Are there any reasons to use Legacy (2.X) OpenGL?
- by user27886
The benefits are well documented of the Modern OpenGL 3.X & 4.X API's, but I'm wondering if there are ANY benefits to keeping with the old OpenGL, Or if learning OpenGL 2.X is a complete waste of time now no matter what?
Particularly I've wondered if using the OpenGL 2.X API is appropriate if the target platform had graphics hardware capable…