Introduction to 3D Graphics Programming
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by Jacob Relkin
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Published on 2010-01-12T05:03:29Z
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2010/03/11
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Hi everyone!
I'm a self-taught programmer with absolutely nil 3D programming experience.
A client of mine has related to me an idea for an iPhone app that requires OpenGL ES 2.0 for it's inherently complex 3D structure and animations.
Where do I start on this ( albeit long ) journey toward OpenGL ES competence?
I'm willing to put in a tremendous amount of time and effort into learning, and if i could please get some pointers to where I should start and what to expect, that would be awesome!
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