Indy10 Deadlock at TCPServer
- by user1769184
to write information on the processing state to the GUI inside a tcpserver.onexecute(..) function , i used the following command sequence
ExecuteDUMMYCommand(Global_Send_Record);
BitMap_PaintImageProcess;
TThread.Synchronize(nil, BitMap_PaintImageProcess);
The code is working well on some machines, but on a few it fails. The code execution…