How do I package an SDK (static lib + xibs) for the iPhone?
- by twhipple
I am creating an SDK for a client that includes predefined view controllers. What is the recommended way to package everything (static lib, .xib(s), and .png(s)) for easy use?
SDKs that I've used (e.g. Pinch Media) do a good job of just providing a .h and .a file that expose only user accessible functionality and hiding everything else. As I read Apple's documentation, a framework would be ideal but is not permitted on iPhoneOS.
Some key requirements:
Don't expose source or object
internals.
Be easy to use & set up.
Work on both the device and simulator.
Thanks!