C# XNA 2D Multiple boxes collision detection and movement
- by zini
Hi,
I've been making simple game where you shoot boxes that are coming towards you.
All game objects are simple rectangles.
Now I have problem with collision detection; how to check where the collision comes so I can change the coordinates right?
I have this kind of situation:
http://imgur.com/8yjfW
Imagine that all of those blocks are moving…