Stuffed Animal In OpenGL
- by anon
I have seen metal/plastic/water/fire/... shaders for OpenGL.
However, it it possible to render something fur-like, say a stuffed animal / teddy bear in OpenGL (I know this is possible with renderman / ray tracers, but I want to do it in OpenGl).
If you have pointers to GLSl shaders for this, please point me in the right direction.
Thanks!
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