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  • Wouldn't it be nice to have a type variable referring to the class's instance.

    - by user93197
    I often have a pattern like this: class VectorBase<SubClass, Element> where SubClass : VectorBase<SubClass, Element>, new() where Element : Addable<Element> { Element[] data; public VectorBase(Element[] data) { this.data = data; } public SubClass add(SubClass second) { Element[] newData = new Element[data.Length]; for (int i = 0; i < newData.Length; i++) { newData[i] = data[i].add(second.data[i]); } SubClass result = new SubClass(); result.data = newData; return result; } } class VectorInt : VectorBase<VectorInt, Int32> { } class MyInt : Addable<MyInt> { int data; public MyInt(int data) { this.data = data; } public MyInt add(MyInt t) { return new MyInt(data + t.data); } } interface Addable<T> { T add(T t); } But I would rather just have: class VectorBase2<Element> where Element : Addable<Element> { Element[] data; public VectorBase(Element[] data) { this.data = data; } public SubClass add(SubClass second) { Element[] newData = new Element[data.Length]; for (int i = 0; i < newData.Length; i++) { newData[i] = data[i].add(second.data[i]); } SubClass result = new SubClass(data); return result; } } class VectorInt2 : VectorBase2<Int32> { } Why not make the subclass type available to all classes? Is this technically impossible?

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