Is there a good book or articles to learn about 2D Game Design and Effects?
- by user28015
I am not looking for a read how to develop games and how to implement one.
I am looking for a general about possible effects in 2D Games and about general design of modern 2D gaming.
I have programmed several smaller games over the years and also read books like "Golden Rules of Game Programming" by Martin Bronwlo. So I know how to implement games.
What I am looking for are 2 things:
Finishing touches such as effects like explosions, particles etc. Not how to make them, but how to design them so it looks right and cool.
How to make a 2D game feel "more right" so that users get a satisfying gaming experience. I played a lot of 2D games but I could use some more advice.