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  • Multiple Producers Single Consumer Queue

    - by Talguy
    I am new to multithreading and have designed a program that receives data from two microcontroller measuring various temperatures (Ambient and Water) and draws the data to the screen. Right now the program is singly threaded and its performance SUCKS A BIG ONE. I get basic design approaches with multithreading but not well enough to create a thread to do a task but what I don't get is how to get threads to perform seperate task and place the data into a shared data pool. I figured that I need to make a queue that has one consumer and multiple producers (would like to use std::queue). I have seen some code on the gtkmm threading docs that show a single Con/Pro queue and they would lock the queue object produce data and signal the sleeping thread that it is finished then the producer would sleep. For what I need would I need to sleep a thread, would there be data conflicts if i didn't sleep any of the threads, and would sleeping a thread cause a data signifcant data delay (I need realtime data to be drawn 30 frames a sec) How would I go about coding such a queue using the gtkmm/glibmm library.

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  • Light Weight repalcement to GNOME for Ubuntu

    - by Talguy
    I am working on rolling a bit of my own version of linux for my real time car application. I plan to base it off of minimal ubuntu (only needsd 32 MB of memory). I am not the most skilled person with linux so not really sure how to assess components when adding them to my system. What I am looking for is a lightweight windows manager to replace gnome and it has to support the gtkmm library. Does anyone know of one?

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  • QT List of Callbacks

    - by Talguy
    I am trying to make a real-time data collection application that has timed task. Each task can have a different or the same update period. I would like to store the task with the common update period in a list where I can iterate through it and call the function that I registered in the list. How would I go about adding callbacks to a data structure like a list or vector? Can I store slots in them?

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