Search Results

Search found 37 results on 2 pages for 'wolverine'.

Page 1/2 | 1 2  | Next Page >

  • How to customize Unity Launcher's background

    - by Luis Alvarado - The Wolverine
    In this question I do not want to customize the launcher for each workspace, or change the animations or behaviors of the icons. I only want to change how the background of the Launcher looks. Let me show you what I mean: If I do not open the Dash, the launcher looks like the following: It looks like this because I have a background that has gray, black and white colors. So Unity tries to accommodate the launcher to contrast with it. Now when I open the Dash, the launcher looks like this: What I want is to make the launcher look the same as if my Dash were open (Darker, richer background). I thought maybe to invert the colors of an opened Dash with a closed one, but that the end I do not care if the colors do change when I open the Dash, so long as the darker richer version stays. Is it possible to do this, to make the background stay with a darker color like shown in the pictures above?

    Read the article

  • How to mount a disk that supports Samba sharing (Using Disk Utility)

    - by Luis Alvarado - The Wolverine
    This might be a tricky question but here is the objective: Manage to mount a disk/partition automatically without (or at least trying to avoid): Editing any Samba configuration file Editing the fstab file and to make it a little bit harder, this needs to be done with the options for "Mount Options" in the Disk Utility: Note that if left as it is, every time a user mounts a partition/disk and then tries to share a folder in it, Windows users can see the share but can not access it, with a permission warning appearing. The point of all of this is to find the most user friendly (Oriented towards a GUI) way of enabling a partition to be mounted, accessed by the local user (Read, Write, Execute) and to also be able to, when needed, share a folder and have no problems reading/writing on it from another Ubuntu/Windows/Mac remote computer (Assuming both are in the same LAN network).

    Read the article

  • How does process priority influence a process

    - by Luis Alvarado - The Wolverine
    Assuming we have read the following question: Change niceness (priority) of a running process and we know about root, non-root permissions: What actually happens when a running process (Through renice) or a new process (Through nice) gets its priority changed to a positive/negative value it previously had. Does it mean more memory is assign to it? Does more CPU power go to that particular process? Does it reduce any timing for resources for that process? What happens when the process priority change?

    Read the article

  • How to see the discharge rate of the battery

    - by Luis Alvarado - The Wolverine
    Maybe this question was made earlier but I can't find it. I want to see a terminal command or gui program that can show me the discharge rate of the battery. What hardware parts or programs are using more watts. EDIT: Found additional information regarding my question when using for example PowerTop: https://bbs.archlinux.org/viewtopic.php?id=128319 https://bugs.archlinux.org/task/26416 Both related to the having disable ACPI_PROCFS_POWER in the kernel.

    Read the article

  • How to load a .app file into iTunes from Windows?

    - by wolverine
    I have an app GotYou.app in Mac, which seems to be a single file(I know it is not, but appears to be so). And we can just drag and drop it into the iTunes in Mac. But when i copied it into windows OS for copying that into another iTunes - It appears to be a small file along with a folder. How can I copy this itunes so that I can install this into an iPhone?

    Read the article

  • What differences should i make in the MPMoviePlayer sample code(for iphone) to make it work in Ipad?

    - by wolverine
    Its working perfectly in the iphone simulator. But not in the ipad simulator. I am only trying to make the movie getting loaded when the application launches.Copy pasted the same code in a ipad window application. But it loads and only gives the white screen and nothing is happening. Can anyone tell me what changes should I make to work it in ipad simulator just as in the iphone simulator?

    Read the article

  • Can I change the size of UIActivityIndicator?

    - by wolverine
    Whatever size i give to it while allocation, it shows fixed size only. Is it possible to increase it? Code: activityIndicator = [[UIActivityIndicatorView alloc] initWithFrame: CGRectMake(142.00, 212.00, 80.0, 80.0)]; [[self view] addSubview:activityIndicator]; [activityIndicator sizeToFit]; activityIndicator.autoresizingMask = (UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleBottomMargin); activityIndicator.hidesWhenStopped = YES; activityIndicator.activityIndicatorViewStyle = UIActivityIndicatorViewStyleWhiteLarge;

    Read the article

  • How to make the subview in a UIScrollView to refresh when we zoom it?

    - by wolverine
    I have subclassed UIView object inside a uiscrollview which displays a pdf page. I can zoom that page. But when I do so, the inside view is zoomed and is getting blurred. I understood that the inner view shud be refreshed and i called setNeedsDisplay. But no change have happened and its the same even now. Below is the code for drawRect for the subclassed uiview. - (void)drawRect:(CGRect)rect { if(document)//the pdf document object { CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextSaveGState(ctx); CGContextTranslateCTM(ctx, 0.00, [self bounds].size.height); NSLog(@"%f",[self bounds].size.height); CGContextScaleCTM(ctx, 1.0, -1.0); CGContextConcatCTM(ctx, CGPDFPageGetDrawingTransform(page, kCGPDFCropBox, [self bounds], 0, true)); CGContextDrawPDFPage(ctx, page); CGContextRestoreGState(ctx); } }

    Read the article

  • Why in landscape orientation in simulator all the subviews appear out of order?

    - by wolverine
    I was doing a sample app in ipad. I added about 4 to 5 imageviews to the left side of the view vertically. This view will appear when we select the corresponding entry in the splitviewcontroller. In ipad simulator too, all the images were loading and all are working fine in portrait orientation. But when I rotate the simulator to landscape orientation, these imageviews doesnt appear where i placed them. Some of them overlapping each other, some have half of their part in the navigation bar and all. Has gone completely out of order. I am confused why is all this happening. Can anyone help me solve this issue?

    Read the article

  • How can I create a transparent tableview with each cells being transparent instead of showing white

    - by wolverine
    I tried all this inside - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath 1.tableView.backgroundColor = [UIColor clearColor]; 2.cell.backgroundColor = [UIColor clearColor]; 3.cell.contentView.backgroundColor = [UIColor clearColor]; It only responds to the 1st line and makes the background a translucent kind of black. What should I do to get 100% transparency?

    Read the article

  • How to get the title and subtitle for a pin when we are implementing the MKAnnotation?

    - by wolverine
    I have implemented the MKAnnotation as below. I will put a lot of pins and the information for each of those pins are stored in an array. Each member of this array is an object whose properties will give the values for the title and subtitle of the pin. Each object corresponds to a pin. But how can I display these values for the pin when I click a pin?? @interface UserAnnotation : NSObject <MKAnnotation> { CLLocationCoordinate2D coordinate; NSString *title; NSString *subtitle; NSString *city; NSString *province; } @property (nonatomic, assign) CLLocationCoordinate2D coordinate; @property (nonatomic, retain) NSString *title; @property (nonatomic, retain) NSString *subtitle; @property (nonatomic, retain) NSString *city; @property (nonatomic, retain) NSString *province; -(id)initWithCoordinate:(CLLocationCoordinate2D)c; And .m is @implementation UserAnnotation @synthesize coordinate, title, subtitle, city, province; - (NSString *)title { return title; } - (NSString *)subtitle { return subtitle; } - (NSString *)city { return city; } - (NSString *)province { return province; } -(id)initWithCoordinate:(CLLocationCoordinate2D)c { coordinate=c; NSLog(@"%f,%f",c.latitude,c.longitude); return self; } @end

    Read the article

  • How can we change views in a UISplitViewController other than using the popover and selecting?

    - by wolverine
    I have done a sample app with UISplitViewController studying the example they have provided. I have created three detailviews and have configured them to change by the default means. Either using the left/master view in landscape AND using the popover in the portrait orientation. Now I am trying to move to another view(previous/next) from the currentView by using left/right swipe in each view. For that, what I did was just created a function in the RootViewController. I copy-pasted the same code as that of the tablerow selection used by the popover from the RootViewController. I am calling this function from my current view's controller and is passing the respective index of the view(to be displayed next) from the current view. Function is being called but nothing is happening. Plz help me OR is anyother way to do it other than this complex step? I am giving the function that I used to change the view. - (void) rearrangeViews:(int)viewRow { UIViewController <SubstitutableDetailViewController> *detailViewController = nil; if (viewRow == 0) { DetailViewController *newDetailViewController = [[DetailViewController alloc] initWithNibName:@"DetailView" bundle:nil]; detailViewController = newDetailViewController; } if (viewRow == 1) { SecondDetailViewController *newDetailViewController = [[SecondDetailViewController alloc] initWithNibName:@"SecondDetailView" bundle:nil]; detailViewController = newDetailViewController; } if (viewRow == 2) { ThirdDetailViewController *newDetailViewController = [[ThirdDetailViewController alloc] initWithNibName:@"ThirdDetailView" bundle:nil]; detailViewController = newDetailViewController; } // Update the split view controller's view controllers array. NSArray *viewControllers = [[NSArray alloc] initWithObjects:self.navigationController, detailViewController, nil]; splitViewController.viewControllers = viewControllers; [viewControllers release]; if (rootPopoverButtonItem != nil) { [detailViewController showRootPopoverButtonItem:self.rootPopoverButtonItem]; } [detailViewController release]; }

    Read the article

  • How can we disable the button in my iphone app?

    - by wolverine
    In my application, there is one button in the navigation bar. I want it to work only for the 1t click of the user. If he continousally presses on it 2 or 3 times just after the 1st click the button shouldnt recieve the following ones. How can I do this? My app always crashes if the user presses it for more than once. I dont want to make it multithread and use lock. Thats why i want to know whether there is anyother alternative.

    Read the article

  • How to get to apple iphone discussion forums?

    - by wolverine
    I logged into my account and is reaching this page. http://developer.apple.com/devforums/ After that when i click login and give the details, it redirects to the same page. Where can I see the discussions and post questions? I know its a simple question but dont know what I am missing here.

    Read the article

  • How can the subView detect that the mainView is rotating?

    - by wolverine
    I have a mainView. To this view, I am adding a view of the same size. When the mainView(the background) rotates, its being detected but the subview doesnt have any idea about being rotated. And its functions are not even being called. Even when the program launches too, if I am in landscape mode, its the same way. How can I make the subView know that the device is being rotated?

    Read the article

  • Code is exectuting but the view is not loading when called form a function?

    - by wolverine
    I have a viewBased application with the viewController class mainView. In it I am loading various views(different nibs) depending upon certain actions that I do. I have added a popoverController with a barbutton in the mainView. Its intialized with a tableviewController class named popClass. When I select certain row in the popover, I want the view in my mainView to load someother view(as I do when i do certain actions). For that I have written a function in mainView Controller class and is calling it from the popOver class. Function and the lines of code are executing but nothing is happening. Even the log lines are printed but no action takes place. What is the problem? OR is there anyother way to make the view change in mainView by using the popover?

    Read the article

  • Cell contents changing for rows present outside the height of tableview(to see this cells, we shud s

    - by wolverine
    I have set the size of the tableView that I show as the popoverController as 4*rowheight. And I am using 12cells in the tableView. Each cell contains an image and a label. I can see all the cells by scrolling. Upto 5th cell its ok. After th2 5th cell, the label and the image that I am using in the first four cells are being repeated for the remaining cells. And If I select the cell, the result is accurately shown. But when I again take the tableView, the image and labels are not accurate even for the first 5 cells. All are changed but the selection is giving the correct result. Can anyone help me?? - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [self tableviewCellWithReuseIdentifier:CellIdentifier rowNumber:indexPath.row]; } //tableView.backgroundColor = [UIColor clearColor]; return cell; } - (UITableViewCell *)tableviewCellWithReuseIdentifier:(NSString *)identifier rowNumber:(NSInteger)row { CGRect rect; rect = CGRectMake(0.0, 0.0, 360.0, ROW_HEIGHT); UITableViewCell *cell = [[[UITableViewCell alloc] initWithFrame:rect reuseIdentifier:identifier] autorelease]; UIImageView *myImageView = [[UIImageView alloc] initWithFrame:CGRectMake(10.00, 10.00, 150.00, 100.00)]; myImageView.tag = IMAGE_TAG; [cell.contentView addSubview:myImageView]; [myImageView release]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(170.00, -10.00, 170.00, 80.00)]; label.tag = LABEL_TAG; [label setBackgroundColor:[UIColor clearColor]]; [label setTextColor:[UIColor blackColor]]; [label setFont:[UIFont fontWithName:@"AmericanTypewriter" size:22]]; [label setTextAlignment:UITextAlignmentLeft]; [cell.contentView addSubview:label]; [label release]; if (row == 0) { UIImageView *imageView = (UIImageView *)[cell viewWithTag:IMAGE_TAG]; imageView.image = [UIImage imageNamed:[NSString stringWithFormat:@"cover_v.jpg"]]; UILabel *mylabel = (UILabel *)[cell viewWithTag:LABEL_TAG]; mylabel.text = [NSString stringWithFormat:@"COVER PAGE"]; } }

    Read the article

  • How can I create a transparent tableview with each cells being transparent?

    - by wolverine
    I tried all this inside - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath 1.tableView.backgroundColor = [UIColor clearColor]; 2.cell.backgroundColor = [UIColor clearColor]; 3.cell.contentView.backgroundColor = [UIColor clearColor]; It only responds to the 1st line and makes the background a translucent kind of black. What should I do to get 100% transparency?

    Read the article

1 2  | Next Page >