OpenGl es view and uitableview

Posted by Mel on Stack Overflow See other posts from Stack Overflow or by Mel
Published on 2010-01-04T04:36:16Z Indexed on 2010/03/13 20:45 UTC
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I have written an application using opengl es view. Now I want to add a uitableview to display on the screen.

However I am needing some guidance on how opengl es view and the other views play together nice.

For example I have read some things that would lead me to think I need to pause the opengl view when the table is displayed.

Can anyone point me to a tutorial on how to make these things work together or just point me to the stackoverflow question that I can't find where some guy asked the same exact thing and got an answer :-)

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