIViewController,UITableViewDelegate,UITableViewDataSource { @IBOutlet var tableView : UITableView var items = String[]() override func viewDidLoad() { super.viewDidLoad() items = ["Hi","Hello","How"] self.tableView.registerClass(CustomTableViewCell.self, forCellReuseIdentifier: "CusTomCell") // Do any additional setup after loading the view, typically from a nib. } func tableView(tableView: UITableView!, numberOfRowsInSection section: Int) -> Int{ return items.count } func tableView(tableView: UITableView!, cellForRowAtIndexPath indexPath: NSIndexPath!) -> UITableViewCell!{ var cell:CustomTableViewCell = self.tableView.dequeueReusableCellWithIdentifier("CusTomCell") as CustomTableViewCell cell.labelTitle.text = items[indexPath.row] return cell; } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } } When I run my code, I get the following error: "fatal error: Can't unwrap Optional.None" as seen in the image.

    Read the article

  • MIN() and MAX() in Swift and converting Int to CGFloat

    - by gotnull
    I'm getting some errors with the following methods: 1) How do I return screenHeight / cellCount as a CGFLoat for the first method? 2) How do I use the equivalent of ObjC's MIN() and MAX() in the second method? func tableView(tableView: UITableView!, heightForRowAtIndexPath indexPath: NSIndexPath!) -> CGFloat { var cellCount = Int(self.tableView.numberOfRowsInSection(indexPath.section)) return screenHeight / cellCount as CGFloat } // #pragma mark - UIScrollViewDelegate func scrollViewDidScroll(scrollView: UIScrollView) { let height = CGFloat(scrollView.bounds.size.height) let position = CGFloat(MAX(scrollView.contentOffset.y, 0.0)) let percent = CGFloat(MIN(position / height, 1.0)) blurredImageView.alpha = percent }

    Read the article

  • Usage of closures with multiple arguments in swift

    - by Nilzone-
    This question is largely based on this one: Link The main difference being that I want to pass in arguments to the closure as well. Say I have something like this: func someFunctionThatTakesAClosure(completionClosure: (venues: Dictionary<String, AnyObject>, error: NSError) -> ()) { // function body goes here var error: NSError? let responseDictionary: Dictionary<String, AnyObject> = ["test" : "test2"] completionClosure(venues: responseDictionary, error: error!) } No error here. But when I call this function in my main view controller I have tried several ways but all of the result in different errors: venueService.someFunctionThatTakesAClosure(completionClosure(venues: Dictionary<String, AnyObject>, error: NSError){ }) or like this: venueService.someFunctionThatTakesAClosure((venues: Dictionary<String, AnyObject>, error: NSError){ }) or even like this: venueService.someFunctionThatTakesAClosure(completionClosure: (venues: Dictionary<String, AnyObject>, error: NSError) -> (){ }); I'm probably just way tired, but any help would be greatly appreciated!

    Read the article

  • Identity operators in Swift

    - by Tao
    If a is identical to c, b is identical to c, why a is not identical to b? var a = [1, 2, 3] var b = a var c = a[0...2] a === c // true b === c // true a === b // false If a, b, c are constants: let a = [1, 2, 3] let b = a let c = a[0...2] a === c // true b === c // true a === b // true

    Read the article

1 2 3 4 5 6  | Next Page >