Winelib & XCode
- by Chris Becke
Does anyone have any experience and/or tips wrt using Xcode to build winlib binaries on the Mac?
As part of a Windows - Mac OS X crossplatform port i'm looking at an initial winelib port of the app before reworking the windowing to use Cocoa.
None of the winelib tutorials ive seen so far mention anything other than command line builds using make files and winegcc, so Im wondering if its worth bothering at all trying to get an Xcode project built linking against winelib.