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  • C# XNA Handle mouse events?

    - by user406470
    I'm making a 2D game engine called Clixel over on GitHub. The problem I have relates to two classes, ClxMouse and ClxButton. In it I have a mouse class - the code for that can be viewed here. ClxMouse using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace org.clixel { public

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  • How do I do random isometric paths?

    - by user406470
    I'm working on an Isometric city generator, and I am looking for a little push in the right direction. I'm looking to randomly generate roads on a isometric plane. I have never done pathfinding before, and I've googled it and didn't find any articles relating to what I am trying to do. Basically, my program generates a random isometric

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  • C# Lists, Foreach, and Types

    - by user406470
    I was wondering if there is a version of foreach that checks only for a specific type and returns it. For example consider this class tree: org.clixel.ClxBasic - org.clixel.ClxObject - org.clixel.ClxSprite - WindowsGame1.test Then consider this code public List<ClxBasic> objects = new List<ClxBasic>(); foreach(GroupTester

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