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  • How do I properly configure a ZipInstaller .zic file?

    - by Iszi Rory or Isznti
    As of version 1.20, ZipInstaller is supposed to support the use of a configuration file to customize its installation options. Generally, all the options I want to use are available through the dialog so I really haven't bothered with the configuration file until now. The problem now is that certain tools, such as PsTools from Sysinternals, do not properly show their Product Name to ZipInstaller. ZipInstaller's dialog will let you customize the Start Menu folder and Program Files folder, but that still doesn't change the Product Name that it sees for the software. So, instead of having "PsTools" in my Add/Remove Programs, I get "Sysinternals Software". For some things, the situation is even more confusing. For example, the NIST SP 800-53 Reference Database Application gets installed as "FileMaker Pro Runtime". To rectify this, I've tried to use the aforementioned .zic configuration file. As I understand it, it's a basic INI file you create and put in the root of the ZIP file. ZipInstaller is supposed to read that file, and adjust its parameters accordingly. Mine looks like this: [install] ProductName=NIST_SP_800-53 ProductVersion=1.4.1 CompanyName=NIST Description=NIST_SP_800-53 InstallFolder=%zi.ProgramFiles%\%zi.ProductName% StartMenuFolder=%zi.CompanyName%\%zi.ProductName% I've named it `~zipinst~.zic and placed it in the root of the ZIP file, but when I run ZipInstaller it doesn't seem to recognize any of the information I've given it in the .zic file. What might I be doing wrong here?

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  • Nginx rewrite rule with proxy pass

    - by Yoldar-Zi
    I'm trying to implement nginx rewrite rules for the following situation Request: http://192.168.64.76/Shep.ElicenseWeb/Public/OutputDocuments.ashx?uinz=12009718&iinbin=860610350635 Should be redirected to: http://localhost:82/Public/OutputDocuments.ashx?uinz=12009718&iinbin=860610350635 I tried this with no luck: location /Shep.ElicenseWeb/ { rewrite ^/Shep.ElicenseWeb/ /$1 last; proxy_pass http://localhost:82; } What is the correct way to perform such a rewrite for nginx ?

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  • PostgreSQL RAID configuration

    - by Yoldar-Zi
    I'm stuck how best to configure disk array. We have Hp P2000 G3 disk array with 24 SAS physical disks 300Gb each. We need to configure this array got 2 copies of PostgreSQL 9.2 because two different system. As we know it's recommended to store database and transaction logs(pg_xlog) files on separate disks. So we must setup 4 logical disk: 2 for transaction logs with RAID 1 2 for database with RAID 10 Is this right scheme of distribution? Or may be it is best to just make one big RAID 10 with 4 logical disks?

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  • CUDA not working in 64 bit windows 7

    - by Programmer
    I have cuda toolkit 4.0 installed in a 64 bit windows 7. I try building my cuda code, #include<iostream> #include"cuda_runtime.h" #include"cuda.h" __global__ void kernel(){ } int main(){ kernel<<<1,1>>>(); int c = 0; cudaGetDeviceCount(&c); cudaDeviceProp prop; cudaGetDeviceProperties(&prop, 0); std::cout<<"the name is"<<prop.name; std::cout<<"Hello World!"<<c<<std::endl; system("pause"); return 0; } but operation fails. Below is the build log: Build Log Rebuild started: Project: god, Configuration: Debug|Win32 Command Lines Creating temporary file "c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\BAT0000482007500.bat" with contents [ @echo off echo "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\bin\nvcc.exe" -gencode=arch=compute_10,code=\"sm_10,compute_10\" -gencode=arch=compute_20,code=\"sm_20,compute_20\" --machine 32 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin" -Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT " -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include" -maxrregcount=0 --compile -o "Debug/sample.cu.obj" sample.cu "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\bin\nvcc.exe" -gencode=arch=compute_10,code=\"sm_10,compute_10\" -gencode=arch=compute_20,code=\"sm_20,compute_20\" --machine 32 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin" -Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT " -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include" -maxrregcount=0 --compile -o "Debug/sample.cu.obj" "c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\sample.cu" if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Compiling with CUDA Build Rule..." exit 1 :VCEnd ] Creating command line """c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\BAT0000482007500.bat""" Creating temporary file "c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\RSP0000492007500.rsp" with contents [ /OUT:"C:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\Debug\god.exe" /LIBPATH:"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\lib\x64" /MANIFEST /MANIFESTFILE:"Debug\god.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\Debug\god.pdb" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 cudart.lib cuda.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\Debug\sample.cu.obj" ] Creating command line "link.exe @"c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\RSP0000492007500.rsp" /NOLOGO /ERRORREPORT:PROMPT" Output Window Compiling with CUDA Build Rule... "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\bin\nvcc.exe" -gencode=arch=compute_10,code=\"sm_10,compute_10\" -gencode=arch=compute_20,code=\"sm_20,compute_20\" --machine 32 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin" -Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT " -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v4.0\include" -maxrregcount=0 --compile -o "Debug/sample.cu.obj" sample.cu sample.cu sample.cu.obj : error LNK2019: unresolved external symbol _cudaLaunch@4 referenced in function "enum cudaError cdecl cudaLaunch(char *)" (??$cudaLaunch@D@@YA?AW4cudaError@@PAD@Z) sample.cu.obj : error LNK2019: unresolved external symbol ___cudaRegisterFunction@40 referenced in function "void __cdecl _sti_cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1(void)" (?sti__cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1@@YAXXZ) sample.cu.obj : error LNK2019: unresolved external symbol _cudaRegisterFatBinary@4 referenced in function "void __cdecl _sti_cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1(void)" (?sti__cudaRegisterAll_52_tmpxft_00001c68_00000000_8_sample_compute_10_cpp1_ii_b81a68a1@@YAXXZ) sample.cu.obj : error LNK2019: unresolved external symbol _cudaGetDeviceProperties@8 referenced in function _main sample.cu.obj : error LNK2019: unresolved external symbol _cudaGetDeviceCount@4 referenced in function _main sample.cu.obj : error LNK2019: unresolved external symbol _cudaConfigureCall@32 referenced in function _main C:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\Debug\god.exe : fatal error LNK1120: 7 unresolved externals Results Build log was saved at "file://c:\Users\t-sudhk\Documents\Visual Studio 2008\Projects\god\god\Debug\BuildLog.htm" god - 8 error(s), 0 warning(s) I will be highly obliged if someone could help me. Thanks

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  • How to scrape a _private_ google group?

    - by John
    Hi there, I'd like to scrape the discussion list of a private google group. It's a multi-page list and I might have to this later again so scripting sounds like the way to go. Since this is a private group, I need to login in my google account first. Unfortunately I can't manage to login using wget or ruby Net::HTTP. Surprisingly google groups is not accessible with the Client Login interface, so all the code samples are useless. My ruby script is embedded at the end of the post. The response to the authentication query is a 200-OK but no cookies in the response headers and the body contains the message "Your browser's cookie functionality is turned off. Please turn it on." I got the same output with wget. See the bash script at the end of this message. I don't know how to workaround this. am I missing something? Any idea? Thanks in advance. John Here is the ruby script: # a ruby script require 'net/https' http = Net::HTTP.new('www.google.com', 443) http.use_ssl = true path = '/accounts/ServiceLoginAuth' email='[email protected]' password='topsecret' # form inputs from the login page data = "Email=#{email}&Passwd=#{password}&dsh=7379491738180116079&GALX=irvvmW0Z-zI" headers = { 'Content-Type' => 'application/x-www-form-urlencoded', 'user-agent' => "Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/533.2 (KHTML, like Gecko) Chrome/6.0"} # Post the request and print out the response to retrieve our authentication token resp, data = http.post(path, data, headers) puts resp resp.each {|h, v| puts h+'='+v} #warning: peer certificate won't be verified in this SSL session Here is the bash script: # A bash script for wget CMD="" CMD="$CMD --keep-session-cookies --save-cookies cookies.tmp" CMD="$CMD --no-check-certificate" CMD="$CMD --post-data='[email protected]&Passwd=topsecret&dsh=-8408553335275857936&GALX=irvvmW0Z-zI'" CMD="$CMD --user-agent='Mozilla'" CMD="$CMD https://www.google.com/accounts/ServiceLoginAuth" echo $CMD wget $CMD wget --load-cookies="cookies.tmp" http://groups.google.com/group/mygroup/topics?tsc=2

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  • Extract domain from body of email

    - by iman453
    Hi, I was wondering if there is any way I could extract domain names from the body of email messages in python. I was thinking of using regular expressions, but I am not too great in writing them, and was wondering if someone could help me out. Here's a sample email body: <tr><td colspan="5"><font face="verdana" size="4" color="#999999"><b>Resource Links - </b></font><span class="snv"><a href="http://clk.about.com/?zi=4/RZ">Get Listed Here</a></span></td><td class="snv" valign="bottom" align="right"><a href="http://sprinks.about.com/faq/index.htm">What Is This?</a></td></tr><tr><td colspan="6" bgcolor="#999999"><img height="1" width="1"></td></tr><tr><td colspan="6"><map name="sgmap"><area href="http://x.about.com/sg/r/3412.htm?p=0&amp;ref=fooddrinksl_sg" shape="rect" coords="0, 0, 600, 20"><area href="http://x.about.com/sg/r/3412.htm?p=1&amp;ref=fooddrinksl_sg" shape="rect" coords="0, 55, 600, 75"><area href="http://x.about.com/sg/r/3412.htm?p=2&amp;ref=fooddrinksl_sg" shape="rect" coords="0, 110, 600, 130"></map><img border="0" src="http://z.about.com/sg/sg.gif?cuni=3412" usemap="#sgmap" width="600" height="160"></td></tr><tr><td colspan="6">&nbsp;</td></tr> <tr><td colspan="6"><a name="d"><font face="verdana" size="4" color="#cc0000"><b>Top Picks - </b></font></a><a href="http://slclk.about.com/?zi=1/BAO" class="srvb">Fun Gift Ideas</a><span class="snv"> from your <a href="http://chinesefood.about.com">Chinese Cuisine</a> Guide</span></td></tr><tr><td colspan="6" bgcolor="cc0000"><img height="1" width="1"></td></tr><tr><td colspan="6" class="snv"> So I would need "clk.about.com" etc. Thanks!

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  • Trying to setup first DirectX project (don't understand the error) [on hold]

    - by user1157885
    I've just started learning DirectX with the book "3D Game Programming with DirectX". I just finished setting up all the paths and adding the code to the project which I think I did correctly, but I get this massive error which I don't really understand and is hard to google. Could someone tell me what it means and how to fix it? Error 1 error TRK0002: Failed to execute command: ""C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Utilities\bin\x64\fxc.exe" /nologo /Emain /Fo "C:\Desktop\DirectX 11 Projects\box\Win32Project2\Debug\color.cso" /Od /Zi "....\Book Files\3DGameProg\DVD\Code\Chapter 6 Drawing in Direct3D\Box\FX\color.fx"". The handle is invalid.

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  • How to build OpenSSL in release mode with symbols?

    - by twk
    I generally build my openssl libs by doing this: perl Configure VC-WIN32 ms\do_masm nmake -f ms\ntdll.mak nmake -f ms\ntdll.mak test For debugging minidumps, I'd like to get a pdb file for the 2 dlls (while still building them in "release" mode). I've added /Zi to the CFLAGS part of ms\ntdll.mak, but I still get "Binary was not built with debug information" when I look at the in-memory modules in the visual studio debugger. Am I missing a step? Thanks

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  • How can I make this Perl regex work?

    - by Geo
    I have this line ( it's a single line, SO makes it seem like 2 ): /Od /D "WIN32" /D "_DEBUG" /FD /EHa /MDd /Fo"Debug" /Fd"Debug\vc80.pdb" /W3 /c /Zi /clr /TP .\main.cpp" And I want to extract the .\main.cpp. I thought the following would do the trick: if($string =~ /.*\s+(.*)$/i) { print "matched ",$1,"\n"; } because this same regex works in Ruby, and extracts the string I required. How can I get it working?

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  • Creating .lib files in CUDA Toolkit 5

    - by user1683586
    I am taking my first faltering steps with CUDA Toolkit 5.0 RC using VS2010. Separate compilation has me confused. I tried to set up a project as a Static Library (.lib), but when I try to build it, it does not create a device-link.obj and I don't understand why. For instance, there are 2 files: A caller function that uses a function f #include "thrust\host_vector.h" #include "thrust\device_vector.h" using namespace thrust::placeholders; extern __device__ double f(double x); struct f_func { __device__ double operator()(const double& x) const { return f(x); } }; void test(const int len, double * data, double * res) { thrust::device_vector<double> d_data(data, data + len); thrust::transform(d_data.begin(), d_data.end(), d_data.begin(), f_func()); thrust::copy(d_data.begin(),d_data.end(), res); } And a library file that defines f __device__ double f(double x) { return x+2.0; } If I set the option generate relocatable device code to No, the first file will not compile due to unresolved extern function f. If I set it to -rdc, it will compile, but does not produce a device-link.obj file and so the linker fails. If I put the definition of f into the first file and delete the second it builds successfully, but now it isn't separate compilation anymore. How can I build a static library like this with separate source files? [Updated here] I called the first caller file "caller.cu" and the second "libfn.cu". The compiler lines that VS2010 outputs (which I don't fully understand) are (for caller): nvcc.exe -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" -clean and the same for libfn, then: nvcc.exe -gencode=arch=compute_20,code=\"sm_20,compute_20\" --use-local-env --cl-version 2010 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -rdc=true -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" and again for libfn.

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  • Dubugging a program not run within the debugger and without a crash

    - by Mick
    I left a program running last night, it worked fine for about 5 hours and then one of its built-in self-diagnostic tests detected a problem and brought up a dialog box telling me the issue. The program was built with debug information (/Zi). Is it possible to somehow get the debugger started so I can examine the value of some variables within the program? Or is it too late?

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  • error X3501: 'main': entrypoint not found

    - by Pasha
    I am trying to learn DX10 by following this tutorial. However, my shader won't compile. Below is the detailed error message. Build started 9/10/2012 10:22:46 PM. 1>Project "D:\code\dx\Engine\Engine\Engine.vcxproj" on node 2 (Build target(s)). C:\Program Files (x86)\Windows Kits\8.0\bin\x86\fxc.exe /nologo /E"main" /Fo "D:\code\dx\Engine\Debug\color.cso" /Od /Zi color.fx 1>FXC : error X3501: 'main': entrypoint not found compilation failed; no code produced 1>Done Building Project "D:\code\dx\Engine\Engine\Engine.vcxproj" (Build target(s)) -- FAILED. Build FAILED. Time Elapsed 00:00:00.05 I can easily compile the downloaded code, but I want to know how to fix this error myself. My color.fx looks like this //////////////////////////////////////////////////////////////////////////////// // Filename: color.fx //////////////////////////////////////////////////////////////////////////////// ///////////// // GLOBALS // ///////////// matrix worldMatrix; matrix viewMatrix; matrix projectionMatrix; ////////////// // TYPEDEFS // ////////////// struct VertexInputType { float4 position : POSITION; float4 color : COLOR; }; struct PixelInputType { float4 position : SV_POSITION; float4 color : COLOR; }; //////////////////////////////////////////////////////////////////////////////// // Vertex Shader //////////////////////////////////////////////////////////////////////////////// PixelInputType ColorVertexShader(VertexInputType input) { PixelInputType output; // Change the position vector to be 4 units for proper matrix calculations. input.position.w = 1.0f; // Calculate the position of the vertex against the world, view, and projection matrices. output.position = mul(input.position, worldMatrix); output.position = mul(output.position, viewMatrix); output.position = mul(output.position, projectionMatrix); // Store the input color for the pixel shader to use. output.color = input.color; return output; } //////////////////////////////////////////////////////////////////////////////// // Pixel Shader //////////////////////////////////////////////////////////////////////////////// float4 ColorPixelShader(PixelInputType input) : SV_Target { return input.color; } //////////////////////////////////////////////////////////////////////////////// // Technique //////////////////////////////////////////////////////////////////////////////// technique10 ColorTechnique { pass pass0 { SetVertexShader(CompileShader(vs_4_0, ColorVertexShader())); SetPixelShader(CompileShader(ps_4_0, ColorPixelShader())); SetGeometryShader(NULL); } }

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  • Jocuri friv pentru toti

    - by haioase
    Jocurile online sunt o modalitate foarte simpla de a te relaxa in timpul liber si spun acest lucru deoarece nu ai altceva de facut decat sa te asezi in fata calculatorului, sa cauti pe internet ceea ce iti place si sa te joci cat vrei - sau cat de mult timp ai la dispozitie.Poate si din cauza ca sunt atat de cautate, industria jocurilor de pe internet a devenit tot mai infloritoare in ultima decada.Un site unde poti sa gasesti o multitudine de jocuri flash este si friv.me.uk games - Play your favorite online game, site dedicat in exclusivitate jocurilor friv de tot felul. Dupa cum se vede din titlu este in limba engleza, dar acest lucru nu cred ca reprezinta un impediment pentru vizitatorii din lumea intreaga care viziteaza www.friv.me.uk , deoarece astazi pana si copiii de gradinita stiu semnificatia cuvintelor play this game sau click here to play.Daca va intrebati ce sa alegeti din multele jocuri de acolo, v-as sugera sa incercati noile jocuri friv de strategie, deoarece sunt atat haioase, cat si interesante si educative pentru cei mici. Nu iti trebuie dexteritate in apasarea tastelor, ci o minte organizata, deoarece trebuie sa iti faci un plan de aparare foarte bun pentru a putea castiga un joc de genul lui Bloons tower defense, de exemplu.Fetelor care vor sa se joace pe friv.me.uk as vrea sa le sugerez cateva jocuri speciale pentru ele, cum ar fi cele de gatit impreuna cu Dora. Se vor distra copios, preparand cea mai gustoasa pizza in bucataria virtuala a Dorei si, in acelasi timp, vor invata fractiile, deoarece trebuie sa imparta pizza in felii egale pentru toti cei aflati la masa.Acestea au fost doar cateva idei despre ce jocuri friv puteti sa va jucati in fiecare zi pe friv.me.uk. Voi alegeti orice va place si stati oricat vreti acolo, pentru ca este un site unde va puteti amuza foarte tare impreuna cu prietenii sau familia. Distractie placuta tuturor!

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  • ::LookupAccountSid API Extremely Slow When Targeting x64 Platform (Windows 7)

    - by Chris
    During our application startup, we are making a call to ::LookupAccountSid(). When I build targeting the x86 architecture, this call is nearly instantaneous. However, when I target x64 (debug or release), the call generally takes over 40s to complete. Since this is occurring during application startup, the result is fairly unpleasant as it will appear to the user that the application is not launching. I am running Windows 7 Professional 64-bit on a Dell Studio XPS 16 (Intel Core i7 Q 720). Our application is a native Windows application written in C++. My compiler options (CCOPTS) and linker options (LINKOPTS) are as follows: CCOPTS = "/nologo /Gz /W3 /EHs /c /DWIN32 /D_MBCS /Ob1 /vmg /vmv /Zi /MD /DNDEBUG /DDV_BUILD_DLL /DIV_BUILD_DLL /DDVASSERT_EXCEPTION /Zc:wchar_t-" LINKOPTS = "/manifest:no /nologo /machine:X64 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /DEBUG /subsystem:windows /DLL" Any help would be greatly appreciated :D

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  • ::LookupAccountSid API Extremely Slow When Targetting x64 Platform (Windows 7)

    - by Chris
    During our application startup, we are making a call to ::LookupAccountSid(). When I build targetting the x86 architecture, this call is nearly instantaneous. However, when I target x64 (debug or release), the call generally takes over 40s to complete. Since this is occurring during application startup, the result is fairly unpleasant as it will appear to the user that the application is not launching. I am running Windows 7 Professional 64-bit on a Dell Studio XPS 16 (Intel Core i7 Q 720). Our application is a native Windows application written in C++. My compiler options (CCOPTS) and linker options (LINKOPTS) are as follows: CCOPTS = "/nologo /Gz /W3 /EHs /c /DWIN32 /D_MBCS /Ob1 /vmg /vmv /Zi /MD /DNDEBUG /DDV_BUILD_DLL /DIV_BUILD_DLL /DDVASSERT_EXCEPTION /Zc:wchar_t-" LINKOPTS = "/manifest:no /nologo /machine:X64 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /DEBUG /subsystem:windows /DLL" Any help would be greatly appreciated :D Thanks, --Chris

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  • multiple jQuery Cycle slideshows get superimposed

    - by gmorehouse
    I'm using the jQuery cycle plugin to create multiple slideshows on a single page (which, once I get this problem figured out, will be started/stopped by mouse hover -- yeah, I know there are 9 slideshows on the page). Problem is, when I tell more than one slideshow to start cycling, whichever ones I call cycle() on get superimposed. So, all the images from slide 1 are superimposed, then they all transition to slide 2, etc. I can tell they're being superimposed because the first slide of each slideshow contains a transparent PNG. This happens whether I call cycle() in a jQuery each() iterator, or even if I call it by hand on just two or three of the containers with a jQuery id selector. The relevant page is http://zi.ma/cycle

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  • best method of turning millions of x,y,z positions of particles into visualisation

    - by Griff
    I'm interested in different algorithms people use to visualise millions of particles in a box. I know you can use Cloud-In-Cell, adaptive mesh, Kernel smoothing, nearest grid point methods etc to reduce the load in memory but there is very little documentation on how to do these things online. i.e. I have array with: x,y,z 1,2,3 4,5,6 6,7,8 xi,yi,zi for i = 100 million for example. I don't want a package like Mayavi/Paraview to do it, I want to code this myself then load the decomposed matrix into Mayavi (rather than on-the-fly rendering) My poor 8Gb Macbook explodes if I try and use the particle positions. Any tutorials would be appreciated.

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  • Python not Working in Vim

    - by jdg
    I have a new install of VIM from the automatic windows installer: gvim73_46.exe I have Python 2.7 (32 bit) installed. If I open gvim, and type: :set python? I get E518: Unknown option. If I try typing: :python 'hello' Vim crashes. What could be wrong? Here are the contents of :version in case they are helpful, although python is installed, and it is using Python 2.7. I also checked, and C:\Windows\System32\python27.dll is where it should be... I am really lost here. Does anyone have any ideas as to what is going wrong? VIM - Vi IMproved 7.3 (2010 Aug 15, compiled Oct 27 2010 17:59:02) MS-Windows 32-bit GUI version with OLE support Included patches: 1-46 Compiled by Bram@KIBAALE Big version with GUI. Features included (+) or not (-): +arabic +autocmd +balloon_eval +browse ++builtin_terms +byte_offset +cindent +clientserver +clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments +conceal +cryptv +cscope +cursorbind +cursorshape +dialog_con_gui +diff +digraphs -dnd -ebcdic +emacs_tags +eval +ex_extra +extra_search +farsi +file_in_path +find_in_path +float +folding -footer +gettext/dyn -hangul_input +iconv/dyn +insert_expand +jumplist +keymap +langmap +libcall +linebreak +lispindent +listcmds +localmap -lua +menu +mksession +modify_fname +mouse +mouseshape +multi_byte_ime/dyn +multi_lang -mzscheme +netbeans_intg +ole -osfiletype +path_extra +perl/dyn +persistent_undo -postscript +printer -profile +python/dyn +python3/dyn +quickfix +reltime +rightleft +ruby/dyn +scrollbind +signs +smartindent -sniff +startuptime +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white +tcl/dyn -tgetent -termresponse +textobjects +title +toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -xfontset -xim -xterm_save +xpm_w32 system vimrc file: "$VIM\vimrc" user vimrc file: "$HOME_vimrc" 2nd user vimrc file: "$VIM_vimrc" user exrc file: "$HOME_exrc" 2nd user exrc file: "$VIM_exrc" system gvimrc file: "$VIM\gvimrc" user gvimrc file: "$HOME_gvimrc" 2nd user gvimrc file: "$VIM_gvimrc" system menu file: "$VIMRUNTIME\menu.vim" Compilation: cl -c /W3 /nologo -I. -Iproto -DHAVE_PATHDEF -DWIN32 -DFEAT_CSCOPE -DFEAT_NETBEANS_INTG -DFEAT_XPM_W32 -DWINVER=0x0400 -D_WIN32_WINNT=0x0400 /Fo.\ObjGOLYHTR/ /Ox /GL -DNDEBUG /Zl /MT -DFEAT_OLE -DFEAT_MBYTE_IME -DDYNAMIC_IME -DFEAT_GUI_W32 -DDYNAMIC_ICONV -DDYNAMIC_GETTEXT -DFEAT_TCL -DDYNAMIC_TCL -DDYNAMIC_TCL_DLL=\"tcl83.dll\" -DDYNAMIC_TCL_VER=\"8.3\" -DFEAT_PYTHON -DDYNAMIC_PYTHON -DDYNAMIC_PYTHON_DLL=\"python27.dll\" -DFEAT_PYTHON3 -DDYNAMIC_PYTHON3 -DDYNAMIC_PYTHON3_DLL=\"python31.dll\" -DFEAT_PERL -DDYNAMIC_PERL -DDYNAMIC_PERL_DLL=\"perl512.dll\" -DFEAT_RUBY -DDYNAMIC_RUBY -DDYNAMIC_RUBY_VER=191 -DDYNAMIC_RUBY_DLL=\"msvcrt-ruby191.dll\" -DFEAT_BIG /Fd.\ObjGOLYHTR/ /Zi Linking: link /RELEASE /nologo /subsystem:windows /LTCG:STATUS oldnames.lib kernel32.lib advapi32.lib shell32.lib gdi32.lib comdlg32.lib ole32.lib uuid.lib /machine:i386 /nodefaultlib gdi32.lib version.lib winspool.lib comctl32.lib advapi32.lib shell32.lib /machine:i386 /nodefaultlib libcmt.lib oleaut32.lib user32.lib /nodefaultlib:python27.lib /nodefaultlib:python31.lib e:\tcl\lib\tclstub83.lib WSock32.lib e:\xpm\lib\libXpm.lib /PDB:gvim.pdb -debug

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  • vim coloring for git

    - by kelloti
    I'm on Windows and my vim loads with a terrible colorscheme with vim. The message is blue on black (so I can't see what I'm typing). I need to change the colorscheme, but :colorscheme slate doesn't do anything. :version vim - vi improved 7.3 (2010 aug 15, compiled oct 27 2010 17:51:38) ms-windows 32-bit console version included patches: 1-46 compiled by bram@kibaale big version without gui. features included (+) or not (-): +arabic +autocmd -balloon_eval -browse ++builtin_terms +byte_offset +cindent +clientserver +clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments +conceal +cryptv +cscope +cursorbind +cursorshape +dialog_con +diff +digraphs -dnd -ebcdic +emacs_tags +eval +ex_extra +extra_search +farsi +file_in_path +find_in_path +float +folding -footer +gettext/dyn -hangul_input +iconv/dyn +insert_expand +jumplist +keymap +langmap +libcall +linebreak +lispindent +listcmds +localmap -lua +menu +mksession +modify_fname +mouse -mouseshape +multi_byte +multi_lang -mzscheme -netbeans_intg -osfiletype +path_extra -perl +persistent_undo -postscript +printer -profile -python -python3 +quickfix +reltime +rightleft -ruby +scrollbind +signs +smartindent -sniff +startuptime +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white -tcl -tgetent -termresponse +textobjects +title -toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -xfontset -xim -xterm_save -xpm_w32 system vimrc file: "$vim\vimrc" user vimrc file: "$home\_vimrc" 2nd user vimrc file: "$vim\_vimrc" user exrc file: "$home\_exrc" 2nd user exrc file: "$vim\_exrc" compilation: cl -c /w3 /nologo -i. -iproto -dhave_pathdef -dwin32 -dfeat_cscope -dwinver=0x0400 -d_win32_winnt=0x0400 /fo.\objc/ /ox /gl -dndebug /zl /mt -ddynamic_iconv -ddynamic_gettext -dfeat_big /fd.\objc/ /zi linking: link /release /nologo /subsystem:console /ltcg:status oldnames.lib kernel32.lib advapi32.lib shell32.lib gdi32.lib comdlg32.lib ole32.lib uuid.lib /machine:i386 /nodefaultlib libcmt.lib user32.lib /pdb:vim.pdb -debug My $HOME\_vimrc looks like colorscheme slate syn on set shiftwidth=2 set tabstop=2 and my $VIM\vimrc is the stock vimrc that comes with the Windows Vim distribution. How do I change my console Vim colorscheme? Especially for Git commits.

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  • How to use Application Verifier to find memory leaks

    - by Patrick
    I want to find memory leaks in my application using standard utilities. Previously I used my own memory allocator, but other people (yes, you Neil) suggested to use Microsoft's Application Verifier, but I can't seem to get it to report my leaks. I have the following simple application: #include <iostream> #include <conio.h> class X { public: X::X() : m_value(123) {} private: int m_value; }; void main() { X *p1 = 0; X *p2 = 0; X *p3 = 0; p1 = new X(); p2 = new X(); p3 = new X(); delete p1; delete p3; } This test clearly contains a memory leak: p2 is new'd but not deleted. I build the executable using the following command lines: cl /c /EHsc /Zi /Od /MDd test.cpp link /debug test.obj I downloaded Application Verifier (4.0.0665) and enabled all checks. If I now run my test application I can see a log of it in Application Verifier, but I don't see the memory leak. Questions: Why doesn't Application Verifier report a leak? Or isn't Application Verifier really intended to find leaks? If it isn't which other tools are available to clearly report leaks at the end of the application (i.e. not by taking regular snapshots and comparing them since this is not possible in an application taking 1GB or more), including the call stack of the place of allocation (so not the simple leak reporting at the end of the CRT) If I don't find a decent utility, I still have to rely on my own memory manager (which does it perfectly).

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  • Compiling Visual c++ programs from the command line and msvcr90.dll

    - by Stanley kelly
    Hi, When I compile my Visual c++ 2008 express program from inside the IDE and redistribute it on another computer, It starts up fine without any dll dependencies that I haven't accounted for. When I compile the same program from the visual c++ 2008 command line under the start menu and redistribute it to the other computer, it looks for msvcr90.dll at start-up. Here is how it is compiled from the command line cl /Fomain.obj /c main.cpp /nologo -O2 -DNDEBUG /MD /ID:(list of include directories) link /nologo /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup /OUT:Build\myprogram.ex e /LIBPATH:D:\libs (list of libraries) and here is how the IDE builds it based on the relevant parts of the build log. /O2 /Oi /GL /I clude" /I (list of includes) /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Gy /Yu"stdafx.h" /Fp"Release\myprogram" /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /Zi /TP /wd4250 /vd2 Creating command line "cl.exe @d:\myprogram\Release\RSP00000118003188.rsp /nologo /errorReport:prompt" /OUT:"D:\myprgram\Release\myprgram.exe" /INCREMENTAL:NO /LIBPATH:"d:\gtkmm\lib" /MANIFEST /MANIFESTFILE:"Release\myprogam.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\myprogram\Release\myprogram.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /ENTRY:"mainCRTStartup" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 (list of libraries) Creating command line "link.exe @d:\myprogram\Release\RSP00000218003188.rsp /NOLOGO /ERRORREPORT:PROMPT" /outputresource:"..\Release\myprogram.exe;#1" /manifest .\Release\myprogram.exe.intermediate.manifest Creating command line "mt.exe @d:\myprogram\Release\RSP00000318003188.rsp /nologo" I would like to be able to compile it from the command line and not have it look for such a late version of the runtime dll, like the version compiled from the IDE seems not to do. Both versions pass /MD to the compiler, so i am not sure what to do.

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  • Hibernate Query for a List of Objects that matches a List of Objects' ids

    - by sal
    Given a classes Foo, Bar which have hibernate mappings to tables Foo, A, B and C public class Foo { Integer aid; Integer bid; Integer cid; ...; } public class Bar { A a; B b; C c; ...; } I build a List fooList of an arbitrary size and I would like to use hibernate to fetch List where the resulting list will look something like this: Bar[1] = [X1,Y2,ZA,...] Bar[2] = [X1,Y2,ZB,...] Bar[3] = [X1,Y2,ZC,...] Bar[4] = [X1,Y3,ZD,...] Bar[5] = [X2,Y4,ZE,...] Bar[6] = [X2,Y4,ZF,...] Bar[7] = [X2,Y5,ZG,...] Bar[8] = ... Where each Xi, Yi and Zi represents a unique object. I know I can iterate fooList and fetch each List and call barList.addAll(...) to build the result list with something like this: List<bar> barList.addAll(s.createQuery("from Bar bar where bar.aid = :aid and ... ") .setEntity("aid", foo.getAid()) .setEntity("bid", foo.getBid()) .setEntity("cid", foo.getCid()) .list(); ); Is there any easier way, ideally one that makes better use of hibernate and make a minimal number of database calls? Am I missing something? Is hibernate not the right tool for this?

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  • JQuyer slide and stop issues: animated element freezes with quick mouse movement

    - by sherlock
    Here is Zi JsFiddle. In order to replicate my issue you have to hover over the link that says 'javascript', then mouseout that, then mouseback in. If you do this before the animation is complete, the pink slidedown #subMenu will freeze midway through sliding. Is there a way to prevent this from happening? I have tried some .stop()s , but i really don't want the animation to re-start every time you mouseenter or leave the .navLink . The animation should begin from where it left off. In other words, if the pink section is halfway down, and a slideDown() gets executed, the pink should not dissappear and then slide down, it should slide down from where it is. Thanks!! JS: $('header#subHeader').hide(); $('.navLink').hover(function () { if ($(this).children('div').length > 0) { var subMenu = $(this).find('.subMenu').html(); $('header#subHeader').empty().append('<div>' + subMenu + '</div>').stop().slideDown(); } else { $('header#subHeader').stop().slideUp(); } }); $('hgroup:first').on('mouseleave', function(){ $('header#subHeader').slideUp(); });

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  • Visual Studio Express 2012 debug mode doesn't work

    - by user2350086
    I have a project in Visual Studio that I have been working on for a while, and I have used the debugger extensively. Recently I changed some settings and I have lost the ability to stop the program and step through code. I can't figure out what I had changed that might have affected this. If I put a breakpoint in my code and try to have the program stop there, it doesn't. The break point shows up white with a red outline. If I hover the mouse over it, it says "The breakpoint will not currently be hit. No executable code of the debugger's target code type is associated with this line. Possible causes include: conditional compilation, compiler optimizations, or the target architecture of this line is not supported by the current debugger code type." I know for a fact that the program executes the code where the breakpoint is because I put the breakpoint in the beginning of the InitializeComponent method. The program displays the window fine, but does not stop at the breakpoint. Yes, I am running in debug mode. It seems as though there is a disconnect between the compiled code and the source code displayed. Does anyone know what that would be, or know which compiler settings I should check to re-enable debugging? Here are the compiler options: /GS /analyze- /W3 /Zc:wchar_t /I"D:\dev\libcurl-7.19.3-win32-ssl-msvc\include" /Zi /Od /sdl /Fd"Debug\vc110.pdb" /fp:precise /D "WIN32" /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /Oy- /clr /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\mscorlib.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Data.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Drawing.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Windows.Forms.DataVisualization.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Windows.Forms.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Xml.dll" /MDd /Fa"Debug\" /EHa /nologo /Fo"Debug\" /Fp"Debug\Prog.pch" The linker options are: /OUT:"D:\dev\Prog\Debug\Prog.exe" /MANIFEST /NXCOMPAT /PDB:"D:\dev\Prog\Debug\Prog.pdb" /DYNAMICBASE "curllib.lib" "winmm.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib" /FIXED:NO /DEBUG /MACHINE:X86 /ENTRY:"Main" /INCREMENTAL /PGD:"D:\dev\Prog\Debug\Prog.pgd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /ManifestFile:"Debug\Prog.exe.intermediate.manifest" /ERRORREPORT:PROMPT /NOLOGO /LIBPATH:"D:\dev\libcurl-7.19.3-win32-ssl-msvc\lib\Debug" /ASSEMBLYDEBUG /TLBID:1

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  • CodePlex Daily Summary for Tuesday, October 02, 2012

    CodePlex Daily Summary for Tuesday, October 02, 2012Popular ReleasesZ3: Z3 4.1.1 source code: Snapshot corresponding to version 4.1.1.DirectX Tool Kit: October 2012: October 2, 2012 Added ScreenGrab module Added CreateGeoSphere for drawing a geodesic sphere Put DDSTextureLoader and WICTextureLoader into the DirectX C++ namespace Renamed project files for better naming consistency Updated WICTextureLoader for Windows 8 96bpp floating-point formats Win32 desktop projects updated to use Windows Vista (0x0600) rather than Windows 7 (0x0601) APIs Tweaked SpriteBatch.cpp to workaround ARM NEON compiler codegen bugHome Access Plus+: v8.1: HAP+ Web v8.1.1003.000079318 Fixed: Issue with the Help Desk and updating a ticket as an admin 79319 Fixed: formatting issue with the booking system admin header 79321 Moved to using the arrow with a circle symbol on the homepage instead of the > and < 79541 Added: 480px wide mobile theme to login page 79541 Added: 480px wide mobile theme to home page 79541 Added: slide events for homepage 79553 Fixed: Booking System Multiple Lesson Bug 79553 Fixed: IE Error Message 79684 Fixed: jQuery issue ...Tabular Database Powershell Cmdlets: AdventureWorks Tabular PowerShell 2012 test script: AdventureWorks Tabular PowerShell 2012.ps1 is a testing script to verify the functionality of the 'Tabular Database PowerShell Cmdlets'. This script recreates parts of AdventureWorks Tabular 2012 Model; to run the script you need access to a relational database and have access to 'AdventureWorksDW2012'.CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1002.3): Visual Ribbon Editor 1.3.1002.3 What's New: Multi-language support for Labels/Tooltips for custom buttons and groups Support for base language other than English (1033) Connect dialog will not require organization name for ADFS / IFD connections Automatic creation of missing labels for all provisioned languages Minor connection issues fixed Notes: Before saving the ribbon to CRM server, editor will check Ribbon XML for any missing <Title> elements inside existing <LocLabel> elements...YAXLib: Yet Another XML Serialization Library for the .NET Framework: YAXLib 2.10: See change-log for the list of new features added and bugs fixedNaked Objects: Naked Objects Release 5.0.0: Corresponds to the packaged version 5.0.0 available via NuGet. Please note that the easiest way to install and run the Naked Objects Framework is via the NuGet package manager: just search the Official NuGet Package Source for 'nakedobjects'. It is only necessary to download the source code (from here) if you wish to modify or re-build the framework yourself. If you do wish to re-build the framework, consul the file HowToBuild.txt in the release. Major enhancementsNaked Objects 5.0 is desi...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.0: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...D3 Loot Tracker: 1.4.1: This version will automatically save a recording session on application exit if the user didn't stop the current session.Untangler: Untangler: First version of Untangler application available now.SubExtractor: Release 1029: Feature: Added option to make i and ¡ characters movie-specific for improved OCR on Spanish subs (Special Characters tab in Options) Feature: Allow switch to Word Spacing dialog directly from Spell Check dialog Fix: Added more default word spacings for accented characters Fix: Changed Word Spacing dialog to show all OCR'd characters in current sub Fix: Removed application focus grab during OCR Fix: Tightened HD subs fuzzy logic to reduce false matches in small characters Fix: Improved Arrow k...MCEBuddy 2.x: MCEBuddy 2.2.18: Reccomended download Changelog for 2.2.18 (32bit and 64bit) 1. Added support for checking if Showanalyzer has hung and cancelling it 2. New version of comskip, 0.81.48 3. Speeding up comskip 4. Fixed a build bug in 64bit 2.2.17 5. Added a new comkip.ini, better commercial detection for international channels and less aggressive. Old one has been retained as comskip_old.ini 6. Added support for Audio Offset on Conversion Task page in GUI (this overrides the profiles AudioDelay when specified)Mugen Injection: Mugen Injection 3.0: Added a generic version of the fluent syntax. Big changes in fluent-syntax. Added support to resolve a parameters: - Factory: AnyCustomFunc{T}, AnyCustomFunc{IEnumerable<IInjectionParameters>,T}, AnyCustomFunc{IDictionary<string, object>,T}, AnyCustomFunc{IEnumerable<IInjectionParameters>,IDictionary<string, object>,T} - Lazy: AnyCustomLazy<T> - Binding metadata: ISetting Change binding builders, now you can configure them through the string settings. Increase performance. F...Readable Passphrase Generator: KeePass Plugin 0.7.1: See the KeePass Plugin Step By Step Guide for instructions on how to install the plugin. Changes Built against KeePass 2.20Pentagon-XnaGamePrototype: Pentagon_Application: -Windows 8 Toolkit - Charts and More: Beta 1.0: The First Compiled Version of my LibraryPDF.NET: PDF.NET.Ver4.5-OpenSourceCode: PDF.NET Ver4.5 ????,????Web??????。 PDF.NET Ver4.5 Open Source Code,include a sample Web application project.Visual Studio Icon Patcher: Version 1.5.2: This version contains no new images from v1.5.1 Contains the following improvements: Better support for detecting the installed languages The extract & inject commands won’t run if Visual Studio is running You may now run in extract or inject mode The p/invoke code was cleaned up based on Code Analysis recommendations When a p/invoke method fails the Win32 error message is now displayed Error messages use red text Status messages use green textZXing.Net: ZXing.Net 0.9.0.0: On the way to a release 1.0 the API should be stable now with this version. sync with rev. 2393 of the java version improved api better Unity support Windows RT binaries Windows CE binaries new Windows Service demo new WPF demo WindowsCE Hotfix: Fixes an error with ISO8859-1 encoding and scannning of QR-Codes. The hotfix is only needed for the WindowsCE platform.Picturethrill: Version 2.9.25.0: Allowing to run Picturethrill Update task while computer is not connected to internet on computer wake up.New ProjectsAssociativy Neo4j Driver: Neo4j graph database driver for Associativy. See: http://associativy.comCalcSig: Utility for identifying near-duplicate audio and image files.CTODO: TODO List management utilityEstudosSedna: goto HomeFun-Beat: Fun-Beat is a free XAudio2 based Drum-Machine/synthesizer in its initial phasesgbtest: This is a demoGlobal Stock Exchange (Hobby Project): GSE is sort of a hobby project. Global Stock Exchange has a rich dynamic UI. A number of concurrent multi-threaded actions are going on behind the scene.HealthVault Library for Windows 8: This library provides a simple framework for building Windows Store applications that connect to Microsoft HealthVault. Homework management: Házi feladat beadó rendszer megvalósításaHostalApp: Proyecto de Taller de Sistemas de InformacionIIS Logfile Archiving: IIS instances log website activity to disk. Let's archive those files for later in a .zip file.Impact Bootstrap For Windows 8: Impact Bootstrap for Windows 8 is a simple collection of scripts, code and stock art/sounds that can help you create HTML5 games on Windows 8 faster.Innovacall ASP.net MVC 3 Framework and Starter Kits: Innovacall Open Source Development Framework for Asp.Net MVC 3.1.JRFinances: Financial project for university graduationLazyField Demo: A demo module demonstrating the LazyField<T> class in Orchard.Lilith: Linux libraryManaged Metadata Migrator: Move term sets across SharePoint farms, managed metadata service applications or groups with term GUIDs intact.MyFamily: An ASP.net application for families to share pictures/videos/events with one anotherNengraphy: Nengraphy Gentoo OverlayOrchard CMS Image MultiPicker Field: This module provides image multi picker field for Orchard CMS 1.5.1.PDFWebViewer.NET 1.0: As of October 1st, 2012 TallComponents has discontinued PDFWebViewer.NET 1.0. This project publishes the 1.0.21.0 source code.PromikeHomeSite: My home site.Sharepoint Dynamic Quicklaunch: Sharepoint Dynamic Quicklaunch is a jquery plugin to generate dynamic menus for the Sharepoint 2010 Quicklaunch. Slider - Simple Slideshow Solution: Highly customizable slideshow solution for any website.TypeScript: TypeScript is a language for application-scale JavaScript development. TypeScript is a typed superset of JavaScript that compiles to plain JavaScript.Velocity4Net: translated from apache velocity 1.7WebViewer.NET 2.0: As of October 1st, 2012 TallComponents has discontinued WebViewer.NET 2.0. This project publishes the 2.0.0.3 source code.WireBear InfoPath Printer: Adds a print button to the ribbon for InfoPath List Display Forms in SharePoint 2010.YingEngine2: ??????????????。 ??????????,???,???????RPG??。?????????????????,???????????????????,???????????。

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