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  • passing self data into a recursive function

    - by user272689
    I'm trying to set a function to do something like this def __binaryTreeInsert(self, toInsert, currentNode=getRoot(), parentNode=None): where current node starts as root, and then we change it to a different node in the method and recursivly call it again. However, i cannot get the 'currentNode=getRoot()' to work. If i try calling the funcion getRoot() (as above) it says im not giving it all the required variables, but if i try to call self.getRoot() it complains that self is an undefined variable. Is there a way i can do this without having to specify the root while calling this method?

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  • Proper way to reassign pointers in c++

    - by user272689
    I want to make sure i have these basic ideas correct before moving on (I am coming from a Java/Python background). I have been searching the net, but haven't found a concrete answer to this question yet. When you reassign a pointer to a new object, do you have to call delete on the old object first to avoid a memory leak? My intuition is telling me yes, but i want a concrete answer before moving on. For example, let say you had a class that stored a pointer to a string class MyClass { private: std::string *str; public: MyClass (const std::string &_str) { str=new std::string(_str); } void ChangeString(const std::string &_str) { // I am wondering if this is correct? delete str; str = new std::string(_str) /* * or could you simply do it like: * str = _str; */ } .... In the ChangeString method, which would be correct? I think i am getting hung up on if you dont use the new keyword for the second way, it will still compile and run like you expected. Does this just overwrite the data that this pointer points to? Or does it do something else? Any advice would be greatly appricated :D

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