Hi, I'm trying to write a small application that simply reads data from a socket, extracts some information (two integers) from the data and sends the extracted information off on a serial port.
The idea is that it should start and just keep going. In short, it works, but not for long. After a consistently short period I start to receive IOExceptions and socket receive buffer is swamped.
The thread framework has been taken from the MSDN serial port example.
The delay in send(), readThread.Join(), is an effort to delay read() in order to allow serial port interrupt processing a chance to occur, but I think I've misinterpreted the join function. I either need to sync the processes more effectively or throw some data away as it comes in off the socket, which would be fine. The integer data is controlling a pan tilt unit and I'm sure four times a second would be acceptable, but not sure on how to best acheive either, any ideas would be greatly appreciated, cheers.
using System;
using System.Collections.Generic;
using System.Text;
using System.IO.Ports;
using System.Threading;
using System.Net;
using System.Net.Sockets;
using System.IO;
namespace ConsoleApplication1
{
class Program
{
static bool _continue;
static SerialPort _serialPort;
static Thread readThread;
static Thread sendThread;
static String sendString;
static Socket s;
static int byteCount;
static Byte[] bytesReceived;
// synchronise send and receive threads
static bool dataReceived;
const int FIONREAD = 0x4004667F;
static void Main(string[] args)
{
dataReceived = false;
readThread = new Thread(Read);
sendThread = new Thread(Send);
bytesReceived = new Byte[16384];
// Create a new SerialPort object with default settings.
_serialPort = new SerialPort("COM4", 38400, Parity.None, 8, StopBits.One);
// Set the read/write timeouts
_serialPort.WriteTimeout = 500;
_serialPort.Open();
string moveMode = "CV ";
_serialPort.WriteLine(moveMode);
s = null;
IPHostEntry hostEntry = Dns.GetHostEntry("localhost");
foreach (IPAddress address in hostEntry.AddressList)
{
IPEndPoint ipe = new IPEndPoint(address, 10001);
Socket tempSocket =
new Socket(ipe.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
tempSocket.Connect(ipe);
if (tempSocket.Connected)
{
s = tempSocket;
s.ReceiveBufferSize = 16384;
break;
}
else
{
continue;
}
}
readThread.Start();
sendThread.Start();
while (_continue)
{
Thread.Sleep(10);
;// Console.WriteLine("main...");
}
readThread.Join();
_serialPort.Close();
s.Close();
}
public static void Read()
{
while (_continue)
{
try
{
//Console.WriteLine("Read");
if (!dataReceived)
{
byte[] outValue = BitConverter.GetBytes(0);
// Check how many bytes have been received.
s.IOControl(FIONREAD, null, outValue);
uint bytesAvailable = BitConverter.ToUInt32(outValue, 0);
if (bytesAvailable > 0)
{
Console.WriteLine("Read thread..." + bytesAvailable);
byteCount = s.Receive(bytesReceived);
string str = Encoding.ASCII.GetString(bytesReceived);
//str = Encoding::UTF8->GetString( bytesReceived );
string[] split = str.Split(new Char[] { '\t', '\r', '\n' });
string filteredX = (split.GetValue(7)).ToString();
string filteredY = (split.GetValue(8)).ToString();
string[] AzSplit = filteredX.Split(new Char[] { '.' });
filteredX = (AzSplit.GetValue(0)).ToString();
string[] ElSplit = filteredY.Split(new Char[] { '.' });
filteredY = (ElSplit.GetValue(0)).ToString();
// scale values
int x = (int)(Convert.ToInt32(filteredX) * 1.9);
string scaledAz = x.ToString();
int y = (int)(Convert.ToInt32(filteredY) * 1.9);
string scaledEl = y.ToString();
String moveAz = "PS" + scaledAz + " ";
String moveEl = "TS" + scaledEl + " ";
sendString = moveAz + moveEl;
dataReceived = true;
}
}
}
catch (TimeoutException) {Console.WriteLine("timeout exception");}
catch (NullReferenceException) {Console.WriteLine("Read NULL reference exception");}
}
}
public static void Send()
{
while (_continue)
{
try
{
if (dataReceived)
{
// sleep Read() thread to allow serial port interrupt processing
readThread.Join(100);
// send command to PTU
dataReceived = false;
Console.WriteLine(sendString);
_serialPort.WriteLine(sendString);
}
}
catch (TimeoutException) { Console.WriteLine("Timeout exception"); }
catch (IOException) { Console.WriteLine("IOException exception"); }
catch (NullReferenceException) { Console.WriteLine("Send NULL reference exception"); }
}
}
}
}