Adjust price to demand: Simplest way
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Published on 2010-03-16T19:38:01Z
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2010/03/16
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For a game I need to adjust a price to the given demand.
There's a shop which sells one item. If lots of people buy the item, the price should increase. If less people buy it, the price should decrease.
How could I achieve this?
This is just a little part of the game so I don't need a perfect solution. Just a very easy solution which does it so that the price is adjusted.
Something like this:
- For every sold item, increase the price by 1,000
- On every day, decrease the price by 1,500 (only one time)
- Don't let the price become negative
Thank you very much in advance!
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