Slick2D: Animation not being parsed from spritesheet correctly
- by user2066880
I have a 960x960 spritesheet with each tile being 192x192. I initialized my spritesheet and animation like so:
spritesheet = new SpriteSheet("resources/spritesheets/player.png", 192, 192);
walkingLeft = new Animation(spritesheet, 3, 0, 0, 1, true, 20, true);
When I attempt to render the animation, I get a…