Is there a name for a mini class that is not a struct?
- by user1555300
I have a couple of mini-classes that are not nested classes. They need to be passed around between different larger classes to use. In a way, they act like Tuples, storing fields in them. For example,
[Serializable]
public class TransformObject {
public GameObject GameObj;
public tk2dCameraAnchor Anchor;
public ManagerTransform MTransform;
}
I have a few of them for my game I have been developing. They have to be classes, not struct because the Unity3d editor will not show in the inspector if so. I was just wondering if there is a official name for these kind of mini classes.