How to rotate a group of objects around a common center?
- by user1662292
I've made a model in 3D Studio Max 9. It consists of a variety of cubes, clyinders etc.
In XNA I've imported the model okay and it shows correctly. However, when I apply rotation, each component in the model rotates around it's own centre. I want the model to rotate as a single unit.
I've linked the components in 3D Max and they rotate as I want…