Adjust price to demand: Simplest way

Posted by marco92w on Stack Overflow See other posts from Stack Overflow or by marco92w
Published on 2010-03-16T19:38:01Z Indexed on 2010/03/16 19:41 UTC
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For a game I need to adjust a price to the given demand.

There's a shop which sells one item. If lots of people buy the item, the price should increase. If less people buy it, the price should decrease.

How could I achieve this?

This is just a little part of the game so I don't need a perfect solution. Just a very easy solution which does it so that the price is adjusted.

Something like this:

  • For every sold item, increase the price by 1,000
  • On every day, decrease the price by 1,500 (only one time)
  • Don't let the price become negative

Thank you very much in advance!

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