Search Results

Search found 18 results on 1 pages for 'thanatos'.

Page 1/1 | 1 

  • Professionalism of online username / handle

    - by Thanatos
    I have in the past, and continue currently, used the handle "thanatos" on a lot of Internet sites, and if that isn't available (which happens ~50% of the time), "deathanatos". "Thanatos" is the name of the Greek god or personification of death (not to be confused with Hades, the Greek god of the underworld). "Dea" is a natural play-on-words to make the handle work in situations where the preferred handle has already been taken, without having to resort to numbers and remaining pronounceable. I adopted the handle many years ago — at the time, I was reading Edith Hamilton's Mythology, and Piers Anthony's On a Pale Horse, both still favorites of mine, and the name was born out of that. When I created the handle, I was fairly young, and valued privacy while online, not giving out my name. As I've become a more competent programmer, I'm starting to want to release some of my private works under FOSS licenses and such, and sometimes under my own name. This has started to tie this handle with my real name. I've become increasingly aware of my "web image" in the last few years, as I've been job hunting. As a programmer, I have a larger-than-average web presence, and I've started to wonder: Is this handle name professional? Does a handle name matter in a professional sense? Should I "rebrand"? (While one obviously wants to avoid hateful or otherwise distasteful names, is a topic such as "death" (to which my name is tied) proper? What could be frowned upon?) To try to make this a bit more programmer specific: Programmers are online — a lot — and some of us (and some who are not us) tend to put emphasis on a "web presence". I would argue that a prudent programmer (or anyone in an occupation that interacts online a lot) would be aware of their web presence. While not strictly limited to just programmers, for better or worse, it is a part of our world.

    Read the article

  • What email providers are case sensitive? [on hold]

    - by Thanatos
    According to RFC 5321, the local-part of email addresses is case-sensitive. However, most providers that I know of (e.g., GMail) are not case-sensitive. (It's actually more complex than that: GMail ignores .s in emails as well.) Is there a list, or source, of the various rules, including case-sensitivity, for various major email providers? Is there a large-ish email provider than has case-sensitive email addresses?

    Read the article

  • No sound out of headphone port on laptop

    - by Thanatos
    I cannot get sound out of the headphone port on a laptop. Headphones are plugged in, and sound comes out of the internal speakers. Windows behaves normally (sound switches to headphones when headphones are inserted). It did work in Linux at one point, but something changed, we're just not sure what. Rebooting doesn't fix. This appears to occur whether or not PulseAudio is running. Things I've tried: Rebooting. No effect. Booting into Windows. It works properly, so probably not a hardware issue. All of alsamixer. My only controls are this: "Master" Volume bar & mutable, unmuted. Controls volume. "PCM" Volume bar only. 100%. "S/PDIF" Mutable only, currently muted, has no effect. "S/PDIF" Default PCM", Mutable only, currently unmuted, has no effect. Killing PulseAudio. No effect. (It also won't stay dead! Something appears to be restarting it, and I can't tell what, but it is annoying as fuck.) alsactl init 0, no effect. sudo rm -f /var/lib/alsa/asound.state, no effect. General system info: Ubuntu 10.04 LTS Toshiba Satellite T135D-S1324 lspci says I have: 00:14.2 Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) 01:05.1 Audio device: ATI Technologies Inc RS780 Azalia controller Some edits: Yes, the headphones are in all the way. This works in Windows: You plug headphones in, the internal speakers stop making noise, and noise comes out the head phones. Windows says I only have two sound cards: the HDMI port (which I don't care about) and the "sound card", which it claims is a "Conexant Pebble High Definition SmartAudio" In Windows, both the internal speakers and the headphone jack show up as one soundcard, which in my experience, is typical. (This is a laptop)

    Read the article

  • Failing RAM, or something else?

    - by Thanatos
    I have a IBM Thinkpad T43, currently running Windows XP. Programs were crashing, XP was blue-screen-of-deathing, (more than usual) - it was basically unusable, but I couldn't get any informative error out of XP. I booted Ubuntu off a thumbdrive, which made it to the desktop, but as soon as I started to try to do anything, X segfaulted, along with several other services, followed quickly by kernel warnings and a kernel panic. I'm currently running Memtest86+ on this machine, which is spitting out numerous errors. (16k over 3 passes, and counting) The failing areas are numerous, and look something like this: 0001055da4 - XX.X MB, etc. The addresses that fail seem to cluster around 0-20 MB, 250MB, and, more rarely, 750MB, 1000MB, and 1200MB. However, a lot (but not all) of the failing addresses that I've seen end in XXXXXXX?da4 where the ? is a 1 or a 5. The machine has two sticks of RAM, one 512MB, one 1024 MB, the 512MB mapped to the lower addresses, the 1024 MB stick following. Is this indeed RAM failure, or should I consider other things before purchasing more RAM?

    Read the article

  • No sound out of headphone port

    - by Thanatos
    I cannot get sound out of the headphone port. Headphones are plugged in, and sound comes out of the internal speakers. Windows behaves normally (sound switches to headphones when headphones are inserted). It did work in Linux at one point, but something changed, we're just not sure what. Rebooting doesn't fix. This appears to occur whether or not PulseAudio is running. Things I've tried: Rebooting. No effect. Booting into Windows. It works properly, so probably not a hardware issue. All of alsamixer. My only controls are this: "Master" Volume bar & mutable, unmuted. Controls volume. "PCM" Volume bar only. 100%. "S/PDIF" Mutable only, currently muted, has no effect. "S/PDIF" Default PCM", Mutable only, currently unmuted, has no effect. Killing PulseAudio. No effect. (It also won't stay dead! Something appears to be restarting it, and I can't tell what, but it is annoying as fuck.) alsactl init 0, no effect. sudo rm -f /var/lib/alsa/asound.state, no effect. General system info: Ubuntu 10.04 LTS Toshiba Satellite T135D-S1324 lspci says I have: 00:14.2 Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) 01:05.1 Audio device: ATI Technologies Inc RS780 Azalia controller

    Read the article

  • Failing RAM, or something else? [closed]

    - by Thanatos
    I have a IBM Thinkpad T43, currently running Windows XP. Programs were crashing, XP was blue-screen-of-deathing, (more than usual) - it was basically unusable, but I couldn't get any informative error out of XP. I booted Ubuntu off a thumbdrive, which made it to the desktop, but as soon as I started to try to do anything, X segfaulted, along with several other services, followed quickly by kernel warnings and a kernel panic. I'm currently running Memtest86+ on this machine, which is spitting out numerous errors. (16k over 3 passes, and counting) The failing areas are numerous, and look something like this: 0001055da4 - XX.X MB, etc. The addresses that fail seem to cluster around 0-20 MB, 250MB, and, more rarely, 750MB, 1000MB, and 1200MB. However, a lot (but not all) of the failing addresses that I've seen end in XXXXXXX?da4 where the ? is a 1 or a 5. The machine has two sticks of RAM, one 512MB, one 1024 MB, the 512MB mapped to the lower addresses, the 1024 MB stick following. Is this indeed RAM failure, or should I consider other things before purchasing more RAM?

    Read the article

  • Visualize the depth buffer

    - by Thanatos
    I'm attempting to visualize the depth buffer for debugging purposes, by drawing it on top of the actual rendering when a key is pressed. It's mostly working, but the resulting image appears to be zoomed in. (It's not just the original image, in an odd grayscale) Why is it not the same size as the color buffer? This is what I'm using the view the depth buffer: void get_gl_size(int &width, int &height) { int iv[4]; glGetIntegerv(GL_VIEWPORT, iv); width = iv[2]; height = iv[3]; } void visualize_depth_buffer() { int width, height; get_gl_size(width, height); float *data = new float[width * height]; glReadPixels(0, 0, width, height, GL_DEPTH_COMPONENT, GL_FLOAT, data); glDrawPixels(width, height, GL_LUMINANCE, GL_FLOAT, data); delete [] data; }

    Read the article

  • Are the *A Win32 API calls still relevant?

    - by Thanatos
    I still see advice about using the LPTSTR/TCHAR types, etc., instead of LPWSTR/WCHAR. I believe the Unicode stuff was well introduced at Win2k, and I frankly don't write code for Windows 98 anymore. (Excepting special cases, of course.) Given that I don't care about Windows 98 (or, even less, ME) as they're decade old OS, is there any reason to use the compatibility TCHAR, etc. types? Why still advise people to use TCHAR - what benefit does it add over using WCHAR directly?

    Read the article

  • Perforce "Locked client" error

    - by Thanatos
    I'm new to Perforce, and it is not going well at all. But currently, I am completely stuck, as all I can get it to say is: $ p4 open a_code_file.cpp Locked client 'my_hostname' can only be used by owner 'perforce'. I have absolutely no idea what I did to upset it, and the error message itself is meaningless gibberish to me. "perforce" doesn't own anything - all the files are owned by me. I am in a Perforce repository, ie, there's a .p4rc a few directories up. Edit: It only seems to be some files. If I: $ cd some_other_directory_in_the_repo $ p4 open a_file ... it works. So it's only some things...

    Read the article

  • getline() sets failbit and skips last line

    - by Thanatos
    I'm using std::getline() to enumerate through the lines in a file, and it's mostly working. It's left me curious however - std::getline() is skipping the very last line in my file, but only if it's blank. Using this minimal example: #include <iostream> #include <string> int main() { std::string line; while(std::getline(std::cin, line)) std::cout << "Line: “" << line << "”\n"; return 0; } If I feed it this: Line A Line B Line C I get those lines back at me. But this: Line A Line B Line C [* line is present but blank, ie, the file end is: "...B\nLine C\n" *] (I unfortunately can't have a blank line in SO's little code box thing...) So, first file has three lines ( ["Line A", "Line B", "Line C"] ), second file has four ( ["Line A", "Line B", "Line C", ""] ) This to me seems wrong - I have a four line file, and enumerating it with getline() leaves me with 3. What's really got me scratching my head is that this is exactly what the standard says it should do. (21.3.7.9) Even Python has similar behaviour (but it gives me the newlines too - C++ chops them off.) Is this some weird thing where C++ is expected lines to be terminated, and not separated by '\n', and I'm feeding it differently? Edit Clearly, I need to expand a bit here. I've met up with two philosophies of determining what a "line" in a file is: Lines are terminated by newlines - Dominant in systems such as Linux, and editors like vim. Possible to have a slightly "odd" file by not having a final '\n' (a "noeol" in vim). Impossible to have a blank line at the end of a file. Lines are separated by newlines - Dominant in just about every Windows editor I've ever come across. Every file is valid, and it's possible to have the last line be blank. Of course, YMMV as to what a newline is. I've always treated these as two completely different schools of thought. One earlier point I tried to make was to ask if the C++ standard was explicitly or merely implicitly following the first. (Curiously, where is Mac? terminated or separated?)

    Read the article

  • bytea type & nulls, Postgres

    - by Thanatos
    I'm using a bytea type in PostgreSQL, which, to my understanding, contains just a series of bytes. However, I can't get it to play well with nulls. For example: =# select length(E'aa\x00aa'::bytea); length -------- 2 (1 row) I was expecting 5. Also: =# select md5(E'aa\x00aa'::bytea); md5 ---------------------------------- 4124bc0a9335c27f086f24ba207a4912 (1 row) That's the MD5 of "aa", not "aa\x00aa". Clearly, I'm Doing It Wrong, but I don't know what I'm doing wrong. I'm also on an older version of Postgres (8.1.11) for reasons outside of my control. (I'll see if this behaves the same on the latest Postgres as soon as I get home...)

    Read the article

  • Setting creation or change timestamps

    - by Thanatos
    Using utimes, futimes, futimens, etc., it is possible to set the access and modification timestamps on a file. Is there a function to set change timestamps? (I understand the cyclic nature of wanting to change the change timestamp, but think archiving software - it would be nice to restore a file exactly as it was.) Are there any functions at all for creation timestamps? (I realize that ext2 does not support this, but I was wondering if Linux did, for those filesystems that do support it.) If it's not possible, what is the reasoning behind it not being so?

    Read the article

  • Diff multiple files in perforce across a revision range

    - by Thanatos
    I'd like to diff a bunch of lines across several revisions. Like, I'd like to see a.c, b.c, and c.c from changelist X to changelist Y. p4 diff2 a.c@X a.c@Y (where X & Y are changelist numbers) seems to work, but only sometimes. Specifically, if a.c is non-existent at X, I don't get a diff. I'd like to be able to get the diff (even though it'll be the whole file with only adds) anyways. To get the bigger picture: I have several files, across several commits, and I'd like to merge the diffs of these files in these commits, to basically say "this is a diff of what changed in this set of files during this set of changelists"

    Read the article

  • HTML: Fill available width

    - by Thanatos
    What I'm trying to do is this: XXX Some text here YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY ZZZZZZZZZ Body body body Sidebar! Body body body Sidebar! Body body body Sidebar! X, Y, and Z are images (3 images total). Y can stretch along the X axis, and does so above, to fill the available space. (But doesn't cause "Some text here" to get squished and start breaking into multiple lines) I'd like to keep the "Some text here" part in one line. A line breaking here will not end happily. Is this possible, or should I simplify the layout around HTML?

    Read the article

  • boost::unordered_map is... ordered?

    - by Thanatos
    I have a boost::unordered_map, but it appears to be in order, giving me an overwhelming feeling of "You're Doing It Wrong". Why is the output to this in order? I would've expected the underlying hashing algorithm to have randomized this order: #include <iostream> #include <boost/unordered_map.hpp> int main() { boost::unordered_map<int, int> im; for(int i = 0; i < 50; ++i) { im.insert(std::make_pair(i, i)); } boost::unordered_map<int, int>::const_iterator i; for(i = im.begin(); i != im.end(); ++i) { std::cout << i->first << ", " << i->second << std::endl; } return 0; } ...gives me... 0, 0 1, 1 2, 2 ... 47, 47 48, 48 49, 49

    Read the article

  • "end()" iterator for back inserters?

    - by Thanatos
    For iterators such as those returned from std::back_inserter(), is there something that can be used as an "end" iterator? This seems a little nonsensical at first, but I have an API which is: template<typename InputIterator, typename OutputIterator> void foo( InputIterator input_begin, InputIterator input_end, OutputIterator output_begin, OutputIterator output_end ); foo performs some operation on the input sequence, generating an output sequence. (Who's length is known to foo but may or may not be equal to the input sequence's length.) The taking of the output_end parameter is the odd part: std::copy doesn't do this, for example, and assumes you're not going to pass it garbage. foo does it to provide range checking: if you pass a range too small, it throws an exception, in the name of defensive programming. (Instead of potentially overwriting random bits in memory.) Now, say I want to pass foo a back inserter, specifically one from a std::vector which has no limit outside of memory constraints. I still need a "end" iterator - in this case, something that will never compare equal. (Or, if I had a std::vector but with a restriction on length, perhaps it might sometimes compare equal?) How do I go about doing this? I do have the ability to change foo's API - is it better to not check the range, and instead provide an alternate means to get the required output range? (Which would be needed anyways for raw arrays, but not required for back inserters into a vector.) This would seem less robust, but I'm struggling to make the "robust" (above) work.

    Read the article

  • perf events documentation

    - by Thanatos
    I've searched for an exhaustive explanation of the meaning of each event monitored by the perf stat command; I've found a tutorial which explains quite well how to use different the features of the perf tool. However, it doesn't explain the meaning of several events that can be observed (and there are a lot!!). Someone know where is a quite simple and complete documentation about the events listed by the perf list command? In particular, I'm interested in finding out the percentage of cpu used by some application I wrote. Can i measure it directly through cpu-clock or task-clock? What's the meaning of these two events? Thanks in advance

    Read the article

1