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  • When I really need to use [NSThread sleepForTimeInterval:1];

    - by Timbo
    Hi there, I have a program that needs to use sleep. Like really needs to. In lieu of spending ages explaining why, suffice to say that it needs it. Now I'm told to split off my code into a separate thread if it requires sleep so I don't lose interface responsiveness, so I've started learning how to use NSThread. I've created a brand new program that is conceptual so to solve the issue for this example will help me in my real program. Short story is I have a class, it has instance variables and I need a loop with a sleep to be depended on the value of that instance variable. Here's what I've put together anyway, your help is very much appreciated :) Cheers Tim /// Start Test1ViewController.h /// #import <UIKit/UIKit.h> @interface Test1ViewController : UIViewController { UILabel* label; } @property (assign) IBOutlet UILabel *label; @end /// End Test1ViewController.h /// /// Start Test1ViewController.m /// #import "Test1ViewController.h" #import "MyClass.h" @implementation Test1ViewController @synthesize label; - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; label.text = @"1"; [NSThread detachNewThreadSelector:@selector(backgroundProcess) toTarget:self withObject:nil]; } - (void)backgroundProcess { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; // Create an instance of a class that will eventually store a whole load of variables MyClass *aMyClassInstance = [MyClass new]; [aMyClassInstance createMyClassInstance:(@"Timbo")]; while (aMyClassInstance.myVariable--) { NSLog(@"blah = %i",aMyClassInstance.myVariable); label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; //how do I pass the new value out to the updateLabel method, or reference aMyClassInstance.myVariable? [self performSelectorOnMainThread:@selector(updateLabel) withObject:nil waitUntilDone:NO]; //the sleeping of the thread is absolutely mandatory and must be worked around. The whole point of using NSThread is so I can have sleeps [NSThread sleepForTimeInterval:1]; } [pool release]; } - (void)updateLabel {label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; // be nice if i could } - (void)didReceiveMemoryWarning {[super didReceiveMemoryWarning];} - (void)viewDidUnload {} - (void)dealloc {[super dealloc];} @end /// End Test1ViewController.m /// /// Start MyClass.h /// #import <Foundation/Foundation.h> @interface MyClass : NSObject { NSString* name; int myVariable; } @property int myVariable; @property (assign) NSString *name; - (void) createMyClassInstance: (NSString*)withName; - (int) changeVariable: (int)toAmount; @end /// End MyClass.h /// /// Start MyClass.h /// #import "MyClass.h" @implementation MyClass @synthesize name, myVariable; - (void) createMyClassInstance: (NSString*)withName{ name = withName; myVariable = 10; } - (int) changeVariable: (int)toAmount{ myVariable = toAmount; return toAmount; } @end /// End MyClass.h ///

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  • openwrt uses a single interface bridge?

    - by timbo
    My understanding of bridging is that it ties together two interfaces at layer 2. I am looking at a Ubiquiti Nanostation2 running OpenWRT that has an ethernet port 'eth0' and a wifi port 'ath0'. The ethernet port (the 'wan' port) is not part of the bridge and the bridge is just a single interface. Can anyone clarify this? - seems very different to Ubuntu. /etc/config/network: config 'interface' 'loopback' option 'ifname' 'lo' option 'proto' 'static' option 'ipaddr' '127.0.0.1' option 'netmask' '255.0.0.0' config 'interface' 'wan' option 'ifname' 'eth0' option 'proto' 'dhcp' config 'interface' 'wifi' option 'ipaddr' '192.168.13.1' option 'type' 'bridge' option 'proto' 'static' option 'netmask' '255.255.255.0' option 'ifname' 'wifi0'

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  • How to open a server port outside of an OpenVPN tunnel with a pf firewall on OSX (BSD)

    - by Timbo
    I have a Mac mini that I use as a media server running XBMC and serves media from my NAS to my stereo and TV (which has been color calibrated with a Spyder3Express, happy). The Mac runs OSX 10.8.2 and the internet connection is tunneled for general privacy over OpenVPN through Tunnelblick. I believe my anonymous VPN provider pushes "redirect_gateway" to OpenVPN/Tunnelblick because when on it effectively tunnels all non-LAN traffic in- and outbound. As an unwanted side effect that also opens the boxes server ports unprotected to the outside world and bypasses my firewall-router (Netgear SRX5308). I have run nmap from outside the LAN on the VPN IP and the server ports on the mini are clearly visible and connectable. The mini has the following ports open: ssh/22, ARD/5900 and 8080+9090 for the XBMC iOS client Constellation. I also have Synology NAS which apart from LAN file serving over AFP and WebDAV only serves up an OpenVPN/1194 and a PPTP/1732 server. When outside of the LAN I connect to this from my laptop over OpenVPN and over PPTP from my iPhone. I only want to connect through AFP/548 from the mini to the NAS. The border firewall (SRX5308) just works excellently, stable and with a very high throughput when streaming from various VOD services. My connection is a 100/10 with a close to theoretical max throughput. The ruleset is as follows Inbound: PPTP/1723 Allow always to 10.0.0.40 (NAS/VPN server) from a restricted IP range >corresponding to possible cell provider range OpenVPN/1194 Allow always to 10.0.0.40 (NAS/VPN server) from any Outbound: Default outbound policy: Allow Always OpenVPN/1194 TCP Allow always from 10.0.0.40 (NAS) to a.b.8.1-a.b.8.254 (VPN provider) OpenVPN/1194 UDP Allow always to 10.0.0.40 (NAS) to a.b.8.1-a.b.8.254 (VPN provider) Block always from NAS to any On the Mini I have disabled the OSX Application Level Firewall because it throws popups which don't remember my choices from one time to another and that's annoying on a media server. Instead I run Little Snitch which controls outgoing connections nicely on an application level. I have configured the excellent OSX builtin firewall pf (from BSD) as follows pf.conf (Apple App firewall tie-ins removed) (# replaced with % to avoid formatting errors) ### macro name for external interface. eth_if = "en0" vpn_if = "tap0" ### wifi_if = "en1" ### %usb_if = "en3" ext_if = $eth_if LAN="{10.0.0.0/24}" ### General housekeeping rules ### ### Drop all blocked packets silently set block-policy drop ### all incoming traffic on external interface is normalized and fragmented ### packets are reassembled. scrub in on $ext_if all fragment reassemble scrub in on $vpn_if all fragment reassemble scrub out all ### exercise antispoofing on the external interface, but add the local ### loopback interface as an exception, to prevent services utilizing the ### local loop from being blocked accidentally. ### set skip on lo0 antispoof for $ext_if inet antispoof for $vpn_if inet ### spoofing protection for all interfaces block in quick from urpf-failed ############################# block all ### Access to the mini server over ssh/22 and remote desktop/5900 from LAN/en0 only pass in on $eth_if proto tcp from $LAN to any port {22, 5900, 8080, 9090} ### Allow all udp and icmp also, necessary for Constellation. Could be tightened. pass on $eth_if proto {udp, icmp} from $LAN to any ### Allow AFP to 10.0.0.40 (NAS) pass out on $eth_if proto tcp from any to 10.0.0.40 port 548 ### Allow OpenVPN tunnel setup over unprotected link (en0) only to VPN provider IPs ### and port ranges pass on $eth_if proto tcp from any to a.b.8.0/24 port 1194:1201 ### OpenVPN Tunnel rules. All traffic allowed out, only in to ports 4100-4110 ### Outgoing pings ok pass in on $vpn_if proto {tcp, udp} from any to any port 4100:4110 pass out on $vpn_if proto {tcp, udp, icmp} from any to any So what are my goals and what does the above setup achieve? (until you tell me otherwise :) 1) Full LAN access to the above ports on the mini/media server (including through my own VPN server) 2) All internet traffic from the mini/media server is anonymized and tunneled over VPN 3) If OpenVPN/Tunnelblick on the mini drops the connection, nothing is leaked both because of pf and the router outgoing ruleset. It can't even do a DNS lookup through the router. So what do I have to hide with all this? Nothing much really, I just got carried away trying to stop port scans through the VPN tunnel :) In any case this setup works perfectly and it is very stable. The Problem at last! I want to run a minecraft server and I installed that on a separate user account on the mini server (user=mc) to keep things partitioned. I don't want this server accessible through the anonymized VPN tunnel because there are lots more port scans and hacking attempts through that than over my regular IP and I don't trust java in general. So I added the following pf rule on the mini: ### Allow Minecraft public through user mc pass in on $eth_if proto {tcp,udp} from any to any port 24983 user mc pass out on $eth_if proto {tcp, udp} from any to any user mc And these additions on the border firewall: Inbound: Allow always TCP/UDP from any to 10.0.0.40 (NAS) Outbound: Allow always TCP port 80 from 10.0.0.40 to any (needed for online account checkups) This works fine but only when the OpenVPN/Tunnelblick tunnel is down. When up no connection is possbile to the minecraft server from outside of LAN. inside LAN is always OK. Everything else functions as intended. I believe the redirect_gateway push is close to the root of the problem, but I want to keep that specific VPN provider because of the fantastic throughput, price and service. The Solution? How can I open up the minecraft server port outside of the tunnel so it's only available over en0 not the VPN tunnel? Should I a static route? But I don't know which IPs will be connecting...stumbles How secure would to estimate this setup to be and do you have other improvements to share? I've searched extensively in the last few days to no avail...If you've read this far I bet you know the answer :)

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  • (iPhone SDK) How to link instance variables to a specific UILabel

    - by Timbo
    I'm using the iPhone SDK to build a simple application. I've created a brand new class which has a single variable. I need to make 5 instances of that class, which I have no trouble doing. I can create those instances and also set the variables without issue. What i do need to know is this: How do I link each of the 5 different instances of the variable to different and specific UILabels? Would I be better to create a method that dynamically creates and positions the labels? Thanks for your help in advance, I'm now to this iphone programming thing. I'm serious about learning fast though so I have posted a bounty on this question here : http://www.askearn.com/Responses.aspx?QuestionID=6542613f-7be8-4bb3-a950-aac218d47711

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  • Window title for a console application

    - by Timbo
    In Visual Studio's Attach to Process dialog, one of the columns in the Available Processes list is "Title", which lists the title of the topmost window owned by each process. We spawn multiple instances of several server processes in order to compartmentalize the work. For these console processes, the Title field is blank, so currently we have to look up the process id in our management tool in order to find the correct process. In order to streamline the debugging process, I would love to be able to use the Title field to directly determine which process I want. SetConsoleTitle does not do the trick, nor SetWindowText with a NULL hWnd. To the best of my knowledge, a console application does not intrinsically own any window handles that we could pass to SetWindowText. We don't want to create any visible windows for these server processes. Any suggestions for a reasonable way to trick Visual Studio into displaying some useful information here?

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  • Where should I put code that is supposed to fire AFTER the view has loaded?

    - by Timbo
    I’m writing an objective-c program that does some calculations based on time and will eventually updates UILabels each second. To explain the concept here’s some simplified code, which I’ve placed into the viewDidLoad of the class that handles the view. (void)viewDidLoad { [super viewDidLoad]; // how do i make this stuff happen AFTER the view has loaded?? int a = 1; while (a < 10) { NSLog(@"doing something"); a = a + 1; sleep(1); } } My problem is that the code halts the loading of the view until the loop is all complete (in this case 10 seconds). Where should I put code that I want to fire AFTER the view has finished loading? newbie question I know =/

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  • Return the name of the class instance with the highest 'someValue' instance variable

    - by Timbo
    I have a brand new Objective-C class called test. The test class has an instance variable called someValue, which contains an integer. I create 5 instances of the test class called aTest, bTest, cTest, dTest and eTest. The appropriate synthesize and property declarations for someValue are in place. Is there a clean way of returning the name of the class instance with the highest someValue value out of all the existing test class instances? The number of class instances may vary from the 5 in my example. Note I don't care what the value is, I just want to return the name of the class instance with the highest 'someValue' instance variable. I've tried a few NSMutable arrays however can only get the value not the name of the variable that contains it. Thanks in advance

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  • Can I use drawRect to refresh a UIView subclass?

    - by Timbo
    I've created a subclass of UIView called Status which is designed to display a rectangle of a certain size (within a view) depending on the value of a variable. // Interface #import <Foundation/Foundation.h> #import <QuartzCore/QuartzCore.h> @interface Status: UIView { NSString* name; int someVariable; } @property int someVariable; @property (assign) NSString *name; - (void) createStatus: (NSString*)withName; - (void) drawRect:(CGRect)rect; @end // Implementation #import "Status.h" @implementation Status @synthesize name, someVariable; - (void) createStatus: (NSString*)withName { name = withName; someVariable = 10000; } - (void) drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); //Draw Status CGContextSetRGBFillColor(context, 0.0, 0.0, 1.0, 1); // fill CGContextFillRect(context, CGRectMake(0.0, 0.0, someVariable, 40.0)); } //// myviewcontroller implementation - (void) viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; myStatus = [[Status alloc] initWithFrame:CGRectMake(8,8,200,56)]; myStatus.backgroundColor = [UIColor grayColor]; [self.view addSubview:myStatus]; } How do I set this up so I can repeatedly call a refresh of the status bar? I'll probably call the refresh 4 times per second using a NSTimer, I'm just not sure what to call or if I should move this rectangle drawing to a separate function or something... Thanks in advance for your help :)

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  • Accessing Instance Variables from NSTimer selector

    - by Timbo
    Firstly newbie question: What's the difference between a selector and a method? Secondly newbie question (who would have thought): I need to loop some code based on instance variables and pause between loops until some condition (of course based on instance variables) is met. I've looked at sleep, I've looked at NSThread. In both discussions working through those options many asked why don't I use NSTimer, so here I am. Ok so it's simple enough to get a method (selector? ) to fire on a schedule. Problem I have is that I don't know how to see instance variables I've set up outside the timer from within the code NSTimer fires. I need to see those variables from the NSTimer selector code as I 1) will be updating their values and 2) will set labels based on those values. Here's some code that shows the concept… eventually I'd invalidate the timers based on myVariable too, however I've excluded that for code clarity. MyClass *aMyClassInstance = [MyClass new]; [aMyClassInstance setMyVariable:0]; [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(doStuff) userInfo:nil repeats:YES]; [NSTimer scheduledTimerWithTimeInterval:5.0 target:self selector:@selector(doSomeOtherStuff) userInfo:nil repeats:YES]; - (void) doStuff { [aMyClassInstance setMyVariable:11]; // don't actually have access to set aMyClassInstance.myVariable [self updateSomeUILabel:[NSNumber numberWithInt:aMyClassInstance.myVariable]]; // don't actually have access to aMyClassInstance.myVariable } - (void) doSomeOtherStuff { [aMyClassInstance setMyVariable:22]; // don't actually have access to set aMyClassInstance.myVariable [self updateSomeUILabel:[NSNumber numberWithInt:aMyClassInstance.myVariable]]; // don't actually have access to aMyClassInstance.myVariable } - (void) updateSomeUILabel:(NSNumber *)arg{ int value = [arg intValue]; someUILabel.text = [NSString stringWithFormat:@"myVariable = %d", value]; // Updates the UI with new instance variable values }

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