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  • "error creating files compilation failed" when publishing for iOS on Flash CS5.5

    - by user1662660
    I'm currently developing an app using Flash CS5.5 for iOS. All of my .ipa files have been created and tested with no problems so far. Until now. I'm using Windows. It only started today and happens to every file I try to publish. I get the error "error creating files. compilation failed..." That is the only piece of information I am given about the error. All of my certificates and provisioning profiles are legit and still valid. Has anyone had any experience with this before? Since posting the question I have found a resolution that I will post for anyone who encounters the same problem. In this case I was unable to publish my .ipa file as I was opening the document (and Flash) from the start menu in Windows 7. To fix this instance of the issue I simply opened Flash first and then opened my document and I was able to publish.

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  • Issue with Multiple Text Fields and SharedObject Storing

    - by user1662660
    I'm currently working on an AIR for iOS application in Flash CS6. I'm trying to store multiple pieces of data from various text inputs; i.e "name_txt", "number_txt" etc. I have the following code working for a local save file; import flash.events.Event; import flash.desktop.NativeApplication; import flash.events.Event; var n1:String = so.data.Number1; var so:SharedObject = SharedObject.getLocal("TravelPal"); emerg1.text = n1; emerg1.addEventListener(Event.CHANGE, updateEmerg1); function updateEmerg1 (e:Event):void { so.data.Number1 = emerg1.text; so.flush(); } NativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit); function onExit(e:Event):void { so.flush(); } Now as soon as I create multiple text inputs and attempt to store them in my SharedObject, the whole system just falls apart. None of the text gets saved, even the previously working ones. I'm pretty new to ShardObject usage. What am I missing here? Is this a good way to go about storing multiple text inputs?

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